HOME

TheInfoList



OR:

''Trespasser'' is a 1998
action-adventure The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by
DreamWorks Interactive Danger Close Games (formerly DreamWorks Interactive LLC and EA Los Angeles) was an American video game developer based in Los Angeles. The company was founded in March 1995 as joint venture between DreamWorks SKG and Microsoft (later moved to Mi ...
and published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
. The game serves as a sequel to the 1997 film '' The Lost World: Jurassic Park'', taking place a year after the film's events. Players control Anne, the sole survivor of a plane crash that leaves her stranded on a remote island with genetically engineered
dinosaur Dinosaurs are a diverse group of reptiles of the clade Dinosauria. They first appeared during the Triassic period, between 243 and 233.23 million years ago (mya), although the exact origin and timing of the evolution of dinosaurs is t ...
s. It features the voices of
Minnie Driver Amelia Fiona Jessica "Minnie" Driver (born 31 January 1970) is an English actress. She rose to prominence with her break-out role in 1995's '' Circle of Friends''. She went on to star in a wide range of films including the cult classic ''Grosse ...
as Anne and
Richard Attenborough Richard Samuel Attenborough, Baron Attenborough, (; 29 August 192324 August 2014) was an English actor, filmmaker, and entrepreneur. He was the president of the Royal Academy of Dramatic Art (RADA) and the British Academy of Film and Televisio ...
as John Hammond, reprising his role from the film series. The
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
of ''Trespasser'' was advanced for its time and required a fast and powerful computer to adequately display the game's detailed graphics without
pixelation In computer graphics, pixelation (or pixellation in British English) is caused by displaying a bitmap or a section of a bitmap at such a large size that individual pixels, small single-colored square display elements that comprise the bitmap, a ...
artifacts. Upon release, the game received mixed to negative reviews and disappointed many critics, with ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' declaring it "the worst game of 1998".Worst Game of the Year – GameSpot.com
/ref> The mixed reception is believed to have been caused by rushing the development to reach the 1998 release date and the game's overly ambitious and advanced nature.


Plot

John Hammond, a rich industrialist, used his wealth to assemble a scientific team that cloned dinosaurs. An amusement park showcasing his biological attractions fails when the dinosaurs escape. While Jurassic Park was built on
Isla Nublar ''Jurassic Park'', later also referred to as ''Jurassic World'', is an American science fiction media franchise created by Michael Crichton and centered on a disastrous attempt to create a theme park of cloned dinosaurs. It began in 1990 whe ...
, off the coast of Costa Rica, the animals were raised at an alternate location,
Isla Sorna ''Jurassic Park'', later also referred to as ''Jurassic World'', is an American science fiction media franchise created by Michael Crichton and centered on a disastrous attempt to create a theme park of De-extinction#Cloning, cloned dinosaurs. ...
, also named Site B. ''Trespasser'' takes place a year after the events of ''The Lost World: Jurassic Park'', where the general public learned about the existence of Jurassic Park.Trespasser Manual. 1998.
DreamWorks Interactive Danger Close Games (formerly DreamWorks Interactive LLC and EA Los Angeles) was an American video game developer based in Los Angeles. The company was founded in March 1995 as joint venture between DreamWorks SKG and Microsoft (later moved to Mi ...
. p5.
The player controls Anne, whose plane has crashed on the way to Costa Rica. Anne awakens on the shores of an island, apparently the sole survivor of the crash, and proceeds to explore. Anne learns she is on Site B. Pursued by dinosaurs, Anne makes use of weapons left behind to defend herself. She follows a monorail track into the island interior. After recovering security cards from an InGen town, Anne proceeds to a large mountain. At the summit, Anne contacts the
United States Navy The United States Navy (USN) is the maritime service branch of the United States Armed Forces and one of the eight uniformed services of the United States. It is the largest and most powerful navy in the world, with the estimated tonnage ...
on an emergency channel. After defeating the Alpha ''
Velociraptor ''Velociraptor'' (; ) is a genus of small dromaeosaurid dinosaur that lived in Asia during the Late Cretaceous epoch, about 75 million to 71 million years ago. Two species are currently recognized, although others have been assigned in the pa ...
'' and its tribe that lives atop the mountain, she is rescued by helicopter. Anne returns to her apartment.


Gameplay

The entire game is played through the eyes of Anne (voiced by Driver). There are only three
cut scene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s, one that begins the game and one that concludes the game, and an introductory video. There is occasional orchestral music, scored by Bill Brown. As she traverses the island, Anne will often talk to herself or remember clips of John Hammond's memoirs (voiced by
Richard Attenborough Richard Samuel Attenborough, Baron Attenborough, (; 29 August 192324 August 2014) was an English actor, filmmaker, and entrepreneur. He was the president of the Royal Academy of Dramatic Art (RADA) and the British Academy of Film and Televisio ...
) describing the creation (and downfall) of Jurassic Park. There are no time limits or difficulty settings to adjust and only the first level has text prompts to aid players that are new to the game. This game features no
HUD Hud or HUD may refer to: Entertainment * ''Hud'' (1963 film), a 1963 film starring Paul Newman * ''Hud'' (1986 film), a 1986 Norwegian film * ''HUD'' (TV program), or ''Heads Up Daily'', a Canadian e-sports television program Places * Hud, Fa ...
. Anne's health is represented by a heart-shaped tattoo on her breast, that the player can look down to. The ink of the tattoo is filled in depending on the amount of damage she has taken; when it is filled completely and a chain appears around it, Anne dies. Anne's health regenerates quickly over time as long as she does not take further damage. To track weapon ammunition without a HUD, players must rely on Anne verbally describing weapons she picks up, and she weighs the weapon in her hand and says phrases like "About eight shots", "Feels full" and "Hasn't been used", along with verbally counting down ammunition as she fires a weapon. By pressing a key, Anne will extend her arm out into the game world, allowing the player to pick up, swing, push and throw objects. This allows the player to create improvised weaponry, for instance: picking up a large rock off the ground and hitting an enemy with it. Anne can move her arm in any direction, allowing the player to get a different feel of use for each weapon. Anne can only carry two items at once and when bumping into things will often drop items. In addition to picking objects off the ground to use as weapons, Anne can find and use various other armaments including key cards and diskettes. In situations requiring button input (such as keypads), Anne will extend one of her fingers. In keeping with the "hyper realistic" vision of the game, firearms have no cross-hairs. The player aligns the gun by adjusting Anne's wrist and then manually moving her arm to aim. Anne can carry up to two weapons at a time. Weapons have been made to incorporate realistic recoil, as if being held with two hands. Once each firearm is empty, it can be used as a club when swung. Empty weapons cannot be reloaded. All weapons must be discarded at the end of each level. Hints and keypad codes appear in unexpected places on walls, often in a level or two before they are needed.


Development

The game was initiated by two former employees of
Looking Glass Technologies Looking Glass Studios, Inc. (formerly Blue Sky Productions and LookingGlass Technologies, Inc.) was an American video game developer based in Cambridge, Massachusetts. The company was founded by Paul Neurath with Ned Lerner as Blue Sky Produ ...
,
Seamus Blackley Jonathan "Seamus" Blackley (born 1968) is an American video game designer and former agent with Creative Artists Agency representing video game creators. He is best known for creating and designing the original Xbox in 2001. Career After enteri ...
and
Austin Grossman Austin Seth Grossman (born June 26, 1969) is an American author and video game designer. He has contributed to ''The New York Times'' and has written for a number of video games, most notably ''Deus Ex'' and ''Dishonored''. Life Grossman was bo ...
. With the film ''The Lost World: Jurassic Park'' expected to be a success and after securing the movie license, the pair approached several movie animation groups before signing with
DreamWorks Interactive Danger Close Games (formerly DreamWorks Interactive LLC and EA Los Angeles) was an American video game developer based in Los Angeles. The company was founded in March 1995 as joint venture between DreamWorks SKG and Microsoft (later moved to Mi ...
.
Adobe Photoshop Adobe Photoshop is a raster graphics editor developed and published by Adobe Inc. for Microsoft Windows, Windows and macOS. It was originally created in 1988 by Thomas Knoll, Thomas and John Knoll. Since then, the software has become the indu ...
 5 and
3D Studio Max Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment. It has modeling capabil ...
were used to produce the game. A 3D model of the island was built and digitally scanned to construct the game environment.
John Williams John Towner Williams (born February 8, 1932)Nylund, Rob (15 November 2022)Classic Connection review ''WBOI'' ("For the second time this year, the Fort Wayne Philharmonic honored American composer, conductor, and arranger John Williams, who wa ...
was contracted to compose music exclusively for the game. ''Trespasser'' went severely over-budget several times throughout its development. Originally, the game was to be released in the fall of 1997. However, due to a number of problems and how advanced the game was becoming, the project was delayed by a year. The rush to release the game caused many features to either be cut, or left unfinished and unpolished. Anne's left arm was removed from the game due to difficulties coding the behaviour of both arms together. A late shift in development effectively changed the game's genre from
survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
to action shooter, resulting in many complaints upon release. Additional problems were caused by the lack of experienced management and the use of artists who were unfamiliar with basic game development processes and
3D modeling In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, an ...
. Art director Terry Izumi's background, for example, consisted of being a designer for
Tomorrowland Tomorrowland is one of the many themed lands featured at all of the Magic Kingdom styled Disney theme parks around the world owned or licensed by The Walt Disney Company. Each version of the land is different and features numerous attractions t ...
, and George Edwards was a veteran animator of
Disney The Walt Disney Company, commonly known as Disney (), is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was originally founded on October ...
films. After developing for over two years, DreamWorks Interactive informed the development team in April 1998 that as part of a deal with AMD, ''Trespasser'' would need to release in October of that year even though Blackley estimated ''Trespasser'' needed at least another year of development to be release-ready. The team rushed the remainder of development, and ''Trespasser'' released as an unfinished game set in a very large and open outdoor environment. These issues were also caused by the game development starting before the 3dfx Voodoo 1 moved towards 3D hardware. As a result, some techniques, including
bump mapping Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting calcul ...
and image caching, were incompatible with
graphics processing unit A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mobi ...
s. Near the end of development the programmers developed a renderer that drew bump mapped objects in software and the terrain in hardware, but most objects were bump mapped so the speed advantages of hardware acceleration were negated. ''Trespasser'' used many textures for its mip levels and image cache, more than the most highly lauded gaming card of the time, the
Voodoo2 The Voodoo2 (or Voodoo2) is a set of three specialized 3D graphics chips on a single chipset setup, made by 3dfx. It was released in February 1998 as a replacement for the original Voodoo Graphics chipset. The card runs at a chipset clock rate o ...
, could handle, and the game used the lower resolution textures in hardware mode instead of the high resolution ones available in software mode. This resulted in the game running faster and in some ways looking better in software mode, while running in hardware mode meant the game ran slower and had more blurry looking textures. The ''Trespasser''
engine An engine or motor is a machine designed to convert one or more forms of energy into mechanical energy. Available energy sources include potential energy (e.g. energy of the Earth's gravitational field as exploited in hydroelectric power gen ...
contained several features not normally seen in game engines at the time. In 1998, it was one of the first engines to successfully portray outdoor environments full of hundreds of trees. It accomplished this by rendering terrain to an offscreen cache and then only redrawing objects when the player character moves significantly. Computers in 1998 could not render the complex environments it generated. The terrain modeler was created by Mark Langerak, formerly head of development at
Sega Europe is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
. In addition, the ''Trespasser'' engine featured the first game world to be completely influenced by
classical mechanics Classical mechanics is a physical theory describing the motion of macroscopic objects, from projectiles to parts of machinery, and astronomical objects, such as spacecraft, planets, stars, and galaxies. For objects governed by classical ...
and was also the first game to use
ragdoll physics Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do ...
. One of the most advanced features of the rendering engine was the ability to render objects like trees and rocks as 2D sprites, which, when close enough to Anne, would be replaced by their 3D counterpart. Elements using this technique are known as "impostors". This often led to an ugly "popping" where a low-resolution object suddenly "pops" into 3D. ''Trespasser'' features a robust
physics Physics is the natural science that studies matter, its fundamental constituents, its motion and behavior through space and time, and the related entities of energy and force. "Physical science is that department of knowledge which r ...
system A system is a group of Interaction, interacting or interrelated elements that act according to a set of rules to form a unified whole. A system, surrounded and influenced by its environment (systems), environment, is described by its boundaries, ...
, but instead of accurate, per-polygon collisions, ''Trespasser'' uses a "Box System" where every object in the game acts as if it is encased in an invisible box. Additionally, ''Trespasser's'' physics are based on the Penalty Force Method, in which, when two objects collide, rather than stopping movement the two objects push away from one another until they are no longer colliding. In the final release the dinosaurs were disallowed from making jump attacks and entering buildings to avoid interpenetration, a glitch where two objects will collide and then become stuck inside one another. Andrew Grant was ''Trespasser's'' chief
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
programmer. Every animation in ''Trespasser'' is done using
inverse kinematics In computer animation and robotics, inverse kinematics is the mathematical process of calculating the variable joint parameters needed to place the end of a kinematic chain, such as a robot manipulator or animation character's skeleton, in a g ...
. No animation in the game is pre-animated; every movement of every dinosaur is generated automatically through their artificial intelligence. Due to the rushed nature of development, this feature resulted in awkward movement as the dinosaurs performed unnaturally. ''Trespasser'' was designed to have a complex artificial intelligence routine, giving each creature on the island its own set of emotions and the possibility of dinosaurs fighting each other. Dinosaurs would react to the player differently depending on what mood they were in. However, system bugs in the artificial intelligence routines made it so that dinosaurs would switch between mood-based actions so quickly that they would stop moving and acting. A quick fix was hard-coded into the game that maximized the anger and hunger emotions of carnivorous dinosaurs and left all other emotions at zero, The same went to herbivore dinosaurs that had most of their AI reduced to zero.


Reception

Before the release of the game, it was announced that ''Trespasser'' would revolutionize PC gaming, however reviews after release were mostly negative. ''Trespasser'' was a critical and commercial failure, selling about 50,000 copies. Many reviewers disliked the poor graphics performance on even the fastest graphically accelerated PCs available upon the game's release, but some praised the title's originality and scale. Despite the anticipation over the many "first attempts at" within the game's original development scope, the reality did not match the hype. ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' rated it two stars out of five, and stated that "the dinosaurs are amazing looking and have great AI. There are even times when you can see how, with a fast enough processor, this could have been fun. In the end, though, it's clear that ''Trespasser'' had a reach that exceeded its grasp." Alex Huhtala of ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' gave the game a score of 1 out of 5, criticising the "technically impressive" in-game physics for making simple actions frustrating to perform, and concluding "''Trespasser'' is possibly the worst game I've ever played." A review by Kim Randell published on the ''Computer and Video Games'' website in 2001 called the game "a dog's dinner" and gave it a score of 1 out of 10. It described elements of the physics engine, such as Anne's difficulty holding onto items without dropping them, as wholly unrealistic. A ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' review by Elliot Chin described it as the most frustrating game he had ever played with "boring gameplay and annoying bugs". He lambasted the needlessly complicated physics engine, levels being over-filled with box-stacking puzzles, and a clumsy arm interface. One reviewer said it had the worst
clipping Clipping may refer to: Words * Clipping (morphology), the formation of a new word by shortening it, e.g. "ad" from "advertisement" * Clipping (phonetics), shortening the articulation of a speech sound, usually a vowel * Clipping (publications) ...
he had ever seen with another reviewer finding the game experienced slowdown and frame rate drops. Other complaints included exploration being tiresome due to slow movement speed, landscapes being barren with few dinosaurs, graphical glitches, and poor voice acting. An ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' review was more favourable, describing the plot as "super-intriguing" with high praise for the realism of the game's physics engine. While deriding the blocky and heavily pixelated environment that offered limited interaction, and the erratic and impossible arm movements, the reviewer said the dinosaurs were convincing and "looked and moved really well" and concluded the game was badly implemented but still ground-breaking. ''
Game Revolution ''GameRevolution'' (formerly ''Game-Revolution'') is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshots ...
'' described the game's graphical engine as gorgeous with impressive real-time shadows and good water and particle physics. On the downside, it said the gameplay is very basic with the usual "key-finding, enemy-killing, button-pushing" of the FPS genre, and that when there was more than one dinosaur on-screen the game slowed considerably. An ''
AllGame RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went publ ...
'' reviewer didn't like the bugs and graphical glitches or the slow
frame rate Frame rate (expressed in or FPS) is the frequency (rate) at which consecutive images (frames) are captured or displayed. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be ca ...
but concluded the game was a "ground breaking title that offers some great thrills, challenges, puzzles, and rewarding gameplay". ''
PC Gamer UK ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games mag ...
'' thought the game got the atmospherics right. ''
PC Zone ''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as ''PC Leisure'', ''PC Format'' and ''PC Plus'' had covered games but ...
'' felt the game could be quite frightening but that there were too many guns scattered around the island. An ''Adrenaline Vault'' review liked the game's originality and some tense moments, but disliked the slow treks, the lack of a real inventory system, the frustrating interface and there being too many guns lying around. He found the arm manipulation cumbersome and frustrating during the heat of battle, as it requires up to five buttons to be pressed. ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' awarded the game "Coaster of the Year". ''GameSpot'' included ''Trespasser'' as one of nominees for the title of the Most Disappointing Game of the Year ("losing" to '' Star Wars Rebellion'') and awarded it the Worst Game of the Year (PC), commenting: "Of all the games released this year, none was as ill-received and terrible as Trespasser. No game was implemented as poorly, and no game squandered its potential as much. No game played as awfully. (...) There's one thing we won't forget: Trespasser was undoubtedly the worst game of 1998."


Fan community

Although ''Trespasser'' was a critical and commercial failure, substantial amateur interest in the game persisted for years, coalescing into online fan communities such as the Trespasser Hacking Society and Trespasser Secrets, both now defunct, and TresCom, which remains active as of May 2021. Members of these communities developed
fan-made Fan labor, also called fan works, are the creative activities engaged in by fans, primarily those of various media properties or musical groups. These activities can include creation of written works (fiction, fan fiction and review literature), ...
software Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consists ...
to examine, preview, and eventually edit ''Trespasser'', such as the ''TresEd'' level editor. The fan community was also able to acquire the original
source code In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the wo ...
to create modifications and
unofficial patch An unofficial patch is a patch for a piece of software, created by a third party such as a user community without the involvement of the original developer. Similar to an ordinary patch, it alleviates bugs or shortcomings. Unofficial patches do no ...
es. For example, ''Trespasser CE'' allows players to play the original ''Trespasser'' game at higher resolutions and frame rates without experiencing crashes. In 2014, based on this available source code, a code review was done by Fabien Sanglard which revealed several design aspects of the game.


Legacy

Despite lackluster reviews, ''Trespasser'' went on to influence game developers who were interested in the game's ideas and flawed but innovative mechanics. The game's unique control scheme inspired at least two indie titles, ''
Surgeon Simulator 2013 ''Surgeon Simulator'' (formerly ''Surgeon Simulator 2013'') is a surgical simulation video game by Tom Jackson, Jack Good, Luke Williams and James Broadley of Bossa Studios. The initial version was created in a 48-hour period for the 2013 Global ...
'' and the original ''
Octodad ''This page is about the original'' ''student project, for the sequel see Octodad: Dadliest Catch.'' ''Octodad'' is a freeware independent video game developed by a group of students at DePaul University, many of whom would go on to form Young H ...
,'' whose developers have referred to ''Trespasser'' as a source of inspiration. ''Trespasser'''s outdoor level design also partly inspired the use of outdoor environments in level design for FPS games such as '' Halo: Combat Evolved'' and the ''
Far Cry ''Far Cry'' is an anthology franchise of first-person shooter games, all of which have been published by Ubisoft. The first game, ''Far Cry'', was developed by Crytek to premiere their CryEngine software, and released in March 2004. Subsequent ...
'' series.
Id Software id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and ar ...
cofounder
John Carmack John D. Carmack II (born August 20, 1970) is an American computer programmer and video game developer. He co-founded the video game company id Software and was the lead programmer of its 1990s games ''Commander Keen'', ''Wolfenstein 3D'', ''Doo ...
also cited ''Trespasser'''s use of voiceover narration for storytelling as one inspiration for ''
Doom 3 ''Doom 3'' is a 2004 survival horror first-person shooter video game developed by id Software and published by Activision. ''Doom 3'' was originally released for Microsoft Windows on August 3, 2004, adapted for Linux later that year, and ported ...
'' eschewing cutscenes in favor of audio logs for its storytelling. Despite its failures, ''Trespasser'' is generally recognized as the first game to incorporate a full physics engine.
Gabe Newell Gabe Logan Newell (born November 3, 1962), nicknamed Gaben, is an American businessman and the president of the video game company Valve. Newell was born in Colorado and grew up in Davis, California. He attended Harvard University in the early ...
cited ''Trespasser'' as influential to ''
Half-Life 2 ''Half-Life 2'' is a 2004 first-person shooter game developed by Valve. It was published by Valve through its distribution service Steam. Like the original ''Half-Life'' (1998), ''Half-Life 2'' combines shooting, puzzles, and storytelling, and ...
s physics, though its failure caused him and the rest of
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or slurries) by opening, closing, or partially obstructing various passageways. Valves are technically fittings ...
to worry about the potential for negative comparisons between the two. In September 2019, ''Trespasser'' was spotlighted in the 172nd episode of the webseries ''
Angry Video Game Nerd ''The Angry Video Game Nerd'' (abbreviated as ''AVGN'') is an American retrogaming review comedy web series created by and starring James Rolfe. The series centers on Rolfe's titular skit character, often simply shortened to "the Nerd" (sometime ...
'', with Seamus Blackley making a guest appearance to discuss the game's development. Around 2012, as
Steven Spielberg Steven Allan Spielberg (; born December 18, 1946) is an American director, writer, and producer. A major figure of the New Hollywood era and pioneer of the modern blockbuster, he is the most commercially successful director of all time. Spie ...
was preparing to revive the ''
Jurassic Park ''Jurassic Park'', later also referred to as ''Jurassic World'', is an American science fiction media franchise created by Michael Crichton and centered on a disastrous attempt to create a theme park of cloned dinosaurs. It began in 1990 when ...
'' franchise, he contacted Blackley to prepare concepts for a new video game and sequel to ''Trespasser''. Blackley developed a game concept titled ''Jurassic World'', in which the dinosaurs from Isla Sorna escaped and forced humans to reevaluate their place in the world. Due to a management change at
Universal Pictures Universal Pictures (legally Universal City Studios LLC, also known as Universal Studios, or simply Universal; common metonym: Uni, and formerly named Universal Film Manufacturing Company and Universal-International Pictures Inc.) is an Ameri ...
, the game project was cancelled and Blackley turned the assets over to Frank Marshall, who produced the 2015 film ''
Jurassic World ''Jurassic World'' is a 2015 American science fiction action film directed by Colin Trevorrow, who co-wrote the screenplay with Rick Jaffa, Amanda Silver, and Derek Connolly from a story by Jaffa and Silver. It is the first installment in the ...
''.


See also

*
Jurassic Park video games Numerous video games based on the '' Jurassic Park'' franchise have been released. Developers Ocean Software, BlueSky Software and Sega produced various games in 1993, coinciding with the first film, '' Jurassic Park''. In 1997, several develope ...


References


External links

* {{Jurassic Park video games 1998 video games Action-adventure games Commercial video games with freely available source code Electronic Arts games DreamWorks Interactive games First-person shooters Video games featuring female protagonists
Trespasser In the law of tort, property, and criminal law a trespasser is a person who commits the act of trespassing on a property, that is, without the permission of the owner. Being present on land as a trespasser thereto creates liability in the tr ...
Trespasser In the law of tort, property, and criminal law a trespasser is a person who commits the act of trespassing on a property, that is, without the permission of the owner. Being present on land as a trespasser thereto creates liability in the tr ...
Science fiction video games Survival video games Video games scored by Bill Brown Video games set in Costa Rica Video games set on islands Windows games Windows-only games Single-player video games Video games developed in the United States