The Tree Of Life (module)
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The Tree Of Life (module)
: ''The Tree of Life'' is a 1986 adventure module for the ''Dungeons & Dragons'' roleplaying game. Its associated code is CM7. Plot synopsis ''The Tree of Life'' is an adventure scenario for elf player characters who seek a cure for the ailment which is killing their Tree of Life. The Feadiel clan's Tree of Life is dying. The best warriors in the clan are recruited to cure the tree; if it dies, all the elves will perish as well. The elves soon go to the deepest part of ancient Selinar, Elvenhome, to find the guarded grave of the first Treekeeper. Publication history CM7 ''The Tree of Life'' was written by Bruce A. Heard, with a cover by Larry Elmore Larry Elmore (born August 5, 1948) is an American fantasy artist whose work includes creating illustrations for video games, comics, magazines, and fantasy books. His list of work includes illustrations for ''Dungeons & Dragons'', ''Dragonlance'', ..., and was published by TSR in 1986 as a 32-page booklet with an outer folder. ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ...
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Legacy Of Blood (module)
''Legacy of Blood'' () is a 1987 adventure module for the ''Dungeons & Dragons'' roleplaying game. Its module code is CM9 and its TSR product code is TSR 9210. Plot summary ''Legacy of Blood'' is an adventure in which one of the player characters has inherited rulership of Fenholm, and must deal with the challenges this brings. The player character's cousin Rolph is dead, and as his heir, the player character was willed his dominion: Fenhold. The Deep Swamp is threatening to engulf all of this new holding. People are seeing ghosts, disappearing without reason, and crops are suddenly blighted. The farmers don't like the swampdwellers, the swampdwellers don't like the farmers, and no one likes the halflings. It is the player character's task to make all this shipshape once again. Publication history CM9 ''Legacy of Blood'' was written by Steve Perrin and Katharine Kerr, with a cover by Clyde Caldwell, and was published by TSR in 1987 as a 32-page booklet with an outer folder. ...
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Dungeons & Dragons Modules
A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from french ''oublier'' meaning to ''forget'') or bottle dungeon is a basement room which is accessible only from a hatch or hole (an ''angstloch'') in a high ceiling. Victims in oubliettes were often left to starve and dehydrate to death, making the practice akin to—and some say an actual variety of—immurement. Etymology The word ''dungeon'' comes from French ''donjon'' (also spelled ''dongeon''), which means "keep", the main tower of a castle. The first recorded instance of the word in English was near the beginning of the 14th century when it held the same meaning as ''donjon''. The proper original meaning of "keep" is still in use for academics, although in popular culture it has been largely misused and come to mean a cell or "oubliet ...
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Larry Elmore
Larry Elmore (born August 5, 1948) is an American fantasy artist whose work includes creating illustrations for video games, comics, magazines, and fantasy books. His list of work includes illustrations for ''Dungeons & Dragons'', ''Dragonlance'', and his own comic strip series ''SnarfQuest''. He is author of the book ''Reflections of Myth''. Early life and education Elmore was born August 5, 1948, in Louisville, Kentucky, and grew up in Grayson County in midwestern Kentucky. Elmore described his school days by saying, "The rural school I attended didn't have any art program, so I spent my time drawing - and daydreaming. I was a pretty bad student ... I was always getting into trouble for drawing in class. I wish I had a quarter for every drawing of mine a teacher destroyed." He majored in art at Western Kentucky University. Career A month after graduating from college, Elmore was drafted into the U.S. Army and stationed in Germany. After leaving the service, Elmore worked as an ...
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Bruce Heard
Bruce Heard (born March 9, 1957, in Nice, France) is a game designer, and an author of several products for the ''Dungeons & Dragons'' fantasy role-playing game from TSR. Early life Heard was born in Nice, France, on March 9, 1957, to his French mother and U.S. Navy officer father. "I grew up in France, England, Morocco, Washington, DC, and Dallas, all before I started school. I speak French, English, Spanish, Portuguese, and a little German," he said. Returning to Nice for his education, he graduated from the lycée (high school) in 1977; "I got passionately interested in wargames when I was attending the Lycée ... primarily in Avalon Hill games like '' Kriegspiel'', ''Luftwaffe'', ''Third Reich'', and '' Panzer Leader''—the classics. There were, of course, no French editions of these games at the time, so we all had to learn the American versions." Heard loved to travel, so he studied hotel management and worked as a concierge in both France and San Francisco. Career While ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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Elf (Dungeons & Dragons)
The elf is a humanoid race in the ''Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are renowned for their grace and mastery of magic and weapons such as the bow and sword. Becoming physically mature by the age of 25 and emotionally mature at around 125, Williams, Skip. ''Races of the Wild''. Wizards of the Coast, 2005. they are also famously long-lived, capable of living more than half a millennium and remaining physically youthful. Possessed of innate beauty and easy gracefulness, they are viewed as both wondrous and haughty by other races; however, their natural detachment is seen by some as introversion or xenophobia. They were usually antagonistic towards dwarves. There are numerous different subraces and subcultures of elves, including aquatic elves, dark elves (drow), deep elves (rockseer), grey elves, high elves, moon elves, sn ...
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Roleplaying Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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List Of Dungeons & Dragons Modules
A module in ''Dungeons & Dragons'' is an adventure published by TSR. The term is usually applied to adventures published for all ''Dungeons & Dragons'' games before 3rd Edition. For 3rd Edition and beyond new publisher Wizards of the Coast uses the term adventure. For a list of published 3rd, 4th, and 5th Edition Adventures see List of ''Dungeons & Dragons'' adventures. For description and history of Adventures/Modules see Adventure (''D&D''). Adventures for various campaign settings are listed in different articles, including Forgotten Realms, Dragonlance, Greyhawk, Mystara, Kara-Tur, Spelljammer, Ravenloft, Al-Qadim, Dark Sun, Planescape, Birthright, and Eberron. The modules listed here are in three separate lists of official TSR ''Dungeons & Dragons'' modules only. The coded modules (1992–1995) are listed by module code. Modules made after the code system was dropped (1993–2000) are displayed in alphabetical order. Note: There is considerable overlap caused by the trans ...
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The Endless Stair
''The Endless Stair'' is a 1987 adventure module for the ''Dungeons & Dragons'' role-playing game. Its associated code is CM8. Synopsis ''The Endless Stair'' is a '' Companion Set'' adventure that begins at an inn. The player characters hear a rumor that leads them to a wizard's tomb. A mysterious doorway opens in the rocks atop Glazar's Crag and the characters go to see what is on the other side. The Great Mage Cheiromar is said to be buried under the Leaning Stone atop Galzar's Crag. One of his apprentices, Ulthorn, was discovered dead in an aperture of the Leaning Stone (a doorway that reportedly never existed before). The player characters must discover how Ulthorn died and the mystery of the Leaning Stone. In the process they may find the Endless Stair which seems to lead nowhere. Those who tried to climb it never lived to tell the tale. Publication history CM8 ''The Endless Stair'' was written by Ed Greenwood, and published by TSR in 1987 as a 32-page booklet with an o ...
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CM7 The Tree Of Life
The CM postcode area, also known as the Chelmsford postcode area,Royal Mail, ''Address Management Guide'', (2004) is a group of 25 postcode districts in England, within 16 post towns. These cover central Essex (including Chelmsford, Harlow, Brentwood, Billericay, Braintree, Burnham-on-Crouch, Dunmow, Epping, Ingatestone, Maldon, Ongar, Southminster, Stansted and Witham), plus a small part of east Hertfordshire (including Bishop's Stortford and Sawbridgeworth) and a very small part of the London Borough of Havering. The southern part of the CM7 district for Braintree was recoded to CM77 in 2002. __TOC__ Coverage The Stansted post town (CM24) is entirely surrounded by the Bishop's Stortford post town (CM22 and CM23). The approximate coverage of the postcode districts: , - ! rowspan="2", CM0 , SOUTHMINSTER , Southminster, Bradwell, Tillingham, Asheldham, Dengie , rowspan="2", Maldon , - , BURNHAM-ON-CROUCH , Burnham-on-Crouch, Tillingham , - ! CM1 , CHELMSFORD , C ...
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Where Chaos Reigns
''Where Chaos Reigns'' is a 1985 adventure module for the ''Dungeons & Dragons'' roleplaying game. Its associated code is CM6. Plot synopsis ''Where Chaos Reigns'' is an adventure in which the player characters time travel to four alternate realities to save their own reality. The player characters are chosen by mysterious forces to fix a breakdown in reality. Far away in dimensions, is Aelos, where time is breaking down. This is affecting the 'main' reality. For example, flowers bloom out of season, fish fall out of the sky and the moon has turned blue. Even the entities known as the 'Immortals' are powerless to help, it is up to the player characters. Publication history CM6 ''Where Chaos Reigns'' was written by Graeme Morris with Jim Bambra and Phil Gallagher, with a cover by Brian Williams and interior illustrations by Jez Goodwin, and was published by TSR in 1985 as a 24-page booklet with an outer folder. Credits * Graeme Morris: Design *Brian Williams Brian Dougla ...
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