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ToyVoyagers
ToyVoyagers are travelling toys which get around by being passed from person to person. Their travels and adventures are tracked on a website. Each ToyVoyager carries a unique identification number on a tag. A message on the tag encourages anyone who comes into contact with it to go to the website and update its Travelog, including photographs of where it has been. To continue its journey, the ToyVoyager is then either passed on to somebody else directly or released into the wild for somebody to find – this is known as a Wild Release. History Taking inspiration from the travelling gnome in the film ''Amélie'', the project was created to see if it would be possible for toys to travel 'by themselves'. The aim was for the toys to become travel companions – able to go places, do things, meet people and have their adventures captured in photographs. With more than five thousand people from all over the world, have joined the project and it has become an international co ...
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Travelling Gnome Prank
The travelling gnome or roaming gnome is a garden gnome lawn ornament brought on a trip and photographed in front of famous landmarks. The practice is called gnoming. Some instances have become national and international news stories, where people have stolen a garden gnome from a garden, and then sent the owner photos of the gnome for a period of time as a practical joke, before returning it. The Garden Gnome Liberation Front in France is a community that considers gnoming to be stealing garden gnomes from other people's property, without the intention of returning them, as part of their purported mission to "free" gnomes and "return them to the wild", which has sometimes led to criminal charges, jail time, or fines. Origins The concept of the travelling gnome dates back to the 1970s when Henry Sunderland photographed his own garden gnomes, which he named Harry and Charlie, while he was travelling around Antarctica. The earliest record of a prank involving a travelling gnome i ...
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Geokrety
GeoKrety (from Greek: ''geo'', "earth" and Polish: ''krety'', "moles") is an on-line tracking service targeted at Geocachers. Each registered object, called a GeoKret (plural: ''GeoKrety''), has a unique tracking code, allowing its movements between locations such as Geocaches to be tracked and registered on the service. While the idea behind trackable items such as GeoKrety originated with the geocoin and travel bug, Geokrety is an independent trackable service that can be used with any geocaching activity. Description A GeoKret can be anything, but in most cases it is a small puppet or other small toy, which can be placed in geocache containers. During the registration of a GeoKret on the website, the owner assigns a name and, optionally, a purpose or mission. These missions can be as simple as travelling as far as possible, or travelling to a specific cache, location or a certain type of location. On GeoKrety.org, each item has an individual page, which tracks its movement ...
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Travel Bug
A Travel Bug is a registered trademark of Groundspeak, Inc. used to describe a dog tag used in Geocaching. It is moved from cache to cache, with a unique tracking number allowing its movements to be tracked through their geocaching website. Some tags are fastened to an object, known as a hitchhiker, before they are released into a cache. Travel bugs have also been used as advertising to promote Jeep or to increase diabetes awareness. A free service known as Geokrety is also available but this is not affliated to Groundspeak. Description A travel bug is an item which is trackable which looks similar to a dog tag. The tag is stamped with a tracking number and the Geocaching.com website address. A travel bug can be attached to another item by use of the chain on the travel bug if required, examples of such items include teddy bears, toy cars, or golf balls. Marsh (2011): p. 87 These attached items are called "hitchhikers". During the registration of the bug on the website, the o ...
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Identification (information)
For data storage, identification is the capability to find, retrieve, report, change, or delete specific data without ambiguity. This applies especially to information stored in databases. In database normalisation, the process of organizing the fields and tables of a relational database to minimize redundancy and dependency, is the central, defining function of the discipline. See also * Authentication * Identification (other) * Forensic profiling * Profiling (information science) * Unique identifier A unique identifier (UID) is an identifier that is guaranteed to be unique among all identifiers used for those objects and for a specific purpose. The concept was formalized early in the development of computer science and information systems. ... References Data modeling {{technology-stub ...
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Message
A message is a discrete unit of communication intended by the source for consumption by some recipient or group of recipients. A message may be delivered by various means, including courier, telegraphy, carrier pigeon and electronic bus. A message can be the content of a broadcast. An interactive exchange of messages forms a conversation. One example of a message is a press release, which may vary from a brief report or statement released by a public agency to commercial publicity material. History Roles in human communication In communication between humans, messages can be verbal or nonverbal: * A verbal message is an exchange of information using words. Examples include face-to-face communication, telephone calls, voicemails, email etc. * A nonverbal message is communicated through actions or behaviors rather than words, such as conscious or unconscious body language. In computer science There are two main senses of the word "message" in computing: messages be ...
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Photographs
A photograph (also known as a photo, image, or picture) is an image created by light falling on a photosensitive surface, usually photographic film or an electronic image sensor, such as a CCD or a CMOS chip. Most photographs are now created using a smartphone/camera, which uses a lens to focus the scene's visible wavelengths of light into a reproduction of what the human eye would see. The process and practice of creating such images is called photography. Etymology The word ''photograph'' was coined in 1839 by Sir John Herschel and is based on the Greek φῶς (''phos''), meaning "light," and γραφή (''graphê''), meaning "drawing, writing," together meaning "drawing with light." History The first permanent photograph, a contact-exposed copy of an engraving, was made in 1822 using the bitumen-based "heliography" process developed by Nicéphore Niépce. The first photographs of a real-world scene, made using a camera obscura, followed a few years later at Le Gras, Fr ...
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Amélie
''Amélie'' (also known as ''Le Fabuleux Destin d'Amélie Poulain''; ; en, The Fabulous Destiny of Amélie Poulain, italic=yes) is a 2001 French-language romantic comedy film directed by Jean-Pierre Jeunet. Written by Jeunet with Guillaume Laurant, the film is a whimsical depiction of contemporary Parisian life, set in Montmartre. It tells the story of a shy waitress, played by Audrey Tautou, who decides to change the lives of those around her for the better while dealing with her own isolation. The film features an ensemble cast of supporting roles, including Mathieu Kassovitz, Rufus, Lorella Cravotta, Serge Merlin, Jamel Debbouze, Claire Maurier, Clotilde Mollet, Isabelle Nanty, Dominique Pinon, Artus de Penguern, Yolande Moreau, Urbain Cancelier, and Maurice Bénichou. The film was theatrically released in France on 25 April 2001 by UGC-Fox Distribution and in Germany on 16 August 2001 by Prokino Filmverleih. The film received critical acclaim, with praise for Tautou's p ...
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World
In its most general sense, the term "world" refers to the totality of entities, to the whole of reality or to everything that is. The nature of the world has been conceptualized differently in different fields. Some conceptions see the world as unique while others talk of a "plurality of worlds". Some treat the world as #Monism and pluralism, one simple object while others analyze the world as a complex made up of many parts. In ''#Scientific cosmology, scientific cosmology'' the world or universe is commonly defined as "[t]he totality of all space and time; all that is, has been, and will be". ''#Theories of modality, Theories of modality'', on the other hand, talk of possible worlds as complete and consistent ways how things could have been. ''#Phenomenology, Phenomenology'', starting from the horizon of co-given objects present in the periphery of every experience, defines the world as the biggest horizon or the "horizon of all horizons". In ''#Philosophy of mind, philosop ...
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Community
A community is a social unit (a group of living things) with commonality such as place, norms, religion, values, customs, or identity. Communities may share a sense of place situated in a given geographical area (e.g. a country, village, town, or neighbourhood) or in virtual space through communication platforms. Durable good relations that extend beyond immediate genealogical ties also define a sense of community, important to their identity, practice, and roles in social institutions such as family, home, work, government, society, or humanity at large. Although communities are usually small relative to personal social ties, "community" may also refer to large group affiliations such as national communities, international communities, and virtual communities. The English-language word "community" derives from the Old French ''comuneté'' (Modern French: ''communauté''), which comes from the Latin ''communitas'' "community", "public spirit" (from Latin '' communis'', "co ...
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Adventures
An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme sports. Adventures are often undertaken to create psychological arousal or in order to achieve a greater goal, such as the pursuit of knowledge that can only be obtained by such activities. Motivation Adventurous experiences create psychological arousal, which can be interpreted as negative (e.g. fear) or positive (e.g. flow). For some people, adventure becomes a major pursuit in and of itself. According to adventurer André Malraux, in his ''Man's Fate'' (1933), "If a man is not ready to risk his life, where is his dignity?". Similarly, Helen Keller stated that "Life is either a daring adventure or nothing." Outdoor adventurous activities are typically undertaken for the purposes of recreation or excitement: examples are adventure r ...
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