The Knight Of Newts
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The Knight Of Newts
''The Knight of Newts'' is an adventure for the Rules Cyclopedia edition of the '' Dungeons & Dragons'' fantasy role-playing game, published in 1993. Publication history ''The Knight of Newts'' was written by Dale "Slade" Henson. Doug Stewart was the editor. Cover art was by David Dorman, with interior art by Dave Simons and Karl Waller. Contents This beginner's module (for level 1–2 players) is 16-pages long. * The Newt, A New Monster * New Color Monster Standups * New Magical Items * Color Poster Map * New Rules for Adventuring Underwater Reception Keith H. Eisenbeis reviewed the module in issue No. 38 of '' White Wolf'' magazine. He stated that the "module's strong point is simplicity, which is highly desirable for very inexperienced players", and compared it to the "''Dungeonquest''" and "''Dragonquest ''Dragonquest'' is a science fantasy novel by the American-Irish author Anne McCaffrey. It is the sequel to ''Dragonflight'', set seven years later and the seco ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Dungeons & Dragons Rules Cyclopedia
The ''Dungeons & Dragons Rules Cyclopedia'' is a 1991 book published by TSR, Inc., as a continuation of the basic edition of the ''Dungeons & Dragons'' fantasy role-playing game, which ran concurrently with ''Advanced Dungeons & Dragons''. Its product designation was TSR 1071. Contents The ''Rules Cyclopedia'' contained all the major rules, compiled and revised from the '' Dungeons & Dragons Basic Rules'', as well as the '' Expert Rules'', '' Companion Rules'', and '' Master Rules'' boxed sets. However, the book's introduction on page 5 states that it is "intended to be a reference volume for those who already play the ''D&D'' game ... this book is aimed at the experienced user ... tlacks many of the examples and patient explanation you'll find in the ''D&D'' box sets". The same year, a revised introductory ''Dungeons & Dragons'' set was released to introduce new players to the game. This was the second revision to the ''D&D'' rules. These guidelines allow a player to devel ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ...
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Fantasy
Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror fiction, horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient mythology, myths and legends to many recent and popular works. Traits Most fantasy uses magic (paranormal), magic or other supernatural elements as a ma ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Dale Henson
Dale "slade" Henson is a game designer who has worked primarily on role-playing games. Career When the Spelljammer line ended, slade came up with the idea of building a new setting on Jeff Grubb's first-edition ''Manual of the Planes'' (1987); a year later David Cook picked up the idea and developed Planescape (1993) as a result. Henson's ''D&D'' design work included '' Monstrous Compendium Spelljammer Appendix'' (1990), ''Realmspace'' (1991), '' Monstrous Compendium Forgotten Realms Appendix II'' (1991), ''Howl From the North'' (1991), ''Book of Crypts'' (1991), ''Unsung Heroes'' (1992), '' The Magic Encyclopedia'' (1992), '' The Knight of Newts'' (1993), '' Blood Enemies: Abominations of Cerilia'' (1995), and '' Netheril: Empire of Magic'' (1996). Henson also did significant work on TSR's ''Buck Rogers XXVC Buck Rogers XXVC (sometimes written as Buck Rogers in the 25th Century) is a game setting created by TSR, Inc. in the late 1980s. Products based on this setting includ ...
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White Wolf (magazine)
''White Wolf'' is a game magazine that was published by White Wolf Publishing from 1986 to 1995. History While still in high school, Stewart Wieck and Steve Wieck decided to self-publish their own magazine, and Steve chose the name "White Wolf" after Elric of Melniboné. ''White Wolf'' #1 was published by their White Wolf Publishing in August 1986 and distributors began to order the magazine a few issues later as its print runs continued to increase. In 1990, Lion Rampant and White Wolf Publishing decided to merge into a new company that was simply called "White Wolf", and in an editorial in the magazine Stewart Weick explained that the magazine would remain independent despite the company's interest in role-playing production. With issue #50 (1995), the magazine's name was changed to ''White Wolf: Inphobia'', but the magazine was cancelled by issue #57. Reception ''White Wolf'' won the Origins Award for "Best Professional Adventure Gaming Magazine" in 1991, and again in 1992. ...
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Doug Stewart (game Designer)
Doug Stewart is a game designer who edited the '' Monstrous Manual'', a compilation of monsters from the 2nd edition of the role-playing game ''Dungeons & Dragons''. He was also a designer for RPG rulebooks '' The Classic Dungeons & Dragons Game'', ''Encyclopedia Magica The ''Encyclopedia Magica'' is a four-volume series of accessories for the 2nd edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game, published in 1994–1995. Contents ''Encyclopedia Magica'' is a four-volume set that aim ...'', and '' Player's Secrets of Stjordvik''. He is credited as a designer on the adventure supplements ''Children of the Night: Ghosts and The Naval Architect's Manual'', as well as the adventure paths Castle Spulzeer and Missions of State. References {{DEFAULTSORT:Stewart, Doug Dungeons & Dragons game designers ...
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David Dorman
David W. Dorman (born 1954) is an American Telecommunications executive and founding partner of Centerview Capital Technology Partners. Dorman is currently Non-Executive Chairman of the Board of CVS Health Corporation and serves on the boards of PayPal Holdings, Inc., Yum! Brands, Inc. and the Georgia Tech Foundation. Dorman was a board member of Motorola, Inc. since 2006, was elected Non-Executive Chairman of the Board in 2008 and retired from his board position in May 2015. Dorman also was a board member of Scientific Atlanta until the company was acquired by Cisco Systems in 2006. Early life and education Dorman was born in Georgia, and graduated from the Georgia Institute of Technology in 1975 with a bachelor's degree in industrial management. Early career Dorman joined a company that was to become Sprint Communications in 1981 as employee number 55. He climbed the corporate ladder to become President of Sprint Business - with 10,000 employees and revenues of $4.5Bn by t ...
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Dave Simons
Dave Simons (died June 9, 2009) was an American comic book artist known for his work on '' Conan'', ''Ghost Rider'', ''Red Sonja'', and ''Spider-Man'' for Marvel Comics and ''Forgotten Realms'' for DC Comics. He is also known for commercial storyboard and games artwork work on ''The Secret Files of the Spy Dogs'' and ''Greyhawk Ruins''. Early life Dave Simons has always wanted to be a comic book artist. ''"I always wanted to do comics since I was about eight years old ... so I started making a point of drawing something every day. I figured if I just kept doing that, then eventually I'd get better at it."'' After a stint in the Coast Guard, and a chance series of meetings with Frank Robbins, Simons elected to undertake formal training to be an artist. As part of his education Simons attended the now legendary art workshops run by Marvel Comics artist John Buscema. It was while attending these classes that he became friends with future comic book artists Ken Landgraf and Arma ...
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Karl Waller
Karl Waller is an American artist whose work has appeared in comic books and roleplaying game, roleplaying and collectible card games. Early life and education He graduated from the Pennsylvania College of Art and Design, Pennsylvania School of Art in 1987, with a diploma in Communication design, communication arts. Career Karl Waller produced interior illustrations for many ''Dungeons & Dragons'' books and ''Dragon (magazine), Dragon'' magazine from 1988 to 1998. He has also produced artwork for other role-playing games including ''Shadowrun'' and ''Earthdawn'' (FASA), ''Shatterzone'', ''Torg'', and ''Bloodshadows'' (West End Games), ''Aria: Canticle of the Monomyth'' (Last Unicorn Games), and ''In Nomine (role-playing game), In Nomine'' and ''GURPS'' (Steve Jackson Games), ''Vampire: The Masquerade'' and ''Wraith: The Oblivion'' (White Wolf Publishing, White Wolf), and ''Mutants & Masterminds'' (Green Ronin Publishing). Waller has also illustrated cards for Last Unicorn Games' ...
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