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Robomodo
Robomodo was an American independent video game developer based in Chicago, Illinois. Robomodo was formed in early 2008 by former employees of Midway Games and EA Chicago. They are best known for being the developer of several post-Neversoft games in the Tony Hawk franchise from '' Tony Hawk: Ride'' (2009) to ''Tony Hawk's Pro Skater 5'' (2015), most of which were met with varying degrees of negative reception from critics and fans alike. Nearly a year after ''Tony Hawk's Pro Skater 5'' was released, Robomodo went out of business. Game history On November 28, 2011, the company launched a project on Kickstarter to produce a game called ''Bodoink'', a pinball-inspired game using the Kinect for Xbox Live Arcade. The game was being developed by its subsidiary Robomite, which focused on family-friendly games, and had a funding goal of $35,000. Games *'' Tony Hawk: Ride'' (2009) *'' Tony Hawk: Shred'' (2010) *''In Time'' (2011) *''Big League Sports: Kinect'' (2011) *''Tony Hawk's Pro ...
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Tony Hawk's (series)
''Tony Hawk's'' is a skateboarding video game series published by Activision and endorsed by the American professional skateboarder of the same name. The series was primarily developed for home consoles by Neversoft from launch to 2007, until Activision transferred the franchise to Robomodo in 2008, who developed the franchise until 2015 when Activision and Hawk's license expired, leaving the future of the series uncertain. In 2020, the series returned under Activision with a remake of the original two games in the series, with development handled by Vicarious Visions. The series has spawned a total of 20 games. Starting out with the initial '' Tony Hawk's Pro Skater'' in 1999, the series proved to be one of the most popular and best-selling video game franchises of the early 2000s. Three more ''Pro Skater'' games were released from 2000 to 2002, after which the developers took a more story-oriented approach with the releases of '' Underground'', '' Underground 2'' and '' Ame ...
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Tony Hawk's Pro Skater 5
''Tony Hawk's Pro Skater 5'' is a 2015 skateboarding video game developed in collaboration between Robomodo and Disruptive Games, and published by Activision. The tenth main installment in the ''Tony Hawk's'' series, the game is the first new title in the main series since 2007's ''Proving Ground'' and the first ''Pro Skater'' since 2002's '' Pro Skater 4'', as the series had been put on hold following a lack of critical and commercial success with later games. As the licensing deal between Tony Hawk and Activision was set to expire by the end of 2015, the game was hastily developed within a few months and released unfinished, with most content contained in a large day-one patch. As a result, the game was panned heavily by critics upon release, with criticism centering on its graphics, bugs and glitches, controls, and lack of design, although slight praise fell toward the game's soundtrack. It became Robomodo's final game, as the company went out of business in August 2016. ...
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Tony Hawk's Pro Skater HD
''Tony Hawk's Pro Skater HD'' is a skateboarding video game in the ''Tony Hawk's (series), Tony Hawk's'' series. Developed by Robomodo and published by Activision, ''Pro Skater HD'' is a high-definition remake of classic levels from ''Tony Hawk's Pro Skater (video game), Tony Hawk's Pro Skater'', ''Tony Hawk's Pro Skater 2, Pro Skater 2'', and, via download, ''Tony Hawk's Pro Skater 3, Pro Skater 3''. It was released in 2012 for Xbox 360 through Xbox Live Arcade on July 18, for PlayStation 3 through PlayStation Network on August 28 and Steam (service), Steam on September 18. The game was delisted from Steam and all other digital marketplaces on July 17, 2017. Gameplay ''Tony Hawk's Pro Skater HD'' is a skateboarding video game, with an arcade game, arcade-style emphasis with regard to realism. The objective is to score points by successfully completing various skateboarding tricks such as Grind (skateboarding), grinds, flip tricks, and Aerial (skateboarding), aerials. Performin ...
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Neversoft
Neversoft Entertainment, Inc. was an American video game developer based in Woodland Hills, California. The studio was founded by Joel Jewett, Mick West and Chris Ward in July 1994 and was acquired by Activision in October 1999. Initially, the studio worked with Playmates Toys, where they worked on the game ''Skeleton Warriors (video game), Skeleton Warriors'', which was based on a Skeleton Warriors, animated television series of the same name. Throughout 1996, the studio grew, and worked on projects with Crystal Dynamics and Sony Computer Entertainment, but due to internal conflicts, they were cancelled. After a meeting with Activision in 1998, the publisher agreed to enter into a deal with the studio to create ''Apocalypse (video game), Apocalypse'', which used the game engine created by Neversoft for one of the cancelled Sony projects. During the game's development, Activision asked the studio to work on a prototype for a skateboarding game, and after an impressed reaction from ...
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Video Game Industry
The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstream. , video games generated annually in global sales. In the US, it earned about in 2007, in 2008, and 2010, according to the ESA annual report. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% from 2019 to 2021, to a record ; the global games and services market is forecast to shrink 1.2% annually to in 2022; the industry is not recession-proof. The industry has influenced the advance of personal computers with sound cards, graphics cards and 3D graphic accelerators, CPUs, and co-processors like PhysX. Sound cards, for example, were originally developed for games and then improved for the music industry. Industry overview Size In 2017 in the United Stat ...
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Shred
Shredding, shred, shredder, or shredders may refer to: Equipment * Industrial shredder * Paper shredder * Scrap metal shredder * Woodchipper, or tree shredder Arts, entertainment, and media Films * ''Shred'' (film), a 2008 film by David Mitchell * ''Shredder'' (film), a 2003 film by Craig Donald Carlson and Greg Huson Other uses in arts, entertainment, and media * Shred guitar, a speed-based virtuoso style of electric guitar playing * Shredder (''Teenage Mutant Ninja Turtles''), a supervillain in the Teenage Mutant Ninja Turtles franchise * Shredders (music group), an American hip hop group * ''Shredder'', a 1973 album by The Wackers * "Shredder", a 1998 single by Christopher Lawrence Computing * Shred (Unix), a Unix command for secure file deletion * Shredder (software), a chess program developed by Stefan Meyer-Kahlen * Shredding (data remanence), overwriting storage media with new data to erase it * Shredding (disassembling genomic data), in bioinformatics * Shredder, the ...
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Video Game Companies Established In 2008
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Defunct Video Game Companies Of The United States
Defunct (no longer in use or active) may refer to: * ''Defunct'' (video game), 2014 * Zombie process or defunct process, in Unix-like operating systems See also * * :Former entities * End-of-life product * Obsolescence Obsolescence is the state of being which occurs when an object, service, or practice is no longer maintained or required even though it may still be in good working order. It usually happens when something that is more efficient or less risky r ...
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Defunct Companies Based In Chicago
Defunct (no longer in use or active) may refer to: * ''Defunct'' (video game), 2014 * Zombie process or defunct process, in Unix-like operating systems See also * * :Former entities * End-of-life product * Obsolescence Obsolescence is the state of being which occurs when an object, service, or practice is no longer maintained or required even though it may still be in good working order. It usually happens when something that is more efficient or less risky r ...
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2016 Disestablishments In Illinois
Sixteen or 16 may refer to: *16 (number), the natural number following 15 and preceding 17 *one of the years 16 BC, AD 16, 1916, 2016 Films * ''Pathinaaru'' or ''Sixteen'', a 2010 Tamil film * Sixteen (1943 film), ''Sixteen'' (1943 film), a 1943 Argentine film directed by Carlos Hugo Christensen * Sixteen (2013 Indian film), ''Sixteen'' (2013 Indian film), a 2013 Hindi film * Sixteen (2013 British film), ''Sixteen'' (2013 British film), a 2013 British film by director Rob Brown Music *The Sixteen, an English choir *16 (band), a sludge metal band *Sixteen (Polish band), a Polish band Albums *16 (Robin album), ''16'' (Robin album), a 2014 album by Robin * 16 (Madhouse album), a 1987 album by Madhouse *Sixteen (album), ''Sixteen'' (album), a 1983 album by Stacy Lattisaw *''Sixteen'' , a 2005 album by Shook Ones (band), Shook Ones * ''16'', a 2020 album by Wejdene Songs *16 (Sneaky Sound System song), "16" (Sneaky Sound System song), 2009 *Sixteen (Thomas Rhett song), "Sixteen" ( ...
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2008 Establishments In Illinois
8 (eight) is the natural number following 7 and preceding 9. In mathematics 8 is: * a composite number, its proper divisors being , , and . It is twice 4 or four times 2. * a power of two, being 2 (two cubed), and is the first number of the form , being an integer greater than 1. * the first number which is neither prime nor semiprime. * the base of the octal number system, which is mostly used with computers. In octal, one digit represents three bits. In modern computers, a byte is a grouping of eight bits, also called an wikt:octet, octet. * a Fibonacci number, being plus . The next Fibonacci number is . 8 is the only positive Fibonacci number, aside from 1, that is a perfect cube. * the only nonzero perfect power that is one less than another perfect power, by Catalan conjecture, Mihăilescu's Theorem. * the order of the smallest non-abelian group all of whose subgroups are normal. * the dimension of the octonions and is the highest possible dimension of a normed divisio ...
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Internet Archive
The Internet Archive is an American digital library with the stated mission of "universal access to all knowledge". It provides free public access to collections of digitized materials, including websites, software applications/games, music, movies/videos, moving images, and millions of books. In addition to its archiving function, the Archive is an activist organization, advocating a free and open Internet. , the Internet Archive holds over 35 million books and texts, 8.5 million movies, videos and TV shows, 894 thousand software programs, 14 million audio files, 4.4 million images, 2.4 million TV clips, 241 thousand concerts, and over 734 billion web pages in the Wayback Machine. The Internet Archive allows the public to upload and download digital material to its data cluster, but the bulk of its data is collected automatically by its web crawlers, which work to preserve as much of the public web as possible. Its web archiving, web archive, the Wayback Machine, contains hu ...
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