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Whisper Of Waves
''Whisper of Waves'' is a fantasy novel by Philip Athans, set in the world of the Forgotten Realms, and based on the ''Dungeons & Dragons'' role-playing game. It is the first novel in "The Watercouse Trilogy".D'Ammassa, Don (September 2006). "Whisper of Waves/Midnight's Mask/The Emerald Scepter/Guardian: Saviors of Kamizawa", ''Chronicle'' 28 (3): 66. It was published in paperback in November 2005. Plot summary ''Whisper of Waves'' is a novel about a wizard who was pledged to the Red Wizards of Thay from boyhood, a genasi senator who has fought his way up from the streets, and a master builder who walks along the coast of Faerûn. Reception In a mostly positive review, Don D'Ammassa Donald Eugene D'Ammassa (born April 24, 1946) is an American fantasy, science fiction and horror critic and author.
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Philip Athans
Philip Athans (born 1964 in Rochester, New York) is an American editor and author. Biography Philip Athans was born in 1964 in Rochester, New York, but was raised in Chicago. Athans grew up reading Marvel comics and ''Starlog'' magazines, and watching ''Star Trek''. He graduated from film school in 1985 and started small circulation literary magazine called ''Alternative Fiction & Poetry''. Although Athans used to work in a record store while working on his writing career in his spare time, he was taken on in the book publishing department of TSR in 1995 when J. Robert King resigned from his full-time position as editor, and Athans stayed on through the 1997 transition to Wizards of the Coast. Athans became Managing Editor for Wizards of the Coast Book Publishing, where he spent most of his time as the Forgotten Realms novel line editor. There he edited dozens of anthologies and novels, and continued to write his own, and helped launch the Greyhawk, ''Dark Matter'', ''Star*Drive ...
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Fantasy Novel
Fantasy literature is literature set in an imaginary universe, often but not always without any locations, events, or people from the real world. Magic, the supernatural and magical creatures are common in many of these imaginary worlds. Fantasy literature may be directed at both children and adults. Fantasy is a subgenre of speculative fiction and is distinguished from the genres of science fiction and horror by the absence of scientific or macabre themes, respectively, though these genres overlap. Historically, most works of fantasy were written, however, since the 1960s, a growing segment of the fantasy genre has taken the form of films, television programs, graphic novels, video games, music and art. Many fantasy novels originally written for children and adolescents also attract an adult audience. Examples include ''Alice's Adventures in Wonderland'', the '' Harry Potter'' series, '' The Chronicles of Narnia'', and ''The Hobbit''. History Beginnings Stories invo ...
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Paperback
A paperback (softcover, softback) book is one with a thick paper or paperboard cover, and often held together with adhesive, glue rather than stitch (textile arts), stitches or Staple (fastener), staples. In contrast, hardcover (hardback) books are bound with cardboard covered with cloth, leather, paper, or plastic. Inexpensive books bound in paper have existed since at least the 19th century in such forms as pamphlets, yellow-backs, yellowbacks, dime novels, and airport novels. Modern paperbacks can be differentiated from one another by size. In the United States, there are "mass-market paperbacks" and larger, more durable "trade paperbacks". In the United Kingdom, there are A-format, B-format, and the largest C-format sizes. Paperback editions of books are issued when a publisher decides to release a book in a low-cost format. Lower-quality paper, glued (rather than stapled or sewn) bindings, and the lack of a hard cover may contribute to the lower cost of paperbacks. Paperb ...
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Lies Of Light
''Lies of Light'' is a fantasy novel by Philip Athans, set in the world of the Forgotten Realms, and based on the ''Dungeons & Dragons'' role-playing game. It is the second novel in "The Watercourse Trilogy". It was published in paperback in September 2006. Plot summary ''Lies of Light'' is a novel in which a man is obsessed with accomplishing what he believes will be his greatest work. Reception Pat Ferrara of mania.com comments: "''Lies of Light'' continues where it's objectivism-laden series opener ''Whisper of Waves ''Whisper of Waves'' is a fantasy novel by Philip Athans, set in the world of the Forgotten Realms, and based on the ''Dungeons & Dragons'' role-playing game. It is the first novel in "The Watercouse Trilogy".D'Ammassa, Don (September 2006). "Whis ...'' left off in 2005." References {{D&D topics 2006 American novels Forgotten Realms novels Novels by Philip Athans ...
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Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the For ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ...
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DNA Publications
DNA Publications was an American publishing company that existed from 1993 to 2007 and was run by the husband-and-wife team of Warren Lapine and Angela Kessler. Initially based in Massachusetts, DNA Publications relocated to Radford, Virginia. As of 2004, it was the second-largest genre magazine publisher in the United States.Dellinger, Paul (April 27, 2004). "Company will publish Kiss magazine", '' The Roanoke Times & World News'', p. C6. Its first publication, in 1993, was the magazine ''Harsh Mistress'', which Lapine produced in collaboration with Kevin Rogers and Tim Ballon. DNA Publication distributed or published '' Aboriginal SF'', ''Absolute Magnitude'', ''Artemis'', '' Dreams of Decadence'', ''Fantastic Stories'', '' Mythic Delirium'', ''The Official KISS Magazine'', ''Science Fiction Chronicle'', and ''The Whole Cat Journal''. It also published the book imprints Spyre Books and Wilder Publications. For their work on the magazines, DNA Publications was a 2000 World Fant ...
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Wizard (Dungeons & Dragons)
The wizard is one of the standard character class in the ''Dungeons & Dragons'' fantasy role-playing game. A wizard uses arcane magic, and is considered less effective in melee combat than other classes. Publication history Creative origins The Magic-User class was inspired by the spell-casting magicians common in folklore and modern fantasy literature, particularly as portrayed in Jack Vance's ''The Dying Earth'' short stories, and John Bellairs's novel ''The Face in the Frost''. Gandalf and Saruman from Tolkien's ''The Lord of the Rings'' and Merlin of King Arthur fame also influenced this class. Wizards memorize their spells, then forget them when cast in the fashion of magicians from Jack Vance's ''Dying Earth'' series of novels. ''Dungeons & Dragons'' In the original version of the game, magic-user was one of the base character classes. Magic-User was one of the three original classes, the other two being Fighting Man (renamed Fighter in later editions) and Cleric. ...
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Red Wizard
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the Forgo ...
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Thay (Forgotten Realms)
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the Forgo ...
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Genasi
This is the list of ''Advanced Dungeons & Dragons'' 2nd edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed ''Advanced Dungeons & Dragons'' 2nd Edition manuals. __TOC__ Monsters in the 2nd edition ''Advanced Dungeons & Dragons'' The second edition of the ''Advanced Dungeons & Dragons'' game featured both a higher number of books of monsters and more extensive monster descriptions than both earlier and later editions, with usually one page in length. Next to a description, monster entries in this edition contained standardized sections covering combat, their habit and society, and their role in the eco-system. While later editions gave the various creatures all the attributes which player characters had, 2nd edition only listed intellige ...
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Faerûn
Faerûn is a fictional continent and the primary setting of the ''Dungeons & Dragons'' world of ''Forgotten Realms''. It is described in detail in several editions of the ''Forgotten Realms Campaign Setting'' (first published in 1987 by TSR, Inc.) with the most recent being the 5th edition from Wizards of the Coast, and various locales and aspects are described in more depth in separate campaign setting books. Around a hundred novels and several computer and video games use Faerûn as the setting. Fictional culture and technology Economically and technologically, Faerûn is comparable to Western Europe during the late Middle Ages, giving most new players using this campaign setting an intuitive grasp of the way the society functions. Gunpowder, known here as the magical substance ''smoke powder'' and different in its composition from historical gunpowder, is starting to make an appearance, but much of the armament is still dominated by pre-gunpowder weaponry such as swords, spea ...
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