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VKLiooon
Li Xiaomeng (), better known by her in-game name Liooon, is a Chinese professional ''Hearthstone'' player. She is the first woman to win the Hearthstone Grandmasters Global Finals and to win a BlizzCon Esports tournament. On November 2, 2019, representing China in Hearthstone Global Finals, she defeated Bloodyface (Luna Eason, representing United States) to become the Hearthstone Global champion, claiming a prize of $200,000 (USD). She was the first woman to win a BlizzCon Global Championship, and the first Hearthstone Global Champion from mainland China since the start of tournaments in 2014. In an interview after winning the championship, she shared a story that more than two years ago, she went to her first Hearthstone tournament as a backup for the game. While waiting in line, she was mocked by a male player, who said that: "If you are a girl, you should not wait in line here. It's not for you." She then gave a sentimental speech for women in Esports: "I want to say for all ...
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Hearthstone Players
''Hearthstone'' is a free-to-play online digital collectible card game developed and published by Blizzard Entertainment. Originally subtitled ''Heroes of Warcraft'', ''Hearthstone'' builds upon the existing lore of the ''Warcraft'' series by using the same elements, characters, and relics. It was first released for Microsoft Windows and macOS in March 2014, with ports for iOS and Android releasing later that year. The game features cross-platform play, allowing players on any supported device to compete with one another, restricted only by geographical region account limits. The game is a turn-based card game between two opponents, using constructed decks of 30 cards along with a selected hero with a unique power. Players use their limited mana crystals to play abilities or summon minions to attack the opponent, with the goal of destroying the opponent's hero. Winning matches and completing quests earn in-game gold, rewards in the form of new cards, and other in-game prizes. P ...
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Hearthstone In Esports
Blizzard Entertainment's online collectible card game ''Hearthstone'' became played professionally quickly after its release in March 2014. The game is played as an esport, with high-level tournaments such as Blizzard's official World Championship featuring prize pool of up to $1 million, and livestreamers can earn money streaming gameplay on Twitch. History of ''Hearthstone'' competition 2013 The first ''Hearthstone'' tournament was held at BlizzCon on November 11, 2013, only a few months after the release of the game's closed beta and several months before the official release of the game in March 2014. Blizzard selected eight prominent ''Hearthstone'' players to compete at what they titled the "Hearthstone Innkeeper's Invitational". The tournament was won by Artosis, who was subsequently crowned the "Grandmaster of the Hearth". 2014 After the official release of the in early 2014, more ''Hearthstone'' tournaments followed, including events at EGX Rezzed and DreamHack Bucharest ...
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Hearthstone
''Hearthstone'' is a free-to-play online digital collectible card game developed and published by Blizzard Entertainment. Originally subtitled ''Heroes of Warcraft'', ''Hearthstone'' builds upon the existing lore of the ''Warcraft'' series by using the same elements, characters, and relics. It was first released for Microsoft Windows and macOS in March 2014, with ports for iOS and Android releasing later that year. The game features cross-platform play, allowing players on any supported device to compete with one another, restricted only by geographical region account limits. The game is a turn-based card game between two opponents, using constructed decks of 30 cards along with a selected hero with a unique power. Players use their limited mana crystals to play abilities or summon minions to attack the opponent, with the goal of destroying the opponent's hero. Winning matches and completing quests earn in-game gold, rewards in the form of new cards, and other in-game prizes. ...
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BlizzCon
BlizzCon is an annual gaming convention held by Blizzard Entertainment to promote its major franchises including ''Warcraft'', ''StarCraft'', '' Diablo'', '' Hearthstone'', ''Heroes of the Storm,'' and ''Overwatch''. The first BlizzCon was held in October 2005, and since then, all of the conventions have been held at the Anaheim Convention Center in Anaheim, California, in the same metropolitan area as Blizzard's headquarters in Irvine. The convention features game-related announcements, previews of upcoming Blizzard Entertainment games and content, Q&A sessions and panels, costume contests, and playable versions of various Blizzard games. The closing night has featured concerts by The Offspring, Tenacious D, Foo Fighters, Ozzy Osbourne, Blink-182, Metallica, Linkin Park, "Weird Al" Yankovic, and Muse. A similar event was the Blizzard Worldwide Invitational, held outside the U.S. from 2004 to 2008. Pricing Tickets for the BlizzCon events in 2005, 2007 and 2008 were for admi ...
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Li (surname 李)
Li or Lee (; ) is a common Chinese surname, Chinese-language surname, it is the 4th name listed in the famous ''Hundred Family Surnames.'' Li is one of the most common surnames in Asia, shared by 92.76 million people in China, and more than 100 million in Asia. It is the List of common Chinese surnames, second most common surname in China as of 2018, the second most common surname in Hong Kong, and the 5th most common surname in Taiwan, where it is usually romanized as "Lee". The surname is pronounced as () in Cantonese, ''Lí'' (Pe̍h-ōe-jī, poj) in Taiwanese Hokkien, but is often spelled as "Lee" in Hong Kong, Macau, Taiwan and many overseas Chinese communities. In Macau, it is also spelled as "Lei". In Indonesia it is commonly spelled as "Lie". The common Korean name#Family names, Korean surname, "Lee (Korean surname), Lee" (also romanized as "I", "Yi", "Ri", or "Rhee"), and the Vietnamese name#Family name, Vietnamese surname, "Lý (Vietnamese name), Lý", are both derived f ...
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Mandarin Chinese
Mandarin (; ) is a group of Chinese (Sinitic) dialects that are natively spoken across most of northern and southwestern China. The group includes the Beijing dialect, the basis of the phonology of Standard Chinese, the official language of China. Because Mandarin originated in North China and most Mandarin dialects are found in the north, the group is sometimes referred to as Northern Chinese (). Many varieties of Mandarin, such as those of the Southwest (including Sichuanese) and the Lower Yangtze, are not mutually intelligible with the standard language (or are only partially intelligible). Nevertheless, Mandarin as a group is often placed first in lists of languages by number of native speakers (with nearly one billion). Mandarin is by far the largest of the seven or ten Chinese dialect groups; it is spoken by 70 percent of all Chinese speakers over a large geographical area that stretches from Yunnan in the southwest to Xinjiang in the northwest and Heilongjiang in ...
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Chinese Esports Players
Chinese can refer to: * Something related to China * Chinese people, people of Chinese nationality, citizenship, and/or ethnicity **''Zhonghua minzu'', the supra-ethnic concept of the Chinese nation ** List of ethnic groups in China, people of various ethnicities in contemporary China ** Han Chinese, the largest ethnic group in the world and the majority ethnic group in Mainland China, Hong Kong, Macau, Taiwan, and Singapore ** Ethnic minorities in China, people of non-Han Chinese ethnicities in modern China ** Ethnic groups in Chinese history, people of various ethnicities in historical China ** Nationals of the People's Republic of China ** Nationals of the Republic of China ** Overseas Chinese, Chinese people residing outside the territories of Mainland China, Hong Kong, Macau, and Taiwan * Sinitic languages, the major branch of the Sino-Tibetan language family ** Chinese language, a group of related languages spoken predominantly in China, sharing a written script (Chinese c ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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Manga
Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is used in Japan to refer to both comics and cartooning. Outside of Japan, the word is typically used to refer to comics originally published in the country. In Japan, people of all ages and walks of life read manga. The medium includes works in a broad range of genres: action, adventure, business and commerce, comedy, detective, drama, historical, horror, mystery, romance, science fiction and fantasy, erotica ('' hentai'' and ''ecchi''), sports and games, and suspense, among others. Many manga are translated into other languages. Since the 1950s, manga has become an increasingly major part of the Japanese publishing industry. By 1995, the manga market in Japan was valued at (), with annual sales of 1.9billion manga books and manga magazi ...
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Battle
A battle is an occurrence of combat in warfare between opposing military units of any number or size. A war usually consists of multiple battles. In general, a battle is a military engagement that is well defined in duration, area, and force commitment. An engagement with only limited commitment between the forces and without decisive results is sometimes called a skirmish. The word "battle" can also be used infrequently to refer to an entire operational campaign, although this usage greatly diverges from its conventional or customary meaning. Generally, the word "battle" is used for such campaigns if referring to a protracted combat encounter in which either one or both of the combatants had the same methods, resources, and strategic objectives throughout the encounter. Some prominent examples of this would be the Battle of the Atlantic, Battle of Britain, and Battle of Stalingrad, all in World War II. Wars and military campaigns are guided by military strategy, whereas ...
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Moe (slang)
, sometimes romanized as ''moé'', is a Japanese word that refers to feelings of strong affection mainly towards characters in anime, manga, video games, and other media directed at the ''otaku'' market. ''Moe'', however, has also gained usage to refer to feelings of affection towards any subject. ''Moe'' is related to neoteny and the feeling of "cuteness" a character can evoke. The word ''moe'' originated in the late 1980s and early 1990s in Japan and is of uncertain origin, although there are several theories on how it came into use. ''Moe'' characters have expanded through Japanese media, and the concept has been commercialised. Contests, both online and in the real world, exist for ''moe''-styled things, including one run by one of the Japanese game rating boards. Various notable commentators such as Tamaki Saitō, Hiroki Azuma, and Kazuya Tsurumaki have also given their take on ''moe'' and its meaning. Meaning ''Moe'' used in slang refers to feelings of affection, adora ...
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Lion
The lion (''Panthera leo'') is a large Felidae, cat of the genus ''Panthera'' native to Africa and India. It has a muscular, broad-chested body; short, rounded head; round ears; and a hairy tuft at the end of its tail. It is sexually dimorphic; adult male lions are larger than females and have a prominent mane. It is a social species, forming groups called ''prides''. A lion's pride consists of a few adult males, related females, and cubs. Groups of female lions usually hunt together, preying mostly on large ungulates. The lion is an apex predator, apex and keystone predator; although some lions scavenge when opportunities occur and have been known to hunt Human, humans, lions typically don't actively seek out and prey on humans. The lion inhabits grasslands, savannas and shrublands. It is usually more diurnality, diurnal than other wild cats, but when persecuted, it adapts to being active nocturnality, at night and crepuscular, at twilight. During the Neolithic period, the li ...
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