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Virtuoso (video Game)
''Virtuoso'' is a third-person shooter video game developed by MotiveTime and originally published by Nova Spring and Elite Systems in North American and Europe for the DOS in 1994. Gameplay ''Virtuoso'' is a game where the player is a rock musician in the year 2055, who spends his time battling in Virtual Reality. Ports A port of ''Virtuoso'' for the Atari Jaguar CD was announced in the January 1995 issue of online magazine Atari Explorer Online and was in development by Williams Brothers Developments and planned to be published by Telegames. It was originally slated for a Spring/Summer 1995 release and later planned for a Q2 1995 release. However, Telegames UK president Pete Mortimer stated in an email exchange with website CyberRoach that work on the port and other upcoming titles from the company for the Atari Jaguar platform were suspended after sales of previous titles published by them were not profitable. Reception '' Next Generation'' reviewed the PC version of t ...
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Elite Systems
Elite Systems is a British video game developer and publisher established in 1984 as Richard Wilcox Software. It is known for producing home computer conversions of popular arcade games. Elite also published compilations of games on the Hit-Pak label and budget price re-releases on the Encore label. History Under the name Richard Wilcox Software, only one title was published: ''Blue Thunder'' for the ZX Spectrum, Atari 8-bit and Commodore 64. In August 1984, the group was relaunched as Elite Systems, expanding the team to include graphic designers Rory Green and Jon Harrison; programmers Neil A. Bate, Chris Harvey, Andy Williams and Stephen Lockley; administrators Paul Smith and Pat Maisey; and Wilcox's brother Steve handled sales and marketing. Its first release under the new Elite Systems label was '' Kokotoni Wilf'', which also carried the first of their anti-counterfeiting holograms on the cassette inlay card. By 1986, the company was developing many home computer license ...
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LeveL
Level or levels may refer to: Engineering *Level (instrument), a device used to measure true horizontal or relative heights *Spirit level, an instrument designed to indicate whether a surface is horizontal or vertical *Canal pound or level *Regrading or levelling, the process of raising and/or lowering the levels of land * Storey or level, a vertical unit of a building or a mine *Level (coordinate), vertical position Gaming *Level (video games), a stage of the game *Level (role-playing games), a measurement of character development Music *Level (music), similar to but more general and basic than a chord * ''Levels'' (album), an album by AKA * "Levels" (Avicii song) * "Levels" (Bilal song) * "Levels" (Nick Jonas song) * "Levels" (Meek Mill song) * "Level" (The Raconteurs song) * "Levels" (NorthSideBenji song), featuring Houdini Places *Level Mountain, a volcano in northern British Columbia, Canada *Levél, Győr-Moson-Sopron, Hungary *Levels, New Zealand *Level, Ohio, United Sta ...
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1994 Video Games
File:1994 Events Collage.png, From left, clockwise: The 1994 Winter Olympics are held in Lillehammer, Norway; The Kaiser Permanente building after the 1994 Northridge earthquake; A model of the MS Estonia, which sank in the Baltic Sea; Nelson Mandela casts his vote in the 1994 South African general election, in which he was elected South Africa's first president, and which effectively brought Apartheid to an end; NAFTA, which was signed in 1992, comes into effect in Canada, the United States, and Mexico; The first passenger rail service to utilize the newly-opened Channel tunnel; The 1994 FIFA World Cup is held in the United States; Skulls from the Rwandan genocide, in which over half a million Tutsi people were massacred by Hutus., 300x300px, thumb rect 0 0 200 200 1994 Winter Olympics rect 200 0 400 200 Northridge earthquake rect 400 0 600 200 Sinking of the MS Estonia rect 0 200 300 400 Rwandan genocide rect 300 200 600 400 Nelson Mandela rect 0 400 200 600 1994 FIFA Worl ...
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MobyGames
MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small number of people paying to become patrons. Founded in 1999, ownership of the site has changed hands several times. It is currently owned by Atari SA. Content Prior to being merged into the database, changes go through a leisurely verification process by volunteer "approvers". There is a published standard for game information and copyediting. The most commonly used sources are video game packaging and title and credit screens. Registered users can rate and review any game. Users can create private or public "have" and "want" lists which can generate a list of games available for trade with other users. The site has an integrated forum. Each listed game can have its own subforum. History MobyGames was founded on March 1, 1999 by Jim Le ...
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Giant Bomb
''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news, and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time'' magazine as one of the Top 50 websites of 2011. Originally part of Whiskey Media, the website was acquired by CBS Interactive in March 2012 before being sold to Red Ventures in 2020, then to Fandom in 2022. After being terminated from his position as editorial director of ''GameSpot'', Gerstmann began working with a team of web engineers to create a new video game website. His intent was to create "a fun video game website" that would not heavily cover the business side of the game industry. The site's core editorial staff consisted primarily of former ''GameSpot'' editors. ''Giant Bomb'' was unveiled on March 6, 2008, as a blog; the full site launched on July 21, 2008. The ''Giant Bomb'' offices were originally in Sausalito, California befor ...
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GameFAQs
GameFAQs is a website that hosts FAQs and walkthroughs for video games. It was created in November 1995 by Jeff Veasey and was bought by CNET Networks in May 2003. It is currently owned by Fandom, Inc. since October 2022. The site has a database of video game information, cheat codes, reviews, game saves, box art images, and screenshots, almost all of which are submitted by volunteer contributors. The systems covered include the 8-bit Atari platform through modern consoles, as well as computer games and mobile games. Submissions made to the site are reviewed by the site's current editor, Allen "SBAllen" Tyner. GameFAQs hosts an active message board community, which has a separate discussion board for each game in the site's database, along with a variety of other boards. From 2004 to 2012, most of the game-specific boards were shared between GameFAQs and GameSpot, another CBS Interactive website. However, on March 23, 2012, it was announced the sites will once again start ...
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PC Player (German Magazine)
''PC Player'' was a German computer magazine Computer magazines are about computers and related subjects, such as computer network, networking and the Internet. Most computer magazines offer (or offered) advice, some offer Programming language, programming Tutorial, tutorials, reviews of the ... that was published from December 1992 until June 2001. The founders were Heinrich Lenhardt and Boris Schneider. During its existence the magazine was published by three different companies: DMV-Verlag, WEKA Verlag and Future Verlag GmbH. It was published on a monthly basis. The magazine reached its peak circulation of 140,000 copies in March 1994. İn 1996 it was the best-selling European PC magazine. References 1992 establishments in Germany 2001 disestablishments in Germany Defunct computer magazines Defunct magazines published in Germany Computer magazines published in Germany Monthly magazines published in Germany Magazines established in 1992 Magazines disestablished in 20 ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its hea ...
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Seanbaby
Sean Patrick Reiley (born June 15, 1976), better known as Seanbaby, is an American writer and video-game designer best known for his comedy website and frequent contributions to video game media outlets ''Electronic Gaming Monthly'' and 1UP.com, as well as the humor website Cracked.com. Writing career Seanbaby's original website houses many reviews of old video games, a substantial section on the old ''Super-Friends'' cartoon, critiques on old DC comics, a collection of Hostess Pie ads (with commentary), sarcastic commentary on Christian fundamentalists and hipsters, examples of poorly translated English, reviews of bad movies and comics, ineffective or overblown self-defense techniques, current events, and a photo gallery of himself with friends. Seanbaby was a frequent writer for ''Electronic Gaming Monthly''. In addition to his reviews and other content, he wrote a monthly column concerning bad games entitled "Rest of The Crap." He was a frequent contributor on the popula ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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Future US
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as h ...
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Doom (1993 Video Game)
''Doom'' (stylized as ''DOOM'') is a 1993 first-person shooter (FPS) game developed by id Software for MS-DOS. Players assume the role of a space marine, popularly known as Doomguy, fighting their way through hordes of invading demons from hell. Id began developing ''Doom'' after the release of their previous FPS, ''Wolfenstein 3D'' (1992)''.'' It emerged from a 3D game engine developed by John Carmack, who wanted to create a science fiction game inspired by ''Dungeons & Dragons'' and the films '' Evil Dead II'' and ''Aliens.'' The first episode, comprising nine levels, was distributed freely as shareware; the full game, with two further episodes, was sold via mail order. An updated version with an additional episode and more difficult levels, ''The Ultimate Doom'', was released in 1995 and sold at retail. ''Doom'' is one of the most significant games in video game history, frequently cited as one of the greatest games ever made. It sold an estimated 3.5 million copies by 19 ...
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