TrackMania Sunrise
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TrackMania Sunrise
''TrackMania Sunrise'' is a racing video game developed by Nadeo, and the second game in the ''TrackMania'' series. It was released in April 2005 in Europe and May 2005 in Russia and the United States. It received positive reviews from critics, who called it an improvement on its predecessor. Gameplay The game features more realistic graphics and contains three environments: Island, Bay, and Coast. As in the original game, each has a unique car to fit the environment's characteristics. "Island" features fast sports cars which can turn sharply on mostly wide roads while "Bay" has bouncy cars with less traction, making accidental oversteering more likely. "Coast" features slower cars with little traction and small roads where cars are able to drift through corners. The game was built on an overhauled engine for better visuals and Internet connectivity with tracks that include skinnable advertisement panels. This version also features two new gameplay modes: * ''Platform'' gives pl ...
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Nadeo
Nadeo (pronounced ''NĂ-dā-yō'') is a French video game developer founded in 2000. The studio is best known for creating the racing game series ''TrackMania''. Other games developed by Nadeo include the ''Virtual Skipper 5: 32nd America's Cup: The Game, Virtual Skipper'' series and ''ShootMania Storm, ShootMania''. Nadeo's latest game was Trackmania (2020 video game), ''TrackMania'' (2020), which was released on July 1, 2020. Since 2009, Nadeo has been a subsidiary of Ubisoft. History Nadeo was founded in 2000 in Paris, France, by Florent Castelnérac and Pascal Hérold. Their first game was ''Virtual Skipper 2'', released in 2002. In 2003, Nadeo released the first entry in the ''TrackMania'' series, which received "mixed or average reviews" from critics. TrackMania reached over 700,000 unique players each month, and had 10 million registered players by 2009. In 2009, Nadeo was acquired by Ubisoft for an undisclosed sum. Since 2019, Nadeo has hosted the TrackMania Grand League ...
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Drifting (motorsport)
Drifting is a driving technique where the driver intentionally oversteers, with loss of traction, while maintaining control and driving the car through the entirety of a corner. The technique causes the rear slip angle to exceed the front slip angle to such an extent that often the front wheels are pointing in the opposite direction to the turn (e.g. car is turning left, wheels are pointed right or vice versa, also known as opposite lock or counter-steering). Drifting is traditionally done by clutch kicking (where the clutch is rapidly disengaged and re-engaged with the intention of upsetting the grip of the rear wheels), then intentionally oversteering and countersteering. This sense of ''drift'' is not to be confused with the ''four wheel drift'', a classic cornering technique established in Grand Prix and sports car racing. As a motoring discipline, drifting competitions were first popularized in Japan in the 1970s and further popularized by the 1995 manga series '' Initial ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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Video Games Set On Fictional Islands
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vi ...
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Video Games Developed In France
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Focus Entertainment Games
Focus, or its plural form foci may refer to: Arts * Focus or Focus Festival, former name of the Adelaide Fringe arts festival in South Australia Film *''Focus'', a 1962 TV film starring James Whitmore * ''Focus'' (2001 film), a 2001 film based on the Arthur Miller novel * ''Focus'' (2015 film), a 2015 film about con artists Music * Focus (music), a musical technique also known as modal frame * Focus..., American music producer * Focus (band), Dutch progressive rock band Albums * ''Focus'' (Stan Getz album), 1961 jazz album * ''Focus'' (Bill Hardman album), 1984 jazz album * ''Focus'' (Jan Akkerman & Thijs van Leer album), 1985 * ''Focus'' (Cynic album), 1993 metal album * ''Focus'' (Chico Freeman album), 1994 jazz album * ''Focus'' (Souls of Mischief album), 1998 alternative hip-hop album * ''Focus'' (Holly Starr album), 2012 CCM album * ''Focus'' (Arthur Blythe album), 2002 jazz album * ''Focus'' (Diaura album), 2013 Japanese visual kei album Songs * "Focus" (Ar ...
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2005 Video Games
2005 saw the release of many sequels and prequels in video games, such as ''Resident Evil 4'', '' Brothers in Arms: Road to Hill 30'', '' Devil May Cry 3: Dante's Awakening'', ''Mario Kart DS'', '' Mario & Luigi: Partners in Time'', '' Need for Speed: Most Wanted'', and '' Prince of Persia: The Two Thrones'', alongside prominent new releases including ''Brain Age'', '' F.E.A.R.'', ''Forza Motorsport'', ''God of War'', ''Guitar Hero'', ''Nintendogs'', ''Shadow of the Colossus'', and ''Sniper Elite''. The seventh generation of video game consoles also began with the launch of the Xbox 360 on November 22nd 2005 The year's best-selling video game worldwide was ''Gran Turismo 4'' for the PlayStation 2. The year's most critically acclaimed title was ''Resident Evil 4'' for the GameCube and PlayStation 2. Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Trends In 2005, the total U.S. sales of video game hardware, soft ...
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2D Computer Graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. It may refer to the branch of computer science that comprises such techniques or to the models themselves. 2D computer graphics are mainly used in applications that were originally developed upon traditional printing and drawing technologies, such as typography, cartography, technical drawing, advertising, etc. In those applications, the two-dimensional image is not just a representation of a real-world object, but an independent artifact with added semantic value; two-dimensional models are therefore preferred, because they give more direct control of the image than 3D computer graphics (whose approach is more akin to photography than to typography). In many domains, such as desktop publishing, engineering, and business, a description of a document based on 2D computer grap ...
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Inbox Digital
Electronic mail (email or e-mail) is a method of exchanging messages ("mail") between people using electronic devices. Email was thus conceived as the electronic ( digital) version of, or counterpart to, mail, at a time when "mail" meant only physical mail (hence '' e- + mail''). Email later became a ubiquitous (very widely used) communication medium, to the point that in current use, an email address is often treated as a basic and necessary part of many processes in business, commerce, government, education, entertainment, and other spheres of daily life in most countries. ''Email'' is the medium, and each message sent therewith is also called an ''email.'' The term is a mass noun. Email operates across computer networks, primarily the Internet, and also local area networks. Today's email systems are based on a store-and-forward model. Email servers accept, forward, deliver, and store messages. Neither the users nor their computers are required to be online simult ...
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Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
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Ghost (video Gaming)
This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A B C D E F G H ...
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