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Traversed Edges Per Second
The number of traversed edges per second (TEPS) that can be performed by a supercomputer cluster is a measure of both the communications capabilities and computational power of the machine. This is in contrast to the more standard metric of floating-point operations per second (FLOPS), which does not give any weight to the communication capabilities of the machine. The term first entered usage in 2010 with the advent of petascale computing, and has since been measured for many of the world's largest supercomputers. In this context, an edge is a connection between two vertices on a graph, and the traversal is the ability of the machine to communicate data between these two points. The standardized benchmark associated with Graph500, as of September, 2011, calls for executing graph generation and search algorithms on graphs as large as 1.1 Petabyte. The ability of an application to utilize a supercomputer cluster effectively depends not only on the raw speed of each processor, but als ...
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Supercomputer
A supercomputer is a computer with a high level of performance as compared to a general-purpose computer. The performance of a supercomputer is commonly measured in floating-point operations per second ( FLOPS) instead of million instructions per second (MIPS). Since 2017, there have existed supercomputers which can perform over 1017 FLOPS (a hundred quadrillion FLOPS, 100 petaFLOPS or 100 PFLOPS). For comparison, a desktop computer has performance in the range of hundreds of gigaFLOPS (1011) to tens of teraFLOPS (1013). Since November 2017, all of the world's fastest 500 supercomputers run on Linux-based operating systems. Additional research is being conducted in the United States, the European Union, Taiwan, Japan, and China to build faster, more powerful and technologically superior exascale supercomputers. Supercomputers play an important role in the field of computational science, and are used for a wide range of computationally intensive tasks in var ...
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Computer Cluster
A computer cluster is a set of computers that work together so that they can be viewed as a single system. Unlike grid computers, computer clusters have each node set to perform the same task, controlled and scheduled by software. The components of a cluster are usually connected to each other through fast local area networks, with each node (computer used as a server) running its own instance of an operating system. In most circumstances, all of the nodes use the same hardware and the same operating system, although in some setups (e.g. using Open Source Cluster Application Resources (OSCAR)), different operating systems can be used on each computer, or different hardware. Clusters are usually deployed to improve performance and availability over that of a single computer, while typically being much more cost-effective than single computers of comparable speed or availability. Computer clusters emerged as a result of convergence of a number of computing trends including t ...
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Floating-point Operations Per Second
In computing, floating point operations per second (FLOPS, flops or flop/s) is a measure of computer performance, useful in fields of scientific computations that require floating-point calculations. For such cases, it is a more accurate measure than measuring instructions per second. Floating-point arithmetic Floating-point arithmetic is needed for very large or very small real numbers, or computations that require a large dynamic range. Floating-point representation is similar to scientific notation, except everything is carried out in base two, rather than base ten. The encoding scheme stores the sign, the exponent (in base two for Cray and VAX, base two or ten for IEEE floating point formats, and base 16 for IBM Floating Point Architecture) and the significand (number after the radix point). While several similar formats are in use, the most common is ANSI/IEEE Std. 754-1985. This standard defines the format for 32-bit numbers called ''single precision'', as well as 64-b ...
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Petascale Computing
Petascale computing refers to computing systems capable of calculating at least 1015 floating point operations per second (1 petaFLOPS). Petascale computing allowed faster processing of traditional supercomputer applications. The first system to reach this milestone was the IBM Roadrunner in 2008. Petascale supercomputers are planned to be succeeded by exascale computers. Definition Floating point operations per second (FLOPS) are one measure of computer performance. FLOPS can be recorded in different measures of precision, however the standard measure (used by the TOP500 supercomputer list) uses 64 bit (double-precision floating-point format) operations per second using the High Performance LINPACK (HPLinpack) benchmark. The metric typically refers to single computing systems, although can be used to measure distributed computing systems for comparison. It can be noted that there are alternative precision measures using the LINPACK benchmarks which are not part of the standar ...
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Graph (abstract Data Type)
In computer science, a graph is an abstract data type that is meant to implement the undirected graph and directed graph concepts from the field of graph theory within mathematics. A graph data structure consists of a finite (and possibly mutable) set of ''vertices'' (also called ''nodes'' or ''points''), together with a set of unordered pairs of these vertices for an undirected graph or a set of ordered pairs for a directed graph. These pairs are known as ''edges'' (also called ''links'' or ''lines''), and for a directed graph are also known as ''edges'' but also sometimes ''arrows'' or ''arcs''. The vertices may be part of the graph structure, or may be external entities represented by integer indices or references. A graph data structure may also associate to each edge some ''edge value'', such as a symbolic label or a numeric attribute (cost, capacity, length, etc.). Operations The basic operations provided by a graph data structure ''G'' usually include:See, e.g. , Sectio ...
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Benchmark (computing)
In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative Computer performance, performance of an object, normally by running a number of standard Software performance testing, tests and trials against it. The term ''benchmark'' is also commonly utilized for the purposes of elaborately designed benchmarking programs themselves. Benchmarking is usually associated with assessing performance characteristics of computer hardware, for example, the floating point operation performance of a Central processing unit, CPU, but there are circumstances when the technique is also applicable to software. Software benchmarks are, for example, run against compilers or database management systems (DBMS). Benchmarks provide a method of comparing the performance of various subsystems across different chip/system Computer architecture, architectures. Purpose As computer architecture advanced, it became more diffi ...
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Graph500
The Graph500 is a rating of supercomputer systems, focused on data-intensive loads. The project was announced on International Supercomputing Conference in June 2010. The first list was published at the ACM/IEEE Supercomputing Conference in November 2010. New versions of the list are published twice a year. The main performance metric used to rank the supercomputers is GTEPS (giga- traversed edges per second). Richard Murphy from Sandia National Laboratories, says that "The Graph500's goal is to promote awareness of complex data problems", instead of focusing on computer benchmarks like HPL (High Performance Linpack), which TOP500 is based on. Despite its name, there were several hundreds of systems in the rating, growing up to 174 in June 2014. The algorithm and implementation that won the championship is published in the paper titled "Extreme scale breadth-first search on supercomputers". There is also list Green Graph 500, which uses same performance metric, but sorts list ...
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Petabyte
The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit of memory in many computer architectures. To disambiguate arbitrarily sized bytes from the common 8-bit definition, network protocol documents such as The Internet Protocol () refer to an 8-bit byte as an octet. Those bits in an octet are usually counted with numbering from 0 to 7 or 7 to 0 depending on the bit endianness. The first bit is number 0, making the eighth bit number 7. The size of the byte has historically been hardware-dependent and no definitive standards existed that mandated the size. Sizes from 1 to 48 bits have been used. The six-bit character code was an often-used implementation in early encoding systems, and computers using six-bit and nine-bit bytes were common in the 1960s. These systems often had memory words o ...
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LINPACK Benchmarks
The LINPACK Benchmarks are a measure of a system's floating-point computing power. Introduced by Jack Dongarra, they measure how fast a computer solves a dense ''n'' by ''n'' system of linear equations ''Ax'' = ''b'', which is a common task in engineering. The latest version of these benchmarks is used to build the TOP500 list, ranking the world's most powerful supercomputers. The aim is to approximate how fast a computer will perform when solving real problems. It is a simplification, since no single computational task can reflect the overall performance of a computer system. Nevertheless, the LINPACK benchmark performance can provide a good correction over the peak performance provided by the manufacturer. The peak performance is the maximal theoretical performance a computer can achieve, calculated as the machine's frequency, in cycles per second, times the number of operations per cycle it can perform. The actual performance will always be lower than the peak perfo ...
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TOP500
The TOP500 project ranks and details the 500 most powerful non-distributed computing, distributed computer systems in the world. The project was started in 1993 and publishes an updated list of the supercomputers twice a year. The first of these updates always coincides with the International Supercomputing Conference in June, and the second is presented at the ACM/IEEE Supercomputing Conference in November. The project aims to provide a reliable basis for tracking and detecting trends in high-performance computing and bases rankings on HPL (benchmark), HPL, a portable implementation of the high-performance LINPACK Benchmark (computing), benchmark written in Fortran for distributed-memory computers. The 60th TOP500 was published in November 2022. Since June 2022, USA's Frontier (supercomputer), Frontier is the most powerful supercomputer on TOP500, reaching 1102 petaFlops (1.102 exaFlops) on the LINPACK benchmarks. The United States has by far the highest share of total computing ...
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HPCG Benchmark
The HPCG (high performance conjugate gradient) benchmark is a supercomputing benchmark test proposed by Michael Heroux from Sandia National Laboratories, and Jack Dongarra and Piotr Luszczek from the University of Tennessee. It is intended to model the data access patterns of real-world applications such as sparse matrix calculations, thus testing the effect of limitations of the memory subsystem and internal interconnect of the supercomputer on its computing performance. Because it is internally I/O bound (the data for the benchmark resides in main memory as it is too large for processor caches), HPCG testing generally achieves only a tiny fraction of the peak FLOPS the computer could theoretically deliver. HPCG is intended to complement benchmarks such as the LINPACK benchmarks that put relatively little stress on the internal interconnect. The source of the HPCG benchmark is available on GitHub. As of June 2018, the Summit supercomputer held the top spot in the HPCG performance r ...
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Cluster Computing
A computer cluster is a set of computers that work together so that they can be viewed as a single system. Unlike grid computers, computer clusters have each node set to perform the same task, controlled and scheduled by software. The components of a cluster are usually connected to each other through fast local area networks, with each node (computer used as a server) running its own instance of an operating system. In most circumstances, all of the nodes use the same hardware and the same operating system, although in some setups (e.g. using Open Source Cluster Application Resources (OSCAR)), different operating systems can be used on each computer, or different hardware. Clusters are usually deployed to improve performance and availability over that of a single computer, while typically being much more cost-effective than single computers of comparable speed or availability. Computer clusters emerged as a result of convergence of a number of computing trends including t ...
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