Tetris 2 (1990 Video Game)
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Tetris 2 (1990 Video Game)
Tetris 2 is a 1990 video game by František Fuka (Fuxoft). It is inspired by a Soviet game ''Tetris''. It is considered to be the most successful game developed by Fuka. Development The game was developed in 1990 by František Fuka. Fuka said in his interview for server ZX Spectrum Games that the development took only 14 days but in an interview with Jaroslav Švelch he admitted that it was possibly a little longer thanks to the longevity. Fuka created 90 levels to the game when he lost inspiration so he asked his friend Tomáš Rylek to make them. Rylek made 10 levels but their design was influenced by the fact that Rylek was drunk at that moment. Fuka decided to use all these levels with exception of one containing a rhombus. The game was betatested by Fuka and his friends including Tomáš Rylek and Miroslav Fídler. Fuka later sold rights for all his games to Ultrasoft Ultrasoft was a computer game developer and computer game publisher located in Bratislava, Slovakia. Th ...
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Ultrasoft
Ultrasoft was a computer game developer and computer game publisher located in Bratislava, Slovakia. The company specialised in the development and publishing of games for the ZX Spectrum home computer. With over 40 titles published, its most successful including the platform game '' Towdie'' and puzzle games Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. ... ''Atomix'' and ''Hexagonia – Atomix 2''. Ultrasoft also acted as an exclusive distributor within the territory of Czechoslovakia for Ocean Software game software house based in the UK. Apart from computer games, the company also published a dozen or so non-game titles, mostly for learning foreign languages, as well as text, image, sound and music editors. The company was founded by Louis Wittek in 1989, and dissolved in 19 ...
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Single-player
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), ''Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invade ...
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Multi-player
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', DayZ (video game), ''DayZ''). Multiplayer games usually require players to share a single game system or use Mobile network, networking technology to play together over a greater distance; players may compete against one or more human contestants, work Cooperative video game, cooperatively with a human partner to achieve a common goal, or Gamemaster, supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports g ...
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ZX Spectrum
The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colour'' and ''ZX82'', it was launched as the ''ZX Spectrum'' to highlight the machine's colour display, which differed from the black and white display of its predecessor, the ZX81. The Spectrum was released as six different models, ranging from the entry level with 16 Kilobyte, KB RAM released in 1982 to the ZX Spectrum +3 with 128 KB RAM and built in floppy disk drive in 1987; altogether they sold over 5 million units worldwide (not counting List of ZX Spectrum clones, unofficial clones). The Spectrum was among the first home computers in the United Kingdom aimed at a mainstream audience, and it thus had similar significance to the Commodore 64 in the US and the Thomson MO5 in France. The introduction of the ZX Spect ...
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Puzzle Video Game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional, thinking games, such as Hangman and Bulls and Cows (commercialized as ''Mastermind''), were popular targets for computer implementation. Universal Entertainment's ''Space Panic'', released for the arcades in 1980, is a precursor to later puzzle-platform games such as Apple Panic (1981), ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. ''Snark Hunt'' (Atari 8-bit, 1982) is a single-player game of logical deduction, a ...
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František Fuka
František Fuka (pronounced ) (October 9, 1968 in Prague) is a Czech computer programmer and musician. He currently works as a film translator, preparing English-language movies for Czech release. He is known also as a film critic, publicist and commentator. František Fuka is one of the pioneers of blogging in the Czech Republic. His website ''FFFilm'' gradually became one of the important sources among Czech film sites. The newspaper Lidové noviny ranked him among the top six influential personalities of the Czech internet in 2004. František Fuka is a member of one of the oldest-running Czech radio podcasts, ''Odvážné palce''. Games for ZX Spectrum Fuka has developed several video games for the ZX Spectrum with the Czechoslovakian programming group Golden Triangle. As a member of the group, he was introduced in 2016 to the Czech video game Hall of Fame. Fuka has also been noted as an influence on other Slovak game developers. * '' Belegost'' (Along with Miroslav Fídler ...
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Tetris
''Tetris'' (russian: link=no, Тетрис) is a puzzle video game created by Soviet software engineer Alexey Pajitnov in 1984. It has been published by several companies for multiple platforms, most prominently during a dispute over the appropriation of the rights in the late 1980s. After a significant period of publication by Nintendo, the rights reverted to Pajitnov in 1996, who co-founded the Tetris Company with Henk Rogers to manage licensing. In ''Tetris'', players complete lines by moving differently shaped pieces (tetrominoes), which descend onto the playing field. The completed lines disappear and grant the player points, and the player can proceed to fill the vacated spaces. The game ends when the uncleared lines reach the top of the playing field. The longer the player can delay this outcome, the higher their score will be. In multiplayer games, players must last longer than their opponents; in certain versions, players can inflict penalties on opponents by completing ...
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1990 Video Games
Year 199 ( CXCIX) was a common year starting on Monday (link will display the full calendar) of the Julian calendar. At the time, it was sometimes known as year 952 ''Ab urbe condita''. The denomination 199 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Mesopotamia is partitioned into two Roman provinces divided by the Euphrates, Mesopotamia and Osroene. * Emperor Septimius Severus lays siege to the city-state Hatra in Central-Mesopotamia, but fails to capture the city despite breaching the walls. * Two new legions, I Parthica and III Parthica, are formed as a permanent garrison. China * Battle of Yijing: Chinese warlord Yuan Shao defeats Gongsun Zan. Korea * Geodeung succeeds Suro of Geumgwan Gaya, as king of the Korean kingdom of Gaya (traditional date). By topic Religion * Pope Zephyrinus succeeds Pope Victor I, as the ...
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Video Game Clones
A video game clone is either a video game or a video game console A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to ... very similar to, or heavily inspired by, a previous popular game or console. Clones are typically made to take financial advantage of the popularity of the cloned game or system, but clones may also result from earnest attempts to create homages or expand on game mechanics from the original game. An additional motivation unique to the medium of games as software with limited hardware compatibility, compatibility, is the desire to porting, port a simulacrum of a game to computing platform, platforms that the original is unavailable for or unsatisfactorily implemented on. The legality of video game clones is governed by copyright and patent law. In the 1970s, Magnavox ...
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Puzzle Video Games
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional, thinking games, such as Hangman and Bulls and Cows (commercialized as ''Mastermind''), were popular targets for computer implementation. Universal Entertainment's ''Space Panic'', released for the arcades in 1980, is a precursor to later puzzle-platform games such as Apple Panic (1981), ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. ''Snark Hunt'' (Atari 8-bit, 1982) is a single-player game of logical deduction, a ...
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ZX Spectrum Games
This is a sortable list of games for the ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ... home computer. There are currently games in this incomplete list. __NOTOC__ Original run (1982–1994) Homebrew References External linksSpectrum Computing an up-to-date database of ZX Spectrum software {{Video game lists by platform ZX Spectrum games, List of ZX Spectrum ...
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ZX Spectrum-only Games
ZX may refer to: Arts and entertainment * Kamen Rider ZX (pronounced "Zed-Cross"), the tenth fictional superhero in the "Kamen Rider" franchise * ''Mega Man ZX'', a video game for the Nintendo DS * '' ZX Tunes'', remastered soundtracks of the "Mega Man ZX" game * '' Z/X'', Japanese collectible card game Businesses and brands * ZX Auto, also known as Zitsubishi, a Chinese SUV and truck manufacturer * Air Georgian (IATA airline code ZX) * Chinasat, a family of communications satellites (from the transliteration, Zhongxing) * Citroën ZX, a car model * Kawasaki Ninja series motorcycles (model designation codes ZX and ZX-R) * ZX80, ZX81 and ZX Spectrum The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colou ...
, home computers produced by Sinclair {{disambiguation ...
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