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Pixelation
In computer graphics, pixelation (or pixellation in British English) is caused by displaying a bitmap or a section of a bitmap at such a large size that individual pixels, small single-colored square display elements that comprise the bitmap, are visible. Such an image is said to be pixelated (pixellated in the UK). Early graphical applications such as video games ran at very low resolutions with a small number of colors, resulting in easily visible pixels. The resulting sharp edges gave curved objects and diagonal lines an unnatural appearance. However, when the number of available colors increased to 256, it was possible to gainfully employ anti-aliasing to smooth the appearance of low-resolution objects, not eliminating pixelation but making it less jarring to the eye. Higher resolutions would soon make this type of pixelation all but invisible on the screen, but pixelation is still visible if a low-resolution image is printed on paper. In the realm of real-time 3D compute ...
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Pixel Art
Pixel art () is a form of digital art drawn with graphics software, graphical software where images are built using pixels as the only building block. It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers and writing, computers and arcade video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of pixels and colors available. The art form is still employed to this day by pixel artists and game studios, even though the technological limitations have since been surpassed. Most works of pixel art are also restrictive both in file size and the number of colors used in their palette (computing), color palette because of software limitations — in order to achieve a certain aesthetic or simply to reduce the perceived noise. Older forms of pixel art tend to employ smaller palettes, with some video games being made using just two colors (1-bit color depth). Because of these ...
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Pixel Art
Pixel art () is a form of digital art drawn with graphics software, graphical software where images are built using pixels as the only building block. It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers and writing, computers and arcade video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of pixels and colors available. The art form is still employed to this day by pixel artists and game studios, even though the technological limitations have since been surpassed. Most works of pixel art are also restrictive both in file size and the number of colors used in their palette (computing), color palette because of software limitations — in order to achieve a certain aesthetic or simply to reduce the perceived noise. Older forms of pixel art tend to employ smaller palettes, with some video games being made using just two colors (1-bit color depth). Because of these ...
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Pixellated
In computer graphics, pixelation (or pixellation in British English) is caused by displaying a bitmap or a section of a bitmap at such a large size that individual pixels, small single-colored square display elements that comprise the bitmap, are visible. Such an image is said to be pixelated (pixellated in the UK). Early graphical applications such as video games ran at very low resolutions with a small number of colors, resulting in easily visible pixels. The resulting sharp edges gave curved objects and diagonal lines an unnatural appearance. However, when the number of available colors increased to 256, it was possible to gainfully employ anti-aliasing to smooth the appearance of low-resolution objects, not eliminating pixelation but making it less jarring to the eye. Higher resolutions would soon make this type of pixelation all but invisible on the screen, but pixelation is still visible if a low-resolution image is printed on paper. In the realm of real-time 3D compute ...
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Pixel Interpolation
In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the smallest element that can be manipulated through software. Each pixel is a sample of an original image; more samples typically provide more accurate representations of the original. The intensity of each pixel is variable. In color imaging systems, a color is typically represented by three or four component intensities such as red, green, and blue, or cyan, magenta, yellow, and black. In some contexts (such as descriptions of camera sensors), ''pixel'' refers to a single scalar element of a multi-component representation (called a ''photosite'' in the camera sensor context, although ''sensel'' is sometimes used), while in yet other contexts (like MRI) it may refer to a set of component intensities for a spatial position. Etymology The wo ...
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Pixel
In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the smallest element that can be manipulated through software. Each pixel is a sample of an original image; more samples typically provide more accurate representations of the original. The intensity of each pixel is variable. In color imaging systems, a color is typically represented by three or four component intensities such as red, green, and blue, or cyan, magenta, yellow, and black. In some contexts (such as descriptions of camera sensors), ''pixel'' refers to a single scalar element of a multi-component representation (called a ''photosite'' in the camera sensor context, although ''sensel'' is sometimes used), while in yet other contexts (like MRI) it may refer to a set of component intensities for a spatial position. Etymology The w ...
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Pixelated
Pixelization (British English, pixelisation) or mosaic processing is any technique used in editing images or video, whereby an image is blurred by displaying part or all of it at a markedly lower resolution. It is primarily used for censorship. The effect is a standard graphics filter, available in all but the most basic bitmap graphics editors. As censorship A familiar example of pixelization can be found in majority of television news and documentary productions, in which vehicle license plates and faces of suspects at crime scenes are routinely obscured to maintain the presumption of innocence, such as how it appears in the television series '' COPS''. This is especially used in Hungary and Slovakia by RTL Klub. Bystanders and others who do not sign release forms are also customarily pixelized. Footage of nudity (including male and female genitals, buttocks, nipples, pubic hair, or areolae) is likewise obscured in some media: before the watershed in many countries, in new ...
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Macroblocking
The macroblock is a processing unit in image and video compression formats based on linear block transforms, typically the discrete cosine transform (DCT). A macroblock typically consists of 16×16 samples, and is further subdivided into transform blocks, and may be further subdivided into prediction blocks. Formats which are based on macroblocks include JPEG, where they are called MCU blocks, H.261, MPEG-1 Part 2, H.262/MPEG-2 Part 2, H.263, MPEG-4 Part 2, and H.264/MPEG-4 AVC. In H.265/HEVC, the macroblock as a basic processing unit has been replaced by the coding tree unit. Technical details Transform blocks A macroblock is divided into transform blocks, which serve as input to the linear block transform, e.g. the DCT. In H.261, the first video codec to use macroblocks, transform blocks have a fixed size of 8×8 samples. In the YCbCr color space with 4:2:0 chroma subsampling, a 16×16 macroblock consists of 16×16 luma (Y) samples and 8×8 chroma (Cb and Cr) samples. These ...
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Pixelization
Pixelization (British English, pixelisation) or mosaic processing is any technique used in editing images or video, whereby an image is blurred by displaying part or all of it at a markedly lower Image resolution, resolution. It is primarily used for censorship. The effect is a standard graphics filter, available in all but the most basic Raster graphics editor, bitmap graphics editors. As censorship A familiar example of pixelization can be found in majority of television news and documentary productions, in which vehicle license plates and faces of suspects at crime scenes are routinely obscured to maintain the presumption of innocence, such as how it appears in the television series ''Cops (TV series), COPS''. This is especially used in Hungary and Slovakia by RTL Klub. Bystanders and others who do not sign release forms are also customarily pixelized. Footage of nudity (including human male reproductive system, male and human female reproductive system, female genitals, b ...
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Dithering Example Undithered
Dither is an intentionally applied form of noise used to randomize quantization error, preventing large-scale patterns such as color banding in images. Dither is routinely used in processing of both digital audio and video data, and is often one of the last stages of mastering audio to a CD. A common use of dither is converting a grayscale image to black and white, such that the density of black dots in the new image approximates the average gray level in the original. Etymology The term ''dither'' was published in books on analog computation and hydraulically controlled guns shortly after World War II. Though he did not use the term ''dither'', the concept of dithering to reduce quantization patterns was first applied by Lawrence G. Roberts in his 1961 MIT master's thesis and 1962 article. By 1964 dither was being used in the modern sense described in this article. The technique was in use at least as early as 1915, though not under the name ''dither''. In digital pr ...
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Nudity
Nudity is the state of being in which a human is without clothing. The loss of body hair was one of the physical characteristics that marked the biological evolution of modern humans from their hominin ancestors. Adaptations related to hairlessness contributed to the increase in brain size, bipedalism, and the variation in human skin color. While estimates vary, for at least 90,000 years anatomically modern humans were naked. The invention of clothing was part of the transition from being not only anatomically but behaviorally modern. Clothing and body adornments were elements in non-verbal communication reflecting social status and individuality. Through much of history until the late modern period, people might be unclothed in public by necessity or convenience either when engaged in effortful activity, including labor and athletics; or when bathing or swimming. Such functional nudity occurred in groups that were usually but not always segregated by sex. Among ancie ...
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Vulgarity
Vulgarity is the quality of being common, coarse, or unrefined. This judgement may refer to language, visual art, social class, or social climbers. John Bayley claims the term can never be self-referential, because to be aware of vulgarity is to display a degree of sophistication which thereby elevates the subject above the vulgar. Evolution of the term From the fifteenth to seventeenth centuries, "vulgar" simply described the common language or vernacular of a country. From the mid-seventeenth century onward, it began to take on a pejorative aspect: "having a common and offensively mean character, coarsely commonplace; lacking in refinement or good taste; uncultured; ill bred". In the Victorian age, vulgarity broadly described many activities, such as wearing ostentatious clothing. In a George Eliot novel, one character could be vulgar for talking about money, a second because he criticizes the first for doing so, and a third for being fooled by the excessive refinement of t ...
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Posterization
Posterization or posterisation of an image is the conversion of a continuous gradation of tone to several regions of fewer tones, causing abrupt changes from one tone to another. This was originally done with photographic processes to create posters. It can now be done photographically or with digital image processing, and may be deliberate or an unintended artifact of color quantization. Cause The effect may be created deliberately, or happen accidentally. For artistic effect, most image editing programs provide a posterization feature, or photographic processes may be used. Unwanted posterization, also known as color banding, banding, may occur when the color depth, sometimes called bit depth, is insufficient to accurately sample a continuous gradation of color tone. As a result, a continuous gradient appears as a series of discrete steps or bands of color — hence the name. When discussing fixed pixel displays, such as LCD and plasma televisions, this effect is referred ...
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