The Threat From The Sea
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The Threat From The Sea
''The Threat From the Sea'' is a series of fantasy novels written mostly by Mel Odom. It contains three novels: '' Rising Tide'', ''Under Fallen Stars'', and '' The Sea Devil's Eye''. It also contains the anthology book, ''Realms of the Deep''. Publication history ''The Threat from the Sea'' was written by Mel Odom, and consists of the novels ''Rising Tide'', ''Under Fallen Stars'' and ''The Sea Devil's Eye''. The series was later released in April 2009 as a trade paperback. Plot synopsis The series tells the tale of the world beneath the oceans rising up to attack the surface world. It follows the adventures of Jherek Wolf's-Get, Pacys the bard, Sabyna the wizard, and Laqueel the as they try to find their place in the world during this time of crisis. The series takes place between the Forgotten Realms years of 1354, the Year of the Bow and 1369, the Year of the Gauntlet. Background Author Mel Odom intended the ''Threat from the Sea'' trilogy to have major implications f ...
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Mel Odom (author)
Mel Odom (born December 16, 1957, in California) is an American writer known primarily for science fiction and fantasy novels set in existing properties. Education Odom graduated from Byng High School in Byng, Oklahoma in May 1976, and later graduated with a bachelor's degree in English from East Central University in Ada, Oklahoma. He teaches undergraduate courses at the Gaylord College of Journalism and Mass Communication in the Professional Writing program at the University of Oklahoma. Career Odom sold his first book in January 1988 and wrote dozens more books over the next ten years. He wrote two novels for the F.R.E.E.Lancers campaign setting for TSR's '' Top Secret/S.I.'' role-playing game, ''F.R.E.E.Lancers'' and ''F.R.E.E.Fall''. He followed these with his first Forgotten Realms novel in 1998, ''The Lost Library of Cormanthyr'', and then his '' Threat from the Sea'' trilogy. Odom has written dozens of novels in several fields - action-adventure, computer strategy gui ...
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Rising Tide (Forgotten Realms Novel)
''Rising Tide'' is a fantasy novel by Mel Odom (author), Mel Odom, set in the world of the Forgotten Realms, and based on the ''Dungeons & Dragons'' role-playing game. It is the first novel in "The Threat from the Sea" trilogy. It was published in paperback in January 1999. Plot summary Four adventurers – Jherek, Laaqueel, Iakhovas, and Pacys – sail the oceans as each are pulled toward the city of Baldur's Gate (city), Baldur's Gate. Reception A reviewer from ''Publishers Weekly'' comments: "Odom does an admirable job of bringing the sea setting and its varied species to life. The novel's detailed fight sequences are tightly packed, making for a fast, exciting read, but Odom leaves its resolution for the next installment of his four-book series."Rotella, Mark (January 25, 1999). "Rising Tide", ''Publishers Weekly'' 246 (4): 93. http://www.publishersweekly.com/978-0-7869-1312-1 References

{{reflist 1999 American novels Forgotten Realms novels ...
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The Sea Devil's Eye (novel)
''The Sea Devil's Eye'' is a 2000 novel by Mel Odom set in the Forgotten Realms campaign setting. It is the last book in the Threat from the Sea Trilogy. Plot summary ''Iakhovas'' has caused more destruction than any force since the Time of Troubles, but his true objective has been a mystery until now. Conception Author Mel Odom intended the ''Threat from the Sea'' trilogy to have major implications for the Forgotten Realms setting: "Basically, an evil that has been buried for thousands of years has risen from the sea and turned against the surface world. A lot happens in these books, and the map of Toril will not be the same afterward. A lot of people are going to be shocked and amazed." ''Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...'' game sourcebook ti ...
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Paperback
A paperback (softcover, softback) book is one with a thick paper or paperboard cover, and often held together with glue rather than stitches or staples. In contrast, hardcover (hardback) books are bound with cardboard covered with cloth, leather, paper, or plastic. Inexpensive books bound in paper have existed since at least the 19th century in such forms as pamphlets, yellowbacks, dime novels, and airport novels. Modern paperbacks can be differentiated from one another by size. In the United States, there are "mass-market paperbacks" and larger, more durable "trade paperbacks". In the United Kingdom, there are A-format, B-format, and the largest C-format sizes. Paperback editions of books are issued when a publisher decides to release a book in a low-cost format. Lower-quality paper, glued (rather than stapled or sewn) bindings, and the lack of a hard cover may contribute to the lower cost of paperbacks. Paperback can be the preferred medium when a book is not expect ...
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World
In its most general sense, the term "world" refers to the totality of entities, to the whole of reality or to everything that is. The nature of the world has been conceptualized differently in different fields. Some conceptions see the world as unique while others talk of a "plurality of worlds". Some treat the world as #Monism and pluralism, one simple object while others analyze the world as a complex made up of many parts. In ''#Scientific cosmology, scientific cosmology'' the world or universe is commonly defined as "[t]he totality of all space and time; all that is, has been, and will be". ''#Theories of modality, Theories of modality'', on the other hand, talk of possible worlds as complete and consistent ways how things could have been. ''#Phenomenology, Phenomenology'', starting from the horizon of co-given objects present in the periphery of every experience, defines the world as the biggest horizon or the "horizon of all horizons". In ''#Philosophy of mind, philosop ...
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Oceans
The ocean (also the sea or the world ocean) is the body of salt water that covers approximately 70.8% of the surface of Earth and contains 97% of Earth's water. An ocean can also refer to any of the large bodies of water into which the world ocean is conventionally divided."Ocean."
''Merriam-Webster.com Dictionary'', Merriam-Webster, https://www.merriam-webster.com/dictionary/ocean. Accessed March 14, 2021.
Separate names are used to identify five different areas of the ocean: (the largest), ,



Bard (Dungeons & Dragons)
The bard is a standard playable character class in many editions of the ''Dungeons & Dragons'' fantasy role-playing game. The bard class is versatile, capable of combat and of magic ( divine magic in earlier editions, arcane magic in later editions). Bards use their artistic talents to induce magical effects. The class is loosely based on the special magic that music holds in stories such as the Pied Piper of Hamelin, and in earlier versions was much more akin to being a Celtic Fili or a Norse Skald, although these elements have largely been removed in later editions. Listed inspirations for bards include Taliesin, Homer, Will Scarlet and Alan-a-Dale. Publication history Creative origins The class name itself "is originally of Celtic origin, descended from the Old Celtic 'bardo' which in turn produced the Scottish and Irish Gaelic 'bard.' This reference means 'poet-singer,' which introduced the word into English as a 'strolling minstrel'. ..It is possible that the Celt ...
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Wizard (Dungeons & Dragons)
The wizard is one of the standard character class in the ''Dungeons & Dragons'' fantasy role-playing game. A wizard uses arcane magic, and is considered less effective in melee combat than other classes. Publication history Creative origins The Magic-User class was inspired by the spell-casting magicians common in folklore and modern fantasy literature, particularly as portrayed in Jack Vance's '' The Dying Earth'' short stories, and John Bellairs's novel '' The Face in the Frost''. Gandalf and Saruman from Tolkien's ''The Lord of the Rings'' and Merlin of King Arthur fame also influenced this class. Wizards memorize their spells, then forget them when cast in the fashion of magicians from Jack Vance's ''Dying Earth'' series of novels. ''Dungeons & Dragons'' In the original version of the game, magic-user was one of the base character classes. Magic-User was one of the three original classes, the other two being Fighting Man (renamed Fighter in later editions) and Cleri ...
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Sahuagin
This is the list of ''Advanced Dungeons & Dragons'' 2nd edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed ''Advanced Dungeons & Dragons'' 2nd Edition manuals. __TOC__ Monsters in the 2nd edition ''Advanced Dungeons & Dragons'' The second edition of the ''Advanced Dungeons & Dragons'' game featured both a higher number of books of monsters and more extensive monster descriptions than both earlier and later editions, with usually one page in length. Next to a description, monster entries in this edition contained standardized sections covering combat, their habit and society, and their role in the eco-system. While later editions gave the various creatures all the attributes which player characters had, 2nd edition only listed intelli ...
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Forgotten Realms
''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the F ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the '' Dungeons & Dragons'' role-playing game and associated products, along with '' Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time, roleplaying g ...
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Wizards Of The Coast
Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidiary of Hasbro, which acquired the company in 1999. During a February 2021 reorganization at Hasbro, Wizards of the Coast became the lead part of the new "Wizards & Digital" division. Originally a role-playing game publisher, the company originated and popularized the collectible card game genre with '' Magic: The Gathering'' in the mid-1990s. It also acquired the popular ''Dungeons & Dragons'' role-playing game by buying TSR and increased its success by publishing the licensed '' Pokémon Trading Card Game''. The company's corporate headquarters are located in Renton, Washington, part of the Seattle metropolitan area. Wizards of the Coast publishes role-playing games, board games, and collectible card games. They have received numero ...
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