V For Victory (video Game)
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V For Victory (video Game)
''V for Victory'', or ''V4V'' for short, is a series of turn-based strategy games set during World War II. They were the first releases for Atomic Games who went on to have a long career in the wargame industry. Like earlier computer adaptions of the pen-and-paper wargame genre, V4V used a hex-based map covering its area of action and used military markers to indicate the location of various units. However, V4V used a much simpler user interface where commands were given by point-and-click and dragging the units on-screen with the mouse, compared to arcane commands and map coordinates used in earlier games. At the same time, the game engine was able to simulate many operational factors that earlier games like ''Squad Leader'' had to ignore in order to avoid overloading the user with minutia. The result was a wargame that was both easy to play and had considerably more operational detail at the same time. It was lauded by players and reviewers, who called it a "must have". The or ...
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Turn-based Strategy
A turn-based strategy (TBS) game is a Strategy video game, strategy game (usually some type of wargaming, wargame, especially a wargaming#Unit or map scale, strategic-level wargame) where players take Time-keeping systems in games, turns when playing. This is distinguished from Real-time strategy, real-time strategy (RTS), in which all players play simultaneously. Examples Board games Many board games are turn based, such as chess, Reversi, Draughts, checkers, Hare games, and Go (game), Go, as well as many modern board games. Turn-based tactics Turn-based tactical game-play is characterized by the expectation of players to complete their tasks by using the combat forces provided to them, and usually by the provision of a realistic (or at least believable) representation of military tactics and operations. Tactical role-playing games are a part of this genre. Examples include ''Fire Emblem'', ''The Battle for Wesnoth'', ''Poxnora'', ''Silent Storm'', ''Steel Panthers, Steel Pan ...
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Operation Market Garden
Operation Market Garden was an Allies of World War II, Allied military operation during the World War II, Second World War fought in the Netherlands from 17 to 27 September 1944. Its objective was to create a Salient (military), salient into German territory with a bridgehead over the River Rhine, creating an Allies of World War II, Allied invasion route into northern Germany. This was to be achieved by two sub-operations: seizing nine bridges with combined U.S. and British airborne forces (Market) followed by land forces swiftly following over the bridges (Garden). The airborne operation was planned and undertaken by the First Allied Airborne Army with the land operation by XXX Corps (United Kingdom), XXX Corps of the Second Army (United Kingdom), British Second Army.The Battle for the Rhine 1944 by Robin Neillands, Chapter 4 The Road to Arnhem Although the largest airborne operation of the war up to that point, Market Garden's ultimate outcome remains debated: The operation s ...
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Strategy Video Games
Strategy is a major video game genre that emphasizes thinking and planning over direct instant action in order to achieve victory. Although many types of video games can contain strategic elements, as a genre, strategy games are most commonly defined as those with a primary focus on high-level strategy, logistics and resource management. They are also usually divided into two main sub-categories: turn-based and real-time, but there are also many strategy cross/sub-genres that feature additional elements such as tactics, diplomacy, economics and exploration. Typical experience A player must plan a series of actions against one or more opponents, and the reduction of enemy forces is usually a goal. Victory is achieved through superior planning, and the element of chance takes a smaller role. In most strategy video games, the player is given a godlike view of the game world, and indirectly controls game units under their command. Thus, most strategy games involve elements of warfare ...
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Computer Wargames
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes. History Computer wargames derived from tabletop wargames, which range from military wargaming to recreational wargaming. Wargames appeared on computers as early as ''Empire'' in 1972. The wargaming community saw the possibilities of computer gaming early and made attempts to break into the market, notably Avalon Hill's Microcomputer Games line, which began in 1980 and covered a variety of topics, including adaptations of some of their wargames. In February 1980 Strategic Simulations, Inc. (SSI) was the first to sell a serious, professionally packaged computer wargame, '' Computer Bismarck'', a turn-based game based on the last battle of the battleship ''Bismarck''. Wargame designer Gary Gr ...
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Atomic Games Games
Atomic may refer to: * Of or relating to the atom, the smallest particle of a chemical element that retains its chemical properties * Atomic physics, the study of the atom * Atomic Age, also known as the "Atomic Era" * Atomic scale, distances comparable to the dimensions of an atom * Atom (order theory), in mathematics * Atomic (cocktail), a champagne cocktail * ''Atomic'' (magazine), an Australian computing and technology magazine * Atomic Skis, an Austrian ski producer Music * Atomic (band), a Norwegian jazz quintet * ''Atomic'' (Lit album), 2001 * ''Atomic'' (Mogwai album), 2016 * ''Atomic'', an album by Rockets, 1982 * ''Atomic'' (EP), by , 2013 * "Atomic" (song), by Blondie, 1979 * "Atomic", a song by Tiger Army from '' Tiger Army III: Ghost Tigers Rise'' See also * * * Atom (other) * Atomicity (database systems) * Nuclear (other) * Atomism, philosophy about the basic building blocks of reality * Atomic City (other) * Atomic formula, a f ...
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Computer Games Magazine
''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1990, Issue 1) and ''Computer Games Strategy Plus'', but changed its name to ''Computer Games Magazine'' after its purchase by theGlobe.com. By April 2007, it held the record for the second-longest-running print magazine dedicated exclusively to computer games, behind '' Computer Gaming World''. In 1998 and 2000, it was the United States' third-largest magazine in this field. History The magazine's original editor-in-chief, Brian Walker, sold ''Strategy Plus'' to the United States retail chain Chips & Bits in 1991. Based in Vermont and owned by Tina and Yale Brozen, Chips & Bits retitled ''Strategy Plus'' to ''Computer Games Strategy Plus'' after the purchase. Its circulation rose to around 130,000 monthly copies by the mid-1990s. By 1998, ...
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PC Gamer US
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% (''Kerbal Space Program'', '' Civilization II'', ''Half-Life'', ''Half-Life 2'', ''Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK edition ...
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SVGA Graphics
Super VGA (SVGA) is a broad term that covers a wide range of computer display standards that extended IBM's VGA specification. When used as shorthand for a resolution, as VGA and XGA often are, SVGA refers to a resolution of 800×600. History In the late 1980s, after the release of IBM's VGA, third-party manufacturers began making graphics cards based on its specifications with extended capabilities. As these cards grew in popularity they began to be referred to as "Super VGA." This term was not an official standard, but a shorthand for enhanced VGA cards which had become common by 1988. One card that explicitly used the term was Genoa's SuperVGA HiRes. Super VGA cards broke compatibility with the IBM VGA standard, requiring software developers to provide specific display drivers and implementations for each card their software could operate on. Initially, the heavy restrictions this placed on software developers slowed the uptake of Super VGA cards, which motivated VESA to ...
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Caen
Caen (, ; nrf, Kaem) is a commune in northwestern France. It is the prefecture of the department of Calvados. The city proper has 105,512 inhabitants (), while its functional urban area has 470,000,Comparateur de territoire
INSEE, retrieved 20 June 2022.
making Caen the second largest urban area in and the 19th largest in France. It is also the third largest commune in all of Normandy after and Rouen. It is located inland ...
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Battle For Velikiye Luki
The Battle of Velikiye Luki, also named Velikiye Luki offensive operation (russian: Великолукская наступательная операция), started with the attack by the forces of the Red Army's Kalinin Front against the Wehrmacht's 3rd Panzer Army during the Winter Campaign of 1942–1943 with the objective of liberating the Russian city of Velikiye Luki as a previous part of the northern pincer of the Rzhev-Sychevka Strategic Offensive Operation (Operation Mars). Sometimes known as "The Little Stalingrad of the North", the Soviet forces encircled the city on 27 November 1942, but were unable to make much progress against German units further west nor retake a key railway to Leningrad. The German garrison in the city was ordered to hold out for a relief force and put up a concerted defense. As was the case at Stalingrad, repeated German counterattacks were unable to reach the city, and the garrison surrendered on 16 January 1943. Background As part of Oper ...
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Turn-based Strategy
A turn-based strategy (TBS) game is a Strategy video game, strategy game (usually some type of wargaming, wargame, especially a wargaming#Unit or map scale, strategic-level wargame) where players take Time-keeping systems in games, turns when playing. This is distinguished from Real-time strategy, real-time strategy (RTS), in which all players play simultaneously. Examples Board games Many board games are turn based, such as chess, Reversi, Draughts, checkers, Hare games, and Go (game), Go, as well as many modern board games. Turn-based tactics Turn-based tactical game-play is characterized by the expectation of players to complete their tasks by using the combat forces provided to them, and usually by the provision of a realistic (or at least believable) representation of military tactics and operations. Tactical role-playing games are a part of this genre. Examples include ''Fire Emblem'', ''The Battle for Wesnoth'', ''Poxnora'', ''Silent Storm'', ''Steel Panthers, Steel Pan ...
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D-Day
The Normandy landings were the landing operations and associated airborne operations on Tuesday, 6 June 1944 of the Allied invasion of Normandy in Operation Overlord during World War II. Codenamed Operation Neptune and often referred to as D-Day, it was the largest seaborne invasion in history. The operation began the liberation of France (and later western Europe) and laid the foundations of the Allied victory on the Western Front. Planning for the operation began in 1943. In the months leading up to the invasion, the Allies conducted a substantial military deception, codenamed Operation Bodyguard, to mislead the Germans as to the date and location of the main Allied landings. The weather on D-Day was far from ideal, and the operation had to be delayed 24 hours; a further postponement would have meant a delay of at least two weeks, as the invasion planners had requirements for the phase of the moon, the tides, and the time of day that meant only a few days each month were d ...
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