The Settlers II
''The Settlers II'' (german: Die Siedler II), originally released as ''The Settlers II: Veni, Vidi, Vici'', is a city-building game with real-time strategy elements, developed and published by Blue Byte, Blue Byte Software. Released in Germany for DOS in April 1996, and in the United Kingdom and North America in August, it is the second game in The Settlers, ''The Settlers'' series, following ''The Settlers (1993 video game), The Settlers'' (1993). In December, Blue Byte released an Expansion pack, expansion, ''The Settlers II Mission CD'', featuring new single-player video game, single-player campaign missions, new maps for both single-player and Multiplayer video game, multiplayer modes, and a Level (video games)#Level editor, map editor. In October 1997, they released ''The Settlers II: Gold Edition'', containing the original game, plus the ''Mission CD'' expansion, along with minor Video game graphics, graphical enhancements and gameplay tweaks. The ''Gold Edition'' was also ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Settlers II (10th Anniversary)
''The Settlers II (10th Anniversary)'' (german: Die Siedler II: Die nächste Generation) is a city-building game with real-time strategy elements, developed by Blue Byte and published by Ubisoft. Released for Microsoft Windows in September 2006, it is a remake of ''The Settlers II'' (1996). In March 2007, Blue Byte released a German-language expansion, ''Die Siedler II: Die nächste Generation - Wikinger'' ( en, The Settlers II: The Next Generation - Vikings, italics=yes), featuring new single-player campaign missions, new maps for both single-player and multiplayer modes, a random map generator, and minor gameplay tweaks. In September 2008, they released ''Die Siedler: Aufbruch der Kulturen'' ( en, The Settlers: Awakening of Cultures, italics=yes), a spiritual successor to ''Die nächste Generation''. In 2013, the original ''10th Anniversary'' game was released on GOG.com. In the game's single-player campaign, the player controls a group of Romans who are shipwrecked on an unc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Settlers
''The Settlers'' (german: Die Siedler) is a City-building game, city-building and real-time strategy video game series created by Volker Wertich. The The Settlers (1993 video game), original game was released on the Commodore Amiga in 1993, with subsequent games released primarily on MS-DOS and Microsoft Windows: ''The Settlers II'' (1996), ''The Settlers III'' (1998), ''The Settlers IV'' (2001), ''The Settlers: Heritage of Kings'' (2004), ''The Settlers: Rise of an Empire'' (2007), and ''The Settlers 7: Paths to a Kingdom'' (2010). There are also several spin-offs; ''The Settlers II (10th Anniversary)'' (2006) is a Video game remake, remake of ''The Settlers II'', ''The Settlers II#Nintendo DS version, The Settlers DS'' (2007) is a Porting#Porting in gaming, port of ''The Settlers II'' for Nintendo DS, ''The Settlers II (10th Anniversary)#Aufbruch der Kulturen, Die Siedler: Aufbruch der Kulturen'' (2008) is a German-only spiritual successor to ''10th Anniversary'', ''The Settler ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Settlers (1993 Video Game)
''The Settlers'' (german: Die Siedler) is a city-building video game with real-time strategy elements, developed and published by Blue Byte Software. Released in Germany for Amiga in June 1993, and in the United Kingdom in November, it is the first game in ''The Settlers'' series. In 1994, Blue Byte and Massive Development ported the game to DOS. Blue Byte published the DOS version in Europe under its original title in May, but in North America, it was published in December by SSI as ''Serf City: Life is Feudal''. In 2018, the game was re-released for Microsoft Windows as ''The Settlers: History Edition''. The game is set in a medieval ''milieu'', and controlled via a point and click interface, with the primary goal on each map being to build a settlement with a functioning economy, producing sufficient military units so as to conquer rival territories, ultimately gaining control of the entire map. To achieve this end, the player must engage in economic micromanagement, const ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Blue Byte
Ubisoft Blue Byte GmbH (Blue Byte until 2017) is a German video game holding company owned by Ubisoft. It was founded in October 1988 by Thomas Hertzler and Lothar Schmitt as a developer and was best known for developing the '' Anno'' and ''The Settlers'' series. The studio was acquired by Ubisoft in 2001. Related Designs was merged into Blue Byte in 2013, and a third studio in Berlin was established in 2018. Since 2019, Ubisoft Blue Byte acts as the parent company of Ubisoft's three German studios, which became branded as Ubisoft Düsseldorf, Ubisoft Mainz and Ubisoft Berlin. By 2020, the "Blue Byte" name was phased out. History Foundation and first games (1988–1993) In 1988, Thomas Hertzler and Lothar Schmitt left Rainbow Arts, a German video game developer, and founded their own, Blue Byte, in October that year. To do so, Hertzler and Schmitt used a starting capital of 10,000 Deutsche Mark borrowed from Hertzler's parents and established an office in the attic of Hertz ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Level (video Games)
In video games, a level (also referred to as a map, stage, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively-increasing difficulty to appeal to players with different skill levels. Each level may present new concepts and challenges to keep a player's interest high. In games with linear progression, levels are areas of a larger world, such as Green Hill Zone. Games may also feature interconnected levels, representing locations. Although the challenge in a game is often to defeat some sort of character, levels are sometimes designed with a movement challenge, such as a jumping puzzle, a form of obstacle course. Players must judge the distance between platforms or ledges and safely jump between them to reach the next area. These puzzles can slow the momentum down for players of fast action games; the first ''Half-Life'''s penultimate chapter, "Interloper", featured mult ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Game Design
Video game design is the process of designing the content and rules of video games in the pre-production stage and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is very much like the director of a film; the designer is the visionary of the game and controls the artistic and technical elements of the game in fulfillment of their vision. However, with very complex games, such as MMORPGs or a big budget action or sports title, designers may number in the dozens. In these cases, there are generally one or two principal designers and many junior designers who specify subsets or subsystems of the game. As the industry has aged and embraced alternative prod ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Quality Assurance
Quality assurance (QA) is the term used in both manufacturing and service industries to describe the systematic efforts taken to ensure that the product(s) delivered to customer(s) meet with the contractual and other agreed upon performance, design, reliability, and maintainability expectations of that customer. The core purpose of Quality Assurance is to prevent mistakes and defects in the development and production of both manufactured products, such as automobiles and shoes, and delivered services, such as automotive repair and athletic shoe design. Assuring quality and therefore avoiding problems and delays when delivering products or services to customers is what ISO 9000 defines as that "part of quality management focused on providing confidence that quality requirements will be fulfilled". This defect prevention aspect of quality assurance differs from the defect detection aspect of quality control and has been referred to as a ''shift left'' since it focuses on quality effor ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kamakura Period
The is a period of Japanese history that marks the governance by the Kamakura shogunate, officially established in 1192 in Kamakura by the first ''shōgun'' Minamoto no Yoritomo after the conclusion of the Genpei War, which saw the struggle between the Taira and Minamoto clans. The period is known for the emergence of the samurai, the warrior caste, and for the establishment of feudalism in Japan. During the early Kamakura period, the shogunate continued warfare against the Northern Fujiwara which was only defeated in 1189. Then, the authority to the Kamakura rulers waned in the 1190s and power was transferred to the powerful Hōjō clan in the early 13th century with the head of the clan as regent (Shikken) under the shogun which became a powerless figurehead. The later Kamakura period saw the invasions of the Mongols in 1274 and again in 1281. To reduce the amount of chaos, the Hōjō rulers decided to decentralize power by allowing two imperial lines – Northern and Southern ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Vikings
Vikings ; non, víkingr is the modern name given to seafaring people originally from Scandinavia (present-day Denmark, Norway and Sweden), who from the late 8th to the late 11th centuries raided, pirated, traded and settled throughout parts of Europe.Roesdahl, pp. 9–22. They also voyaged as far as the Mediterranean, North Africa, Volga Bulgaria, the Middle East, and North America. In some of the countries they raided and settled in, this period is popularly known as the Viking Age, and the term "Viking" also commonly includes the inhabitants of the Scandinavian homelands as a collective whole. The Vikings had a profound impact on the early medieval history of Scandinavia, the British Isles, France, Estonia, and Kievan Rus'. Expert sailors and navigators aboard their characteristic longships, Vikings established Norse settlements and governments in the Viking activity in the British Isles, British Isles, the Faroe Islands, Settlement of Iceland, Icela ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nubians
Nubians () (Nobiin: ''Nobī,'' ) are an ethnic group indigenous to the region which is now northern Sudan and southern Egypt. They originate from the early inhabitants of the central Nile valley, believed to be one of the earliest cradles of civilization. In the southern valley of Egypt, Nubians differ culturally and ethnically from other Egyptians, although they intermarried with members of other ethnic groups, especially Arabs. They speak Nubian languages as a mother tongue, part of the Northern Eastern Sudanic languages, and Arabic as a second language. Early Neolithic settlements have been found in the central Nubian region dating back to 7000 BC, with Wadi Halfa believed to be the oldest settlement in the central Nile valley. Parts of Nubia, particularly Lower Nubia, were at times a part of ancient Pharaonic Egypt and at other times a rival state representing parts of Meroë or the Kingdom of Kush. By the Twenty-fifth Dynasty (744 BC–656 BC), all of Egypt was united wit ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Roman Empire
The Roman Empire ( la, Imperium Romanum ; grc-gre, Βασιλεία τῶν Ῥωμαίων, Basileía tôn Rhōmaíōn) was the post-Republican period of ancient Rome. As a polity, it included large territorial holdings around the Mediterranean Sea in Europe, North Africa, and Western Asia, and was ruled by emperors. From the accession of Caesar Augustus as the first Roman emperor to the military anarchy of the 3rd century, it was a Principate with Italia as the metropole of its provinces and the city of Rome as its sole capital. The Empire was later ruled by multiple emperors who shared control over the Western Roman Empire and the Eastern Roman Empire. The city of Rome remained the nominal capital of both parts until AD 476 when the imperial insignia were sent to Constantinople following the capture of the Western capital of Ravenna by the Germanic barbarians. The adoption of Christianity as the state church of the Roman Empire in AD 380 and the fall of the Western ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ancient Rome
In modern historiography, ancient Rome refers to Roman civilisation from the founding of the city of Rome in the 8th century BC to the collapse of the Western Roman Empire in the 5th century AD. It encompasses the Roman Kingdom (753–509 BC), Roman Republic (509–27 BC) and Roman Empire (27 BC–476 AD) until the fall of the western empire. Ancient Rome began as an Italic settlement, traditionally dated to 753 BC, beside the River Tiber in the Italian Peninsula. The settlement grew into the city and polity of Rome, and came to control its neighbours through a combination of treaties and military strength. It eventually dominated the Italian Peninsula, assimilated the Greek culture of southern Italy ( Magna Grecia) and the Etruscan culture and acquired an Empire that took in much of Europe and the lands and peoples surrounding the Mediterranean Sea. It was among the largest empires in the ancient world, with an estimated 50 to 90 million inhabitants, roughly 20% of t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |