Moe (slang)
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, sometimes romanized as ''moé'', is a Japanese word that refers to feelings of strong affection mainly towards characters in
anime is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Ja ...
,
manga are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term is used in Japan to refer to both comics ...
,
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
s, and other media directed at the ''
otaku is a Japanese word that describes people with consuming interests, such as anime, manga, video games, computers or other highly enthusiastic hobbies. Its contemporary use originated with a 1983 essay by Akio Nakamori in '' Manga Burikko''. ...
'' market. ''Moe'', however, has also gained usage to refer to feelings of affection towards any subject. ''Moe'' is related to
neoteny Neoteny (), also called juvenilization,Montagu, A. (1989). Growing Young. Bergin & Garvey: CT. is the delaying or slowing of the Physiology, physiological, or Somatic (biology), somatic, development of an organism, typically an animal. Neoteny i ...
and the feeling of "
cuteness Cuteness is a type of Physical attractiveness, attractiveness commonly associated with youth and Human physical appearance, appearance, as well as a scientific concept and analytical model in ethology, first introduced by Austrian Ethology, etho ...
" a character can evoke. The word ''moe'' originated in the late 1980s and early 1990s in Japan and is of uncertain origin, although there are several theories on how it came into use. ''Moe'' characters have expanded through Japanese media, and the concept has been commercialised. Contests, both online and in the real world, exist for ''moe''-styled things, including one run by one of the Japanese game rating boards. Various notable commentators such as Tamaki Saitō,
Hiroki Azuma (born May 9, 1971) is a Japanese cultural critic, novelist, and philosopher. He is the co-founder and former director of Genron, an independent institute in Tokyo, Japan. Biography Azuma was born in Mitaka, Tokyo. Azuma received his PhD in ...
, and Kazuya Tsurumaki have also given their take on ''moe'' and its meaning.


Meaning

''Moe'' used in slang refers to feelings of affection, adoration, devotion, and excitement felt towards characters that appear in
manga are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term is used in Japan to refer to both comics ...
,
anime is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Ja ...
, video games, and other media (usually Japanese). Characters that elicit feelings of ''moe'' are called "''moe'' characters". 別冊宝島vol421、246頁。 The word has also evolved to be used regarding all kinds of topics. Included in the meaning of the word is the idea that "deep feelings felt towards a particular subject" is used in cases where a simple "like" is not enough to express the feeling. The common feature in all feelings of ''moe'' is that the subject of such feelings is something that one cannot possibly have a real relationship with, like a fictional character, a
pop idol ''Pop Idol'' is a British music competition television series created by Simon Fuller which ran on ITV from 2001 to 2003. The aim of the show was to decide the best new young pop singer (or "pop idol") in the UK based on viewer voting and pa ...
, or an inorganic substance. It can be considered a kind of "
pseudo Pseudo- (from , ) is a prefix used in a number of languages, often to mark something as a fake or insincere version. In English, the prefix is used on both nouns and adjectives. It can be considered a privative prefix specifically denoting '' ...
-romance", but it is not always seen to be the same as "romance".


Origins

The term's origin and
etymology Etymology ( ) is the study of the origin and evolution of words—including their constituent units of sound and meaning—across time. In the 21st century a subfield within linguistics, etymology has become a more rigorously scientific study. ...
are unknown. Anime columnist John Oppliger has outlined several popular theories describing how the term would have stemmed from the name of anime heroines, such as Hotaru Tomoe from ''
Sailor Moon is a Japanese manga series written and illustrated by Naoko Takeuchi. It was originally serialized in Kodansha's Shōjo manga, ''shōjo'' manga magazine ''Nakayoshi'' from 1991 to 1997; the 60 individual chapters (later reorganized into ...
'' (Tomoe is written as , relevant kanji is the same) or Moe Sagisawa from the 1993 anime ''Kyōryū Wakusei''. The term first became popular in 1993-94 among users of Japanese
bulletin board system A bulletin board system (BBS), also called a computer bulletin board service (CBBS), is a computer server running list of BBS software, software that allows users to connect to the system using a terminal program. Once logged in, the user perfor ...
s. Psychologist Tamaki Saitō identifies it as coming from the Japanese word for "budding", . Ken Kitabayashi of the
Nomura Research Institute is the largest economic research and consulting firm in Japan, and a member of the Nomura Group. Established in 1965, the firm now employs over 13,000 people. It owns ten subsidiaries in Japan and multiple subsidiaries overseas, in India, New Y ...
has defined ''moe'' as "being strongly attracted to one's ideals". Kitabayashi has identified the word ''moe'' to be a pun with the Japanese godan verb for 'to sprout', , and its
homophone A homophone () is a word that is pronounced the same as another word but differs in meaning or in spelling. The two words may be spelled the same, for example ''rose'' (flower) and ''rose'' (past tense of "rise"), or spelled differently, a ...
'to burn', . Along the same line of thought, Kitabayashi has identified it to be a pun with the Japanese ichidan verb for 'to sprout' and its homophone 'to burn' , which mean 'to burn' (in the sense of one's heart burning, or burning with passion). Anthropologist Patrick Galbraith cites Morikawa Kaichirō, who argues that the term came from internet message boards such as NIFTY-Serve and Tokyo BBS in the 1990s, from fans discussing ''bishõjo'' (beautiful girl) characters. Galbraith argues that ''moe'' has its roots in the development of ''bishõjo'' characters in Japanese subcultures in the 1970s and 80s. This was exemplified in the ''
lolicon In Japanese popular culture, is a genre of fictional media which focuses on young or young-looking girl characters, particularly in a sexually suggestive or erotic manner. The term, a portmanteau of the English-language phrase " Lolita co ...
'' boom of the 1980s, a "fertile ground" for the "budding desire for fictional characters".
Comiket , more commonly known as or , is a semiannual Doujinshi convention, ''doujinshi'' convention in Tokyo, Japan. A grassroots market focused on the sale of ''doujin'' (self-published) works, Comiket is a not-for-profit fan convention administered ...
organiser Ichikawa Koichi has described Lum from ''
Urusei Yatsura is a Japanese manga series written and illustrated by Rumiko Takahashi. It was serialized in Shogakukan's ''Weekly Shōnen Sunday'' from September 1978 to February 1987. Its 366 individual chapters were collected in 34 ''tankōbon'' volum ...
'' as being both the source of ''moe'' and the first ''
tsundere is a Culture of Japan, Japanese term for a character development process that depicts a character with an initially harsh personality who gradually reveals a warmer, friendlier side over time. The word is derived from the terms (adverb, 'mo ...
''. The character of Clarisse from
Hayao Miyazaki is a Japanese animator, filmmaker, and manga artist. He co-founded Studio Ghibli and serves as honorary chairman. Throughout his career, Miyazaki has attained international acclaim as a masterful storyteller and creator of Anime, Japanese ani ...
's '' The Castle of Cagliostro'' (1979) has also been cited as a potential ancestral example, with Lupin acting like an older brother to Clarisse and taunting Count Cagliostro for marrying someone half his age. According to culture critic
Hiroki Azuma (born May 9, 1971) is a Japanese cultural critic, novelist, and philosopher. He is the co-founder and former director of Genron, an independent institute in Tokyo, Japan. Biography Azuma was born in Mitaka, Tokyo. Azuma received his PhD in ...
, as Rei Ayanami from ''
Neon Genesis Evangelion , also known as ''Evangelion'' or ''Eva'', is a Japanese mecha anime television series produced by Gainax and Tatsunoko Production, and directed by Hideaki Anno. It was broadcast on TV Tokyo and its affiliates from October 1995 to March 1 ...
'' became a more prominent character among fans, she "changed the rules" governing what people regarded as ''moe''-inspiring. The industry has since created many characters which share her traits of pale skin, blue hair and a "quiet personality".


Usage


Commercial application

''Moe'' characters have expanded within the Japanese media market. In 2003, the market for ''moe'' media such as printed media, video, and games was worth 88 billion yen; roughly one-third of the estimated 290 billion yen ''
otaku is a Japanese word that describes people with consuming interests, such as anime, manga, video games, computers or other highly enthusiastic hobbies. Its contemporary use originated with a 1983 essay by Akio Nakamori in '' Manga Burikko''. ...
'' market in Japan. In 2009, Brad Rice, editor-in-chief of ''Japanator'', said that "moe has literally become an economic force" saying that more products use some element of ''moe'' in order to sell better. Rice also goes on to say that ''moe'' is used to get anime and manga works out to "hardcore fans who buy excessive amounts of items related to the character of their desire." John Oppliger from
AnimeNation AnimeNation was an American business that included RentAnime.com, a discussion forum, anime industry news, and a column called "Ask John". It was previously a retailer of anime and manga products until 2014 and an anime licensing and distribu ...
traced the first decade of the 2000s as the time when ''moe'' became increasingly popular and recognized. Commercialization was a result of interest that followed, and ''moe'' evolved from being a non-sexual desire to being a sexually sublimated fascination with cuteness. Oppliger goes on to say that ''moe'' shifted entirely from an interchange between character and viewer, to a focused fetish of viewers. Examples used by Oppliger include the series; '' K-On'', '' Lucky Star'', and ''
Moetan is a series of English language study aids published by SansaiBooks in Japan. Targeted at otaku, it attempted to teach English words using examples drawn from computer games and anime. In the reprint of the first ''Moetan'' book and the bath ...
'' where he points out they are "revolved around adorable, whimsical, clumsy, early-adolescent girl characters in order to evoke, enflame, and manipulate the interests and affections of viewers." Rather than evoking ''moe'' feelings, they were literally ''moe'' characters that had defining characteristics of the ''moe'' style. Oppliger referred to these girl characters as "adorably cute, just a bit sexually appealing, and self-conscious but not yet cynical" going on to say that they demand notice and adoration, rather than passively earning it. With ''moe'' anthropomorphism, ''moe'' characteristics are applied to give human elements to non-human objects. The ''
Gradius is a series of shooter ( shoot'em up) video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. ...
'' video game series features a spaceship named ''Vic Viper''. For a spin-off game, ''moe'' is applied to ''Vic Viper'' to create ''
Otomedius is a side-scrolling shooter video game by Konami which features personification of space fighters from various Konami games. The game's title is a pun, being a portmanteau of the terms " Otome" and " Gradius", with a set of equipment resembli ...
''.


Sexual attraction

Sometimes feelings of ''moe'' towards fictional characters include " sexual excitement", or are understood in the context where "lots of beautiful girls and boobs appear." In these cases, feelings of pure affection that gradually become stronger over time can lead to these feelings of
eroticism Eroticism () is a quality that causes sexual feelings, as well as a philosophical contemplation concerning the aesthetics of sexual desire, sensuality, and romantic love. That quality may be found in any form of artwork, including painting, scul ...
. Queer theorist Yuu Matsuura says that sexual desire oriented to such characters differs from a desire toward humans. ''Moe'', however, is also considered to be distinct from pure lust. While small amounts of lust is generally considered ''moe'', a feeling that focuses too heavily on lust is considered outside the scope of ''moe''. According to commentator, who considers ''moe'' to be "romance within one's head", the ideal kind of love within ''moe'' is "romantic love".


Contests

Several informal contests or rankings for characters considered to be ''moe'' exist on the Internet. One such contest is the '' Anime Saimoe Tournament'', organized by members of the textboard
2channel , also known as 2ch, Channel 2, and sometimes retrospectively as 2ch.net, was an anonymous Japanese textboard founded in 1999 by Hiroyuki Nishimura. Described in 2007 as "Japan's most popular online community", the site had a level of influe ...
, which ran every year from 2002, until its cancellation after the 2014 contest due to declining interest. ''Moe'' characters from the
fiscal year A fiscal year (also known as a financial year, or sometimes budget year) is used in government accounting, which varies between countries, and for budget purposes. It is also used for financial reporting by businesses and other organizations. La ...
starting 1 July and ending 30 June the following year were eligible. Each tournament had at least 280 ''moe'' characters. Spin-offs of the Saimoe Tournament include RPG Saimoe, which has video game characters, and SaiGAR, a competition between the "manliest men of anime". In 2006 and 2007, the Saimoe Tournament became an increasingly international event; 2channel users obliged foreign ''otaku'' by putting up an English version of their rules page. The ''International Saimoe League'', also known as ISML, is another online ''moe'' popularity contest that is for a worldwide audience. The contest started in 2008 and was held annually. Initially, only female characters were eligible, a male exhibition tournament was added in 2011, which would take place after the end of the main tournament. It was made into an official tournament alongside the female characters in 2015. Moe contests also exist in magazine publications, and in the real world. The Moe Game Awards are given annually to
bishōjo game A or is "a type of Japanese video game centered on interactions with attractive girls". ''Bishōjo'' games are similar to ''Choose Your Own Adventure'' books in the way of narrative, in which the game tells a story but the player may make c ...
s published that year in various categories, such as
background music Background music (British English: piped music) is a mode of musical performance in which the music is not intended to be a primary focus of potential listeners, but its content, character, and volume level are deliberately chosen to affect behav ...
, character design, fandisc,
graphics Graphics () are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of the data, as in design and manufa ...
, and erotic content. They were started in 2006 as the Bishōjo Game Awards, but their name was changed to Moe Game Awards in 2009. It is sponsored by the Japanese game rating board
Ethics Organization of Computer Software Ethics is the philosophical study of moral phenomena. Also called moral philosophy, it investigates normative questions about what people ought to do or which behavior is morally right. Its main branches include normative ethics, applied et ...
(EOCS) and is described by them as "an R18 game industry version of the
Academy Awards The Academy Awards, commonly known as the Oscars, are awards for artistic and technical merit in film. They are presented annually by the Academy of Motion Picture Arts and Sciences (AMPAS) in the United States in recognition of excellence in ...
". Magazines that have ''moe'' contests in them include the Japanese magazine '' Dengeki Moeoh'' which runs a column called and features the top 10 ''moe'' characters of the month, as determined by reader votes.


Commentary

There are various interpretations of the concept of ''moe'', and the subject has been heavily discussed. Psychologist Tamaki Saitō considers the ''moe'' used by ''otaku'' to be the embodiment of their particular kind of sexuality. Saitō points out that while ''otaku'' creations fulfill an abnormal impression of sexuality, few ''otaku'' actually apply this impression to real life. He thus argues that ''moe'' is something that sustains the otaku's sexuality within a fictional world, with the fiction itself being their subject of desire and having no need for reality. On the other hand, critic
Hiroki Azuma (born May 9, 1971) is a Japanese cultural critic, novelist, and philosopher. He is the co-founder and former director of Genron, an independent institute in Tokyo, Japan. Biography Azuma was born in Mitaka, Tokyo. Azuma received his PhD in ...
rejects Saitō's argument as "too complicated." Azuma argues that "to ''moe''" is simply the act of analyzing each of the character's ''moe'' characteristics and expanding on those characteristics within the mind, and thus differs from mere feelings of empathy. These characteristics can be physical ones, such as cat ears or a maid costume, or a personality archetype, such as that of the character Rei Ayanami. Azuma sees this process as an ''otaku'''s act of satisfying their desires among their limited relations, and considers it to be part of a broader trend of "animalization," or the fulfillment of small desires isolated from the context of a grand narrative. Azuma, therefore, simplifies Saitō's idea of ''moe'' into the idea of attaining signals of sexual excitement within an isolated environment, similar to the act of training an animal. In contrast, Tōru Honda argues against the idea that ''moe'' is simply "the act of arousal in response to signals, and thus animalization" and argues that this interpretation does not allow one to recall the essence of ''moe''. Honda considers ''moe'' to be the act of remembering ideals among the background signals, an act of necessity that arose as the romance rejected by religion continued to be supported by materialism, and thus interprets it as a mental activity relevant to the contexts of mythology and religion. Furthermore, Honda asserts that this "animalization" phenomenon only arose after the "economic bubble" period of Japan, when people consumed real romance- and sex-like products, and says that since ''moe'' is commonly interpreted to be in competition with the act of searching for romance in real life, it is thus the antithesis of male-dominant machoism. Also, while Saitō does not distinguish ''moe'' from more violent types of sexual abnormalities and speaks of ''moe'' in the context of "sentō bishōjo" (beautiful fighting girl), Honda on the other hand treats ''moe'' as the polar opposite of the hunter-ish kind of sexuality featuring in more fiendish works like those by
Henry Darger Henry Joseph Darger Jr. ( ; April 12, 1892 – April 13, 1973) was an American writer, novelist and artist who worked as a hospital janitor, custodian in Chicago, Illinois. He has become famous for his posthumously recovered 15,145-page manuscri ...
. Anime director Kazuya Tsurumaki defines ''moe'' to be "the act of filling in missing information about characters on one's own." Accepting this view, writer explains that characters are born from human instinct, which is the exact reason why one can be charmed by them much more than one could by real people.
Toshio Okada is an anime producer, author, and lecturer. He is a co-founder and former president of the production company Gainax. He is portrayed by actor Gaku Hamada in the 2014 TV Drama '' Aoi Honō'' based on the autobiographical manga by his fellow K ...
says that while he himself has not fully understood ''moe'', he defines it as not simply being stirred emotionally by beautiful girls, but also as the meta-viewpoint of seeing oneself falling into such a state. In ''The Moe Manifesto'', anthropologist Patrick Galbraith defines ''moe'' as an affective response to fictional characters or representations of them. The applications of this definition are widespread to political, economic, and cultural discourses. For an example in practice, Matthew Brummer describes how Japan's Self Defense Force utilizes popular culture and the ''moe'' that it engenders to shape public perceptions of the military establishment: The Manga Military.


See also

* Amae *
Bishōjo In Japanese popular culture, a , also romanized as ''bishojo'' or ''bishoujo'', is a cute girl character. characters appear ubiquitously in media including manga, anime, and computerized games (especially in the ''bishojo'' game genre), and al ...
*
Bishōnen is a Japanese term literally meaning "beautiful youth (boy)" and describes an aesthetic that can be found in disparate areas in East Asia: a young man of androgynous beauty. This word originated from the Tang dynasty poem '' Eight Immortals ...
* Burikko * ''Chibi'' (slang) * Fictosexual * Figure ''moe zoku'' *
Hentai Hentai () is a style of Pornography in Japan, Japanese pornographic anime and manga. In addition to anime and manga, hentai works exist in a variety of media, including artwork and video games (commonly known as ''eroge''). The developme ...
* Human-oriented sexualism *
Ingénue The ''ingénue'' (, , ) is a stock character in literature, film and a role type in the theater, generally a girl or a young woman, who is endearingly innocent. ''Ingénue'' may also refer to a new young actress or one typecast in such role ...
* ''
Kawaii ''Kawaii'' is a Japanese cultural phenomenon which emphasizes cuteness, childlike innocence, charm, and simplicity. ''Kawaii'' culture began to flourish in the 1970s, driven by youth culture and the rise of cute characters in manga and anime ...
'' *
Lolicon In Japanese popular culture, is a genre of fictional media which focuses on young or young-looking girl characters, particularly in a sexually suggestive or erotic manner. The term, a portmanteau of the English-language phrase " Lolita co ...
and
shotacon , abbreviated from , is, in Japanese contexts, the attraction to young (or young-looking) boy characters, or media centered around this attraction. The term refers to a genre of manga and anime wherein prepubescent or pubescent male character ...
* .moe * ''Moe'' anthropomorphism * ''Moe'' book * '' Nijikon'' * Parasocial interaction * Sexy baby voice


References


Citations


Works cited

* * * * * * *


Further reading

* *


External links


Towards a Cartography of Japanese Anime: Anno Hideaki's >>Evangelion
- Through an interview with
Hiroki Azuma (born May 9, 1971) is a Japanese cultural critic, novelist, and philosopher. He is the co-founder and former director of Genron, an independent institute in Tokyo, Japan. Biography Azuma was born in Mitaka, Tokyo. Azuma received his PhD in ...
dealing with ''Evangelion'' the article sheds light on the origins of the ''moe'' phenomenon
"Superflat Japanese Postmodernity"
– cultural critic Hiroki Azuma on ''otaku'' aesthetics, including ''moe''
''Mondo Japan'', 2004: "New language from OTAKU world: ''moe''"
{{DEFAULTSORT:Moe Anime and manga terminology Fandom Heisei era Otaku slang