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Coordinates: 37°22′14.62″N 121°57′49.46″W / 37.3707278°N 121.9637389°W / 37.3707278; -121.9637389

Nvidia
Nvidia
Corporation

Headquarters at Santa Clara in 2008

Type

Public

Traded as

NASDAQ: NVDA NASDAQ-100
NASDAQ-100
Component S&P 500 Component

Industry

Semiconductors Video games Consumer electronics

Founded April 1993; 25 years ago (1993-04)

Founder

Jensen Huang Chris Malachowsky Curtis Priem

Headquarters Santa Clara, California, U.S.

Area served

Worldwide

Key people

Jensen Huang
Jensen Huang
(President & CEO) Colette M. Kress (CFO)

Products

Graphics processing units (GPU) Central processing units (CPU) Chipsets Video Game Consoles

Revenue US$9.714 billion (2017)[1]

Operating income

US$3.210 billion (2017)[1]

Net income

US$3.047 billion (2017)[1]

Total assets US$11.241 billion (2017)[1]

Total equity US$7.471 billion (2017)[1]

Number of employees

11,528 (January 2018)[1]

Subsidiaries NVIDIA Advanced Rendering Center

Website www.nvidia.com developer.nvidia.com

Nvidia
Nvidia
Corporation (/ɛnˈvɪdiə/ en-VID-ee-ə;[2] most commonly referred to as Nvidia, stylized as NVIDIA, nVIDIA, or nVidia) is an American technology company incorporated in Delaware
Delaware
and based in Santa Clara, California.[3] It designs graphics processing units (GPUs) for the gaming, cryptocurrency, and professional markets, as well as system on a chip units (SoCs) for the mobile computing and automotive market. Its primary GPU product line, labeled "GeForce", is in direct competition with Advanced Micro Devices' (AMD) "Radeon" products. Nvidia
Nvidia
expanded its presence in the gaming industry with its handheld Shield Portable, Shield Tablet
Shield Tablet
and Shield Android TV. Since 2014,[citation needed] Nvidia
Nvidia
has shifted to become a platform company focused on four markets – gaming, professional visualization, data centers and auto. Nvidia
Nvidia
is also now focused on artificial intelligence.[4] In addition to GPU manufacturing, Nvidia
Nvidia
provides parallel processing capabilities to researchers and scientists that allow them to efficiently run high-performance applications. They are deployed in supercomputing sites around the world.[5][6] More recently, it has moved into the mobile computing market, where it produces Tegra
Tegra
mobile processors for smartphones and tablets as well as vehicle navigation and entertainment systems.[7][8][9] In addition to AMD, its competitors include Intel, Qualcomm
Qualcomm
and Arm (e.g., because of Denver, while Nvidia
Nvidia
also licenses Arm's designs).

Contents

1 Company history

1.1 Founders and initial investment 1.2 Major releases and acquisitions

2 GPU Technology Conference 3 Product families 4 Open-source software support 5 Deep learning 6 Inception Program

6.1 2018 Winners[73] 6.2 2017 Winners[74]

7 See also 8 References 9 External links

Company history[edit]

Aerial view of the new Nvidia
Nvidia
headquarters building and surrounding campus and area in Santa Clara, California, in 2017. Apple Park
Apple Park
is visible in the distance.

In the early 1990s, the three co-founders hypothesized that the proper direction for the next wave of computing would be accelerated or graphics based. They believed that this model of computing could solve problems that general-purpose computing fundamentally couldn't. They also observed that video games were some of the most computationally challenging problems, but would have incredibly high sales volume. With a capital of $40,000, the company was born. The company initially had no name and the co-founders named all their files NV, as in "next version". The need to incorporate the company prompted the co-founders to review all words, leading them to "invidia", the Latin word for "envy".[10] Founders and initial investment[edit] Three people co-founded Nvidia
Nvidia
in April 1993:[11][12]

Jensen Huang
Jensen Huang
(CEO as of 2017), a Taiwanese American, previously director of CoreWare at LSI Logic
LSI Logic
and a microprocessor designer at Advanced Micro Devices
Advanced Micro Devices
(AMD) Chris Malachowsky, an electrical engineer who worked at Sun Microsystems Curtis Priem, previously a senior staff engineer and graphics chip designer at Sun Microsystems

The company received $20 million of venture capital funding from Sequoia Capital
Sequoia Capital
and others.[13] Major releases and acquisitions[edit] The release of the RIVA TNT
RIVA TNT
in 1998 solidified Nvidia's reputation for developing capable graphics adapters. In late 1999, Nvidia
Nvidia
released the GeForce
GeForce
256 (NV10), most notably introducing on-board transformation and lighting (T&L) to consumer-level 3D hardware. Running at 120 MHz and featuring four pixel pipelines, it implemented advanced video acceleration, motion compensation and hardware sub-picture alpha blending. The GeForce
GeForce
outperformed existing products by a wide margin. Due to the success of its products, Nvidia
Nvidia
won the contract to develop the graphics hardware for Microsoft's Xbox game console, which earned Nvidia
Nvidia
a $200 million advance. However, the project took many of its best engineers away from other projects. In the short term this did not matter, and the GeForce2 GTS shipped in the summer of 2000. In December 2000, Nvidia
Nvidia
reached an agreement to acquire the intellectual assets of its one-time rival 3dfx, a pioneer in consumer 3D graphics technology leading the field from mid 1990s until 2000.[14][15] The acquisition process was finalized in April 2002.[16] In July 2002, Nvidia
Nvidia
acquired Exluna for an undisclosed sum. Exluna made software rendering tools and the personnel were merged into the Cg project.[17] In August 2003, Nvidia
Nvidia
acquired MediaQ for approximately US$70 million.[18] On April 22, 2004, Nvidia
Nvidia
acquired iReady, also a provider of high performance TCP/IP and iSCSI offload solutions.[19] In December 2004, it was announced that Nvidia
Nvidia
would assist Sony
Sony
with the design of the graphics processor (RSX) in the PlayStation 3
PlayStation 3
game console. In May 2005, Microsoft
Microsoft
chose to license a design by ATI and to make its own manufacturing arrangements for the Xbox 360
Xbox 360
graphics hardware, as had Nintendo
Nintendo
for the Wii
Wii
console (which succeeded the ATI-based Nintendo
Nintendo
GameCube).[20] On December 14, 2005, Nvidia
Nvidia
acquired ULI Electronics, which at the time supplied third-party southbridge parts for chipsets to ATI, Nvidia's competitor.[21] In March 2006, Nvidia
Nvidia
acquired Hybrid Graphics.[22] In December 2006, Nvidia, along with its main rival in the graphics industry AMD
AMD
(which had acquired ATI), received subpoenas from the U.S. Department of Justice regarding possible antitrust violations in the graphics card industry.[23] Forbes
Forbes
named Nvidia
Nvidia
its Company of the Year for 2007, citing the accomplishments it made during the said period as well as during the previous five years.[24] On January 5, 2007, Nvidia
Nvidia
announced that it had completed the acquisition of PortalPlayer, Inc.[25] In February 2008, Nvidia
Nvidia
acquired Ageia, developer of the PhysX
PhysX
physics engine and physics processing unit. Nvidia
Nvidia
announced that it planned to integrate the PhysX
PhysX
technology into its future GPU products.[26][27] In July 2008, Nvidia
Nvidia
took a write-down of approximately $200 million on its first-quarter revenue, after reporting that certain mobile chipsets and GPUs produced by the company had "abnormal failure rates" due to manufacturing defects. Nvidia, however, did not reveal the affected products. In September 2008, Nvidia
Nvidia
became the subject of a class action lawsuit over the defects, claiming that the faulty GPUs had been incorporated into certain laptop models manufactured by Apple Inc., Dell, and HP. In September 2010, Nvidia
Nvidia
reached a settlement, in which it would reimburse owners of the affected laptops for repairs or, in some cases, replacement.[28][29] On January 10, 2011, Nvidia
Nvidia
signed a six-year, $1.5 billion cross-licensing agreement with Intel, ending all litigation between the two companies.[30] In November 2011, after initially unveiling it at Mobile World Congress, Nvidia
Nvidia
released its Tegra
Tegra
3 ARM system-on-chip for mobile devices. Nvidia
Nvidia
claimed that the chip featured the first-ever quad-core mobile CPU.[31][32] In May 2011, it was announced that Nvidia
Nvidia
had agreed to acquire Icera, a baseband chip making company in the UK, for $367 million.[33] In January 2013, Nvidia
Nvidia
unveiled the Tegra
Tegra
4, as well as the Nvidia
Nvidia
Shield, an Android-based handheld game console powered by the new system-on-chip.[34] On July 29, 2013, Nvidia
Nvidia
announced that they acquired PGI from STMicroelectronics.[35][citation needed] On May 6, 2016, Nvidia
Nvidia
unveiled the first GeForce
GeForce
10 series GPUs, the GTX 1080 and 1070, based on the company's new Pascal microarchitecture. Nvidia
Nvidia
claimed that both models outperformed its Maxwell-based Titan X model; the models incorporate GDDR5X and GDDR5 memory respectively, and use a 16 nm manufacturing process. The architecture also supports a new hardware feature known as simultaneous multi-projection (SMP), which is designed to improve the quality of multi-monitor and virtual reality rendering.[36][37][38] Laptops that include these GPUs and are sufficiently thin – as of late 2017, under 0.8 inches (20 mm) – have been designated as meeting Nvidia's "Max-Q" design standard.[39] In 2016, Nvidia
Nvidia
leverages NVIDIA-Powered Infotainment in Luxgen.[40] In July 2016, Nvidia
Nvidia
agreed to a settlement for a false advertising lawsuit regarding its GTX 970 model, as the models were unable to use all of their advertised 4 GB of RAM due to limitations brought by the design of its hardware.[41] In May 2017, Nvidia
Nvidia
announced a partnership with Toyota Motor Corp. Toyota will use Nvidia's Drive PX-series artificial intelligence platform for its autonomous vehicles.[42] In July 2017, Nvidia
Nvidia
and Chinese search giant Baidu, Inc. announced a far-reaching AI partnership that includes cloud computing, autonomous driving, consumer devices, and Baidu's open-source AI framework PaddlePaddle. Baidu
Baidu
unveiled that Nvidia
Nvidia
's Drive PX 2 AI will be the foundation of its autonomous-vehicle platform.[43] Nvidia
Nvidia
officially released the NVIDIA TITAN V on December 7, 2017.[44][45] Nvidia
Nvidia
officially released the Nvidia
Nvidia
Quadro GV100 on March 27, 2018.[46] GPU Technology Conference[edit] The GPU Technology Conference is an annual technical conference started by Nvidia
Nvidia
in 2009 which focuses on using the GPU to solve computing challenges.[47] In 2015, the conference attracted over 4000 attendees.[48] Product families[edit]

The Nvidia
Nvidia
GTX 1070 video card, released in May 2016, uses a 16 nm Pascal chip.

The Nvidia
Nvidia
GTX 1080 in SLI.

An Nvidia
Nvidia
Shield Tablet.

Nvidia's family includes primarily graphics, wireless communication, PC processors and automotive hardware/software. Some families are listed below:

GeForce, consumer-oriented graphics processing products Quadro computer-aided design and digital content creation workstation graphics processing products NVS, multi-display business graphics solution Tegra, a system on a chip series for mobile devices Tesla, dedicated general purpose GPU for high-end image generation applications in professional and scientific fields nForce, a motherboard chipset created by Nvidia
Nvidia
for Intel
Intel
(Celeron, Pentium and Core 2) and AMD
AMD
(Athlon and Duron) microprocessors Nvidia
Nvidia
Grid, a set of hardware and services by Nvidia
Nvidia
for graphics virtualization Nvidia
Nvidia
Shield, a range of gaming hardware including the Shield Portable, Shield Tablet
Shield Tablet
and, most recently, the Shield Android TV Nvidia
Nvidia
Drive automotive solutions, a range of hardware and software products for assisting car drivers. The Drive PX-series
Drive PX-series
is a high performance computer platform aimed at autonomous driving through deep learning,[49] while Driveworks is an operating system for driverless cars.[50]

Open-source software support[edit] See also: Free and open-source
Free and open-source
device drivers: graphics, Mesa 3D, and nouveau (software) Until September 23, 2013, Nvidia
Nvidia
had not published any documentation for its hardware,[51] meaning that programmers could not write appropriate and effective free and open-source device driver for its products without resorting to (clean room) reverse engineering. Instead, Nvidia
Nvidia
provides its own binary GeForce
GeForce
graphics drivers for X.Org and a thin open-source library that interfaces with the Linux, FreeBSD
FreeBSD
or Solaris kernels and the proprietary graphics software. Nvidia
Nvidia
also provided but stopped supporting an obfuscated open-source driver that only supports two-dimensional hardware acceleration and ships with the X.Org distribution.[52] The proprietary nature of Nvidia's drivers has generated dissatisfaction within free-software communities.[53] Some Linux
Linux
and BSD users insist on using only open-source drivers and regard Nvidia's insistence on providing nothing more than a binary-only driver as wholly inadequate, given that competing manufacturers (like Intel) offer support and documentation for open-source developers and that others (like AMD) release partial documentation and provide some active development.[54][55] Because of the closed nature of the drivers, Nvidia
Nvidia
video cards cannot deliver adequate features on some platforms and architectures given that it only provides x86/x64 driver builds.[56] As a result, support for 3D graphics acceleration in Linux
Linux
on PowerPC
PowerPC
does not exist, nor does support for Linux
Linux
on the hypervisor-restricted PlayStation 3 console. Some users claim that Nvidia's Linux
Linux
drivers impose artificial restrictions, like limiting the number of monitors that can be used at the same time, but the company has not commented on these accusations.[57] Deep learning[edit] Nvidia
Nvidia
GPUs are used in deep learning, artificial intelligence, and accelerated analytics. The company developed GPU-based deep learning in order to use artificial intelligence to approach problems like cancer detection, weather prediction, and self-driving vehicles.[58] They are included in all Tesla vehicles.[59] The purpose is to help networks learn to “think”.[60] According to TechRepublic, Nvidia GPUs "work well for deep learning tasks because they are designed for parallel computing and do well to handle the vector and matrix operations that are prevalent in deep learning".[61] These GPUs are used by researchers, laboratories, tech companies and enterprise companies.[62] In 2009, Nvidia
Nvidia
was involved in what was called the "big bang" of deep learning, "as deep-learning neural networks were combined with Nvidia
Nvidia
graphics processing units (GPUs)".[63] That year, the Google Brain used Nvidia
Nvidia
GPUs to create Deep Neural Networks capable of machine learning, where Andrew Ng determined that GPUs could increase the speed of deep-learning systems by about 100 times.[64] In April 2016, Nvidia
Nvidia
produced the DGX-1 supercomputer based on an 8 GPU cluster, to improve the ability of users to use deep learning by combining GPUs with integrated deep learning software.[65] It also developed Nvidia Tesla
Nvidia Tesla
K80 and P100 GPU-based virtual machines, which are available through Google
Google
Cloud, which Google
Google
installed in November 2016.[66] Microsoft
Microsoft
added GPU servers in a preview offering of its N series based on Nvidia's Tesla K80s, each containing 4992 processing cores. Later that year, AWS's P2 instance was produced using up to 16 Nvidia Tesla
Nvidia Tesla
K80 GPUs. That month Nvidia
Nvidia
also partnered with IBM to create a software kit that boosts the AI capabilities of Watson,[67] called IBM PowerAI.[68][69] Nvidia
Nvidia
also offers its own NVIDIA Deep Learning software development kit.[70] In 2017, the GPUs were also brought online at the RIKEN Center for Advanced Intelligence Project for Fujitsu.[71] The company's deep learning technology led to a boost in its 2017 earnings.[72] Inception Program[edit] Nvidia's Inception program was created to support startups making exceptional advances in the fields of AI and Data Science. Award winners are announced at Nvidia's GTC Conference. There are currently 2,800 startups in the Inception Program. 2018 Winners[73][edit]

Subtle Medical (healthcare) AiFi (enterprise) Kinema Systems (autonomous vehicles)

2017 Winners[74][edit]

Genetesis (social innovation) Athelas (hottest emerging) Deep Instinct
Deep Instinct
(most disruptive)

See also[edit]

San Francisco Bay Area portal Companies portal

CUDA Fast approximate anti-aliasing GeForce General-purpose computing on graphics processing units Graphics processing unit G-Sync List of Nvidia 3D Vision Ready games List of Nvidia
Nvidia
graphics processing units Molecular modeling on GPUs Nvision Nvidia
Nvidia
demos Nvidia
Nvidia
Ion Nvidia
Nvidia
Shadowplay OpenCL OptiX PhysX Project Denver Shield Android TV Shield Portable Shield Tablet Tegra

References[edit]

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Supercomputing
Sites". Top500. Retrieved September 14, 2011.  ^ Burns, Chris. "2011 The Year of Nvidia
Nvidia
dominating Android Superphones and tablets". SlashGear. Retrieved September 14, 2011.  ^ " Tegra
Tegra
Super Tablets". Nvidia. Retrieved September 14, 2011.  ^ " Tegra
Tegra
Super Phones". Nvidia. Retrieved September 14, 2011.  ^ Nusca, Andrew (16 November 2017). "This Man Is Leading an AI Revolution in Silicon Valley—And He's Just Getting Started". Fortune. Archived from the original on 16 November 2017. Retrieved 28 November 2017.  ^ "Company Info". Nvidia.com. Retrieved November 9, 2010.  ^ "Jensen Huang: Executive Profile & Biography - Businessweek". Bloomberg News. Retrieved May 15, 2016.  ^ Williams, Elisa (April 15, 2002). "Crying wolf". Forbes. Retrieved February 11, 2017. Huang, a chip designer at AMD
AMD
and LSI Logic, cofounded the company in 1993 with $20 million from Sequoia Capital and others.  ^ Perez, Derek; Hara, Michael (December 15, 2000). "NVIDIA to Acquire 3dfx Core Graphics Assets" (Press release). Santa Clara, CA. Retrieved January 23, 2017.  ^ Leupp, Alex; Sellers, Scott (December 15, 2000). "3dfx Announces Three Major Initiatives To Protect Creditors and Maximize Shareholder Value" (Press release). San Jose, CA. Archived from the original on February 5, 2001. Retrieved January 23, 2017. Board of Directors Initiates Cost-Cutting Measures, Recommends to Shareholders Sale of Company Assets to NVIDIA Corporation for $112 million and Dissolution of Company  ^ Kanellos, Michael (April 11, 2002). "N Nvidia
Nvidia
buys out 3dfx graphics chip business". CNET. Retrieved January 23, 2017.  ^ Becker, David. " Nvidia
Nvidia
buys out Exluna". News.cnet.com. Retrieved November 9, 2010.  ^ "NVIDIA Completes Purchase of MediaQ". Press Release. NVIDIA Corporation. August 21, 2003. Retrieved August 21, 2016.  ^ "NVIDIA Announces Acquisition of iReady". Press Release. NVIDIA Corporation. April 22, 2004. Retrieved August 21, 2016.  ^ Wasson, Scott (May 19, 2005). "Details of ATI's Xbox 360
Xbox 360
GPU unveiled". The Tech Report
The Tech Report
PC Hardware Explored. The Tech Report. Retrieved August 21, 2016.  ^ "NVIDIA to Acquire ULi Electronics, a Leading Developer of Core Logic Technology". Press Release. NVIDIA Corporation. December 14, 2005. Retrieved August 21, 2016.  ^ Smith, Tony (March 22, 2006). " Nvidia
Nvidia
acquires Hybrid Graphics - Middleware purchase". Hardware. The Register. Retrieved August 21, 2016.  ^ Krazit, Tom; McCarthy, Caroline (December 1, 2006). "Justice Dept. subpoenas AMD, Nvidia". New York Times. Archived from the original on December 8, 2006.  ^ Brian Caulfield (January 7, 2008). "Shoot to Kill". Forbes. Retrieved December 26, 2007.  ^ " Nvidia
Nvidia
acquires PortalPlayer". Press Release. NVIDIA Corporation. January 5, 2007. Retrieved August 21, 2016.  ^ " Nvidia
Nvidia
to acquire Ageia for the PhysX
PhysX
chip". CNET. Retrieved May 26, 2017.  ^ "Did NVIDIA cripple its CPU gaming physics library to spite Intel?". Ars Technica. Retrieved May 26, 2017.  ^ " Nvidia
Nvidia
GPU Class-Action Settlement Offers Repairs, New Laptops". PC Magazine. Retrieved May 26, 2017.  ^ "Update: Nvidia
Nvidia
Says Older Mobile GPUs, Chipsets Failing". ExtremeTech. Retrieved May 26, 2017.  ^ " Intel
Intel
agrees to pay NVIDIA $1.5b in patent license fees, signs cross-license". Engadget. Retrieved May 26, 2017.  ^ " Nvidia
Nvidia
Tegra
Tegra
3: what you need to know". Techradar. Retrieved May 26, 2017.  ^ " Nvidia
Nvidia
Quad Core Mobile Processors Coming in August". PC World. Retrieved February 15, 2011.  ^ "Cambridge coup as Icera goes to Nvidia
Nvidia
for £225m". Business Weekly. May 9, 2011. Retrieved May 10, 2011.  ^ " Nvidia
Nvidia
announces Project Shield handheld gaming system with 5-inch multitouch display, available in Q2 of this year". The Verge. Retrieved May 26, 2017.  ^ "NVIDIA Pushes Further into HPC With Portland Group Acquisition - insideHPC". insideHPC. 2013-07-29. Retrieved 2017-08-25.  ^ "Nvidia's new graphics cards are a big deal". The Verge. Retrieved May 26, 2017.  ^ Mark Walton (May 7, 2016). "Nvidia's GTX 1080 and GTX 1070 revealed: Faster than Titan X at half the price". Ars Technica.  ^ Joel Hruska (May 10, 2016). "Nvidia's Ansel, VR Funhouse apps will enhance screenshots, showcase company's VR technology". ExtremeTech.  ^ Crider, Michael (October 5, 2017). "What Are NVIDIA MAX-Q Laptops?". How-To Geek. Retrieved December 18, 2017.  ^ Danny Shapiro (May 24, 2016). "LUXGEN Motors Bringing NVIDIA-Powered Infotainment to Taiwan Market". NVIDIA.  ^ Smith, Ryan. "Update: NVIDIA GeForce
GeForce
GTX 970 Settlement Claims Website Now Open". Anandtech. Purch, Inc. Retrieved November 15, 2016.  ^ Alexandria Sage (May 10, 2017). " Nvidia
Nvidia
says Toyota will use its AI technology for self-driving cars". Reuters.  ^ " Nvidia
Nvidia
and Baidu
Baidu
join forces in far reaching AI partnership".  ^ Newsroom, NVIDIA. "NVIDIA TITAN V Transforms the PC into AI Supercomputer". NVIDIA Newsroom Newsroom.  ^ "Introducing NVIDIA TITAN V: The World's Most Powerful PC Graphics Card". NVIDIA.  ^ https://nvidianews.nvidia.com/news/nvidia-reinvents-the-workstation-with-real-time-ray-tracing-6683520 ^ "NVIDIA to host the first GPU Technology Conference". Kronos Group. May 26, 2009.  ^ "NVIDIA Announces Financial Results for First Quarter Fiscal 2016". Market Watch. May 7, 2015.  ^ " Nvidia
Nvidia
automotive solutions". Nvidia. Retrieved March 29, 2016.  ^ " Nvidia
Nvidia
unveils driverless car OS and partnership with TomTom". September 29, 2016. Retrieved October 20, 2016.  ^ " Nvidia
Nvidia
Offers to Release Public Documentation on Certain Aspects of Their GPUs". September 23, 2013. Retrieved September 24, 2013.  ^ "nv". Retrieved August 6, 2015.  ^ "Linus Torvalds: 'Fuck You, Nvidia' for not Supporting Linux". The Verge. June 17, 2012. Retrieved July 9, 2013.  ^ "X.org, distributors, and proprietary modules". Linux
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Weekly News. Eklektix. August 14, 2006. Retrieved November 3, 2008.  ^ An overview of graphic card manufacturers and how well they work with Ubuntu Ubuntu Gamer, January 10, 2011 (Article by Luke Benstead) ^ "Unix Drivers". Retrieved August 6, 2015.  ^ Kevin Parrish. " Nvidia
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Driver Feature Due to Windows". Tom's Hardware. Retrieved August 6, 2015.  ^ Jr, Berkeley Lovelace (February 10, 2017). "Cramer on AI: 'This is the replacement of us. We don't need us with Nvidia'".  ^ Markman, Jon. "Deep Learning, Cloud Power Nvidia".  ^ Strategy, Moor Insights and. "A Machine Learning Landscape: Where AMD, Intel, NVIDIA, Qualcomm
Qualcomm
And Xilinx
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'Big Basin' AI Compute Platform Adopts NVIDIA Tesla P100 For Next Gen Data Centers".  ^ " Nvidia
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Beats Earnings Estimates As Its Artificial Intelligence Business Keeps On Booming".  ^ https://blogs.nvidia.com/blog/2017/05/10/these-six-ai-startups-just-snagged-a-share-of-1-5-million-in-cash-prizes/.  Missing or empty title= (help) ^ "Six Startups Split $1.5 Million in Cash in AI startup competition". The Official NVIDIA Blog. 2017-05-10. Retrieved 2018-03-28. 

External links[edit]

Wikimedia Commons has media related to Nvidia.

Official website Nvidia.com Driver Downloads GeForce.com, official gaming community site

Business data for Nvidia: Google
Google
Finance Yahoo! Finance Reuters SEC filings

v t e

Nvidia

GeForce
GeForce
(List of GPUs)

Fixed pixel pipeline(s)

NV1 NV2 RIVA 128 RIVA TNT RIVA TNT2

Hardware T&L and fixed pixel pipelines

GeForce
GeForce
256 2 4 MX

Vertex and fragment shaders

GeForce
GeForce
3 4 Ti FX 6 7

Unified shaders

Tesla

GeForce
GeForce
8 9 100 200 300

Fermi

GeForce
GeForce
400 500

Unified shaders & memory

Kepler

GeForce
GeForce
600 700 800M

Maxwell

GeForce
GeForce
800M 900

Pascal

GeForce
GeForce
10

Volta

GeForce
GeForce
20

Software
Software
and technologies

Multimedia acceleration

Nvidia NVENC (video encoding) Nvidia PureVideo (video decoding)

Software

Cg (shading language) CUDA Gelato (offline renderer) Nvidia
Nvidia
GameWorks

OptiX
OptiX
(ray tracing API) PhysX
PhysX
(physics SDK)

Nvidia
Nvidia
System Tools VDPAU (video decode API)

Technologies

Nvidia 3D Vision (active shutter) Nvidia
Nvidia
G-Sync (variable refresh rate) Nvidia Optimus
Nvidia Optimus
(GPU switching) Nvidia Surround
Nvidia Surround
(multi-monitor) NVLink (protocol) Scalable Link Interface
Scalable Link Interface
(multi-GPU) TurboCache (framebuffer in system memory)

Other products

Workstations and supercomputers

Nvidia
Nvidia
Quadro

Quadro Plex

Nvidia
Nvidia
Tesla

Console components

NV2A (Xbox) RSX 'Reality Synthesizer'
RSX 'Reality Synthesizer'
(PlayStation 3) Tegra
Tegra
NX-SoC ( Nintendo
Nintendo
Switch)

Nvidia
Nvidia
Shield

Shield Portable Shield Tablet Shield Android TV GeForce
GeForce
Now

SoCs and embedded

GoForce Drive Jetson Tegra

CPUs

Project Denver

Computer chipsets

nForce

Company

Key people

Jen-Hsun Huang Chris Malachowsky Curtis Priem David Kirk Bill Dally Debora Shoquist Ranga Jayaraman Jonah M. Alben

Acquisitions

3dfx Interactive Ageia ULi Icera Mental Images PortalPlayer Exluna MediaQ Stexar

Links to related articles

v t e

Open Handset Alliance

Mobile operators

Bouygues Telecom China Mobile China Telecommunications Corporation China Unicom KDDI Nepal Telecom NTT DoCoMo SoftBank Group Sprint Corporation T-Mobile Telecom Italia Telefónica Telus Vodafone

Software
Software
companies

Access Ascender Corporation eBay Google Myriad Group Nuance Communications NXP Software Omron PacketVideo SVOX VisualOn

Semiconductor
Semiconductor
companies

AKM Semiconductor, Inc. Arm Holdings Audience Broadcom CSR plc
CSR plc
(joined as SiRF) Cypress Semiconductor Freescale Semiconductor Gemalto Intel Marvell Technology Group MediaTek MIPS Technologies Nvidia Qualcomm Qualcomm
Qualcomm
Atheros Renesas Electronics ST-Ericsson
ST-Ericsson
(joined as Ericsson Mobile Platforms) Synaptics Texas Instruments

Handset makers

Acer Inc. Alcatel Mobile Phones Asus Chaudhary Group
Chaudhary Group
(with association of LG) CCI Dell Foxconn Garmin HTC Huawei Kyocera Lenovo
Lenovo
Mobile LG Electronics Motorola Mobility NEC
NEC
Corporation Samsung Electronics Sharp Corporation Sony
Sony
Mobile Toshiba ZTE

Commercialization companies

Accenture Borqs Sasken Communication Technologies Teleca The Astonishing Tribe Wind River Systems Wipro Technologies

See also

Android Dalvik virtual machine Google
Google
Nexus T-Mobile
T-Mobile
G1

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Companies of the NASDAQ-100
NASDAQ-100
index

21st Century Fox Activision Blizzard Adobe Systems Alexion Pharmaceuticals Align Technology Alphabet Amazon.com American Airlines Group Amgen Analog Devices Apple Applied Materials ASML Holding Autodesk Automatic Data Processing Baidu Biogen BioMarin Pharmaceutical Booking Holdings Broadcom
Broadcom
Limited CA Technologies Cadence Design Systems Celgene Cerner Charter Communications Check Point Cintas Cisco Systems Citrix Systems Cognizant Comcast Costco CSX Ctrip.com International Dentsply Sirona Dish Network Dollar Tree eBay Electronic Arts Expedia Express Scripts Facebook Fastenal Fiserv Gilead Sciences Hasbro Henry Schein Hologic Idexx Laboratories Illumina Incyte Intel Intuit Intuitive Surgical J. B. Hunt
J. B. Hunt
Transport Services JD.com KLA-Tencor Kraft Heinz Lam Research Liberty Global Liberty Interactive Marriott International Maxim Integrated
Maxim Integrated
Products MercadoLibre Microchip Technology Micron Technology Microsoft Mondelez International Monster Beverage Mylan NetEase Netflix Nvidia O'Reilly Auto Parts Paccar Paychex PayPal Qualcomm Regeneron Ross Stores Seagate Technology Shire Sirius XM Holdings Skyworks Solutions Starbucks Symantec Synopsys T-Mobile
T-Mobile
US Take-Two Interactive Tesla, Inc. Texas Instruments Ulta Beauty Verisk Analytics Vertex Pharmaceuticals Vodafone Walgreens Boots Alliance Western Digital Workday Wynn Resorts Xilinx

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Home theater PC
Home theater PC
software, devices, and related articles

Windows

Beyond TV DVBViewer DVB Dream NextPVR (formerly GB-PVR) JRiver Media Center MediaPortal ShowShifter Windows Media Center

macOS

Front Row

Linux

GeeXboX LibreELEC LinuxMCE MythTV Mythbuntu OpenELEC TVHeadend Video Disk Recorder

Cross-platform

Emby Kodi (formerly XBMC) Plex SageTV Serviio

Set-top boxes, digital media receivers

Amazon Fire TV Android TV Apple TV Boxee Box Chromecast Dreambox Ericsson Mediaroom Google
Google
TV Hauppauge MediaMVP HP MediaSmart Connect Netgear Digital Entertainer ReplayTV Roku TiVo Unibox WD TV Windows Media Center
Windows Media Center
Extender

Related hardware

ATI Theater Cards DBox2 Dreambox Elgato
Elgato
EyeTV devices Hauppauge Computer Works
Hauppauge Computer Works
WinTV PVR Cards HDHomeRun Mac Mini Monsoon HAVA Quiet PC Slingbox Touchscreen remote control VBox Home TV Gateway

Related articles

10-foot user interface Comparison of audio player software Comparison of video player software Comparison of streaming media systems Digital Living Network Alliance Digital media receiver Home cinema Home theater PC Hybrid IPTV Internet television Media server Set-top box Smart TV Video player

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Major semiconductor companies

Companies with an annual revenue of over US$3 billion

ASE Group Fujitsu Infineon Technologies Integrated Micro-Electronics, Inc. Intel NXP Semiconductors
Semiconductors
(Freescale) ON Semiconductor Panasonic Renesas Electronics Samsung Electronics Sony STMicroelectronics Texas Instruments

Fabless

Advanced Micro Devices Apple Inc. Broadcom Marvell Technology Group MediaTek Nvidia Qualcomm VIA Technologies

Memory

Micron Technology Samsung Electronics SanDisk SK Hynix Toshiba

Foundries

GlobalFoundries TSMC United Microelectronics Corporation Samsung Foundry SMIC

Equipment

ASML Applied Materials KLA-Tencor Lam Research Tokyo Electron

See also Largest IT companies Semiconductor
Semiconductor
industry Category: Semiconductor
Semiconductor
companies

Authority control

WorldCat Identities VIAF: 135222459 LCCN: no2004070743 ISNI: 0000 0004 0458 4

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