Video Game Awards
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Video Game Awards
Within the video game industry there are several awards that are given to individual video games, development studios, and other individuals to recognize their merit. Most video game awards are given out on an annual basis, celebrating the best games of the previous year. Most of these awards come from organizations directly within the industry, but there also exist several that come from broader media groups. In addition, many video game publications supply their own end of the year awards. Video game industry awards Czech Game of the Year Awards The Czech Game of the Year Awards were established in 2010, originally as part of the Gameday Festival to recognize video game achievement for those within Czech Republic. Through 2017, these awards also recognized contributions from Slovakia, but these were split out into the separate Slovak Game of the Year Awards. D.I.C.E. Awards The Academy of Interactive Arts & Sciences (AIAS) is a non-profit group with membership made up of de ...
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Video Game Industry
The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstream. , video games generated annually in global sales. In the US, it earned about in 2007, in 2008, and 2010, according to the ESA annual report. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% from 2019 to 2021, to a record ; the global games and services market is forecast to shrink 1.2% annually to in 2022; the industry is not recession-proof. The industry has influenced the advance of personal computers with sound cards, graphics cards and 3D graphic accelerators, CPUs, and co-processors like PhysX. Sound cards, for example, were originally developed for games and then improved for the music industry. Industry overview Size In 2017 in the United Stat ...
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Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and round Table, roundtables by industry professionals on game-related topics covering Video game programmer, programming, game design, design, audio, production, business and management, and visual arts. History Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by Chris Crawford (game designer), Chris Crawford in his San Jose, California-area living room. About twenty-seven designers attended, including Don Daglow, Brenda Laurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson (game designer), Cliff Johnson, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a Holiday Inn at Milpitas, California, Milpitas, attracted abou ...
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International Mobile Gaming Awards
The International Mobile Gaming Awards ("IMGA") is an annual competition and awards ceremony that honors outstanding games made for mobile devices. It is the longest standing international competition for mobile games. Notable IMGA winners include '' Candy Crush Saga'' and ''Monument Valley''. The best mobile games submissions are awarded at the prize-giving IMGA ceremony, which takes place in various cities across the United States and Asia. IMGA was founded by Maarten Noyons in 2004 and is headquartered in Marseilles, France. History In 2004 the mobile games industry was still finding its feet. As developers began carving out a space in the market, the French division of Discreet announced the first "International 3D Mobile Gaming Competition." With over $50,000 of prizes to be won, the contest was designed by NCC Partners CEO Maarten Noyons to help showcase young mobile games and was supported by Nokia, Orange, Intel, IBM and more. With 85 entries, the awards took place on ...
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Seumas McNally
Seumas McNally (pronounced Shem-Ess) (February 10, 1979 – March 21, 2000) was a Canadian video game programmer and designer. He is best known for indie games, notably ''DX-Ball'' and '' Tread Marks'', which won the Grand Prize at the Independent Games Festival (IGF). The award was posthumously renamed in his honour when he died at age 21 of Hodgkin's lymphoma, shortly after having received the award himself. Career Seumas McNally's first published video game was a side-scrolling helicopter shooter titled ''Tiger's Bane'', programmed on the Commodore Amiga. Previously known as a demo by the name ''Flying Tigers'', the game went live on November 11, 1997, published through Aminet. The same year, Seumas had also formed the software development company Longbow Digital Arts, as the president and lead programmer, working together with his father, Jim McNally (game designer), his mother, Wendy McNally (lead artist) and his brother, Philippe McNally (3D artist). The company followe ...
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Seumas McNally Grand Prize
The Seumas McNally Grand Prize is the main award given at the Independent Games Festival (IGF), an annual event that takes place during the Game Developers Conference, one of the largest gatherings of the indie video game industry. The award is named after computer game programmer Seumas McNally (1979–2000), founder of independent game development company Longbow Digital Arts. McNally died of Hodgkin's lymphoma shortly after receiving the award, then just the IGF Grand Prize, in 2000 for his game '' Tread Marks''. The award is given alongside a prize of US$30,000. Twenty-six video games have received the award, and more than 50 have been selected as finalists. '' Fire and Darkness'' became the first recipient of the award in the 1999 edition of the Independent Games Festival. The award was split into two for the 2004 and 2005 Independent Games Festival events, but was merged back into a single prize in 2006. From 2011 onwards, a list of "Honorable Mentions", composed of games th ...
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Independent Video Game Development
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. However, the "indie" term may apply to other scenarios where the development of the game has some measure of independence from a publisher even if a publisher helps fund and distribute a game, such as creative freedom. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games, and may explore the medium to produce unique experiences in art games. Indie games tend to be sold through digital distribution channels rather than at retail due to lack of publisher support. The term is synonymous with that of independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur ...
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Independent Games Festival
The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, and innovation in video game development by CMP Media,About the IGF
, www.IGF.com.
later known as UBM Technology Group, IGF is now owned by Informa after UBM's acquisition. The IGF competition awards a total of $50,000 in prizes to independent developers in Main Competition and Student Competition categories, and held around the same time as the Game Developers Choice Awards event. From 2007 to 2010 there was a separate event called IGF Mobile for mobile phone games.


Competition Structure

The festival awards ceremony is split into two broad categories: the main IGF competition and the IG ...
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Golden Joystick Awards
The Golden Joystick Awards, also known as the People's Gaming Awards, is a video game award ceremony; it awards the best video games of the year, as voted for originally by the British general public, but is now a global event that can be voted online via ''GamesRadar+''. , the ceremony was in its 39th year. It is the longest-running video game award ceremony, launched in 1983, and the second-oldest video game award ceremony after the Arcade Awards, launched in 1981. The awards were initially focused on PC games, but were later extended to include console games as well, owing to the success of video game consoles such as the Sega Master System and the Sega Mega Drive in the United Kingdom. The ceremony is not directly related to the golden joystick prize given away to successful contestants on '' GamesMaster'', a British television show, but both properties belong to Future plc. In 2021, the Golden Joystick Awards celebrated 50 Years Of Games by asking the public to vote for ...
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Game Developers Choice Award For Game Of The Year
The Game Developers Choice Award for the Game of the Year, also known as GDCA Game of the Year is the main video game award presented at the Game Developers Conference (GDC), the largest annual gathering of professional video game developers. The conference, usually held in or around March in San Francisco, presents the award as part of the Game Developers Choice Awards (GDCA), a series of awards honoring outstanding achievements in video game design for games released during the previous calendar year. It has been awarded since 2001. Only four studios have won the award more than once: *Valve, for ''Half-Life 2'' (2004) and ''Portal'' (2007) *Bethesda Game Studios, for ''Fallout 3'' (2008) and '' The Elder Scrolls V: Skyrim'' (2011) *Naughty Dog, for '' Uncharted 2: Among Thieves'' (2009) and ''The Last of Us'' (2013) *Rockstar Games, for '' Grand Theft Auto III'' (2001) and ''Red Dead Redemption'' (2010) The most successful video game publisher to date is Sony Interactive Entertai ...
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Gamasutra
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Game Developer''. Sections ''Game Developer'' has five main sections: #News: where daily news is posted #Features: where developers post-game postmortems and critical essays #Blogs: where users can post their thoughts and views on various topics #Jobs/Resume: where users can apply for open positions at various development studios #Contractors: where users can apply for contracted work. The articles can be filtered by either topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) or category (Programming, Art, Audio, Design, Production, Biz(Business)/Marketing). There are three additional sections: a store where books on game design may be purchased, an RSS section where users may subscribe to RSS feeds of each s ...
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Game Developers Choice Awards
The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games. Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were presented from 1997 to 1999. Since then, the ceremony for the Independent Games Festival is held just prior to the Choice Awards ceremony. Winner selection process Nominations for games are by made by International Choice Awards Network (ICAN), a group of leading game creators. Votes are then additionally made by editors of Game Developer. Any video game released in the preceding calendar year, regardless of medium, is eligible to be nominated, though upgrades, expansions, and mission packs are not eligible to be nominated. The top nominated games are assembled into the list of nominees, typically presented in December, are then voted on by final voting body, made up of ICANs, and editors of Game Developer. In this final stage of voting ...
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Spotlight Awards
The Spotlight Awards (GDC) was hosted annually by the Game Developers Conference from 1997 to 1999. Its focus was on the video and computer game industry. GDC now hosts another video game award ceremony called Game Developers Choice Awards since 2001. List of winners Best Game :1997 : ''Super Mario 64'' Best Console Game :1997 : ''Super Mario 64'' :1998 : (not awarded) :1999 : '' The Legend of Zelda: Ocarina of Time'' Best PC/Mac Game :1997 : '' Civilization II'' :1998 : (not awarded) :1999 : ''Half-Life'' Best Arcade Game :1997 : ''Virtua Fighter 3'' Best Action Game :1997 : ''Duke Nukem 3D'' :1998 : ''Quake II'' :1999 : ''Half-Life'' Best Adventure Game/RPG :1997 : '' The Elder Scrolls II: Daggerfall'' :1998 : ''Final Fantasy VII'' :1999 : ''Baldur's Gate'' Best Sports Game :1997 : '' NHL Hockey '97'' :1998 : :1999 : ''NFL Blitz'' Best Multiplayer Game :1997 : '' Quake'' :1998 : ''Quake II'' :1999 : ''StarCraft'' Best Strategy/War Game :1997 : '' Command and Conquer: Red ...
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