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TurboCache
Nvidia's TurboCache technology is a method of allowing video cards more available framebuffer memory by using both onboard video memory and main system memory. Main memory is accessed using the high-bandwidth PCI-Express bus. TurboCache was developed as a means to provide a better cost/performance ratio by reducing the amount of memory modules on the video card. According to Nvidia, a GeForce 6200 with TurboCache will perform about four times better than the Intel GMA 900. As with integrated graphics, the operating system may report a lower amount of main memory than is physically present when main memory is used. When TurboCache was introduced on the GeForce 6200 with TurboCache, there was confusion over how much local memory a buyer could expect from the TurboCache enabled video card. This figure could lie between 16-128 MiB, with Nvidia listing only total memory from both video memory and main memory. Eventually, NVIDIA included only video memory sizes on marketing and packag ...
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GeForce 6200
The GeForce 6 series (codename NV40) is Nvidia's sixth generation of GeForce graphic processing units. Launched on April 14, 2004, the GeForce 6 family introduced PureVideo post-processing for video, '' SLI'' technology, and ''Shader Model 3.0'' support (compliant with Microsoft DirectX 9.0c specification and OpenGL 2.0). GeForce 6 series features SLI The Scalable Link Interface (SLI) allows two GeForce 6 cards of the same type to be connected in tandem. The driver software balances the workload between the cards. SLI-capability is limited to select members of the GeForce 6 family; 6500 and above. SLI is only available for cards utilizing the PCI-Express bus. Nvidia PureVideo Technology Nvidia PureVideo technology is the combination of a dedicated video processing core and software which decodes H.264, VC-1, WMV, and MPEG-2 videos with reduced CPU utilization. Shader Model 3.0 Nvidia was the first to deliver Shader Model 3.0 (SM3) capability in its GPUs. SM3 extends SM ...
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Turbocache
Nvidia's TurboCache technology is a method of allowing video cards more available framebuffer memory by using both onboard video memory and main system memory. Main memory is accessed using the high-bandwidth PCI-Express bus. TurboCache was developed as a means to provide a better cost/performance ratio by reducing the amount of memory modules on the video card. According to Nvidia, a GeForce 6200 with TurboCache will perform about four times better than the Intel GMA 900. As with integrated graphics, the operating system may report a lower amount of main memory than is physically present when main memory is used. When TurboCache was introduced on the GeForce 6200 with TurboCache, there was confusion over how much local memory a buyer could expect from the TurboCache enabled video card. This figure could lie between 16-128 MiB, with Nvidia listing only total memory from both video memory and main memory. Eventually, NVIDIA included only video memory sizes on marketing and packag ...
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HyperMemory
HyperMemory was a brand for ATI's method of using the motherboard's main system RAM as part of or all of the video card's framebuffer memory on their line of Radeon video cards and motherboard chipsets. It relies on new fast data transfer mechanisms within PCI Express. However, to make up for the inevitably slower system RAM with a video card, a small high-bandwidth local framebuffer is usually added to the video card itself. This can be noted by the one or two small RAM chips on these cards, which usually have a 32-bit or 64-bit bus to the GPU. This small local memory caches the most often needed data for quicker access, somewhat remedying the inherently high-latency connection to system RAM. The local and system memory areas are not noticeably separate to the user and often HyperMemory solutions are advertised as having as much as 4096 MB RAM when this is actually referring to the potential use of system RAM. HyperMemory offers significant cost reduction to low-end video card ...
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Nvidia
Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to early-mid 2000s. Though unofficial, second letter capitalization of NVIDIA, i.e. nVidia, may be found within enthusiast communities and publications. ( ) is an American multinational technology company incorporated in Delaware and based in Santa Clara, California. It is a software and fabless company which designs graphics processing units (GPUs), application programming interface (APIs) for data science and high-performance computing as well as system on a chip units (SoCs) for the mobile computing and automotive market. Nvidia is a global leader in artificial intelligence hardware and software. Its professional line of GPUs are used in workstations for applications in such fields as architecture, engineering and construction, media ...
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Video Card
A graphics card (also called a video card, display card, graphics adapter, VGA card/VGA, video adapter, display adapter, or mistakenly GPU) is an expansion card which generates a feed of output images to a display device, such as a computer monitor. Graphics cards are sometimes called discrete or dedicated graphics cards to emphasize their distinction to integrated graphics. A graphics processing unit that performs the necessary computations is the main component of a graphics card, but the acronym "GPU" is sometimes also used to refer to the graphics card as a whole. Most graphics cards are not limited to simple display output. The graphics processing unit can be used for additional processing, which reduces the load from the central processing unit. Additionally, computing platforms such as OpenCL and CUDA allow using graphics cards for general-purpose computing. Applications of general-purpose computing on graphics cards include AI training, cryptocurrency mining, and molec ...
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Framebuffer
A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame. Modern video cards contain framebuffer circuitry in their cores. This circuitry converts an in-memory bitmap into a video signal that can be displayed on a computer monitor. In computing, a screen buffer is a part of computer memory used by a computer application for the representation of the content to be shown on the computer display. The screen buffer may also be called the video buffer, the regeneration buffer, or regen buffer for short. Screen buffers should be distinguished from video memory. To this end, the term off-screen buffer is also used. The information in the buffer typically consists of color values for every pixel to be shown on the display. Color values are commonly stored in 1-bit binary (monochrome), 4-bit palettized, 8-bit ...
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Random Access Memory
Random-access memory (RAM; ) is a form of computer memory that can be read and changed in any order, typically used to store working Data (computing), data and machine code. A Random access, random-access memory device allows data items to be read (computer), read or written in almost the same amount of time irrespective of the physical location of data inside the memory, in contrast with other direct-access data storage media (such as hard disks, CD-RWs, DVD-RWs and the older Magnetic tape data storage, magnetic tapes and drum memory), where the time required to read and write data items varies significantly depending on their physical locations on the recording medium, due to mechanical limitations such as media rotation speeds and arm movement. RAM contains multiplexer, multiplexing and demultiplexing circuitry, to connect the data lines to the addressed storage for reading or writing the entry. Usually more than one bit of storage is accessed by the same address, and RAM ...
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PCI-Express
PCI Express (Peripheral Component Interconnect Express), officially abbreviated as PCIe or PCI-e, is a high-speed serial computer expansion bus standard, designed to replace the older PCI, PCI-X and AGP bus standards. It is the common motherboard interface for personal computers' graphics cards, hard disk drive host adapters, SSDs, Wi-Fi and Ethernet hardware connections. PCIe has numerous improvements over the older standards, including higher maximum system bus throughput, lower I/O pin count and smaller physical footprint, better performance scaling for bus devices, a more detailed error detection and reporting mechanism (Advanced Error Reporting, AER), and native hot-swap functionality. More recent revisions of the PCIe standard provide hardware support for I/O virtualization. The PCI Express electrical interface is measured by the number of simultaneous lanes. (A lane is a single send/receive line of data. The analogy is a highway with traffic in both directions.) Th ...
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Intel GMA
The Intel Graphics Media Accelerator (GMA) is a series of integrated graphics processors introduced in 2004 by Intel, replacing the earlier Intel Extreme Graphics series and being succeeded by the Intel HD and Iris Graphics series. This series targets the market of low-cost graphics solutions. The products in this series are integrated onto the motherboard, have limited graphics processing power, and use the computer's main memory for storage instead of a dedicated video memory. They are commonly found on netbooks, low-priced laptops and desktop computers, as well as business computers which do not need high levels of graphics capability. In early 2007, about 90% of all PC motherboards sold had an integrated GPU. History The GMA line of GPUs replaces the earlier Intel Extreme Graphics, and the Intel740 line, the latter of which was a discrete unit in the form of AGP and PCI cards with technology that evolved from companies Real3D and Lockheed Martin. Later, Intel integrated ...
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Mebibyte
The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit of memory in many computer architectures. To disambiguate arbitrarily sized bytes from the common 8-bit definition, network protocol documents such as The Internet Protocol () refer to an 8-bit byte as an octet. Those bits in an octet are usually counted with numbering from 0 to 7 or 7 to 0 depending on the bit endianness. The first bit is number 0, making the eighth bit number 7. The size of the byte has historically been hardware-dependent and no definitive standards existed that mandated the size. Sizes from 1 to 48 bits have been used. The six-bit character code was an often-used implementation in early encoding systems, and computers using six-bit and nine-bit bytes were common in the 1960s. These systems often had memory words ...
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Windows XP
Windows XP is a major release of Microsoft's Windows NT operating system. It was released to manufacturing on August 24, 2001, and later to retail on October 25, 2001. It is a direct upgrade to its predecessors, Windows 2000 for high-end and business users and Windows Me for home users, available for any devices running Windows NT 4.0, Windows 98, Windows 2000 and Windows Me that meet the new Windows XP system requirements. Development of Windows XP began in the late 1990s under the codename "Neptune", built on the Windows NT kernel explicitly intended for mainstream consumer use. An updated version of Windows 2000 was also initially planned for the business market. However, in January 2000, both projects were scrapped in favor of a single OS codenamed "Whistler", which would serve as a single platform for both consumer and business markets. As a result, Windows XP is the first consumer edition of Windows not based on the Windows 95 kernel and MS-DOS. Windows XP removed suppo ...
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ATI Technologies
ATI Technologies Inc. (commonly called ATI) was a Canadian semiconductor industry, semiconductor technology corporation based in Markham, Ontario, Markham, Ontario, that specialized in the development of graphics processing units and chipsets. Founded in 1985 as Array Technology Inc., the company listed publicly in 1993. Advanced Micro Devices (AMD) acquired ATI in 2006. As a major fabrication-less or fabless semiconductor company, ATI conducted research and development in-house and outsourcing, outsourced the manufacturing and assembly of its products. With the decline and eventual bankruptcy of 3dfx in 2000, ATI and its chief rival Nvidia emerged as the two dominant players in the graphics processors industry, eventually forcing other manufacturers into niche roles. The acquisition of ATI in 2006 was important to AMD's strategic development of its AMD Fusion, Fusion generation of computer processors, which integrated general processing abilities with graphics processing function ...
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