TI-85
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TI-85
The TI-85 is a graphing calculator made by Texas Instruments based on the Zilog Z80 microprocessor. Designed in 1992 as TI's second graphing calculator (the first was the TI-81), it was replaced by the TI-86, which has also been discontinued. The TI-85 was significantly more powerful than the TI-81, as it was designed as a calculator primarily for use in engineering and calculus courses. Texas Instruments had included a version of BASIC on the device to allow programming. Each calculator came with a cable to connect calculators (simply a three-conductor cable with 2.5 mm phone connectors on each end). Another cable known as the TI-Graph Link was also sold, along with appropriate software, to connect the calculator to a personal computer. These cables made it possible to save programs and make backups. Assembly programs Enthusiasts analyzed memory backups and discovered that entries in the calculator's CUSTOM menu pointed at specific memory locations. With this kn ...
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TI-86
The TI-86 is a programmable graphing calculator introduced in 1996 which was produced by Texas Instruments. The TI-86 uses the Zilog Z80 microprocessor. It is partially backwards-compatible with its predecessor, the TI-85. In addition to having a larger screen than the TI-83, the TI-86 also allows the user to type in lower case and Greek letters and features five softkeys, which improve menu navigation and can be programmed by the user for quick access to common operations such as decimal-to- fraction conversion. The calculator also handles vectors, matrices and complex numbers better than the TI-83. One drawback, however, is that the statistics package on the TI-83 range doesn't come preloaded on the TI-86. However, it can be downloaded from the Texas Instruments program archive and installed on the calculator using the link cable. The TI-86 has been discontinued. Specifications *CPU: Zilog Z80 6 MHz *RAM: 128 KB, 96 KB user-accessible *ROM: 256 KB non-upgradable *Disp ...
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TI-81
The TI-81 was the first graphing calculator released by Texas Instruments. It was designed in 1990 for use in algebra and precalculus courses. Since its original release, it has been superseded several times by newer calculators: the TI-85, TI-82, TI-83, TI-86, TI-83 Plus, TI-83 Plus Silver Edition, TI-84 Plus, TI-84 Plus Silver Edition, and most recently the TI-Nspire and TI-Nspire CAS. Most of these share the original feature set and 96×64-pixel display that began with this calculator. Features The TI-81 is powered by a Zilog Z80 microprocessor, like those used in almost every other Texas Instruments graphing calculator (except the TI-80, TI-89, TI-89 Titanium, TI-92, TI-92 Plus, Voyage 200 and TI-Nspire series). However, the processor is clocked at 2 MHz whereas the other Z80-powered Texas Instruments calculators run at speeds of at least 6 MHz (the TI-83 Plus Silver Edition, TI-84 Plus, and TI-84 Plus Silver Edition can run at 15 MHz). It contains 2400 bytes of user RAM, wit ...
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Zilog Z80
The Z80 is an 8-bit microprocessor introduced by Zilog as the startup company's first product. The Z80 was conceived by Federico Faggin in late 1974 and developed by him and his 11 employees starting in early 1975. The first working samples were delivered in March 1976, and it was officially introduced on the market in July 1976. With the revenue from the Z80, the company built its own chip factories and grew to over a thousand employees over the following two years. The Zilog Z80 is a software-compatible extension and enhancement of the Intel 8080 and, like it, was mainly aimed at embedded systems. Although used in that role, the Z80 also became one of the most widely used CPUs in desktop computers and home computers from the 1970s to the mid-1980s. It was also common in military applications, musical equipment such as synthesizers (like the Roland Jupiter-8), and coin-operated arcade games of the late 1970s and early 1980s, including '' Pac-Man''. Zilog licensed the ...
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Graphing Calculator
A graphing calculator (also graphics calculator or graphic display calculator) is a handheld computer that is capable of plotting graphs, solving simultaneous equations, and performing other tasks with variables. Most popular graphing calculators are programmable calculators, allowing the user to create customized programs, typically for scientific, engineering or education applications. They have large screens that display several lines of text and calculations. History An early graphing calculator was designed in 1921 by electrical engineer Edith Clarke. The calculator was used to solve problems with electrical power line transmission. Casio produced the first commercially available graphing calculator in 1985. Sharp produced its first graphing calculator in 1986. Hewlett Packard followed in 1988. Texas Instruments in 1990. Features Computer algebra systems Some graphing calculators have a computer algebra system (CAS), which means that they are capable of producing ...
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Tetris
''Tetris'' (russian: link=no, Тетрис) is a puzzle video game created by Soviet software engineer Alexey Pajitnov in 1984. It has been published by several companies for multiple platforms, most prominently during a dispute over the appropriation of the rights in the late 1980s. After a significant period of publication by Nintendo, the rights reverted to Pajitnov in 1996, who co-founded the Tetris Company with Henk Rogers to manage licensing. In ''Tetris'', players complete lines by moving differently shaped pieces (tetrominoes), which descend onto the playing field. The completed lines disappear and grant the player points, and the player can proceed to fill the vacated spaces. The game ends when the uncleared lines reach the top of the playing field. The longer the player can delay this outcome, the higher their score will be. In multiplayer games, players must last longer than their opponents; in certain versions, players can inflict penalties on opponents by completing ...
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Boulder Dash
''Boulder Dash'' is a 2D maze-puzzle video game released in 1984 by First Star Software for Atari 8-bit computers. It was created by Canadian developers Peter Liepa and Chris Gray. The player controls Rockford, who collects treasures while evading hazards. ''Boulder Dash'' was ported to many 8-bit and 16-bit systems and turned into a coin-operated arcade game. It was followed by multiple sequels and re-releases and influenced games such as ''Repton'' and direct clones such as ''Emerald Mine''. As of January 1, 2018, BBG Entertainment GmbH owns the intellectual property rights to ''Boulder Dash''. Gameplay left, Rockford drops a series of boulders on butterflies which explode into diamonds and fall down the shafts. ''Boulder Dash'' takes place in a series of caves, each of which is laid out as rectangular grid of blocks. The player guides the player character, Rockford, with a joystick or cursor keys. In each cave, Rockford has to collect as many diamonds as are needed and ...
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Periodic Table
The periodic table, also known as the periodic table of the (chemical) elements, is a rows and columns arrangement of the chemical elements. It is widely used in chemistry, physics, and other sciences, and is generally seen as an icon of chemistry. It is a graphic formulation of the periodic law, which states that the properties of the chemical elements exhibit an approximate periodic dependence on their atomic numbers. The table is divided into four roughly rectangular areas called blocks. The rows of the table are called periods, and the columns are called groups. Elements from the same group of the periodic table show similar chemical characteristics. Trends run through the periodic table, with nonmetallic character (keeping their own electrons) increasing from left to right across a period, and from down to up across a group, and metallic character (surrendering electrons to other atoms) increasing in the opposite direction. The underlying reason for these trends is ...
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Kilobyte
The kilobyte is a multiple of the unit byte for digital information. The International System of Units (SI) defines the prefix ''kilo'' as 1000 (103); per this definition, one kilobyte is 1000 bytes.International Standard IEC 80000-13 Quantities and Units – Part 13: Information science and technology, International Electrotechnical Commission (2008). The internationally recommended unit symbol for the kilobyte is kB. In some areas of information technology, particularly in reference to solid-state memory capacity, ''kilobyte'' instead typically refers to 1024 (210) bytes. This arises from the prevalence of sizes that are powers of two in modern digital memory architectures, coupled with the accident that 210 differs from 103 by less than 2.5%. A kibibyte is defined by Clause 4 of IEC 80000-13 as 1024 bytes. Definitions and usage Base 10 (1000 bytes) In the International System of Units (SI) the prefix ''kilo'' means 1000 (103); therefore, one kilobyte is 1000 bytes. The u ...
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Byte
The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit of memory in many computer architectures. To disambiguate arbitrarily sized bytes from the common 8-bit definition, network protocol documents such as The Internet Protocol () refer to an 8-bit byte as an octet. Those bits in an octet are usually counted with numbering from 0 to 7 or 7 to 0 depending on the bit endianness. The first bit is number 0, making the eighth bit number 7. The size of the byte has historically been hardware-dependent and no definitive standards existed that mandated the size. Sizes from 1 to 48 bits have been used. The six-bit character code was an often-used implementation in early encoding systems, and computers using six-bit and nine-bit bytes were common in the 1960s. These systems often had memory words ...
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Assembly Shell (graphing Calculator)
Assembly may refer to: Organisations and meetings * Deliberative assembly, a gathering of members who use parliamentary procedure for making decisions * General assembly, an official meeting of the members of an organization or of their representatives * House of Assembly, a name given to the legislature or lower house of a bicameral legislature * National Assembly, either a legislature or the lower house of a bicameral legislature in some countries ** National Assembly (other) * Popular assembly, a localized citizen gathering to address issues of importance to the community * Qahal, or assembly, an Israelite organizational structure * People's Assembly (other) * Assembly of Experts, the deliberative body empowered to designate and dismiss the Supreme Leader of Iran * Freedom of assembly, the individual right to come together and collectively express, promote, pursue and defend common interests * School assembly, a gathering of all or part of a school Science, te ...
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Assembly Language
In computer programming, assembly language (or assembler language, or symbolic machine code), often referred to simply as Assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. Assembly language usually has one statement per machine instruction (1:1), but constants, comments, assembler directives, symbolic labels of, e.g., memory locations, registers, and macros are generally also supported. The first assembly code in which a language is used to represent machine code instructions is found in Kathleen and Andrew Donald Booth's 1947 work, ''Coding for A.R.C.''. Assembly code is converted into executable machine code by a utility program referred to as an ''assembler''. The term "assembler" is generally attributed to Wilkes, Wheeler and Gill in their 1951 book ''The Preparation of Programs for an Electronic Digital Com ...
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