Trespasser (video Game)
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Trespasser (video Game)
''Trespasser'' is a 1998 action-adventure video game developed by DreamWorks Interactive and published by Electronic Arts for Microsoft Windows. The game serves as a sequel to the 1997 film '' The Lost World: Jurassic Park'', taking place a year after the film's events. Players control Anne, the sole survivor of a plane crash that leaves her stranded on a remote island with genetically engineered dinosaurs. It features the voices of Minnie Driver as Anne and Richard Attenborough as John Hammond, reprising his role from the film series. The game engine of ''Trespasser'' was advanced for its time and required a fast and powerful computer to adequately display the game's detailed graphics without pixelation artifacts. Upon release, the game received mixed to negative reviews and disappointed many critics, with ''GameSpot'' declaring it "the worst game of 1998". The mixed reception is believed to have been caused by rushing the development to reach the 1998 release date and the game ...
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DreamWorks Interactive
Danger Close Games (formerly DreamWorks Interactive LLC and EA Los Angeles) was an American video game developer based in Los Angeles. The company was founded in March 1995 as joint venture between DreamWorks SKG and Microsoft (later moved to Microsoft Games) under the name DreamWorks Interactive, with studios in Redmond, Washington, and Los Angeles. In February 2000, the Los Angeles studio of DreamWorks Interactive was acquired by Electronic Arts and renamed EA Los Angeles, and to Danger Close Games in 2010. The studio's sole responsibility after 2010 was to develop games in the ''Medal of Honor'' franchise. When the series was put on hold in January 2013, Danger Close was shut down, with some staff moving on to DICE LA (now Ripple Effect Studios), a Los Angeles studio of DICE, another subsidiary of Electronic Arts. History As DreamWorks Interactive (1995–2000) DreamWorks SKG and Microsoft announced on March 22, 1995, that they were establishing a videogame development ...
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Pixelation
In computer graphics, pixelation (or pixellation in British English) is caused by displaying a bitmap or a section of a bitmap at such a large size that individual pixels, small single-colored square display elements that comprise the bitmap, are visible. Such an image is said to be pixelated (pixellated in the UK). Early graphical applications such as video games ran at very low resolutions with a small number of colors, resulting in easily visible pixels. The resulting sharp edges gave curved objects and diagonal lines an unnatural appearance. However, when the number of available colors increased to 256, it was possible to gainfully employ anti-aliasing to smooth the appearance of low-resolution objects, not eliminating pixelation but making it less jarring to the eye. Higher resolutions would soon make this type of pixelation all but invisible on the screen, but pixelation is still visible if a low-resolution image is printed on paper. In the realm of real-time 3D compute ...
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Heads-up Display (video Games)
In video gaming, the HUD (heads-up display) or status bar is the method by which information is visually relayed to the player as part of a game's user interface. It takes its name from the head-up displays used in modern aircraft. The HUD is frequently used to simultaneously display several pieces of information including the main character's health, items, and an indication of game progression (such as score or level). Shown on the HUD While the information that is displayed on the HUD depends greatly on the game, there are many features that players recognize across many games. Most of them are static onscreen so that they stay visible during gameplay. Common features include: * Health/lives – this might include the player's character and possibly other important characters, such as allies or bosses. Real-time strategy games usually show the health of every unit visible on screen. Also, in many (but not all) first- and third-person shooters, when the player is damaged ...
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John Hammond (Jurassic Park Character)
The following is a list of fictional characters from Michael Crichton's 1990 novel ''Jurassic Park'', its 1995 sequel ''The Lost World'', and their film adaptations, ''Jurassic Park'' (1993) and '' The Lost World: Jurassic Park'' (1997). Also included are characters from the sequel films ''Jurassic Park III'', ''Jurassic World'', '' Jurassic World: Fallen Kingdom'', ''Jurassic World Dominion'', and the short film '' Battle at Big Rock''. These films are not adaptations and have no original source novels but contain some characters and events based on the fictional universe of Crichton's novels. Some cast members from the films have also reprised their roles in certain video games. The original novel introduces several characters who would appear throughout the film series, including Dr. Alan Grant, Dr. Ellie Sattler, Dr. Ian Malcolm, John Hammond, and Dr. Henry Wu. ''Jurassic World'' introduces Owen Grady and Claire Dearing, while ''Fallen Kingdom'' introduces Maisie Lockwood, w ...
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Cut Scene
A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the player, introduce newer models and gameplay elements, show the effects of a player's actions, create emotional connections, improve pacing or foreshadow future events. Cutscenes often feature "on the fly" rendering, using the gameplay graphics to create scripted events. Cutscenes can also be pre-rendered computer graphics streamed from a video file. Pre-made videos used in video games (either during cutscenes or during the gameplay itself) are referred to as " full motion videos" or "FMVs". Cutscenes can also appear in other forms, such as a series of images or as plain text and audio. History ''The Sumerian Game'' (1966), an early mainframe game designed by Mabel Addis, introduced its Sumerian setting with a slideshow synchronized to ...
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Velociraptor
''Velociraptor'' (; ) is a genus of small dromaeosaurid dinosaur that lived in Asia during the Late Cretaceous epoch, about 75 million to 71 million years ago. Two species are currently recognized, although others have been assigned in the past. The type species is ''V. mongoliensis''; fossils of this species have been discovered in the Djadochta Formation, Mongolia. A second species, ''V. osmolskae'', was named in 2008 for skull material from the Bayan Mandahu Formation, China. Smaller than other dromaeosaurids like ''Deinonychus'' and ''Achillobator'', ''Velociraptor'' was about long with a body mass between . It nevertheless shared many of the same anatomical features. It was a bipedal, feathered carnivore with a long tail and an enlarged sickle-shaped claw on each hindfoot, which is thought to have been used to tackle and restrain prey. ''Velociraptor'' can be distinguished from other dromaeosaurids by its long and low skull, with an upturned snout. ''Velociraptor'' (com ...
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United States Navy
The United States Navy (USN) is the maritime service branch of the United States Armed Forces and one of the eight uniformed services of the United States. It is the largest and most powerful navy in the world, with the estimated tonnage of its active battle fleet alone exceeding the next 13 navies combined, including 11 allies or partner nations of the United States as of 2015. It has the highest combined battle fleet tonnage (4,635,628 tonnes as of 2019) and the world's largest aircraft carrier fleet, with eleven in service, two new carriers under construction, and five other carriers planned. With 336,978 personnel on active duty and 101,583 in the Ready Reserve, the United States Navy is the third largest of the United States military service branches in terms of personnel. It has 290 deployable combat vessels and more than 2,623 operational aircraft . The United States Navy traces its origins to the Continental Navy, which was established during the American Revo ...
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Wired (magazine)
''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San Francisco, California, and has been in publication since March/April 1993. Several spin-offs have been launched, including '' Wired UK'', ''Wired Italia'', ''Wired Japan'', and ''Wired Germany''. From its beginning, the strongest influence on the magazine's editorial outlook came from founding editor and publisher Louis Rossetto. With founding creative director John Plunkett, Rossetto in 1991 assembled a 12-page prototype, nearly all of whose ideas were realized in the magazine's first several issues. In its earliest colophons, ''Wired'' credited Canadian media theorist Marshall McLuhan as its "patron saint". ''Wired'' went on to chronicle the evolution of digital technology and its impact on society. ''Wired'' quickly became recognized ...
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IDG Entertainment
International Data Group (IDG, Inc.) is a market intelligence and demand generation company focused on the technology industry. IDG, Inc.’s mission is centered around supporting the technology industry through research, data, marketing technology, and insights that help create and sustain relationships between businesses. IDG, Inc. is wholly owned by Blackstone and is led by Mohamad Ali, who was appointed CEO of the company in 2019. Ali serves on IDG, Inc.’s leadership team along with IDC President Crawford Del Prete, IDG, Inc.’s Chief Financial Officer Donna Marr, and Foundry President Kumaran Ramanathan. IDG, Inc. is headquartered in Needham, MA and is parent company to both International Data Corporation (IDC) and Foundry (formerly IDG Communications). History International Data Group was initially founded as International Data Corporate (IDC) in 1964 by Patrick Joseph McGovern, shortly after he had graduated from the Massachusetts Institute of Technology (MIT). Bas ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its hea ...
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Site B
''Jurassic Park'', later also referred to as ''Jurassic World'', is an American science fiction media franchise created by Michael Crichton and centered on a disastrous attempt to create a theme park of De-extinction#Cloning, cloned dinosaurs. It began in 1990 when Universal Pictures and Amblin Entertainment bought the rights to Crichton's novel ''Jurassic Park (novel), Jurassic Park'' before it was published. The book was successful, as was Steven Spielberg's Jurassic Park (film), 1993 film adaptation. The film received a theatrical 3D re-release in 2013, and was selected in 2018 for preservation in the United States National Film Registry by the Library of Congress as being "culturally, historically, or aesthetically significant". A 1995 sequel novel, ''The Lost World (Crichton novel), The Lost World'', was followed by The Lost World: Jurassic Park, a film adaptation in 1997. Subsequent films in the series, including ''Jurassic Park III'' (2001), are not based on the novels. ...
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