Thunder Force (video Game)
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Thunder Force (video Game)
is a free-roaming scrolling shooter computer game released by Technosoft in 1983. It is the first game in the ''Thunder Force'' series. It was initially released for the X1 computer, and later appeared on the Sharp MZ-1500, PC-6001 mkII, and in 1985 on the PC-8801 mkII. In 1984, it was released for the FM-7 and PC-9801 computers as ''Thunder Force Construction'', featuring an add-on that allowed players to create custom made areas, like a level editor or game creation system. Gameplay The structure of the game consists of overhead, free-directional scrolling areas and the player's ship is armed with main shot to shoot airborne targets and a bomb shot to shoot ground enemies. Gameplay consists of flying the FIRE LEO over ORN occupied areas while destroying enemy base installations and turrets. Each area has a certain number of shield generators hidden under the ground-based, enemy targets; in order for an area to be completed, the shield generators must be found and dest ...
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Technosoft
was a Japanese video game developer and publisher based headquartered in Sasebo, Nagasaki. Also known as "Tecno Soft", the company was founded in February 1980 as Sasebo Microcomputer Center, before changing its name to Technosoft in 1982. The company primarily dealt with software for Japanese personal computers, including graphic toolsets and image processing software. Technosoft's first venture into the video game market was ''Snake & Snake'', released in 1982, before seeing success with titles such as ''Thunder Force (video game), Thunder Force'' (1983) and ''Plasma Line'' (1984). Technosoft became largely profitable during the late-1980s and early-1990s, largely in part due to the widespread popularity of their ''Thunder Force'' and ''Herzog'' franchises. However, later in the decade, Technosoft began to largely diminish as profits began to slump, before ultimately being acquired and folded into Japanese pachinko manufacturer Twenty-One Company in late 2001. Twenty-One began ...
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Game Creation System
AHjbhb job u tv in ubjb, A game creation system (GCS) is a consumer-targeted game engine and a set of specialized design tools (and sometimes a light scripting language), engineered for the rapid iteration of user-derived video games. Examples include Robinson Technologies#Other projects, Novashell and Pie in the Sky (game engine), Pie in the Sky. Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game designers, with often little to no coding required for simple behaviors. Although initially stigmatized, all-in-one game creation systems have gained some legitimacy with the central role of Unity (game engine), Unity, Pixel Game Maker MV, and GameMaker: Studio in the growth of the indie game development community. Currently the Independent Games Festival recognizes games produced with similar platforms. Early game creation systems such as Broderbund's ''The Arcade Machine'' (1982), Pinball Construction Set (1983), A ...
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Technosoft Games
was a Japanese video game developer and publisher based headquartered in Sasebo, Nagasaki. Also known as "Tecno Soft", the company was founded in February 1980 as Sasebo Microcomputer Center, before changing its name to Technosoft in 1982. The company primarily dealt with software for Japanese personal computers, including graphic toolsets and image processing software. Technosoft's first venture into the video game market was ''Snake & Snake'', released in 1982, before seeing success with titles such as ''Thunder Force'' (1983) and ''Plasma Line'' (1984). Technosoft became largely profitable during the late-1980s and early-1990s, largely in part due to the widespread popularity of their ''Thunder Force'' and ''Herzog'' franchises. However, later in the decade, Technosoft began to largely diminish as profits began to slump, before ultimately being acquired and folded into Japanese pachinko manufacturer Twenty-One Company in late 2001. Twenty-One began to release products in 2008 ...
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Sharp X1 Games
Sharp or SHARP may refer to: Acronyms * SHARP (helmet ratings) (Safety Helmet Assessment and Rating Programme), a British motorcycle helmet safety rating scheme * Self Help Addiction Recovery Program, a charitable organisation founded in 1991 by Barbara Bach and Pattie Boyd * Sexual Harassment/Assault Response & Prevention, a US Army program dealing with sexual harassment * Skinheads Against Racial Prejudice, an anti-racist Trojan skinhead organization formed to combat White power skinheads * Society for the History of Authorship, Reading and Publishing * Stationary High Altitude Relay Platform, a 1980s beamed-power aircraft * Super High Altitude Research Project, a 1990s project to develop a high-velocity gun Companies * I. P. Sharp Associates, a former Canadian computer services company * Sharp Airlines, an Australian regional airline * Sharp Corporation, a Japanese electronics manufacturer * Sharp Entertainment, an American TV program producer * Sharp HealthCare, a hospi ...
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Sharp MZ Games
Sharp or SHARP may refer to: Acronyms * SHARP (helmet ratings) (Safety Helmet Assessment and Rating Programme), a British motorcycle helmet safety rating scheme * Self Help Addiction Recovery Program, a charitable organisation founded in 1991 by Barbara Bach and Pattie Boyd * Sexual Harassment/Assault Response & Prevention, a US Army program dealing with sexual harassment * Skinheads Against Racial Prejudice, an anti-racist Trojan skinhead organization formed to combat White power skinheads * Society for the History of Authorship, Reading and Publishing * Stationary High Altitude Relay Platform, a 1980s beamed-power aircraft * Super High Altitude Research Project, a 1990s project to develop a high-velocity gun Companies * I. P. Sharp Associates, a former Canadian computer services company * Sharp Airlines, an Australian regional airline * Sharp Corporation, a Japanese electronics manufacturer * Sharp Entertainment, an American TV program producer * Sharp HealthCare, a hospi ...
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NEC PC-9801 Games
is a Japanese multinational information technology and electronics corporation, headquartered in Minato, Tokyo. The company was known as the Nippon Electric Company, Limited, before rebranding in 1983 as NEC. It provides IT and network solutions, including cloud computing, artificial intelligence (AI), Internet of things (IoT) platform, and telecommunications equipment and software to business enterprises, communications services providers and to government agencies, and has also been the biggest PC vendor in Japan since the 1980s when it launched the PC-8000 series. NEC was the world's fourth-largest PC manufacturer by 1990. Its semiconductors business unit was the world's largest semiconductor company by annual revenue from 1985 to 1992, the second largest in 1995, one of the top three in 2000, and one of the top 10 in 2006. NEC spun off its semiconductor business to Renesas Electronics and Elpida Memory. Once Japan's major electronics company, NEC has largely withdrawn from ...
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NEC PC-8801 Games
is a Japanese multinational corporation, multinational information technology and electronics corporation, headquartered in Minato, Tokyo. The company was known as the Nippon Electric Company, Limited, before rebranding in 1983 as NEC. It provides IT and network solutions, including cloud computing, artificial intelligence (AI), Internet of things (IoT) platform, and telecommunications equipment and software to business enterprises, communications services providers and to government agencies, and has also been the biggest PC vendor in Japan since the 1980s when it launched the PC-8000 series. NEC was the world's fourth-largest PC manufacturer by 1990. Its semiconductors business unit was the world's largest semiconductor company by annual revenue from 1985 to 1992, the second largest in 1995, one of the top three in 2000, and one of the top 10 in 2006. NEC spun off its semiconductor business to Renesas Electronics and Elpida Memory. Once Japan's major electronics company, NEC ...
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NEC PC-6001 Games
is a Japanese multinational information technology and electronics corporation, headquartered in Minato, Tokyo. The company was known as the Nippon Electric Company, Limited, before rebranding in 1983 as NEC. It provides IT and network solutions, including cloud computing, artificial intelligence (AI), Internet of things (IoT) platform, and telecommunications equipment and software to business enterprises, communications services providers and to government agencies, and has also been the biggest PC vendor in Japan since the 1980s when it launched the PC-8000 series. NEC was the world's fourth-largest PC manufacturer by 1990. Its semiconductors business unit was the world's largest semiconductor company by annual revenue from 1985 to 1992, the second largest in 1995, one of the top three in 2000, and one of the top 10 in 2006. NEC spun off its semiconductor business to Renesas Electronics and Elpida Memory. Once Japan's major electronics company, NEC has largely withdrawn from ...
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FM-7 Games
The FM-7 ("Fujitsu Micro 7") is a home computer created by Fujitsu. It was first released in 1982 and was sold in Japan and Spain. It is a stripped-down version of Fujitsu's earlier FM-8 computer, and during development it was referred to as the "FM-8 Jr.". Although it was designed to be a cut-down version of the FM-8 (with the FM-7 costing 126,000 yen, compared to 218,000 yen for the FM-8), most notably removing the (expensive) bubble memory technology, the FM-7 was given a more advanced AY-3-8910 sound chip capable of three voice sound synthesis, leading to a strong uptake among the hobbyist computer market in Japan and making it a more popular system than the FM-8. The FM-7 primarily competed with the NEC PC-8801 and Sharp X1 series of computers in the early 1980s. It was succeeded by the FM-77 series of computers in 1984, which featured backwards compatibility with the FM-7. The FM-77 series was later succeeded by the 32-bit FM Towns in 1989. The FM-7 is based around the 68 ...
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1983 Video Games
The year 1983 saw both the official beginning of the Internet and the first mobile cellular telephone call. Events January * January 1 – The migration of the ARPANET to TCP/IP is officially completed (this is considered to be the beginning of the true Internet). * January 24 – Twenty-five members of the Red Brigades are sentenced to life imprisonment for the 1978 murder of Italian politician Aldo Moro. * January 25 ** High-ranking Nazi war criminal Klaus Barbie is arrested in Bolivia. ** IRAS is launched from Vandenberg AFB, to conduct the world's first all-sky infrared survey from space. February * February 2 – Giovanni Vigliotto goes on trial on charges of polygamy involving 105 women. * February 3 – Prime Minister of Australia Malcolm Fraser is granted a double dissolution of both houses of parliament, for elections on March 5, 1983. As Fraser is being granted the dissolution, Bill Hayden resigns as leader of the Australian Labor Party, and in the subsequent lea ...
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Thunder Force (series)
is a series of free-roaming scrolling shooter type video games developed by the Japanese software company Technosoft and published by Sega. The franchise is recognized for its distinctive gameplay, graphics, and synthesizer-based chiptune music soundtracks. There are six games in the series in total. The first appeared on the personal computers. The majority of installments in the series appeared on the Mega Drive console. The most recent entry was released on PlayStation 2. History The series' first game, ''Thunder Force'', appeared in 1983 on a variety of Japanese computers, such as the X1, PC-8801 mkII, and FM-7. Since ''Thunder Force II'', the majority of installments in the series appeared on the Mega Drive console, where the series gained much of its popularity. The most recent entry was released on PlayStation 2. The original ''Thunder Force'' video game was created by Kotori Yoshimura in 1983. She later left Technosoft and founded Arsys Software in 1985, whe ...
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