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Truevision
Truevision, Inc. was a maker of digital video processing add-on boards for PC computers. It was founded by Cathleen Asch, Carl Calabria, Joseph Haaf, Bryan Hunt, Brad Pillow, Joe Shepard and Jeff Walters and others when AT&T split off their Electronic Photography and Imaging Center (EPICenter) in 1987. EPICenter was founded by Alan Wlasuk, Carl Calabria, Bryan Hunt, Brad Pillow, Joe Shepard and Jeff Walters. Located in Indianapolis, Indiana, Truevision was later acquired by monitor and graphics card maker RasterOps in Santa Clara, California. RasterOps took on the Truevision name and retained the Indianapolis engineering team which continued producing ever more advanced products until 1999 when the company was finally acquired by its biggest competitor, Pinnacle Systems. Pinnacle Systems was later acquired by Avid Technology, who initially used the AT-Vista when they were a two-person startup company. The administrative hierarchy of the company developed into a triumvirate s ...
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Truevision TGA
Truevision TGA, often referred to as TARGA, is a raster graphics file format created by Truevision Inc. (now part of Avid Technology). It was the native format of TARGA and VISTA boards, which were the first graphic cards for IBM-compatible PCs to support Highcolor/ truecolor display. This family of graphic cards was intended for professional computer image synthesis and video editing with PCs; for this reason, usual resolutions of TGA image files match those of the NTSC and PAL video formats. TARGA is an acronym for '' Truevision Advanced Raster Graphics Adapter''; ''TGA'' is an initialism for '' Truevision Graphics Adapter''. TGA files commonly have the extension ".tga" on PC DOS/Windows systems and macOS (older Macintosh systems use the "TPIC" type code). The format itself permits any pixel bit depth up to 255, of which up to 15 bits can be dedicated to an alpha channel; however, the only bit depths supported in practice were 8, 15, 16, 24, or 32, where the 16 and 32-bit ...
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Game Engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software industry. The game engine can also refer to the development software utilizing this framework, typically offering a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game development by reusing/adapting, in ...
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Sony
, commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional electronic products, the largest video game console company and the largest video game publisher. Through Sony Entertainment Inc, it is one of the largest music companies (largest music publisher and second largest record label) and the third largest film studio, making it one of the most comprehensive media companies. It is the largest technology and media conglomerate in Japan. It is also recognized as the most cash-rich Japanese company, with net cash reserves of ¥2 trillion. Sony, with its 55 percent market share in the image sensor market, is the largest manufacturer of image sensors, the second largest camera manufacturer, and is among the semiconductor sales leaders. It is the world's largest player in the premium TV market for ...
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Graphics Hardware Companies
Graphics () are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of data, as in design and manufacture, in typesetting and the graphic arts, and in educational and recreational software. Images that are generated by a computer are called computer graphics. Examples are photographs, drawings, line art, mathematical graphs, line graphs, charts, diagrams, typography, numbers, symbols, geometric designs, maps, engineering drawings, or other images. Graphics often combine text, illustration, and color. Graphic design may consist of the deliberate selection, creation, or arrangement of typography alone, as in a brochure, flyer, poster, web site, or book without any other element. The objective can be clarity or effective communication, association with other cultural elements, or merely the creation of a distinctive style. Graphics can be func ...
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Film And Video Technology
A film also called a movie, motion picture, moving picture, picture, photoplay or (slang) flick is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere through the use of moving images. These images are generally accompanied by sound and, more rarely, other sensory stimulations. The word "cinema", short for cinematography, is often used to refer to filmmaking and the film industry, and to the art form that is the result of it. Recording and transmission of film The moving images of a film are created by photographing actual scenes with a motion-picture camera, by photographing drawings or miniature models using traditional animation techniques, by means of CGI and computer animation, or by a combination of some or all of these techniques, and other visual effects. Before the introduction of digital production, series of still images were recorded on a strip of chemically sensitize ...
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Electronics Companies Of The United States
The field of electronics is a branch of physics and electrical engineering that deals with the emission, behaviour and effects of electrons using electronic devices. Electronics uses active devices to control electron flow by amplification and rectification, which distinguishes it from classical electrical engineering, which only uses passive effects such as resistance, capacitance and inductance to control electric current flow. Electronics has hugely influenced the development of modern society. The central driving force behind the entire electronics industry is the semiconductor industry sector, which has annual sales of over $481 billion as of 2018. The largest industry sector is e-commerce, which generated over $29 trillion in 2017. History and development Electronics has hugely influenced the development of modern society. The identification of the electron in 1897, along with the subsequent invention of the vacuum tube which could amplify and rectify small el ...
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TrueVisions
TrueVisions is a cable and satellite television operator in Thailand. TrueVisions is owned by the True Corporation. Until February 2007, it was called the United Broadcasting Corporation (UBC), or UBC-True. History International Broadcasting Corporation (1989 1998) In 1989, the International Broadcasting Corporation (IBC) was established by Thaksin Shinawatra. It was the first national cable TV provider. The MCOT gave the IBC a twenty year concession to a provide subscription television service. The IBC broadcast its programmes via super high frequency microwaves using MMDS. In 1995, after approval for an expansion of coverage area, the IBC began its first DTH service. In 1997, the South AfricanDutch company, MIH Limited, bought a sixteen percent stake in the IBC.Lewis G ''Virtual Thailand: The Media and Cultural Politics in Thailand, Malaysia and Singapore''Routledge The IBC obtained most program content from the channels of other countries including HBO, CNN and ESPN. ...
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Panasonic
formerly between 1935 and 2008 and the first incarnation of between 2008 and 2022, is a major Japanese multinational corporation, multinational Conglomerate (company), conglomerate corporation, headquartered in Kadoma, Osaka, Kadoma, Osaka Prefecture, Osaka. It was founded by Kōnosuke Matsushita in 1918 as a lightbulb socket manufacturer. In addition to consumer electronics, of which it was the world's largest maker in the late 20th century, Panasonic offers a wide range of products and services, including Rechargeable battery, rechargeable batteries, automotive and avionic systems, industrial systems, as well as home renovation and construction. Panasonic has a primary listing on the Tokyo Stock Exchange and is a constituent of the Nikkei 225 and TOPIX, TOPIX 100 indices. It has a secondary listing on the Nagoya Stock Exchange. Corporate name From 1935 to October 1, 2008, the company's corporate name was "Matsushita Electric Industrial Co." (MEI). On January 10, 2008, the ...
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Panasonic Corporation
formerly between 1935 and 2008 and the first incarnation of between 2008 and 2022, is a major Japanese multinational conglomerate corporation, headquartered in Kadoma, Osaka. It was founded by Kōnosuke Matsushita in 1918 as a lightbulb socket manufacturer. In addition to consumer electronics, of which it was the world's largest maker in the late 20th century, Panasonic offers a wide range of products and services, including rechargeable batteries, automotive and avionic systems, industrial systems, as well as home renovation and construction. Panasonic has a primary listing on the Tokyo Stock Exchange and is a constituent of the Nikkei 225 and TOPIX 100 indices. It has a secondary listing on the Nagoya Stock Exchange. Corporate name From 1935 to October 1, 2008, the company's corporate name was "Matsushita Electric Industrial Co." (MEI). On January 10, 2008, the company announced that it would change its name to "Panasonic Corporation", in effect on October 1, 2008, to ...
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Voting Power
Voting interest (or voting power) in business and accounting means the total number, or percent, of votes entitled to be cast on the issue at the time the determination of voting power is made, excluding a vote which is contingent upon the happening of a condition or event which has not occurred at the time. Voting interest is one form of economic interest. Economic interests comprise all types and forms of investment vehicles that an investee could issue or be a party to, including equity securities; financial instruments with characteristics of equity, liabilities, or both; long-term debt and other debt-financing arrangements; leases; and contractual arrangements such as management contracts, service contracts, or intellectual property licenses. Non-voting interest Ownership of more than 50% of voting shares generally gives the right of control and consolidation. In special cases, control is possible without having to own more than 50% of voting stock. For example, if agreed, ...
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Electronics
The field of electronics is a branch of physics and electrical engineering that deals with the emission, behaviour and effects of electrons using electronic devices. Electronics uses active devices to control electron flow by amplification and rectification, which distinguishes it from classical electrical engineering, which only uses passive effects such as resistance, capacitance and inductance to control electric current flow. Electronics has hugely influenced the development of modern society. The central driving force behind the entire electronics industry is the semiconductor industry sector, which has annual sales of over $481 billion as of 2018. The largest industry sector is e-commerce, which generated over $29 trillion in 2017. History and development Electronics has hugely influenced the development of modern society. The identification of the electron in 1897, along with the subsequent invention of the vacuum tube which could amplify and rectify small ...
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Startup Company
A startup or start-up is a company or project undertaken by an entrepreneur to seek, develop, and validate a scalable business model. While entrepreneurship refers to all new businesses, including self-employment and businesses that never intend to become registered, startups refer to new businesses that intend to grow large beyond the solo founder. At the beginning, startups face high uncertainty and have high rates of failure, but a minority of them do go on to be successful and influential.Erin Griffith (2014)Why startups fail, according to their founders Fortune.com, 25 September 2014; accessed 27 October 2017 Actions Startups typically begin by a founder (solo-founder) or co-founders who have a way to solve a problem. The founder of a startup will begin market validation by problem interview, solution interview, and building a minimum viable product (MVP), i.e. a prototype, to develop and validate their business models. The startup process can take a long period of time (by so ...
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