WarCry (game)
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WarCry (game)
WarCry is an out-of-print collectible card game set in the world of Warhammer Fantasy and published by Sabertooth Games BL Publishing was a division of Games Workshop, and was split into three sections: * The Black Library publishes novels, art books, background books and graphic novels set in the Warhammer Fantasy (setting), Warhammer Fantasy world and the Warham .... The base game cards were released in 2003, with newer expansions introduced in the months since. A video game adaptation, titled '' Warhammer: Battle for Atluma'', was created for the PSP in 2006. Gameplay summary In WarCry the opposing players become generals of vast armies and wage battles for control over the Old World. Each game is divided into three segments called ''battles''. The outcome of each battle is determined after both players pass consecutively. Their ''Victory Points'' totals are compared and the player with the highest total wins the battle. The player who wins two out of the three battles is th ...
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Sabertooth Games
BL Publishing was a division of Games Workshop, and was split into three sections: * The Black Library publishes novels, art books, background books and graphic novels set in the Warhammer Fantasy (setting), Warhammer Fantasy world and the Warhammer 40,000 universe. Black Library is now a separate division of Games Workshop, and the only former BL Publishing division still in existence. * Black Flame (publisher), Black Flame published science fiction and horror fiction, horror novels based on licensed third party intellectual property. It was disbanded in 2008. * Warhammer Historical Wargames published historical wargames including Warhammer Ancient Battles. It was disbanded in November 2010. Solaris Books, founded in Spring 2007 as an imprint of BL Publishing, focussing on original works of science fiction and fantasy, was acquired in September 2009 by Rebellion Developments for an undisclosed sum. Also associated with BL Publishing: * Warp Artefacts - This used to be the imprin ...
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Collectible Card Game
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in 1993. Generally a Player (game), player may begin playing a CCG with a pre-made Booster pack#Starter deck, starter deck, and then customize their deck with a random assortment of cards acquired through booster packs, or from trading with other players, building up their own library of cards. As a player obtains more cards, they may create new decks from scratch from their library. Players are challenged to construct a deck within limits set by the CCG's rules that will allow them to outlast decks constructed by other players. Games are commonly played between two players, though Multiplayer game, multiplayer formats are also common. Gameplay in CCG is typically turn-based, with each player starting with a shuffled deck and on their turn, ...
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Mathematics
Mathematics is an area of knowledge that includes the topics of numbers, formulas and related structures, shapes and the spaces in which they are contained, and quantities and their changes. These topics are represented in modern mathematics with the major subdisciplines of number theory, algebra, geometry, and analysis, respectively. There is no general consensus among mathematicians about a common definition for their academic discipline. Most mathematical activity involves the discovery of properties of abstract objects and the use of pure reason to prove them. These objects consist of either abstractions from nature orin modern mathematicsentities that are stipulated to have certain properties, called axioms. A ''proof'' consists of a succession of applications of deductive rules to already established results. These results include previously proved theorems, axioms, andin case of abstraction from naturesome basic properties that are considered true starting points of ...
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Collectible Card Game
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in 1993. Generally a Player (game), player may begin playing a CCG with a pre-made Booster pack#Starter deck, starter deck, and then customize their deck with a random assortment of cards acquired through booster packs, or from trading with other players, building up their own library of cards. As a player obtains more cards, they may create new decks from scratch from their library. Players are challenged to construct a deck within limits set by the CCG's rules that will allow them to outlast decks constructed by other players. Games are commonly played between two players, though Multiplayer game, multiplayer formats are also common. Gameplay in CCG is typically turn-based, with each player starting with a shuffled deck and on their turn, ...
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Warhammer Fantasy (setting)
''Warhammer Fantasy'' is a fictional fantasy universe created by Games Workshop and used in many of its games, including the table top wargame ''Warhammer Fantasy Battle'', the ''Warhammer Fantasy Roleplay'' (WFRP) pen-and-paper role-playing game, and a number of video games: the MMORPG '' Warhammer Online: Age of Reckoning'', the strategy games '' Total War: Warhammer'', '' Total War: Warhammer II'' and '' Total War: Warhammer III'' and the two first-person shooter games in the Warhammer Vermintide series, '' Warhammer: End Times - Vermintide'' and '' Warhammer: Vermintide 2''. Warhammer is notable for its "dark and gritty" background world, which reference a range of historical cultures, along with other fantasy settings, in particular Tolkien's Middle-earth. From Michael Moorcock, its creators took the theme of "Chaos" as a force unceasingly attempting to tear the mortal world asunder. The world itself was populated with a variety of races such as humans, high elves, dark ...
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Battle For Atluma
A battle is an occurrence of combat in warfare between opposing military units of any number or size. A war usually consists of multiple battles. In general, a battle is a military engagement that is well defined in duration, area, and force commitment. An engagement with only limited commitment between the forces and without decisive results is sometimes called a skirmish. The word "battle" can also be used infrequently to refer to an entire operational campaign, although this usage greatly diverges from its conventional or customary meaning. Generally, the word "battle" is used for such campaigns if referring to a protracted combat encounter in which either one or both of the combatants had the same methods, resources, and strategic objectives throughout the encounter. Some prominent examples of this would be the Battle of the Atlantic, Battle of Britain, and Battle of Stalingrad, all in World War II. Wars and military campaigns are guided by military strategy, whereas ...
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PlayStation Portable
The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, and is the first handheld installment in the PlayStation line of consoles. As a seventh generation console, the PSP competed with the Nintendo DS. Development of the PSP was announced during E3 2003, and the console was unveiled at a Sony press conference on May 11, 2004. The system was the most powerful portable console when it was introduced, and was the first real competitor of Nintendo's handheld consoles after many challengers such as Nokia's N-Gage had failed. The PSP's advanced graphics capabilities made it a popular mobile entertainment device, which could connect to the PlayStation 2 and PlayStation 3, any computer with a USB interface, other PSP systems, and the Internet. The PSP also had a vast array of multimedia features su ...
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John Wiley & Sons
John Wiley & Sons, Inc., commonly known as Wiley (), is an American multinational publishing company founded in 1807 that focuses on academic publishing and instructional materials. The company produces books, journals, and encyclopedias, in print and electronically, as well as online products and services, training materials, and educational materials for undergraduate, graduate, and continuing education students. History The company was established in 1807 when Charles Wiley opened a print shop in Manhattan. The company was the publisher of 19th century American literary figures like James Fenimore Cooper, Washington Irving, Herman Melville, and Edgar Allan Poe, as well as of legal, religious, and other non-fiction titles. The firm took its current name in 1865. Wiley later shifted its focus to scientific, technical, and engineering subject areas, abandoning its literary interests. Wiley's son John (born in Flatbush, New York, October 4, 1808; died in East Orange, New Je ...
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Scrye
''SCRYE'' (''Scrye Collectible Card Game Checklist and Price Guide'') was a gaming magazine published from 1994 to April 2009 by Scrye, Inc. It was the longest-running periodical to have reported on the collectible card game hobby. It was also the leading print resource for secondary-market prices on ''Magic: The Gathering''. The name, a registered trademark, is adapted from the Middle English word ''scry'' meaning "to foretell the future through a suitable medium". History JM White, publisher of the role-playing game magazine '' Cryptych'', launched the magazine in June 1994 after being introduced to ''Magic'' by its publisher, Wizards of the Coast's Peter Adkison, in July 1993. In 1996 ''SCRYE'' published a second magazine as a market test. The magazine ''Mastyr'', covered tournament Magic. Sales were not strong enough to support a separate publication and the features of Mastyr were rolled into ''SCRYE'' after a single issue. White sold the magazine on November 15, 1999 t ...
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Card Games Introduced In 2003
Card or The Card may refer to: * Various types of plastic cards: **By type ***Magnetic stripe card ***Chip card *** Digital card **By function ***Payment card ****Credit card ****Debit card ****EC-card ****Identity card ****European Health Insurance Card ****Driver's license * Playing card, a card used in games * Printed circuit board * Punched card, a piece of stiff paper that holds digital data represented by the presence or absence of holes in predefined positions. *In communications ** Postcard ** Greeting card, an illustrated piece of card stock featuring an expression of friendship or other sentiment * \operatorname, in mathematical notation, a function that returns the cardinality of a set * Card, a tool for carding, the cleaning and aligning of fibers * Sports terms ** Card (sports), the lineup of the matches in an event ** Penalty card As a proper name People with the name * Card (surname) Companies * Cards Corp, a South Korean internet company Arts and entertainment * ...
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Collectible Card Games
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in 1993. Generally a player may begin playing a CCG with a pre-made starter deck, and then customize their deck with a random assortment of cards acquired through booster packs, or from trading with other players, building up their own library of cards. As a player obtains more cards, they may create new decks from scratch from their library. Players are challenged to construct a deck within limits set by the CCG's rules that will allow them to outlast decks constructed by other players. Games are commonly played between two players, though multiplayer formats are also common. Gameplay in CCG is typically turn-based, with each player starting with a shuffled deck and on their turn, drawing and playing cards to attack the other player and reduce their h ...
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