Wowza Streaming Engine
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Wowza Streaming Engine
Wowza Streaming Engine (known as Wowza Media Server prior to version 4) is a unified streaming media server software developed by Wowza. The server is used for streaming of live and on-demand video, audio, and rich Internet applications over IP networks to desktop, laptop, and tablet computers, mobile devices, IPTV set-top boxes, internet-connected TV sets, game consoles, and other network-connected devices. The server is a Java application deployable on most operating systems. History Version 1.0.x was released on February 19, 2007.(Press Release) This version was originally offered as an alternative to the Adobe Flash Media Server, and supported streamed video, audio and RIA’s for the Flash Player client playback and interaction based on the Real Time Messaging Protocol (RTMP) using content encoded with Spark and VP6 codecs. The original product name was Wowza Media Server Pro. Version 1.5.x was released on May 15, 2008(Press Release) and added support for H.264 video a ...
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Proprietary Software
Proprietary software is software that is deemed within the free and open-source software to be non-free because its creator, publisher, or other rightsholder or rightsholder partner exercises a legal monopoly afforded by modern copyright and intellectual property law to exclude the recipient from freely sharing the software or modifying it, and—in some cases, as is the case with some patent-encumbered and EULA-bound software—from making use of the software on their own, thereby restricting his or her freedoms. It is often contrasted with open-source or free software. For this reason, it is also known as non-free software or closed-source software. Types Origin Until the late 1960s computers—large and expensive mainframe computers, machines in specially air-conditioned computer rooms—were usually leased to customers rather than sold. Service and all software available were usually supplied by manufacturers without separate charge until 1969. Computer vendors ...
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IOS (Apple)
iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes the system software for iPads predating iPadOS—which was introduced in 2019—as well as on the iPod Touch devices—which were discontinued in mid-2022. It is the world's second-most widely installed mobile operating system, after Android. It is the basis for three other operating systems made by Apple: iPadOS, tvOS, and watchOS. It is proprietary software, although some parts of it are open source under the Apple Public Source License and other licenses. Unveiled in 2007 for the first-generation iPhone, iOS has since been extended to support other Apple devices such as the iPod Touch (September 2007) and the iPad (introduced: January 2010; availability: April 2010.) , Apple's App Store contains more than 2.1 million iOS ap ...
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HTTP Live Streaming
HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers. As of 2019, an annual video industry survey has consistently found it to be the most popular streaming format. HLS resembles MPEG-DASH in that it works by breaking the overall stream into a sequence of small HTTP-based file downloads, each downloading one short chunk of an overall potentially unbounded transport stream. A list of available streams, encoded at different bit rates, is sent to the client using an extended M3U playlist. Based on standard HTTP transactions, HTTP Live Streaming can traverse any firewall or proxy server that lets through standard HTTP traffic, unlike UDP-based protocols such as RTP. This also allows content to be offered from conventional HTTP servers and delivered over widely available ...
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WebRTC
WebRTC (Web Real-Time Communication) is a free and open-source project providing web browsers and mobile applications with real-time communication (RTC) via application programming interfaces (APIs). It allows audio and video communication to work inside web pages by allowing direct peer-to-peer communication, eliminating the need to install plugins or download native apps. Supported by Apple, Google, Microsoft, Mozilla, and Opera, WebRTC specifications have been published by the World Wide Web Consortium (W3C) and the Internet Engineering Task Force (IETF). According to the webrtc.org website, the purpose of the project is to "enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols". History In May 2010, Google bought Global IP Solutions or GIPS, a VoIP and videoconferencing software company that had developed many components required for RTC, such as codec ...
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Closed Captioning
Closed captioning (CC) and subtitling are both processes of displaying text on a television, video screen, or other visual display to provide additional or interpretive information. Both are typically used as a transcription of the audio portion of a program as it occurs (either verbatim or in edited form), sometimes including descriptions of non-speech elements. Other uses have included providing a textual alternative language translation of a presentation's primary audio language that is usually burned-in (or "open") to the video and unselectable. HTML5 defines subtitles as a "transcription or translation of the dialogue when sound is available but not understood" by the viewer (for example, dialogue in a foreign language) and captions as a "transcription or translation of the dialogue, sound effects, relevant musical cues, and other relevant audio information when sound is unavailable or not clearly audible" (for example, when audio is muted or the viewer is deaf or hard o ...
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Dynamic Adaptive Streaming Over HTTP
Dynamic Adaptive Streaming over HTTP (DASH), also known as MPEG-DASH, is an adaptive bitrate streaming technique that enables high quality streaming of media content over the Internet delivered from conventional HTTP web servers. Similar to Apple's HTTP Live Streaming (HLS) solution, MPEG-DASH works by breaking the content into a sequence of small segments, which are served over HTTP. An early HTTP web server based streaming system called SProxy was developed and deployed in the Hewlett Packard Laboratories in 2006. It showed how to use HTTP range requests to break the content into small segments. SProxy shows the effectiveness of segment based streaming, gaining best Internet penetration due to the wide deployment of firewalls, and reducing the unnecessary traffic transmission if a user chooses to terminate the streaming session earlier before reaching the end. Each segment contains a short interval of playback time of content that is potentially many hours in duration, such as a ...
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PlayReady
PlayReady is a media file copy prevention technology from Microsoft that includes encryption, output prevention and digital rights management (DRM). It was announced in February 2007. Technological Differences The main differences relative to previous DRM schemes from Microsoft are: * Some popular features that were already present in other DRM schemes in the market have been added; these include the concept of domain (group of devices belonging to the same user which can share the same licenses), Embedded Licenses (licenses that are embedded in the content files, avoiding a separate step for license acquisition) and envelopes (the ability to DRM arbitrary, potentially non-media content). It is also the protection scheme for IIS Smooth Streaming, Microsoft's adaptive streaming technology. * It is platform-independent: unlike other Microsoft DRM schemes like Janus, PlayReady can be ported to any kind of portable device, even if it uses non-Microsoft technology ( OS, codecs, media ...
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Video Game Console
A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can be played with a game controller. These may be home video game console, home consoles, which are generally placed in a permanent location connected to a television or other display devices and controlled with a separate game controller, or handheld game console, handheld consoles, which include their own display unit and controller functions built into the unit and which can be played anywhere. Hybrid consoles combine elements of both home and handheld consoles. Video game consoles are a specialized form of a home computer geared towards video game playing, designed with affordability and accessibility to the general public in mind, but lacking in raw computing power and customization. Simplicity is achieved in part through the use of game cartridges or other simplified methods of distribution, easing the effort of launching a game. However, this leads ...
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Set-top Box
A set-top box (STB), also colloquially known as a cable box and historically television decoder, is an information appliance device that generally contains a TV-tuner input and displays output to a television set and an external source of signal, turning the source signal into content in a form that can then be displayed on the television screen or other display device. They are used in cable television, satellite television, and over-the-air television systems as well as other uses. According to the ''Los Angeles Times'', the cost to a cable provider in the United States for a set-top box is between $150 for a basic box to $250 for a more sophisticated box. In 2016, the average pay-TV subscriber paid $231 per year to lease their set-top box from a cable service provider. TV signal sources The signal source might be an Ethernet cable, a satellite dish, a coaxial cable (see cable television), a telephone line (including DSL connections), broadband over power lines (BPL), or e ...
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WebOS
webOS, also known as LG webOS and previously known as Open webOS, HP webOS and Palm webOS, is a Linux kernel-based multitasking operating system for smart devices such as smart TVs that has also been used as a mobile operating system. Initially developed by Palm, Inc. (which was acquired by Hewlett-Packard), HP made the platform open source, at which point it became ''Open webOS.'' The operating system was later sold to LG Electronics, and was made primarily a smart TV operating system for LG televisions as a successor to LG Netcast. In January 2014, Qualcomm announced that it had acquired technology patents from HP, which included all the webOS and Palm patents; LG licenses them to use in their devices. Various versions of webOS have been featured on several devices since launching in 2009, including Pre, Pixi, and Veer smartphones, TouchPad tablet, LG's smart TVs since 2014, LG's smart refrigerators and smart projectors since 2017. History 2009–2010: Launch by Palm Palm ...
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Symbian
Symbian is a discontinued mobile operating system A mobile operating system is an operating system for mobile phones, tablets, smartwatches, smartglasses, or other non-laptop personal mobile computing devices. While computers such as typical laptops are "mobile", the operating systems used on ... (OS) and computing platform designed for smartphones. It was originally developed as a proprietary software OS for personal digital assistants in 1998 by the Symbian Ltd. consortium. Symbian OS is a descendant of Psion (company), Psion's EPOC (operating system), EPOC, and was released exclusively on ARM architecture, ARM central processing unit, processors, although an unreleased x86 port existed. Symbian was used by many major mobile phone brands, like Samsung, Motorola, Sony Mobile, Sony Ericsson, and above all by Nokia. It was also prevalent in Japan by brands including Fujitsu, Sharp Corporation, Sharp and Mitsubishi. As a pioneer that established the smartphone industry, it w ...
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