Thumper (video Game)
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Thumper (video Game)
''Thumper'' is a rhythm game developed and published by Drool and released in October 2016 on Microsoft Windows and PlayStation 4, with optional virtual reality (VR) support for the Oculus, HTC Vive, and PlayStation VR headsets. It was later released on the Nintendo Switch in May 2017, the Xbox One in August 2017, iOS in January 2018, Oculus Go in September 2018, Android in February 2019, Oculus Quest in May 2019, and Stadia in November 2019. The game was shown at the Experimental Game Workshop during the 2015 Game Developers Conference. Gameplay The objective of ''Thumper'' is to guide a beetle-like creature along a single or multi-track through a series of unnerving worlds. The player must press a button to hit lit "notes" on the track in time with the background music, while also bracing against obstacles, turning against curved walls, jumping over spikes, and defeating enemies. The game is played in a third-person point of view with an extremely fast scrolling speed. E ...
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Brian Gibson (musician)
Brian Gibson (born July 25, 1975) is a musician, artist, and video game developer based out of Providence, Rhode Island. Gibson is best known as the bassist for the band Lightning Bolt. In the summer of 2015 he co-founded the game development company Drool. At Drool, he created the art and music for the video game '' Thumper'' and co-designed the game alongside Marc Flury. Thumper was released with critical acclaim in October 2016. He was previously a lead artist working at video game company Harmonix since 2001, but quit in the summer of 2015. Sound Brian Gibson is particularly known for his unique and complex set-up, tuning, and use of his bass guitar. The majority of Gibson's playing draws on fairly simple loops and major/minor chord structures, yet also employs more advanced guitar techniques, such as tapping. Gibson uses a high amount of distortion, feedback and effects. In juxtaposition to Chippendale's frenetic drums, Gibson's playing often acts as a rhythm section of so ...
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Time Signature
The time signature (also known as meter signature, metre signature, or measure signature) is a notational convention used in Western musical notation to specify how many beats (pulses) are contained in each measure (bar), and which note value is equivalent to a beat. In a music score, the time signature appears at the beginning as a time symbol or stacked numerals, such as or (read ''common time'' or ''four-four time'', respectively), immediately following the key signature (or immediately following the clef symbol if the key signature is empty). A mid-score time signature, usually immediately following a barline, indicates a change of meter. There are various types of time signatures, depending on whether the music follows regular (or symmetrical) beat patterns, including simple (e.g., and ), and compound (e.g., and ); or involves shifting beat patterns, including complex (e.g., or ), mixed (e.g., & or & ), additive (e.g., ), fractional (e.g., ), and irra ...
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Review Aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users can view the reviews, selling information to third parties about consumer tendencies, and creating databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and ...
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Nintendo Life
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. In February 2018, Gamer Network was acquired by ReedPop. Gamer Network also organises the EGX trade fair. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the international expansion, Eurogamer Network a ...
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Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 when video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." The publication is now owned and published by GameStop, who bought FuncoLand in 2000. Due to this, a large amount of promotion is done in-store, which has contributed to the success of the magazine. As of June 2017, it is the 5th most popular magazine by copies circulated. Starting from the 2010s, ''Game Informer'' has transitioned to a more online-based focus. History Magazine ''Game Informer'' debuted in August 1991 as a six-page magazine. It was published every two mo ...
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Road To VR
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. In February 2018, Gamer Network was acquired by ReedPop. Gamer Network also organises the EGX trade fair. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the international expansion, Eurogamer Network an ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a ...
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Metacritic
Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the assignment of scores to reviews that do not in ...
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Business Insider
''Insider'', previously named ''Business Insider'' (''BI''), is an American financial and business news website founded in 2007. Since 2015, a majority stake in ''Business Insider''s parent company Insider Inc. has been owned by the German publishing house Axel Springer. It operates several international editions, including one in the United Kingdom. ''Insider'' publishes original reporting and aggregates material from other outlets. , it maintained a liberal policy on the use of anonymous sources. It has also published native advertising and granted sponsors editorial control of its content. The outlet has been nominated for several awards, but is criticized for using factually incorrect clickbait headlines to attract viewership. In 2015, Axel Springer SE acquired 88 percent of the stake in Insider Inc. for $343 million (€306 million), implying a total valuation of $442 million. In February 2021, the brand was renamed simply ''Insider''. History ''B ...
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Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ''Destructoid'' was owned by Yanier "Niero" Gonzalez so that he could attend the Electronic Entertainment Expo (E3) in 2006. After being rejected, Gonzalez began writing original editorials and drawing cartoons which were picked up by established gaming blogs like ''Joystiq'' and '' Kotaku''. In 2007 the site relaunched with user blogs, forums, and a team of contributors. Yanier's blog was moved off the home page in favor of a staff-edited, multi-author format. Similar to '' IGN'', ''Destructoid'' offers free registration and readers can submit off-homepage blogs. After E3, Gonzalez appeared at the press conference dressed as Mr. Destructoid (''Destructoid'' robot mascot, shown on logos and promotional material) to hand out promotion ...
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Vice (magazine)
''Vice'' (stylized in all caps) is a Canadian-American magazine focused on lifestyle, arts, culture, and news/politics. Founded in 1994 in Montreal as an alternative punk magazine, the founders later launched the youth media company Vice Media, which consists of divisions including the printed magazine as well as a website, broadcast news unit, a film production company, a record label, and a publishing imprint. As of February 2015, the magazine's editor-in-chief is Ellis Jones. History Founded by Suroosh Alvi, Gavin McInnes, and Shane Smith (the latter two being childhood friends), the magazine was launched in 1994 as the ''Voice of Montreal'' with government funding. The intention of the founders was to provide work and a community service. When the editors later sought to dissolve their commitments with the original publisher, Alix Laurent, they bought him out and changed the name to ''Vice'' in 1996. Richard Szalwinski, a Canadian software millionaire, acquired the ma ...
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Procedural Programming
Procedural programming is a programming paradigm, derived from imperative programming, based on the concept of the '' procedure call''. Procedures (a type of routine or subroutine) simply contain a series of computational steps to be carried out. Any given procedure might be called at any point during a program's execution, including by other procedures or itself. The first major procedural programming languages appeared circa 1957–1964, including Fortran, ALGOL, COBOL, PL/I and BASIC. Pascal and C were published circa 1970–1972. Computer processors provide hardware support for procedural programming through a stack register and instructions for calling procedures and returning from them. Hardware support for other types of programming is possible, but no attempt was commercially successful (for example Lisp machines or Java processors). Procedures and modularity Modularity is generally desirable, especially in large, complicated programs. Inputs are usually ...
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