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Whack A Mole (novel)
Whac-A-Mole is an arcade game, originally known as or in Japan. A typical Whac-A-Mole machine consists of a waist-level cabinet with a play area and display screen, and a large, soft, black mallet. Five holes in the play area top are filled with small, plastic, cartoonish moles, which pop up at random. Points are scored by whacking each mole as it appears. The faster the reaction, the higher the score. Play The cabinet has a three-digit readout of the current player's score and, on later models, a "best score of the day" readout. The mallet is usually attached to the game by a rope to prevent it from being stolen. Current versions of Whac-A-Mole include three displays for Bonus Score, High Score, and the current game score. Home versions, distributed by Bob's Space Racers, have one display with the current score. If the player does not strike a mole within a certain time or with enough force, it eventually sinks back into its hole with no score. Although gameplay starts ou ...
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Whackamole
Whac-A-Mole is an arcade game, originally known as or in Japan. A typical Whac-A-Mole machine consists of a waist-level cabinet with a play area and display screen, and a large, soft, black mallet. Five holes in the play area top are filled with small, plastic, cartoonish moles, which pop up at random. Points are scored by whacking each mole as it appears. The faster the reaction, the higher the score. Play The cabinet has a three-digit readout of the current player's score and, on later models, a "best score of the day" readout. The mallet is usually attached to the game by a rope to prevent it from being stolen. Current versions of Whac-A-Mole include three displays for Bonus Score, High Score, and the current game score. Home versions, distributed by Bob's Space Racers, have one display with the current score. If the player does not strike a mole within a certain time or with enough force, it eventually sinks back into its hole with no score. Although gameplay starts out ...
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Pac-Man
originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to eat them for bonus points. Game development began in early 1979, directed by Toru Iwatani with a nine-man team. Iwatani wanted to create a game that could appeal to women as well as men, because most video games of the time had themes of war or sports. Although the inspiration for the Pac-Man character was the image of a pizza with a slice removed, Iwatani has said he also rounded out the Japanese character for mouth, kuchi ( ja, 口). The in-game characters were made to be cute and colorful to appeal to younger p ...
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Galaxian
is a 1979 fixed shooter arcade video game developed and published by Namco. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, who dive down towards the player in an attempt to hit them. Designed by company engineer Kazunori Sawano, ''Galaxian'' was Namco's answer to ''Space Invaders'', a similar space shooter released the previous year by rival developer Taito. ''Space Invaders'' was a sensation in Japan, and Namco wanted a game that could compete against it. Sawano strove to make the game simplistic and easy to understand. He was inspired by the cinematic space combat scenes in ''Star Wars'', with enemies originally being in the shape of the film's TIE Fighters. ''Galaxian'' is one of the first video games to feature RGB color graphics and the first ever to use a tile-based hardware system, which was capable of animated multi-color sprites as well as scrolling, th ...
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Arcade Video Game
An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the late 1990s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries ''Galaxy Game'' and ''Computer Space'' in 1971 established the principle operations for arcade games, and Atari, Inc., Atari's ''Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to mid-1980s. This golden age includes ''Space Invaders'', ''Pac-Man'', and ''Donkey Kong (video game), Donkey Kong''. The arcade in ...
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Pinball
Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails called 'pins' and had hollows or pockets which scored points if the ball came to rest in them. Today, pinball is most commonly an arcade game in which the ball is fired into a specially designed Arcade cabinet, cabinet known as a pinball machine, hitting various lights, bumpers, ramps, and other targets depending on its design. The game's object is generally to score as many points as possible by hitting these targets and making various shots with #Flippers, flippers before the ball is lost. Most pinball machines use one ball per turn (except during special multi-ball phases), and the game ends when the ball(s) from the last turn are lost. The biggest pinball machine manufacturers historically include Bally Manufacturing, Gottlieb, Williams Ele ...
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Aaron Fechter
Aaron Fechter (born December 21, 1953) is an American engineering entrepreneur, voice actor, singer and musician who owns and operates Creative Engineering, Inc. (CEI). He is best known as the creator of , an animatronic show featuring a variety of characters created for Showbiz Pizza Place restaurants throughout the 1980s. A dispute with Showbiz along with the chain's dwindling revenue led to the show's decline and eventual removal. CEI developed other products and concepts since its founding, but they failed to gain commercial interest. Fechter also claims to have been instrumental in the early development of the Whac-A-Mole arcade game from Bandai, which became popular in the late 1970s, but his involvement has been disputed. Early life and career Aaron Fechter graduated from Edgewater High School in Orlando, Florida. In 1973, he graduated from college at the age of 19. The United States was in the midst of an energy crisis, and Fechter decided to build a fuel-efficient, small ...
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Trailer (vehicle)
A trailer is an unpowered vehicle towed by a powered vehicle. It is commonly used for the transport of goods and materials. Sometimes recreational vehicles, travel trailers, or mobile homes with limited living facilities where people can camp or stay have been referred to as trailers. In earlier days, many such vehicles were towable trailers. United States In the United States, the term is sometimes used interchangeably with travel trailer and mobile home, varieties of trailers and manufactured housing designed for human habitation. Their origins lay in utility trailers built in a similar fashion to horse-drawn wagons. A trailer park is an area where mobile homes are placed for habitation. In the United States trailers ranging in size from single-axle dollies to 6-axle, high, long semi-trailers are commonplace. The latter, when towed as part of a tractor-trailer or "18-wheeler", carries a large percentage of the freight that travels over land in North America. Types ...
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Carnival Game
A carnival game is a game of chance or skill that can be seen at a traveling carnival, charity fund raiser, amusement arcade and amusement park, or on a state and county fair midway. They are also commonly played on holidays such as Mardi Gras, Saint Patrick's Day, and Oktoberfest. Carnival games are usually operated on a "pay per play" basis. Prices may range from a small amount, for example 25 cents, to a few dollars per play. Most games offer a small prize to the winner. Prizes may include items like stuffed animals, toys, or posters. Continued play is encouraged as multiple small prizes may be traded in for a larger prize. Multiplayer games—the "Watergun" game is one example—may change the size of the prize with the number of players. In a more difficult game, including the "Baseball and Basket" or "Stand the Bottle", a large prize may be awarded to any winner. Carnival games have a poor reputation in some areas. This may be that some carnival games utilize optical ...
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Victor Entertainment
, also known as in Japan, is a subsidiary of JVCKenwood that produces and distributes music, movies and other entertainment products such as anime and television shows in Japan. It is known as JVC Entertainment in countries where Sony Music Entertainment operates the RCA Victor label. History *April 1972: is spun off as a subsidiary of JVC. *September 30, 1982: JVC Musical Industries, Inc. is founded in the U.S. *February 1984: The sales and marketing department of JVC is spun off as . *January 1990: JVC Musical Industries announces its first video game release will be ''Boulder Dash''. *October 30, 1991: JVC Musical Industries Europe, Ltd. is founded. *April 1993: Nihon AVC and Victor Musical Industries merge and the name is changed to *October 1, 1996: Victor Interactive Software takes over video game-related activities after Pack-In-Video is merged with Victor Entertainment. *May 1, 1997: JVC Musical Industries is renamed to JVC Music, Inc. *May 14, 1997: JVC Musical Indust ...
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Bandai Namco Group
also known as the Bandai Namco Group and generally Bandai Namco, is a Japanese multinational holding company, production enterprise and entertainment conglomerate headquartered in Minato, Tokyo, formed from the merger of Bandai and Namco on September 29, 2005. The company specializes in toys, video games, arcades, anime, and amusement parks. The company's headquarters are in Minato, Tokyo. Their US branch, Bandai Namco Holdings USA, was officially formed on January 6, 2008, and handles the US operations of the company from their headquarters in Irvine, California. As of 2017, Bandai Namco is the world's largest toy company, earning in annual revenue. History Namco Bandai Holdings was created in 2005, when toy maker Bandai and video game developer Namco performed a management integration. Officially, Namco was purchased by Bandai for $1.7 billion. 57% of the company's holding went to Bandai while 43% went to Namco. Furthermore, Bandai swapped one of its shares for 1. ...
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