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Visibility Graph Analysis
In architecture, visibility graph analysis (VGA) is a method of analysing the inter-visibility connections within buildings or urban networks. Visibility graph analysis was developed from the architectural theory of space syntax by Turner et al. (2001), and is applied through the construction of a visibility graph within the open space of a plan. Visibility graph analysis uses various measures from the theory of small-world networks and centrality in network theory in order to assess perceptual qualities of space and the possible usage of it. Visibility graph analysis was firstly implemented in Turner's Depthmap software and is now widely used by both academics and practitioners through the open source and multi-platformbr>depthmapXdeveloped by Tasos Varoudis. Another opensource and multi-platform software that implements visibility graphs is topologicpdeveloped by Wassim Jabi. See also *Fuzzy architectural spatial analysis *Isovist *Spatial network analysis software *Viewshed ...
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Architecture
Architecture is the art and technique of designing and building, as distinguished from the skills associated with construction. It is both the process and the product of sketching, conceiving, planning, designing, and constructing buildings or other structures. The term comes ; ; . Architectural works, in the material form of buildings, are often perceived as cultural symbols and as works of art. Historical civilizations are often identified with their surviving architectural achievements. The practice, which began in the prehistoric era, has been used as a way of expressing culture for civilizations on all seven continents. For this reason, architecture is considered to be a form of art. Texts on architecture have been written since ancient times. The earliest surviving text on architectural theories is the 1st century AD treatise '' De architectura'' by the Roman architect Vitruvius, according to whom a good building embodies , and (durability, utility, and beauty). ...
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Space Syntax
The term space syntax encompasses a set of theories and techniques for the analysis of spatial configurations. It was conceived by Bill Hillier, Julienne Hanson, and colleagues at The Bartlett, University College London in the late 1970s to early 1980s to develop insights into the mutually constructive relation between society and space. As space syntax has evolved, certain measures have been found to correlate with human spatial behavior, and space syntax has thus come to be used to forecast likely effects of architectural and urban space on users. Thesis The general idea is that spaces can be broken down into components, analyzed as networks of choices, then represented as maps and graphs that describe the relative connectivity and integration of those spaces. It rests on three basic conceptions of space: * an isovist (popularised by Michael Benedikt at University of Texas), or viewshed or visibility polygon, the field of view from any particular point * axial space (idea ...
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Visibility Graph
In computational geometry and robot motion planning, a visibility graph is a graph of intervisible locations, typically for a set of points and obstacles in the Euclidean plane. Each node in the graph represents a point location, and each edge represents a visible connection between them. That is, if the line segment connecting two locations does not pass through any obstacle, an edge is drawn between them in the graph. When the set of locations lies in a line, this can be understood as an ordered series. Visibility graphs have therefore been extended to the realm of time series analysis. Applications Visibility graphs may be used to find Euclidean shortest paths among a set of polygonal obstacles in the plane: the shortest path between two obstacles follows straight line segments except at the vertices of the obstacles, where it may turn, so the Euclidean shortest path is the shortest path in a visibility graph that has as its nodes the start and destination points and the verti ...
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Small-world Network
A small-world network is a type of mathematical graph in which most nodes are not neighbors of one another, but the neighbors of any given node are likely to be neighbors of each other and most nodes can be reached from every other node by a small number of hops or steps. Specifically, a small-world network is defined to be a network where the typical distance ''L'' between two randomly chosen nodes (the number of steps required) grows proportionally to the logarithm of the number of nodes ''N'' in the network, that is: :L \propto \log N while the global clustering coefficient is not small. In the context of a social network, this results in the small world phenomenon of strangers being linked by a short chain of acquaintances. Many empirical graphs show the small-world effect, including social networks, wikis such as Wikipedia, gene networks, and even the underlying architecture of the Internet. It is the inspiration for many network-on-chip architectures in contempo ...
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Centrality
In graph theory and network analysis, indicators of centrality assign numbers or rankings to nodes within a graph corresponding to their network position. Applications include identifying the most influential person(s) in a social network, key infrastructure nodes in the Internet or urban networks, super-spreaders of disease, and brain networks. Centrality concepts were first developed in social network analysis, and many of the terms used to measure centrality reflect their sociological origin.Newman, M.E.J. 2010. ''Networks: An Introduction.'' Oxford, UK: Oxford University Press. Definition and characterization of centrality indices Centrality indices are answers to the question "What characterizes an important vertex?" The answer is given in terms of a real-valued function on the vertices of a graph, where the values produced are expected to provide a ranking which identifies the most important nodes. The word "importance" has a wide number of meanings, leading to many diffe ...
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Network Theory
Network theory is the study of graphs as a representation of either symmetric relations or asymmetric relations between discrete objects. In computer science and network science, network theory is a part of graph theory: a network can be defined as a graph in which nodes and/or edges have attributes (e.g. names). Network theory has applications in many disciplines including statistical physics, particle physics, computer science, electrical engineering, biology, archaeology, economics, finance, operations research, climatology, ecology, public health, sociology, and neuroscience. Applications of network theory include logistical networks, the World Wide Web, Internet, gene regulatory networks, metabolic networks, social networks, epistemological networks, etc.; see List of network theory topics for more examples. Euler's solution of the Seven Bridges of Königsberg problem is considered to be the first true proof in the theory of networks. Network optimization Network pr ...
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Open Source
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized software development model that encourages open collaboration. A main principle of open-source software development is peer production, with products such as source code, blueprints, and documentation freely available to the public. The open-source movement in software began as a response to the limitations of proprietary code. The model is used for projects such as in open-source appropriate technology, and open-source drug discovery. Open source promotes universal access via an open-source or free license to a product's design or blueprint, and universal redistribution of that design or blueprint. Before the phrase ''open source'' became widely adopted, developers and producers have used a variety of other terms. ''Open source'' gained ...
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Multi-platform
In computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the interpreters or run-time packages are common or standard components of all supported platforms. For example, a cross-platform application may run on Microsoft Windows, Linux, and macOS. Cross-platform software may run on many platforms, or as few as two. Some frameworks for cross-platform development are Codename One, Kivy, Qt, Flutter, NativeScript, Xamarin, Phonegap, Ionic, and React Native. Platforms ''Platform'' can refer to the type of processor (CPU) or other hardware on which an operating system (OS) or application runs, th ...
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Opensource
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized software development model that encourages open collaboration. A main principle of open-source software development is peer production, with products such as source code, blueprints, and documentation freely available to the public. The open-source movement in software began as a response to the limitations of proprietary code. The model is used for projects such as in open-source appropriate technology, and open-source drug discovery. Open source promotes universal access via an open-source or free license to a product's design or blueprint, and universal redistribution of that design or blueprint. Before the phrase ''open source'' became widely adopted, developers and producers have used a variety of other terms. ''Open source'' gaine ...
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Fuzzy Architectural Spatial Analysis
Fuzzy architectural spatial analysis (FASA) (also fuzzy inference system (FIS) based architectural space analysis or fuzzy spatial analysis) is a spatial analysis method of analysing the spatial formation and architectural space intensity within any architectural organization. Fuzzy architectural spatial analysis is used in architecture, interior design, urban planning and similar spatial design fields. Overview Fuzzy architectural spatial analysis was developed by Burcin Cem Arabacioglu (2010) from the architectural theories of space syntax and visibility graph analysis,Turner, Alasdair; Doxa, Maria; O'Sullivan, David and Penn, Alan (2001). "From isovists to visibility graphs: a methodology for the analysis of architectural space". Environment and Planning B 28 (1): 103–121. and is applied with the help of a fuzzy system with a Mamdami inference system based on fuzzy logic within any architectural space. Fuzzy architectural spatial analysis model analyses the space by consi ...
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Isovist
A single isovist is the volume of space visible from a given point in space, together with a specification of the location of that point. It is a geometric concept coined by Clifford Tandy in 1967 and further refined by the architect Michael Benedikt. Isovists are naturally three-dimensional, but they may also be studied in two dimensions: either in horizontal section ("plan") or in other vertical sections through the three-dimensional isovist. Every point in physical space has an isovist associated with it. Concept The isovist is one of the two representations of the structure of space, along with the spatial-envelope representation. It is an approach in describing space from the point of view of a person within an environment. It refers to the drawn polygon that covers an area that can be seen or reached when he walks in a straight line from a particular position. The boundary-shape of an isovist may or may not vary with location in, say, a room. If the room is convex (for ...
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Spatial Network Analysis Software
Spatial network analysis software packages are analytic software used to prepare graph-based analysis of spatial networks. They stem from research fields in transportation, architecture, and urban planning. The earliest examples of such software include the work of Garrison (1962), Kansky (1963), Levin (1964), Harary (1969), Rittel (1967), Tabor (1970) and others in the 1960s and 70s. Specific packages address to suit their domain-specific needs, including TransCAD for transportation, GIS for planning and geography, and Axman for Space syntax researchers. Packages Many packages are available. Many were developed in academia and are freely available or freely available for academic research. In historical order: * Axman – The (near) original developed by Nick Sheep Dalton of UCL to perform axial line analysis on computers running Mac OS, currently used in more than 50 countries. This spawned offshoots such as Pesh (for the analysis of convex space networks) and SpaceBox (for t ...
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