The Association Of Japanese Animations
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The Association Of Japanese Animations
The Association of Japanese Animations (AJA; , ) is an industry group consisting of 52 affiliate animation production companies. AJA's duties AJA's scope of duties are to work on various issues concerning the Japanese animation industry, which most members are a part of. Most of AJA's members are small to medium-sized companies, hence the need for AJA to unite together to overcome some of the bigger problems, such as infringement of intellectual properties, rampant piracy and illegal file sharing has risen following the introduction and widespread adoption of P2P networking software. Besides the aforementioned, AJA also serves to resolve conflicts, and provide improvements of the general production environment, talents and oversea operations. AJA also releases annual reports on the anime industry. According to the 2017 report, overseas markets expanded 1.5 times the previous year to a record high. In terms of contracts, China placed first while the United States dropped t ...
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Trade Association
A trade association, also known as an industry trade group, business association, sector association or industry body, is an organization founded and funded by businesses that operate in a specific Industry (economics), industry. An industry trade association participates in public relations activities such as advertising, education, publishing, lobbying, and political donations, but its focus is collaboration between companies. Associations may offer other services, such as producing conferences, holding networking or charitable events, or offering classes or educational materials. Many associations are non-profit organizations governed by bylaws and directed by officers who are also members. In countries with a social market economy, the role of trade associations is often taken by employers' organizations, which also take a role in social dialogue. Political influence One of the primary purposes of trade groups, particularly in the United States, is to attempt to influence p ...
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Tokyo
Tokyo (; ja, 東京, , ), officially the Tokyo Metropolis ( ja, 東京都, label=none, ), is the capital and largest city of Japan. Formerly known as Edo, its metropolitan area () is the most populous in the world, with an estimated 37.468 million residents ; the city proper has a population of 13.99 million people. Located at the head of Tokyo Bay, the prefecture forms part of the Kantō region on the central coast of Honshu, Japan's largest island. Tokyo serves as Japan's economic center and is the seat of both the Japanese government and the Emperor of Japan. Originally a fishing village named Edo, the city became politically prominent in 1603, when it became the seat of the Tokugawa shogunate. By the mid-18th century, Edo was one of the most populous cities in the world with a population of over one million people. Following the Meiji Restoration of 1868, the imperial capital in Kyoto was moved to Edo, which was renamed "Tokyo" (). Tokyo was devastate ...
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Japanese Language
is spoken natively by about 128 million people, primarily by Japanese people and primarily in Japan, the only country where it is the national language. Japanese belongs to the Japonic or Japanese- Ryukyuan language family. There have been many attempts to group the Japonic languages with other families such as the Ainu, Austroasiatic, Koreanic, and the now-discredited Altaic, but none of these proposals has gained widespread acceptance. Little is known of the language's prehistory, or when it first appeared in Japan. Chinese documents from the 3rd century AD recorded a few Japanese words, but substantial Old Japanese texts did not appear until the 8th century. From the Heian period (794–1185), there was a massive influx of Sino-Japanese vocabulary into the language, affecting the phonology of Early Middle Japanese. Late Middle Japanese (1185–1600) saw extensive grammatical changes and the first appearance of European loanwords. The basis of the standard dialect moved f ...
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Anime
is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of the English word ''animation'') describes all animated works, regardless of style or origin. Animation produced outside of Japan with similar style to Japanese animation is commonly referred to as anime-influenced animation. The earliest commercial Japanese animations date to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, Original video animation, directly to home media, and Original net animation, over the Internet. In addition to original works, anime are often adaptations of Japanese comics (manga), light novels, ...
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Tokyo International Anime Fair
The Tokyo International Anime Fair also known as was one of the largest anime trade fairs in the world, held annually in Tokyo, Japan. The first event was held in 2002 as "Tokyo International Anime Fair 21". The event was held at Tokyo Big Sight, a convention and exhibition center in Tokyo Bay, in late March. Usually, the first one or two days of the fair were weekdays and the entrance was open only to industry members and the press; the last two days were scheduled on the weekend and the fair was open to the public. Besides being an international trade fair, the TAF included related events such as business symposia and other events. Notably, the Tokyo Anime Awards were given for domestic and foreign creations and creators in the event with the name of the event. The event was supported by the Bureau of Industrial and Labor Affairs of Tokyo. Although the event did not have a long history, it and its prizes were recognized in the industry. In 2014, it was merged with the Anime Co ...
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Young Animator Training Project
The is an annual project launched in 2010, and funded by the Japanese government's Agency for Cultural Affairs in order to support training animators. The project culminates in a series of anime shorts produced by various animation studios each year called: *Project A, released in 2011 *, released in 2012–2015 *, released in 2016-2020 *, released since 2021 History The project was launched by Japanese Animation Creators Association (JAniCA) in 2010. The animation labor group received 214.5 million Japanese yen, yen (about US Dollar, US$2.27 million) from the Japanese government's Agency for Cultural Affairs, and it distributed most of those funds to studios to train young animators on-the-job during the year. One of the reasons for the support of the Agency for Cultural Affairs is the concern that more of the Japanese animation process is being outsourced overseas—thus leading to a decline in opportunities to teach animation techniques within Japan. In 2011 the Agency once agai ...
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Japanese Animation Creators Association
The or JAniCA, is a non-profit organization dedicated to improving working conditions for workers in the anime industry. The group was formed in June 2007. History On October 15, 2007 over 500 animators gathered together to announce the formation of JAniCA under its president Toyoo Ashida. Among the other creators who spoke at the October 13 press conference were director Satoshi Kon, animation director Moriyasu Taniguchi, Tokyo University graduate school professor Yasuki Hamano, editor Nobuyuki Takahashi and animation director Akihiro Kanayama. In June 2008 JAniCA was legally incorporated as an Unlimited liability company intermediary corporation to further continue improving the work conditions in the Japanese animation industry. In 2010 JAniCA launched their . The group received 214.5 million yen (about US$2.27 million) from the Japanese government's Agency for Cultural Affairs, and it distributed most of those funds to studios to train young animators on-the-job during the y ...
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Agency For Cultural Affairs
The is a special body of the Japanese Ministry of Education, Culture, Sports, Science and Technology (MEXT). It was set up in 1968 to promote Japanese arts and culture. The agency's budget for FY 2018 rose to ¥107.7 billion. Overview The agency's Cultural Affairs Division disseminates information about the arts within Japan and internationally, and the Cultural Properties Protection Division protects the nation's cultural heritage. The Cultural Affairs Division is concerned with such areas as art and culture promotion, art copyrights, and improvements in the national language. It also supports both national and local arts and cultural festivals, and it funds traveling cultural events in music, theater, dance, art exhibitions, and film-making. Special prizes are offered to encourage young artists and established practitioners, and some grants are given each year to enable them to train abroad. The agency funds national museums of modern art in Kyoto and Tokyo and The National ...
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Anime Industry
is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of the English word ''animation'') describes all animated works, regardless of style or origin. Animation produced outside of Japan with similar style to Japanese animation is commonly referred to as anime-influenced animation. The earliest commercial Japanese animations date to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, Original video animation, directly to home media, and Original net animation, over the Internet. In addition to original works, anime are often adaptations of Japanese comics (manga), light novels, ...
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Organizations Established In 2002
An organization or organisation (Commonwealth English; see spelling differences), is an entity—such as a company, an institution, or an association—comprising one or more people and having a particular purpose. The word is derived from the Greek word ''organon'', which means tool or instrument, musical instrument, and organ. Types There are a variety of legal types of organizations, including corporations, governments, non-governmental organizations, political organizations, international organizations, armed forces, charities, not-for-profit corporations, partnerships, cooperatives, and educational institutions, etc. A hybrid organization is a body that operates in both the public sector and the private sector simultaneously, fulfilling public duties and developing commercial market activities. A voluntary association is an organization consisting of volunteers. Such organizations may be able to operate without legal formalities, depending on jurisdiction, includi ...
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Arts And Media Trade Groups
The arts are a very wide range of human practices of creative expression, storytelling and cultural participation. They encompass multiple diverse and plural modes of thinking, doing and being, in an extremely broad range of media. Both highly dynamic and a characteristically constant feature of human life, they have developed into innovative, stylized and sometimes intricate forms. This is often achieved through sustained and deliberate study, training and/or theorizing within a particular tradition, across generations and even between civilizations. The arts are a vehicle through which human beings cultivate distinct social, cultural and individual identities, while transmitting values, impressions, judgments, ideas, visions, spiritual meanings, patterns of life and experiences across time and space. Prominent examples of the arts include: * visual arts (including architecture, ceramics, drawing, filmmaking, painting, photography, and sculpting), * literary arts (includi ...
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