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VA-11 HALL-A
''VA-11 Hall-A: Cyberpunk Bartender Action'' (stylized as ''VA-11 HALL-A''; sometimes simply ''Valhalla'') is an indie bartender simulation video game with visual novel elements, developed by Venezuelan studio Sukeban Games and published by Ysbryd Games. The game was initially released for Microsoft Windows, OS X, and Linux on June 21, 2016, and ports were later released for PlayStation Vita, PlayStation 4, and Nintendo Switch, with the Vita port developed by Wolfgame and published by Limited Run Games. The game puts the player in the role of a bartender at the eponymous VA-11 Hall-A, a small bar in a dystopian downtown which is said to attract the "most fascinating" of people. Gameplay consists of players making and serving drinks to bar attendees whilst listening to their stories and experiences. ''VA-11 Hall-A'' contains nonlinear gameplay, and the game's plotline is influenced by the drinks the player makes and how the customers react to them. There are no dialogue options i ...
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Playism
Playism (stylized as PLAYISM) is an independent video game publisher operated by Active Gaming Media. Playism started as a digital distribution platform for PC games, launched in May 2011. History Playism was launched in May 2011 as a digital distribution platform for PC games. In April 2013, Playism began a project with HAL College of Technology & Design in both Osaka and Nagoya. The project involves students creating games in four-person teams over a period of several months. The games would then be judged by PLAYISM staff, Daisuke "Pixel" Amaya (''Cave Story''), Smoking Wolf (''One Way Heroics''), and members of Nigoro (''La-Mulana''). The highest-rated games were then localized by PLAYISM, and released on the PLAYISM store page for purchase. Playism was closely involved in the administration of the indie-based game event in March 2013, helping both with translation and interpretation as well as with logistics. In September 2013, Playism collaborated with Sony Computer ...
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Prototype
A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. A prototype is generally used to evaluate a new design to enhance precision by system analysts and users. Prototyping serves to provide specifications for a real, working system rather than a theoretical one. In some design workflow models, creating a prototype (a process sometimes called materialization) is the step between the formalization and the evaluation of an idea. A prototype can also mean a typical example of something such as in the use of the derivation 'prototypical'. This is a useful term in identifying objects, behaviours and concepts which are considered the accepted norm and is analogous with terms such as stereotypes and archetypes. The word ''prototype'' derives from the Greek , "primitive form", neutral of , "original, primitive", from πρῶτ� ...
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Rat Poison
Rodenticides are chemicals made and sold for the purpose of killing rodents. While commonly referred to as "rat poison", rodenticides are also used to kill mice, squirrels, groundhog, woodchucks, chipmunks, porcupines, nutria, beavers, and voles. Despite the crucial roles that rodents play in nature, there are times when they need to be controlled. Some rodenticides are lethal after one exposure while others require more than one. Rodents are disinclined to gorge on an unknown food (perhaps reflecting an adaptation to their inability to emesis, vomit), preferring to sample, wait and observe whether it makes them or other rats sick. This phenomenon of poison shyness is the rationale for poisons that kill only after multiple doses. Besides being directly toxic to the mammals that ingest them, including dogs, cats, and humans, many rodenticides present a secondary poisoning risk to animals that hunt or scavenge the dead corpses of rats. Classes of rodenticides Anticoagulants ...
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Jukebox
A jukebox is a partially automated music-playing device, usually a coin-operated machine, that will play a patron's selection from self-contained media. The classic jukebox has buttons, with letters and numbers on them, which are used to select a specific record. Some may use compact discs instead. Disc changers are similar devices that are intended for home use, are small enough to fit in a shelf, may hold up to hundreds of discs, and allow discs to be easily removed, replaced, and inserted by the user. History Coin-operated music boxes and player pianos were the first forms of automated coin-operated musical devices. These devices used paper rolls, metal disks, or metal cylinders to play a musical selection on an actual instrument, or on several actual instruments, enclosed within the device. In the 1890s, these devices were joined by machines which used recordings instead of actual physical instruments. In 1889, Louis Glass and William S. Arnold invented the nickel-in ...
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Nanomachine
A molecular machine, nanite, or nanomachine is a molecular component that produces quasi-mechanical movements (output) in response to specific stimuli (input). In cellular biology, macromolecular machines frequently perform tasks essential for life, such as DNA replication and ATP synthesis. The expression is often more generally applied to molecules that simply mimic functions that occur at the macroscopic level. The term is also common in nanotechnology where a number of highly complex molecular machines have been proposed that are aimed at the goal of constructing a molecular assembler. For the last several decades, chemists and physicists alike have attempted, with varying degrees of success, to miniaturize machines found in the macroscopic world. Molecular machines are at the forefront of cellular biology research. The 2016 Nobel Prize in Chemistry was awarded to Jean-Pierre Sauvage, Sir J. Fraser Stoddart, and Bernard L. Feringa for the design and synthesis of molecular ...
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Waifu
The following is a glossary of terms that are specific to anime and manga. Anime includes animated series, films and videos, while manga includes graphic novels, drawings and related artwork. ''Note: Japanese words that are used in general (e.g. ''oniisan'', ''kawaii'' and '' senpai'') are not included on this list, unless a description with a reference for notability can be provided that shows how they relate.'' Character traits * : Refers to any noticeable strand of hair which sticks in a different direction from the rest of an anime/manga character’s hair. * : Beautiful young woman. * : Japanese aesthetic concept of the ideally beautiful young man: androgynous, effeminate or gender-ambiguous. In Japan, it refers to youth with such characteristics, while in Europe and the Americas, it has become a generic term for attractively androgynous males of all ages. * : typically used to describe early teens who have delusions of grandeur and have convinced themselves they have h ...
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Dive Bar
A dive bar is typically a small, unglamorous, eclectic, old-style drinking establishment with inexpensive drinks; it may feature dim lighting, shabby or dated decor, neon beer signs, packaged beer sales, cash-only service, and a local clientele. The precise definition of a dive bar is something on which people rarely agree, and is the subject of spirited debates. The term ''dive'' was first used in the press in the U.S. in 1880s to describe disreputable places that were often in basements into which one "dives below". Description Once considered a derogatory term, ''dive bar'' is now a coveted badge of honor bestowed by aficionados looking for authenticity in such establishments. Devotees may describe a bar as "very divey" or "not divey" and compose rating scales of "divey-ness". One such devotee is Steve Vensen, founder of a California group called the DBC (Dive Bar Conoisseurs) who says, "Every dive bar is like a snowflake: diverse and unique. . . you always get local subcult ...
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Valhalla
In Norse mythology Valhalla (;) is the anglicised name for non, Valhǫll ("hall of the slain").Orchard (1997:171–172) It is described as a majestic hall located in Asgard and presided over by the god Odin. Half of those who die in combat enter Valhalla, while the other half are chosen by the goddess Freyja to reside in Fólkvangr. The masses of those killed in combat (known as the Einherjar) along with various legendary Germanic heroes and kings, live in Valhalla until Ragnarök when they will march out of its many doors to fight in aid of Odin against the jötnar. Valhalla is attested in the '' Poetic Edda'', compiled in the 13th century from earlier traditional sources, in the ''Prose Edda'' (written in the 13th century by Snorri Sturluson), in '' Heimskringla'' (also written in the 13th century by Snorri Sturluson), and in stanzas of an anonymous 10th century poem commemorating the death of Eric Bloodaxe known as '' Eiríksmál'' as compiled in '' Fagrskinna''. Va ...
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TouchArcade
''TouchArcade'' is a mobile video game website that launched in 2008. Arnold Kim of ''MacRumors'' worked on the site and its editor-in-chief was Eli Hodapp from 2009 to 2019. ''TouchArcade'' has been recognized as one of the best mobile game news websites. Games journalists also described ''TouchArcade''s Hodapp as influential within the mobile game community. History The site unveiled a dedicated iOS app in 2012. Early the next year, ''TouchArcade'' began a promotion called Free Play, wherein the website promoted a game that was made free to download for the promotion's duration. ''TouchArcade'' launched a crowdfunding campaign in June 2015. Content ''TouchArcade'' publishes news stories and reviews Monday through Friday about iOS and Android video games. A daily ''SwitchArcade'' feature covers releases and sales for the Nintendo Switch console. The site also produces a weekly podcast entitled ''The TouchArcade Show'' in which Jared Nelson and former editor-in-chief El ...
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Dystopia
A dystopia (from Ancient Greek δυσ- "bad, hard" and τόπος "place"; alternatively cacotopiaCacotopia (from κακός ''kakos'' "bad") was the term used by Jeremy Bentham in his 1818 Plan of Parliamentary Reform (Works, vol. 3, p. 493). or simply anti-utopia) is a speculated community or society that is undesirable or frightening. It is often treated as an Opposite (semantics), antonym of ''utopia'', a term that was coined by Sir Thomas More and figures as the title of his best known work, published in 1516, which created a blueprint for an ideal society with minimal crime, violence and poverty. The relationship between utopia and dystopia is in actuality not one simple opposition, as many utopian elements and components are found in dystopias as well, and '' vice versa''. Dystopias are often characterized by rampant fear or distress , tyrannical governments, environmental disaster, or other characteristics associated with a cataclysmic decline in society. Distinct t ...
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VA-11 HALL-A Gameplay
VA-11 may refer to: * Attack Squadron 11 (U.S. Navy) * Virginia State Route 11 (other) *Virginia's 11th congressional district * VA-11 (Valladolid), a highway in Spain *''VA-11 HALL-A ''VA-11 Hall-A: Cyberpunk Bartender Action'' (stylized as ''VA-11 HALL-A''; sometimes simply ''Valhalla'') is an indie bartender simulation video game with visual novel elements, developed by Venezuelan studio Sukeban Games and published by Ysbr ...
'', a simulation video game {{Letter-NumberCombDisambig ...
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Game Engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software industry. The game engine can also refer to the development software utilizing this framework, typically offering a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game development by reusing/adap ...
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