Vulnerability Analysis
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Vulnerability Analysis
Vulnerability refers to "the quality or state of being exposed to the possibility of being attacked or harmed, either physically or emotionally." A window of vulnerability (WOV) is a time frame within which defensive measures are diminished, compromised, or lacking. The understanding of social and environmental vulnerability, as a methodological approach, involves the analysis of the risks and assets of disadvantaged groups, such as the elderly. The approach of vulnerability in itself brings great expectations of social policy and gerontological planning. Types of vulnerability include social, cognitive, environmental, emotional or military. In relation to hazards and disasters, vulnerability is a concept that links the relationship that people have with their environment to social forces and institutions and the cultural values that sustain and contest them. “The concept of vulnerability expresses the multi-dimensionality of disasters by focusing attention on the totality o ...
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Hazard
A hazard is a potential source of harm Harm is a moral and legal concept. Bernard Gert construes harm as any of the following: * pain * death * disability * mortality * loss of abil ity or freedom * loss of pleasure. Joel Feinberg gives an account of harm as setbacks to inte .... Substances, events, or circumstances can constitute hazards when their nature would allow them, even just theoretically, to cause damage to health, life, property, or any other interest of value. The probability of that harm being realized in a specific ''incident'', combined with the magnitude of potential harm, make up its risk, a term often used synonymously in colloquial speech. Hazards can be classified in several ways; they can be classified as Natural hazard, natural, Anthropogenic hazard, anthropogenic, technological, or any combination, such as in the case of the natural phenomenon of wildfire becoming more common due to human-made climate change or more harmful due to changes in buil ...
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Social Exclusion
Social exclusion or social marginalisation is the social disadvantage and relegation to the fringe of society. It is a term that has been used widely in Europe and was first used in France in the late 20th century. It is used across disciplines including education, sociology, psychology, politics and economics. Social exclusion is the process in which individuals are blocked from (or denied full access to) various rights, opportunities and resources that are normally available to members of a different group, and which are fundamental to social integration and observance of human rights within that particular group (e.g., housing, employment, healthcare, civic engagement, democratic participation, and due process). Alienation or disenfranchisement resulting from social exclusion can be connected to a person's social class, race, skin color, religious affiliation, ethnic origin, educational status, childhood relationships, living standards, and or political opinions, and app ...
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Power-up
In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen by the player. Although often collected directly through touch, power-ups can sometimes only be gained by collecting several related items, such as the floating letters of the word 'EXTEND' in ''Bubble Bobble''. Well known examples of power-ups that have entered popular culture include the power pellets from '' Pac-Man'' (regarded as the first power-up) and the Super Mushroom from ''Super Mario Bros.'', which ranked first in UGO Networks' ''Top 11 Video Game Powerups''. Items that confer power-ups are usually pre-placed in the game world, spawned randomly, dropped by beaten enemies or picked up from opened or smashed containers. They can be differentiated from items in other games, such as role-playing video games, by the fact that they ta ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Comic Book
A comic book, also called comicbook, comic magazine or (in the United Kingdom and Ireland) simply comic, is a publication that consists of comics art in the form of sequential juxtaposed panels that represent individual scenes. Panels are often accompanied by descriptive prose and written narrative, usually, dialogue contained in word balloons emblematic of the comics art form. "Comic Cuts" was a British comic published from 1890 to 1953. It was preceded by "Ally Sloper's Half Holiday" (1884) which is notable for its use of sequential cartoons to unfold narrative. These British comics existed alongside of the popular lurid "Penny dreadfuls" (such as "Spring-heeled Jack"), boys' " Story papers" and the humorous Punch (magazine) which was the first to use the term "cartoon" in its modern sense of a humorous drawing. The interweaving of drawings and the written word had been pioneered by, among others, William Blake (1757 - 1857) in works such as Blake's "The Descent Of Christ" ...
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Superhero Fiction
Superhero fiction is a genre of speculative fiction examining the adventure fiction, adventures, personalities and ethics of costumed crime fighters known as superheroes, who often possess Superpower (ability), superhuman powers and battle similarly powered criminals known as supervillains. The genre primarily falls between hard fantasy and soft science fiction spectrum of scientific realism. It is most commonly associated with American comic books, though it has expanded into :Superhero fiction by medium, other media through adaptations and original works. Common plot elements Superheroes A superhero is most often the protagonist of superhero fiction. However, some titles, such as ''Marvels'' by Kurt Busiek and Alex Ross, use superheroes as secondary characters. A superhero (sometimes rendered super-hero or super hero) is a type of stock character possessing "extraordinary or superhuman powers" and dedicated to protecting the public. Since the debut of the prototypical superhe ...
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Democratic Backsliding
Democratic backsliding, also called autocratization, is the decline in the democratic characteristics of a political system, and is the opposite of democratization. Democracy is the most popular form of government, with more than half of the nations in the world being democracies according to a study examining 165 countries determined that 98 of them were democracies in 2020. Since the 2010s, the world has grown more authoritarian, with one quarter of the world's population under democratically backsliding hybrid regimes into the 2020s.The Global State of Democracy 2021
International Institute for Democracy and Electoral Assistance
Proposed causes of democratic backsliding include lack of public support for democracy,

Survivability
Survivability is the ability to remain alive or continue to exist. The term has more specific meaning in certain contexts. Ecological Following disruptive forces such as flood, fire, disease, war, or climate change some species of flora, fauna, and local life forms are likely to survive more successfully than others because of consequent changes to their surrounding biophysical conditions. Engineering In engineering, survivability is the quantified ability of a system, subsystem, equipment, process, or procedure to continue to function during and after a natural or man-made disturbance; for example a nuclear electromagnetic pulse from the detonation of a nuclear weapon. For a given application, survivability must be qualified by specifying the range of conditions over which the entity will survive, the minimum acceptable level or post-disturbance functionality, and the maximum acceptable downtime. Military In the military environment, survivability is defined as the ability t ...
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Brené Brown
Casandra Brené Brown (born November 18, 1965) is an American professor, lecturer, author, and podcast host. Brown is known in particular for her research on shame, vulnerability, and leadership, and for her widely viewed TEDx talk in 2010. Since then she has written six number-one ''New York Times'' bestselling books, hosts two podcasts, and has filmed a lecture for Netflix as well as a series about her latest book, ''Atlas of the Heart'' on HBO Max. Brown holds the Huffington Foundation's Brené Brown Endowed Chair at the University of Houston's Graduate College of Social Work and is a visiting professor in management at McCombs School of Business at the University of Texas at Austin. Early life and education Brown was born on November 18, 1965, in San Antonio, Texas, where her parents Charles Arthur Brown and Casandra Deanne Rogers had her baptized in the Episcopal Church. She is the eldest of four children. Her family then moved to New Orleans. Brown completed a Bachelor o ...
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Attentional Bias
Attentional bias refers to how a person's perception is affected by selective factors in their attention. Attentional biases may explain an individual's failure to consider alternative possibilities when occupied with an existing train of thought. For example, cigarette smokers have been shown to possess an attentional bias for smoking-related cues around them, due to their brain's altered reward sensitivity. Attentional bias has also been associated with clinically relevant symptoms such as anxiety and depression. In decision making A commonly studied experiment to test for attentional bias is one in which there are two variables, a factor (A) and a result (B). Both can be either present (P) or not present (N). This results in four possible combinations: #Both the factor and result are present (AP/BP) #Both the factor and result are not present (AN/BN) #While the factor is present, the result is not (AP/BN) #While the result is present, the factor is not (AN/BP) The four combina ...
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Psychopathology
Psychopathology is the study of abnormal cognition, behaviour, and experiences which differs according to social norms and rests upon a number of constructs that are deemed to be the social norm at any particular era. Biological psychopathology is the study of the biological etiology of abnormal cognitions, behaviour and experiences. Child psychopathology is a specialisation applied to children and adolescents. Animal psychopathology is a specialisation applied to non-human animals. This concept is linked to the philosophical ideas first outlined by Galton (1869) and is linked to the appliance of eugenical ideations around what constitutes the human. History Early explanations for mental illnesses were influenced by religious belief and superstition. Psychological conditions that are now classified as mental disorders were initially attributed to possessions by evil spirits, demons, and the devil. This idea was widely accepted up until the sixteenth and seventeenth centuries. ...
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Maladaptation
In evolution, a maladaptation () is a trait that is (or has become) more harmful than helpful, in contrast with an adaptation, which is more helpful than harmful. All organisms, from bacteria to humans, display maladaptive and adaptive traits. In animals (including humans), adaptive behaviors contrast with maladaptive ones. Like adaptation, maladaptation may be viewed as occurring over geological time, or within the lifetime of one individual or a group. It can also signify an adaptation that, whilst reasonable at the time, has become less and less suitable and more of a problem or hindrance in its own right, as time goes on. This is because it is possible for an adaptation to be poorly selected or become more of a dysfunction than a positive adaptation, over time. Note that the concept of maladaptation, as initially discussed in a late 19th-century context, is based on a flawed view of evolutionary theory. It was believed that an inherent tendency for an organism's adaptations ...
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