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Travian Games
Travian Games GmbH, based in Munich, is a medium-sized German company in the software industry that has specialized in developing and marketing PC and browser games. Travian Games also acts as an international publisher for selected game titles. Since 2017, the largest company in the video game industry in Bavaria has been a member of the BIU – Bundesverband Interaktive Unterhaltungssoftware (Federal Association of Interactive Entertainment Software). Moreover, Lars Janssen, CEO of Travian Games, has been serving as a board member of Game – the Association of the German Games Industry since 2018. History In 2003, company founder Gerhard Müller and his team developed the first version of the strategy browser game ''Travian''. The free-to-play game was released in the summer of the following year and renamed to ''Travian: Legends'' in 2015. The game remains one of the world's most successful browser games to this day. Travian Games GbR was established in Munich at t ...
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Travian
''Travian: Legends'' is a persistent, browser-based, massively multiplayer, online real-time strategy game developed by the German software company Travian Games. It was originally written and released in June 2004 as "Travian" by Gerhard Müller. Set in classical antiquity, ''Travian: Legends'' is a predominantly militaristic real-time strategy game. Travian has been translated into over 40 languages from the original German version, and at one time boasted over 5 million players on over 300 game servers worldwide. In 2006, it won the ''Superbrowsergame Award'', in the large games category. ''Travian: Legends'' is programmed in PHP and runs in most modern browsers. Its creators may have drawn from an earlier German board game, ''The Settlers of Catan'', for layout and the resource development theme. Gameplay ''Travian: Legends'' is set in classical antiquity. Each player starts the game as the leader of a small, undeveloped village, surrounded by undeveloped resource fields ...
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Limited Company
In a limited company, the liability of members or subscribers of the company is limited to what they have invested or guaranteed to the company. Limited companies may be limited by Share (finance), shares or by guarantee. In a company limited by shares, the liability of members is limited to the unpaid value of shares. In a company limited by guarantee, the liability of owners is limited to such amount as the owners may undertake to contribute to the assets of the company, in the event of being wound up. The former may be further divided in public companies (public limited company, public limited companies) and private companies (private limited company, private limited companies). Who may become a member of a private limited company is restricted by law and by the company's rules. In contrast, anyone may buy shares in a public limited company. Limited companies can be found in most countries, although the detailed rules governing them vary widely. It is also common for a distinct ...
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GameStar
''GameStar'' is a monthly-released PC gaming magazine in Germany. It is the best-selling German-language magazine focused on PC gaming and it also hosts the largest video gaming-related portal in the German-speaking internet. Content The print magazine features the following content: *News about the PC gaming community *Previews of PC games, (games which still are in development) *Reviews of lately released or to be released PC games *A section about freeware and open source games, mods and e-sports. *Articles about recent PC hardware components with regard to computer gaming (e.g. joysticks or computer mice) *Articles about important events, that influence the gaming community at large (i.e.: E-Sports, Censorship, etc.) The magazine also comes with a DVD, which features Demos, Mods, video-reviews as well as a full retail version of a videogame. Versions ''GameStar'' has been in published in various versions with different features. This includes the magazine version (wh ...
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Shroud Of The Avatar
''Shroud of the Avatar: Forsaken Virtues'' is a fantasy role-playing video game. Described as being a spiritual successor to the ''Ultima'' series, ''Shroud of the Avatar'' was developed by Austin, Texas-based developer Portalarium, with a team led by Richard Garriott as creative director, Starr Long as executive producer, Chris Spears as lead technical designer, and Tracy Hickman as lead story designer. It is currently maintained by Catnip Games. Gameplay ''Shroud of the Avatar: Forsaken Virtues'' features a dual-scale overview world map, player housing, crafting, an active virtue system, and "selective multiplayer", which allows players to choose whether to play online or offline. The entire game can be played offline. Additional funding allowed for stretch goals to be met, such as pets, seasonal weather, interactive music instruments, new locations, and guild-based combat. Besides offline single player, ''Shroud of the Avatar'' shipped with three network play styles: Sin ...
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Massively Multiplayer Online Game
A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players, often hundreds or thousands, on the same server. MMOs usually feature a huge, persistent world, persistent open world, although there are games that differ. These games can be found for most network-capable platforms, including the personal computer, video game console, or Mobile app, smartphones and other mobile devices. MMOs can enable players to cooperate and compete with each other on a large scale, and sometimes to interact meaningfully with people around the world. They include a variety of gameplay types, representing many video game genres. History The most popular type of MMOG, and the subgenre that pioneered the category, is the massively multiplayer online role-playing game (MMORPG), which descended from university mainframe computer MUD and adventure games such as ''Rogue (video game), Rogue'' and ''Dungeon (video game), Dungeon'' on the PDP-10. ...
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Crowfall
''Crowfall'' is a massively multiplayer online role-playing game-real-time strategy game developed by ArtCraft, described as a "Throne War Simulator". It released on July 6, 2021. Its Kickstarter campaign ended March 26, 2015 with a total funding of $1,766,205, surpassing its original $800,000 goal by $966,205. As of June 20, 2016 the total funding has reached $7,210,680 which includes an amount of $2,726,322 from pledges collected from both the Kickstarter campaign and donations taken on the Crowfall website. Gameplay Accurate as of 2017: The game plays similarly to most MMORPGs, with the camera in a third-person view with the player allowed to go anywhere. Where it differs is in the game's world system. There are five systems of worlds, also known as campaigns. The systems are "Eternal Kingdoms", "God's Reach", "The Infected", "The Shadow", and "Dregs", each with a different set of rules dictating them. Each world is also procedurally generated, and goes through a cycle of lif ...
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Massively Multi-player Online Role-playing Game
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player character, character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from Online game, single-player or small Multiplayer online game, multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's video game publisher, publisher), which continues to exist and evolve while the player is offline and away from the game. MMORPGs are played throughout the world. Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, and Western revenues exceeded a billion dollars in 2006. In 2008, the spending on subscription MMORPGs by consumers in North America and Europe grew to $1.4 ...
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Video Game Developer
A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as Video game programmer, programmers, Video game design#Game designer, designers, Game art design#Video game artist, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games. A developer may specialize in specific Game engine, game engines or specific video game consoles (such as Nintendo's Nintendo Switch, Switch, Microsoft's Xbox Series X and Series S, Sony's PlayStation 5), or may develop for a number of systems (including personal computers and mobile devices). Video game developers specialize in certai ...
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Multi-player
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', DayZ (video game), ''DayZ''). Multiplayer games usually require players to share a single game system or use Mobile network, networking technology to play together over a greater distance; players may compete against one or more human contestants, work Cooperative video game, cooperatively with a human partner to achieve a common goal, or Gamemaster, supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports g ...
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PC Games
A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-determined gaming hardware and software; and generally greater capacity in input, processing, video and audio output. The uncoordinated nature of the PC game market, and now its lack of physical media, make precisely assessing its size difficult. In 2018, the global PC games market was valued at about $27.7 billion. Home computer games became popular following the video game crash of 1983, leading to the era of the "bedroom coder". In the 1990s, PC games lost mass-market traction to console games, before enjoying a resurgence in the mid-2000s through digital distribution on services such as Steam and GOG.com. Newzoo reports that the ''PC gaming sector'' is the third-largest category (and estimated in decline) across all platforms , with th ...
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Racing Game
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with a game, including team sports, track and field, extreme sports, and combat sports. Some games emphasize actually playing the sport (s .... Sub-genres Arcade-style racing Arcade game, Arcade-style racing games put fun and a fast-paced experience above all else, as cars usually compete in unique ways. A key feature of arcade-style racers that specifically distinguishes them from simulation racers is their far more liber ...
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FIFA Manager
''FIFA Manager'' is an association football series of sports management games published by Electronic Arts. The games were developed by the German studio Bright Future and EA Sports. The game was called ''Total Club Manager'' until the name changed to ''FIFA Manager'' with the ''FIFA Manager 06''. Before ''FIFA Manager'' and ''Total Club Manager'', EA Sports released ''FIFA Soccer Manager'' (1997) and ''The FA Premier League Football Manager 99'', ''2000'', ''2001'' and ''2002'', but while the first managed to attract some attention, the latter were released when the managing games market for non-Championship Manager titles was close to non-existent, and after two unsuccessful titles, it was dropped. However, by 2001, several employees of German developer Ascaron moved to EA, and the first game, ''Fussball Manager 2002'', was released in Germany only, as a test for a potential series. The game had positive reception, and a year later ''Total Club Manager 2003'' was released, with B ...
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