Karl Waller
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Karl Waller
Karl Waller is an American artist whose work has appeared in comic books and roleplaying game, roleplaying and collectible card games. Early life and education He graduated from the Pennsylvania College of Art and Design, Pennsylvania School of Art in 1987, with a diploma in Communication design, communication arts. Career Karl Waller produced interior illustrations for many ''Dungeons & Dragons'' books and ''Dragon (magazine), Dragon'' magazine from 1988 to 1998. He has also produced artwork for other role-playing games including ''Shadowrun'' and ''Earthdawn'' (FASA), ''Shatterzone'', ''Torg'', and ''Bloodshadows'' (West End Games), ''Aria: Canticle of the Monomyth'' (Last Unicorn Games), and ''In Nomine (role-playing game), In Nomine'' and ''GURPS'' (Steve Jackson Games), ''Vampire: The Masquerade'' and ''Wraith: The Oblivion'' (White Wolf Publishing, White Wolf), and ''Mutants & Masterminds'' (Green Ronin Publishing). Waller has also illustrated cards for Last Unicorn Games' ...
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Comic Books
A comic book, also called comicbook, comic magazine or (in the United Kingdom and Ireland) simply comic, is a publication that consists of comics art in the form of sequential juxtaposed panels that represent individual scenes. Panels are often accompanied by descriptive prose and written narrative, usually, dialogue contained in word balloons emblematic of the comics art form. "Comic Cuts" was a British comic published from 1890 to 1953. It was preceded by "Ally Sloper's Half Holiday" (1884) which is notable for its use of sequential cartoons to unfold narrative. These British comics existed alongside of the popular lurid "Penny dreadfuls" (such as "Spring-heeled Jack"), boys' " Story papers" and the humorous Punch (magazine) which was the first to use the term "cartoon" in its modern sense of a humorous drawing. The interweaving of drawings and the written word had been pioneered by, among others, William Blake (1757 - 1857) in works such as Blake's "The Descent Of Christ ...
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Last Unicorn Games
Last Unicorn Games (LUG) was a game publisher owned by Christian Moore that was eventually purchased by Wizards of the Coast Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidia .... Last Unicorn developed the collectible card games '' Dune'' (1997) and '' Heresy: Kingdom Come'' (1995) as well as the 1994 role-playing game '' Aria: Canticle of the Monomyth.'' The company also produced role-playing games for '' Star Trek'', '' Star Trek: The Next Generation'', '' Star Trek: Deep Space Nine'', and was about to publish their book on '' Star Trek: Voyager'', before the license was bought by Decipher, Inc., makers of ''Star Trek'' collectible card games. After the acquisition, Wizards of the Coast published '' Dune: Chronicles of the Imperium'' (2000), a role-playing game developed by Last ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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The Gazette (Colorado Springs)
''The Gazette'' is a Pulitzer Prize-winning daily newspaper based in Colorado Springs, Colorado, United States. It has operated since 1873. History The publication began as ''Out West'', beginning March 23, 1872, but failed in its endeavor. The company relaunched as ''The Colorado Springs Gazette'', and the first issue was published on January 4, 1873.''The Colorado Springs Gazette'' Company History
In 1946, the ''Colorado Springs Gazette'' and the ''Colorado Springs Evening Telegraph'' merged to form the ''Colorado Springs Gazette-Telegraph''. The same year, it was purchased by Raymond C. Hoiles's
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Kingdom Come
Kingdom Come may refer to: Film * ''Kingdom Come'' (1919 film), a Western short featuring Hoot Gibson * ''Kingdom Come'' (2001 film), a comedy starring LL Cool J * ''Kingdom Come'', a cancelled film to have been directed by Dean Wright * ''Kingdom Come'', a 1990 television play by Paul Cornell * ''Kingdom Come'', a 1993 film starring Sean Patrick Flanery * ''Kingdom Come'', a 1999 film featuring David Zayas * ''Thy Kingdom Come'' (film), a 2018 short film Literature * ''Kingdom Come'' (Ballard novel), a 2006 novel by J.G. Ballard * ''Kingdom Come'' (Bragg novel), a 1980 novel by Melvyn Bragg * ''Kingdom Come'' (LaHaye novel), a 2007 ''Left Behind'' novel by Tim LaHaye and Jerry B. Jenkins * ''Kingdom Come'' (comics), a 1996 DC Comics miniseries * ''Kingdom Come'', a 2006 novel by Tim Green * ''Kingdom Come'', a 2000 novel by Jim Hougan Music Artists * Kingdom Come (band), an American/German hard rock band * Kingdom Come (British band), a 1970s rock band formed by Arthu ...
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Collectible Card Game
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in 1993. Generally a Player (game), player may begin playing a CCG with a pre-made Booster pack#Starter deck, starter deck, and then customize their deck with a random assortment of cards acquired through booster packs, or from trading with other players, building up their own library of cards. As a player obtains more cards, they may create new decks from scratch from their library. Players are challenged to construct a deck within limits set by the CCG's rules that will allow them to outlast decks constructed by other players. Games are commonly played between two players, though Multiplayer game, multiplayer formats are also common. Gameplay in CCG is typically turn-based, with each player starting with a shuffled deck and on their turn, ...
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Green Ronin Publishing
Green Ronin Publishing is an American company based in Seattle, Washington. Founded in 2000 by Chris Pramas and Nicole Lindroos, they have published several role-playing game–related products. They won several awards for their games including multiple Origins, ENnie, Pen & Paper, and Inquest Fan Awards. History In early 1996, Chris Pramas acquired '' The Whispering Vault'' rights from Mike Nystul and formed Ronin Publishing with his brother, Jason Pramas, and their mutual friend, Neal Darcy. The company published two role playing game supplements, ''The Book of Hunts'' (1997) for ''The Whispering Vault'' and '' Blood of the Valiant'' for '' Feng Shui''. Ronin Publishing came to an end when Chris Pramas went to work for Wizards of the Coast in 1998. Pramas founded Green Ronin Publishing with his wife Nicole Lindroos in 2000. Green Ronin published its first book in July 2000: ''Ork!'' (2000), a beer and pretzels RPG about playing orks. Working at Wizards of the Coast, Prama ...
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Mutants & Masterminds
''Mutants & Masterminds'' (abbreviated "M&M" or "MnM") is a superhero role-playing game written by Steve Kenson and published by Green Ronin Publishing based on a variant of the d20 System by Wizards of the Coast. The game system is designed to allow players to create virtually any type of hero or villain desired. History In the late 1990s, Steve Kenson had an idea for a superhero setting that he had been contracted to produce. Through a series of misfortunes, the project fell through and he was left with a partially completed manuscript. Shopping it around to various publishers, none were interested (superhero game popularity had declined at that time) until he talked to Chris Pramas (President of Green Ronin Publishing) about the setting. Pramas made the offer to publish the setting if Kenson would also create a superhero game system based on the d20 System. Kenson agreed and began work. Over time, it became clear to him that the game would need to be released only under the ...
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White Wolf Publishing
White Wolf Publishing was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion RampantA Brief History of Game #10: Lion Rampant: 1987-1990
RPGnet (Retrieved 14 June 2007)
and ''White Wolf Magazine'' (est. 1986 in Rocky Face, GA; it later became "White Wolf Inphobia"), and was initially led by of the former and Steve Wieck and of the latter. White Wolf Publis ...
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The Oblivion
''The'' () is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with pronouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of pronoun ''thee'') when followed by a v ...
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The Masquerade
Masquerade or Masquerader may refer to: Events * Masquerade ball, a costumed dance event * Masquerade ceremony, a rite or cultural event in many parts of the world, especially the Caribbean and Africa * Masqueraders, the performers in the West Country Carnival Books * ''The Masquerader'' (novel), a 1904 novel by Katherine Cecil Thurston * ''The Masqueraders'', a 1928 novel by Georgette Heyer * ''Masquerade'' (book), a 1979 children's book by Kit Williams that sparked a worldwide treasure hunt * ''Masquerades'' (novel), a 1995 Forgotten Realms novel by Kate Novak and Jeff Grubb * ''Maskerade'', a 1995 Discworld novel by Terry Pratchett * ''Masquerade'', a 2007 '' Blue Bloods'' novel by Melissa de la Cruz Theatre * ''The Masquerade'' (play), a 1719 play by Charles Johnson * ''Mascarade'', a 1724 comedy play by Ludvig Holberg * ''Masquerade'' (play), an 1835 Russian play by Mikhail Lermontov * ''The Masqueraders'', an 1894 English play by Henry Arthur Jones Henry Arthur J ...
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