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Windmill Software
Windmill Software is a Canadian software company. Windmill Software today publishes property management software and management information system software, but the company is more notable for its past role as a video game developer, developer, marketer, video game publisher, publisher, and distributor of Video game, computer and video games. The company developed several games for the IBM PC in the early 1980s. Windmill Software was acquired by Dude Solutions in March 2015. Games *''Floppy Frenzy'' (1982) *''Video Trek 88'' (1982) *''Attack on Altair'' (1983) *''Conquest'' (1983) *''Digger (computer game), Digger'' (1983) * ''The Exterminator'' (1983) *''Moonbugs'' (1983) – a rare example of a 16-color RGBI Color Graphics Adapter, CGA title *''Rollo and the Brush Bros'' (1983) *''Styx (Windmill game), Styx'' (1983) Unreleased *''Vortex'' (a ''Tempest (arcade game), Tempest'' clone) *''PeeWee'' (a ''Q*bert'' clone) *A version of ''Asteroids (video game), Asteroids'' Referen ...
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Canada
Canada is a country in North America. Its Provinces and territories of Canada, ten provinces and three territories extend from the Atlantic Ocean to the Pacific Ocean and northward into the Arctic Ocean, making it the world's List of countries and dependencies by area, second-largest country by total area, with the List of countries by length of coastline, world's longest coastline. Its Canada–United States border, border with the United States is the world's longest international land border. The country is characterized by a wide range of both Temperature in Canada, meteorologic and Geography of Canada, geological regions. With Population of Canada, a population of over 41million people, it has widely varying population densities, with the majority residing in List of the largest population centres in Canada, urban areas and large areas of the country being sparsely populated. Canada's capital is Ottawa and List of census metropolitan areas and agglomerations in Canada, ...
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Digger (computer Game)
''Digger'' is a maze game released by Canadian developer Windmill Software as a self-booting disk for IBM PC compatibles. It is similar to the 1982 arcade game ''Mr. Do!'' ''Digger'' was developed by Rob Sleath, the primary developer of Windmill games. In 1984, ''Digger'' was converted to run on IBM PCjr and IBM JX. Gameplay Features of ''Digger'' are similar to those in the arcade games ''Mr. Do!'' and ''Dig Dug''. The player is placed in an underground maze and can dig horizontal and vertical tunnels through it. At least one tunnel already exists at the start of play. At various points on the board are emeralds (usually in clusters) and bags of gold. Monsters (initially in the "nobbin" form) appear at the top-right corner. If earth is excavated from under a gold bag, then the bag will wobble for a few seconds and then drop; if it falls more than one row, it will break open after falling, releasing gold, which can be collected. Bags can be pushed left or right into vertica ...
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Asteroids (video Game)
''Asteroids'' is a multidirectional shooter video game developed and published by Atari for arcades. It was designed by Lyle Rains and Ed Logg . The player controls a single spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy the asteroids and saucers, while not colliding with either, or being hit by the saucers' counter-fire. The game becomes more difficult as the number of asteroids increases. ''Asteroids'' was conceived during a meeting between Logg and Rains, who decided to use hardware developed by Wendi Allen (then known as Howard Delman) previously used for '' Lunar Lander''. Asteroids was based on an unfinished game titled ''Cosmos''; its physics model, control scheme, and gameplay elements were derived from '' Spacewar!'', '' Computer Space'', and ''Space Invaders'' and refined through trial and error. The game is rendered on a vector display in a two-dimensional view that wraps around ...
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Q*bert
''Q*bert'' () is a 1982 Action game, action video game developed and published by Gottlieb for Arcade video game, arcades. It is a Video game graphics, 2D action game with Puzzle video game, puzzle elements that uses Isometric video game graphics, isometric graphics to create a 2.5D, pseudo-3D effect. The objective of each level in the game is to change every cube in a pyramid to a target color by making Q*bert, the on-screen character, hop on top of the cube while avoiding obstacles and enemies. Players use a joystick to control the character. The game was conceived by Warren Davis and Jeff Lee (video game artist), Jeff Lee. Lee designed the title character and original concept, which was further developed and implemented by Davis. ''Q*bert'' was developed under the project name ''Cubes''. ''Q*bert'' was well-received in arcades and among critics. The game was Gottlieb's most successful video game and is among the most recognized brands from the golden age of arcade video ...
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