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Tony Hawk's Pro Skater 5
''Tony Hawk's Pro Skater 5'' is a 2015 skateboarding video game developed in collaboration between Robomodo and Disruptive Games, and published by Activision. The tenth main installment in the ''Tony Hawk's'' series, the game is the first new title in the main series since 2007's ''Proving Ground'' and the first ''Pro Skater'' since 2002's '' Pro Skater 4'', as the series had been put on hold following a lack of critical and commercial success with later games. As the licensing deal between Tony Hawk and Activision was set to expire by the end of 2015, the game was hastily developed within a few months and released unfinished, with most content contained in a large day-one patch. As a result, the game was panned heavily by critics upon release, with criticism centering on its graphics, bugs and glitches, controls, and lack of design, although slight praise fell toward the game's soundtrack. It became Robomodo's final game, as the company went out of business in August 2016. ...
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Robomodo
Robomodo was an American independent video game developer based in Chicago, Illinois. Robomodo was formed in early 2008 by former employees of Midway Games and EA Chicago. They are best known for being the developer of several post-Neversoft games in the Tony Hawk franchise from '' Tony Hawk: Ride'' (2009) to ''Tony Hawk's Pro Skater 5'' (2015), most of which were met with varying degrees of negative reception from critics and fans alike. Nearly a year after ''Tony Hawk's Pro Skater 5'' was released, Robomodo went out of business. Game history On November 28, 2011, the company launched a project on Kickstarter to produce a game called ''Bodoink'', a pinball-inspired game using the Kinect for Xbox Live Arcade. The game was being developed by its subsidiary Robomite, which focused on family-friendly games, and had a funding goal of $35,000. Games *'' Tony Hawk: Ride'' (2009) *'' Tony Hawk: Shred'' (2010) *''In Time'' (2011) *''Big League Sports: Kinect'' (2011) *''Tony Hawk's Pro ...
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Tony Hawk's Proving Ground
''Tony Hawk's Proving Ground'' is a 2007 skateboarding video game developed by Neversoft for the PlayStation 3 and Xbox 360, Vicarious Visions for the Nintendo DS, and by Page 44 Studios for the PlayStation 2 and Wii. ''Proving Ground'' is the ninth installment in the '' Tony Hawk's'' series, and the last to be developed by Neversoft as the franchise was then transferred to Robomodo. Gameplay ''Proving Ground'' features gameplay that is more reminiscent of earlier ''Tony Hawk'' games, whilst including new features such as Nail-The-Manual and Nail-The-Grab. These are similar to the Nail-The-Trick mode from the previous game, ''Tony Hawk's Project 8''. Single-player There are 9 levels in the game. They are in 3 East Coast cities, Baltimore, Philadelphia, and Washington, D.C. The levels differ between the different console versions. In the Xbox 360 and PlayStation 3 versions, there is one open world. In the Wii and PlayStation 2 versions, levels have to be selected by pausing the g ...
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Freestyle Skateboarding Tricks
A freestyle skateboarding trick is a trick performed with a skateboard while freestyle skateboarding. Some of these tricks are done in a stationary position, unlike many other skateboarding tricks. The keys to a good freestyle contest run are variety, difficulty, fluidity, and creativity. This is an incomplete list, which includes most notable tricks. Terminology *nose – the part of the board that is normally leading in the riding direction *tail – the part of the board that is normally trailing in the riding direction *truck – the collective name for the front and rear axle assemblies of a skateboard *fakie – to ride backwards *pivot – to "kickturn", "spin", or "turn the board horizontally" *varial – to spin 180 degrees or more, as in a varial kickflip (180 pop shove-it + kickflip), body varial (body spins 180 degrees landing in an opposite stance), or 360 varial (often in vert, a 360 pop shove-it that's caught) *scoop – to push down on the tail/nose with a foot a ...
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Lip Trick
Lip tricks in skateboarding are performed on half-pipes, quarterpipes and mini ramps. They are tricks that require different varieties of balance on the "lip" of the ramp. The first lip trick done was by Jay Adams Jay J. Adams (February 3, 1961 – August 15, 2014) was an American skateboarder who, as a teen, was the youngest member of the Zephyr Competition Skateboarding Team (Z-Boys). His spontaneous freestyle skateboarding style, inspired by ocean surf .... Inverts/Handplants Skateboarding tricks {{Skateboarding-stub ...
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Grind (skateboarding)
In skateboarding, grinds are tricks that involve the skateboarder sliding along a surface, making contact with the trucks of the skateboard. Grinds can be performed on any object narrow enough to fit between wheels and are performed on curbs, rails, the coping of a skate ramp, funboxes, ledges, and a variety of other surfaces. History The move likely originated in backyard pools in the early '70s , as the early skaters gained in skill and confidence with their high speed carves around the top of the pool walls and one day went that ''little bit'' too high . The trucks of the time, often being merely 'borrowed' rollerskate trucks , didn't allow much contact due to their narrowness, but as skateboarding gained its own truck manufacturers who widened the hanger design, the possibilities for exploration became apparent, and all sorts of moves started popping up . There was a big leap in street skating starting in the '90s . It has evolved ever since. Today, grinds are commonly pe ...
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Flip Trick
A flip trick is a type of skateboarding trick in which the skateboard rotates around its vertical axis, or its vertical axis and its horizontal axis simultaneously. The first flip trick, called a kickflip but originally known as a "magic flip", was invented by professional skateboarder Rodney Mullen. General terms The following is a list of general skateboarding terms that will assist novice readers to better understand the descriptions of flip tricks contained in this article: Frontside and backside The concepts of frontside and backside originate from surfing, whereby the terms defined the position of the surfer in relation to the wave. * "Frontside" – executing a trick, whereby your front side faces the direction of travel or the obstacle that is the subject of the trick. This is counterclockwise for regular-footed riders and clockwise for goofy-footed riders. * "Backside" – opposite of frontside, backside flip tricks are executed with the rider's back facing the directio ...
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Aerial (skateboarding)
Aerials (or more commonly airs) are a type of skateboarding trick usually performed on half-pipes A half-pipe is a structure used in gravity extreme sports such as snowboarding, skateboarding, skiing, freestyle BMX, skating, and scooter riding. Overview The structure resembles a cross-section of a swimming pool, essentially two concave ram ..., pools or quarter pipes where there is a vertical wall with a transition (curved surface linking wall and ground) available. Aerials usually combine rotation with different grabs. Most of the different types of grabs were originally aerial tricks that were performed in ditches, empty pools, and vert ramps before flatground aerials became common. Aerials can be executed by ollieing just as the front wheels reach the lip of a ramp, or can be executed simply by lifting the front wheels over the coping (or lip). The former is preferable on shallower ramps where the skateboarder has less speed to lift them above the ramp. Common aerial ...
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High Score
In games, score refers to an abstract quantity associated with a player or team. Score is usually measured in the abstract unit of points (except in game shows, where scores often are instead measured in units of currency), and events in the game can raise or lower the score of different parties. Most games with score use it as a quantitative indicator of success in the game, and in competitive games, a goal is often made of attaining a better score than one's opponents in order to win. Video games In video games that feature scoring, points are usually an optional, side component of gaming. Players may achieve points through normal gameplay, but their score will often not have an immediate relevance to the game itself. Instead, playing to beat a "high score" set by the game program, another player or oneself becomes an extra challenge, adding replay value. In modern gaming, the presence of a score is not as ubiquitous as it was in the past. During the era of arcade games, w ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade video games, Pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered games of skill, with only some elements of games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use electronic or computerized circuitry to take input from the player and translate that to an electronic display such as a monitor or telev ...
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List Of Video Game Remakes And Remastered Ports
This is a list of video game remakes and remastered ports. This list includes remakes as well as remastered or enhanced ports of video games. It does not include clones. List See also * High-definition remasters for PlayStation consoles References Further reading * {{Cite magazine , url=http://www.gameinformer.com/b/features/archive/2016/05/16/definitive-evolving-list-new-gen-remaster-hd-remake-.aspx , title=The Definitive (But Evolving) List Of New-Gen Remasters , last=Juba , first=Joe , date=24 December 2016 , magazine=Game Informer , language=en , access-date=7 July 2017, archive-date=27 May 2018, archive-url=https://web.archive.org/web/20180527130809/http://www.gameinformer.com/b/features/archive/2016/05/16/definitive-evolving-list-new-gen-remaster-hd-remake-.aspx, url-status=dead Remakes A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e ...
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Tony Hawk's Pro Skater 1 + 2
Tony may refer to: People and fictional characters * Tony (given name), including a list of people and fictional characters * Gregory Tony (born 1978), American law enforcement officer * Motu Tony (born 1981), New Zealand international rugby league footballer * Tony (footballer, born 1983), full name Tony Heleno da Costa Pinho, Brazilian football defensive midfielder * Tony (footballer, born 1986), full name Antônio de Moura Carvalho, Brazilian football attacking midfielder * Tony (footballer, born 1989), full name Tony Ewerton Ramos da Silva, Brazilian football right-back Film, theater and television * Tony Awards, a Broadway theatre honor * ''Tony'' (1982 film), a Kannada film * ''Tony'' (2009 film), a British horror film directed by Gerard Johnson * ''Tony'' (2013 film), an Indian Kannada thriller film * "Tony" (''Skins'' series 1), an episode of British comedy-drama ''Skins'' * "Tony" (''Skins'' series 2), an episode of ''Skins'' Music * Tony T., stage name of British ...
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List Of Video Games Notable For Negative Reception
This is a list of video games that have gained an enduring negative reception, often due to being perceived by reviewers as having low-quality or outdated Video game graphics, graphics, Video game glitch, glitches, poor controls for gameplay, or irredeemable Video game design, game design faults. Such games are identified through overall low review scores including low aggregate scores on sites such as Metacritic, frequent appearances on "worst games of all time" lists from various publications, or otherwise carrying a lasting reputation for low quality in analysis by video game journalists. The list is not comprehensive, but represents the most visible examples of games principally recognized for their enduring negative reception, or in the case of titles such as ''Final Fantasy XIV'' and ''No Man's Sky'', at their original launch before they were reworked with content updates through Patch (computing), patches. The list mostly omits licensed tie-in games for films or televisio ...
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