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Turbo Prolog
Visual Prolog, previously known as PDC Prolog and Turbo Prolog, is a strongly typed object-oriented extension of Prolog. As Turbo Prolog, it was marketed by Borland but it is now developed and marketed by the Danish firm PDC that originally created it. Visual Prolog can build Microsoft Windows GUI-applications, console applications, DLLs (dynamic link libraries), and CGI-programs. It can also link to COM components and to databases by means of ODBC. Visual Prolog contains a compiler which generates x86 machine code. Unlike standard Prolog, programs written in Visual Prolog are statically typed. This allows some errors to be caught at compile-time instead of run-time. History Version 10 introduces object expressions, support for master/slave processes, Microsoft Edge webView2 control and some support for Direct2D+DirectWrite+Windows Imaging Component (see alsVisual Prolog 10 New Features. Version 9 introduces bounded polymorphism, extension predicates, threadsafe lock f ...
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Multi-paradigm Programming Language
Programming paradigms are a way to classify programming languages based on their features. Languages can be classified into multiple paradigms. Some paradigms are concerned mainly with implications for the execution model of the language, such as allowing side effects, or whether the sequence of operations is defined by the execution model. Other paradigms are concerned mainly with the way that code is organized, such as grouping a code into units along with the state that is modified by the code. Yet others are concerned mainly with the style of syntax and grammar. Common programming paradigms include: * imperative in which the programmer instructs the machine how to change its state, ** procedural which groups instructions into procedures, ** object-oriented which groups instructions with the part of the state they operate on, * declarative in which the programmer merely declares properties of the desired result, but not how to compute it ** functional in which the de ...
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Compiler
In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program. Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software include, a program that translates from a low-level language to a h ...
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Comparison Of Prolog Implementations
The following Comparison of Prolog implementations provides a reference for the relative feature sets and performance of different implementations of the Prolog computer programming language. Portability There are Prolog implementations that are radically different, with different syntax and different semantics (e.g. Visual Prolog) and sub-communities have developed around different implementations. Code that strictly conforms to the ISO-Prolog core language is portable across ISO-compliant implementations. However, the ISO standard for modules was never accepted by most Prolog implementors. Factors that can adversely affect portability include: use of bounded vs. unbounded integer arithmetic, additional types such as string objects, advanced numeric types (rationals, complex), feature extensions such as Unicode Unicode, formally The Unicode Standard,The formal version reference is is an information technology Technical standard, standard for the consistent character enco ...
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BYTE
The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit of memory in many computer architectures. To disambiguate arbitrarily sized bytes from the common 8-bit definition, network protocol documents such as The Internet Protocol () refer to an 8-bit byte as an octet. Those bits in an octet are usually counted with numbering from 0 to 7 or 7 to 0 depending on the bit endianness. The first bit is number 0, making the eighth bit number 7. The size of the byte has historically been hardware-dependent and no definitive standards existed that mandated the size. Sizes from 1 to 48 bits have been used. The six-bit character code was an often-used implementation in early encoding systems, and computers using six-bit and nine-bit bytes were common in the 1960s. These systems often had memory words ...
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Bruce F
The English language name Bruce arrived in Scotland with the Normans, from the place name Brix, Manche in Normandy, France, meaning "the willowlands". Initially promulgated via the descendants of king Robert the Bruce (1274−1329), it has been a Scottish surname since medieval times; it is now a common given name. The variant ''Lebrix'' and ''Le Brix'' are French variations of the surname. Actors * Bruce Bennett (1906–2007), American actor and athlete * Bruce Boxleitner (born 1950), American actor * Bruce Campbell (born 1958), American actor, director, writer, producer and author * Bruce Davison (born 1946), American actor and director * Bruce Dern (born 1936), American actor * Bruce Gray (1936–2017), American-Canadian actor * Bruce Greenwood (born 1956), Canadian actor and musician * Bruce Herbelin-Earle (born 1998), English-French actor and model * Bruce Jones (born 1953), English actor * Bruce Kirby (1925–2021), American actor * Bruce Lee (1940–1973), martial ...
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Towers Of Hanoi
The Tower of Hanoi (also called The problem of Benares Temple or Tower of Brahma or Lucas' Tower and sometimes pluralized as Towers, or simply pyramid puzzle) is a mathematical game or puzzle consisting of three rods and a number of disks of various diameters, which can slide onto any rod. The puzzle begins with the disks stacked on one rod in order of decreasing size, the smallest at the top, thus approximating a conical shape. The objective of the puzzle is to move the entire stack to the last rod, obeying the following rules: # Only one disk may be moved at a time. # Each move consists of taking the upper disk from one of the stacks and placing it on top of another stack or on an empty rod. # No disk may be placed on top of a disk that is smaller than it. With 3 disks, the puzzle can be solved in 7 moves. The minimal number of moves required to solve a Tower of Hanoi puzzle is 2''n'' − 1, where ''n'' is the number of disks. Origins The puzzle was introduced to the West ...
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Object-oriented (programming)
Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and code. The data is in the form of fields (often known as attributes or ''properties''), and the code is in the form of procedures (often known as ''methods''). A common feature of objects is that procedures (or methods) are attached to them and can access and modify the object's data fields. In this brand of OOP, there is usually a special name such as or used to refer to the current object. In OOP, computer programs are designed by making them out of objects that interact with one another. OOP languages are diverse, but the most popular ones are class-based, meaning that objects are instances of classes, which also determine their types. Many of the most widely used programming languages (such as C++, Java, Python, etc.) are multi-paradigm and they support object-oriented programming to a greater or lesser degree, typically in combination with impera ...
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Parametric Polymorphism
In programming languages and type theory, parametric polymorphism allows a single piece of code to be given a "generic" type, using variables in place of actual types, and then instantiated with particular types as needed. Parametrically polymorphic functions and data types are sometimes called generic functions and generic datatypes, respectively, and they form the basis of generic programming. Parametric polymorphism may be contrasted with ad hoc polymorphism. Parametrically polymorphic definitions are ''uniform'': they behave identically regardless of the type they are instantiated at. In contrast, ad hoc polymorphic definitions are given a distinct definition for each type. Thus, ad hoc polymorphism can generally only support a limited number of such distinct types, since a separate implementation has to be provided for each type. Basic definition It is possible to write functions that do not depend on the types of their arguments. For example, the identity function \math ...
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Anonymous Functions
In computer programming, an anonymous function (function literal, lambda abstraction, lambda function, lambda expression or block) is a function definition that is not bound to an identifier. Anonymous functions are often arguments being passed to higher-order functions or used for constructing the result of a higher-order function that needs to return a function. If the function is only used once, or a limited number of times, an anonymous function may be syntactically lighter than using a named function. Anonymous functions are ubiquitous in functional programming languages and other languages with first-class functions, where they fulfil the same role for the function type as literals do for other data types. Anonymous functions originate in the work of Alonzo Church in his invention of the lambda calculus, in which all functions are anonymous, in 1936, before electronic computers. In several programming languages, anonymous functions are introduced using the keyword ''lambda'', ...
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Monitor (synchronization)
In concurrent programming, a monitor is a synchronization construct that allows threads to have both mutual exclusion and the ability to wait (block) for a certain condition to become false. Monitors also have a mechanism for signaling other threads that their condition has been met. A monitor consists of a mutex (lock) object and condition variables. A condition variable essentially is a container of threads that are waiting for a certain condition. Monitors provide a mechanism for threads to temporarily give up exclusive access in order to wait for some condition to be met, before regaining exclusive access and resuming their task. Another definition of monitor is a thread-safe class, object, or module that wraps around a mutex in order to safely allow access to a method or variable by more than one thread. The defining characteristic of a monitor is that its methods are executed with mutual exclusion: At each point in time, at most one thread may be executing any of its ...
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Generic Programming
Generic programming is a style of computer programming in which algorithms are written in terms of types ''to-be-specified-later'' that are then ''instantiated'' when needed for specific types provided as parameters. This approach, pioneered by the ML programming language in 1973, permits writing common functions or types that differ only in the set of types on which they operate when used, thus reducing duplication. Such software entities are known as ''generics'' in Ada, C#, Delphi, Eiffel, F#, Java, Nim, Python, Go, Rust, Swift, TypeScript and Visual Basic .NET. They are known as '' parametric polymorphism'' in ML, Scala, Julia, and Haskell (the Haskell community also uses the term "generic" for a related but somewhat different concept); ''templates'' in C++ and D; and ''parameterized types'' in the influential 1994 book ''Design Patterns''. The term "generic programming" was originally coined by David Musser and Alexander Stepanov in a more specific se ...
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Windows Imaging Component
Windows Imaging Component (WIC) is a COM-based imaging codec framework introduced in Windows Vista (and later available in Windows XP Service Pack 3) for working with and processing digital images and image metadata. WIC enables application developers to perform image processing operations on any image format through a single set of common APIs, without requiring prior knowledge of specific image formats. Features Windows Imaging Component provides an extensible architecture for image codecs, pixel formats, and metadata, with automatic run-time discovery of new formats. It supports reading and writing of arbitrary metadata in image files, with the ability to preserve unrecognized metadata during editing. While working with images, it preserves high bit depth image data, up to 32 bits per channel, throughout the revamped high dynamic range image processing pipeline built into Windows Vista. Windows Imaging Component supports Windows Color System, the ICC V4-compliant color ...
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