Transparent Inter-process Communication
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Transparent Inter-process Communication
Transparent Inter Process Communication (TIPC) is an Inter-process communication (IPC) service in Linux designed for cluster-wide operation. It is sometimes presented as ''Cluster Domain Sockets'', in contrast to the well-known ''Unix Domain Socket'' service; the latter working only on a single kernel. Features Some features of TIPC: * Service addressing, - address services rather than sockets * Service tracking, - subscribe for binding/unbinding of service addresses to sockets * Cluster-wide IPC service, - service location is transparent to sender * Datagram messaging with unicast, anycast and multicast, - unreliable delivery * Connection oriented messaging, - reliable delivery * Group messaging, - datagram messaging with reliable delivery * Cluster topology tracking, - subscribe for added/lost cluster nodes * Connectivity tracking, - subscribe for up/down of individual links between nodes * Automatic discovery of new cluster nodes * Scales up to 1000 nodes with second-speed fa ...
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Inter-process Communication
In computer science, inter-process communication or interprocess communication (IPC) refers specifically to the mechanisms an operating system provides to allow the processes to manage shared data. Typically, applications can use IPC, categorized as clients and servers, where the client requests data and the server responds to client requests. Many applications are both clients and servers, as commonly seen in distributed computing. IPC is very important to the design process for microkernels and nanokernels, which reduce the number of functionalities provided by the kernel. Those functionalities are then obtained by communicating with servers via IPC, leading to a large increase in communication when compared to a regular monolithic kernel. IPC interfaces generally encompass variable analytic framework structures. These processes ensure compatibility between the multi-vector protocols upon which IPC models rely. An IPC mechanism is either synchronous or asynchronous. Synchr ...
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Service Addressing
Service may refer to: Activities * Administrative service, a required part of the workload of university faculty * Civil service, the body of employees of a government * Community service, volunteer service for the benefit of a community or a punishment that may be imposed by a court * Fan service, a Japanese term referring to something which is specifically designed to entertain fans * Military service, serving in a country's armed forces * Feudal service, see Feudal land tenure in England * Public service, services carried out with the aim of providing a public good * Selfless service, a service which is performed without any expectation of result or award. Arts, entertainment, and media * ''Service'' (album), a 1983 album by Yellow Magic Orchestra * ''Service'' (film), a 2008 film * ''Service'' (play), a 1932 play by British writer Dodie Smith * Service (record label), a Swedish record label * "Service" (''The Walking Dead''), a 2016 television episode of ''The Walk ...
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Iproute2
iproute2 is a collection of userspace utilities for controlling and monitoring various aspects of networking in the Linux kernel, including routing, network interfaces, tunnels, traffic control, and network-related device drivers. iproute2 is an open-source project released under the terms of version 2 of the GNU General Public License. Its development is closely tied to the development of networking components of the Linux kernel. , iproute2 is maintained by Stephen Hemminger and David Ahern. The original author, Alexey Kuznetsov, was responsible for the quality of service (QoS) implementation in the Linux kernel. iproute2 collection contains the following command-line utilities: ''arpd'', ''bridge'', ''ctstat'', ''dcb'', ''devlink'', ''ip'', ''lnstat'', ''nstat'', ''rdma'', ''routef'', ''routel'', ''rtacct'', ''rtmon'', ''rtstat'', ''ss'', ''tc'' and ''tipc'' '' tc'' is used for traffic control. iproute2 utilities communicate with the Linux kernel using the netlink pro ...
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Open-source Model
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized software development model that encourages open collaboration. A main principle of open-source software development is peer production, with products such as source code, blueprints, and documentation freely available to the public. The open-source movement in software began as a response to the limitations of proprietary code. The model is used for projects such as in open-source appropriate technology, and open-source drug discovery. Open source promotes universal access via an open-source or free license to a product's design or blueprint, and universal redistribution of that design or blueprint. Before the phrase ''open source'' became widely adopted, developers and producers have used a variety of other terms. ''Open source'' gained ...
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Ericsson
(lit. "Telephone Stock Company of LM Ericsson"), commonly known as Ericsson, is a Swedish multinational networking and telecommunications company headquartered in Stockholm. The company sells infrastructure, software, and services in information and communications technology for telecommunications service providers and enterprises, including, among others, 3G, 4G, and 5G equipment, and Internet Protocol (IP) and optical transport systems. The company employs around 100,000 people and operates in more than 180 countries. Ericsson has over 57,000 granted patents. Ericsson has been a major contributor to the development of the telecommunications industry and is one of the leaders in 5G. The company was founded in 1876 by Lars Magnus Ericsson and is jointly controlled by the Wallenberg family through its holding company Investor AB, and the universal bank Handelsbanken through its investment company Industrivärden. The Wallenbergs and the Handelsbanken sphere acquired their v ...
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Shared Memory (interprocess Communication)
In computer science, shared memory is memory that may be simultaneously accessed by multiple programs with an intent to provide communication among them or avoid redundant copies. Shared memory is an efficient means of passing data between programs. Depending on context, programs may run on a single processor or on multiple separate processors. Using memory for communication inside a single program, e.g. among its multiple threads, is also referred to as shared memory. In hardware In computer hardware, ''shared memory'' refers to a (typically large) block of random access memory (RAM) that can be accessed by several different central processing units (CPUs) in a multiprocessor computer system. Shared memory systems may use: * uniform memory access (UMA): all the processors share the physical memory uniformly; * non-uniform memory access (NUMA): memory access time depends on the memory location relative to a processor; * cache-only memory architecture (COMA): the local memor ...
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InfiniBand
InfiniBand (IB) is a computer networking communications standard used in high-performance computing that features very high throughput and very low latency. It is used for data interconnect both among and within computers. InfiniBand is also used as either a direct or switched interconnect between servers and storage systems, as well as an interconnect between storage systems. It is designed to be scalable and uses a switched fabric network topology. By 2014, it was the most commonly used interconnect in the TOP500 list of supercomputers, until about 2016. Mellanox (acquired by Nvidia) manufactures InfiniBand host bus adapters and network switches, which are used by large computer system and database vendors in their product lines. As a computer cluster interconnect, IB competes with Ethernet, Fibre Channel, and Intel Omni-Path. The technology is promoted by the InfiniBand Trade Association. History InfiniBand originated in 1999 from the merger of two competing designs: F ...
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Ethernet
Ethernet () is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in 1983 as IEEE 802.3. Ethernet has since been refined to support higher bit rates, a greater number of nodes, and longer link distances, but retains much backward compatibility. Over time, Ethernet has largely replaced competing wired LAN technologies such as Token Ring, FDDI and ARCNET. The original 10BASE5 Ethernet uses coaxial cable as a shared medium, while the newer Ethernet variants use twisted pair and fiber optic links in conjunction with switches. Over the course of its history, Ethernet data transfer rates have been increased from the original to the latest , with rates up to under development. The Ethernet standards include several wiring and signaling variants of the OSI physical layer. Systems communicating over Ethernet ...
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User Datagram Protocol
In computer networking, the User Datagram Protocol (UDP) is one of the core communication protocols of the Internet protocol suite used to send messages (transported as datagrams in packets) to other hosts on an Internet Protocol (IP) network. Within an IP network, UDP does not require prior communication to set up communication channels or data paths. UDP uses a simple connectionless communication model with a minimum of protocol mechanisms. UDP provides checksums for data integrity, and port numbers for addressing different functions at the source and destination of the datagram. It has no handshaking dialogues, and thus exposes the user's program to any unreliability of the underlying network; there is no guarantee of delivery, ordering, or duplicate protection. If error-correction facilities are needed at the network interface level, an application may instead use Transmission Control Protocol (TCP) or Stream Control Transmission Protocol (SCTP) which are designed for this ...
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Gossip Protocol
A gossip protocol or epidemic protocol is a procedure or process of computer peer-to-peer communication that is based on the way epidemics spread. Some distributed systems use peer-to-peer gossip to ensure that data is disseminated to all members of a group. Some ad-hoc networks have no central registry and the only way to spread common data is to rely on each member to pass it along to their neighbors. Communication The concept of ''gossip communication'' can be illustrated by the analogy of office workers spreading rumors. Let's say each hour the office workers congregate around the water cooler. Each employee pairs off with another, chosen at random, and shares the latest gossip. At the start of the day, Dave starts a new rumor: he comments to Bob that he believes that Charlie dyes his mustache. At the next meeting, Bob tells Alice, while Dave repeats the idea to Eve. After each water cooler rendezvous, the number of individuals who have heard the rumor roughly doubles (thoug ...
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TIPC Links
TIPC may refer to: * Taiwan International Ports Corporation, state-owned shipping company of Taiwan * Texas Instruments Professional Computer, a computer similar to (but not compatible with) the IBM PC ** Texas Instruments Professional Portable Computer a portable version of the Texas Instruments Professional Computer * Transparent Inter-process Communication Transparent Inter Process Communication (TIPC) is an Inter-process communication (IPC) service in Linux designed for cluster-wide operation. It is sometimes presented as ''Cluster Domain Sockets'', in contrast to the well-known ''Unix Domain Socket ...
, an inter-process communication service in Linux {{Disambig ...
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TIPC Clusters
TIPC may refer to: * Taiwan International Ports Corporation, state-owned shipping company of Taiwan * Texas Instruments Professional Computer, a computer similar to (but not compatible with) the IBM PC ** Texas Instruments Professional Portable Computer a portable version of the Texas Instruments Professional Computer * Transparent Inter-process Communication Transparent Inter Process Communication (TIPC) is an Inter-process communication (IPC) service in Linux designed for cluster-wide operation. It is sometimes presented as ''Cluster Domain Sockets'', in contrast to the well-known ''Unix Domain Socket ...
, an inter-process communication service in Linux {{Disambig ...
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