The Other Shoe (film)
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The Other Shoe (film)
''The Other Shoe'' is a 2001 Canadian short experimental film by video artist Daniel Cockburn, his third, which, along with '' Metronome'' (2002), earned a mention for the Homebrew Award when shown at the Images Festival and thereby broadened his reputation beyond Toronto. Themes Time in the cinema The main theme of ''The Other Shoe'' is the cinematic perception of time, which is compressed or elongated into a singular experience, for which insight Cockburn acknowledges Andrei Tarkovsky. Cockburn remarks that the contemporary trend in cinema is speed and diversion, except in advertising where one finds many static shots: "We have learned that slowness can be appreciated, but only briefly; slownesses thus follow one another with great rapidity, as refreshing as ice cubes shooting out of a volcano." Cockburn is convinced that "longer attention span means greater capability of complex thought, means greater empowerment", adding that he is not fixated on "slowness" and that there ar ...
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Daniel Cockburn
Daniel Ernest Cockburn is a Canadian performance artist, film director and video artist. Cockburn won the Jay Scott Prize in 2010 and the European Media Art Festival's principal award in 2011 for his debut feature film '' You Are Here.'' Education and career in video and filmmaking Early short films and videos (1999-2007) Born in Belleville, Ontario, Cockburn grew up in Tweed. He graduated from York University with a Bachelor of Fine Arts in film studies in 1999, but felt "dissatisfied with his own final project", a 17-minute film that took him six months to finish; he decided to "abandon all that stuff", meaning big film productions heavy on stage design and light design, with sound engineers and a production manager, "in order to make much simpler films based on his own writing." He discovered the experimental film community in Toronto "and beyond," spending a decade making short films and video projects,"In the spotlight: Daniel Cockburn showcases 'You Are Here' at Toronto f ...
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Widescreen
Widescreen images are displayed within a set of aspect ratios (relationship of image width to height) used in film, television and computer screens. In film, a widescreen film is any film image with a width-to-height aspect ratio greater than the standard 1.37:1 Academy aspect ratio provided by 35 mm film. For television, the original screen ratio for broadcasts was in fullscreen 4:3 (1.33:1). Largely between the 1990s and early 2000s, at varying paces in different nations, 16:9 (1.78:1) widescreen TV displays came into increasingly common use. They are typically used in conjunction with high-definition television (HDTV) receivers, or Standard-Definition (SD) DVD players and other digital television sources. With computer displays, aspect ratios wider than 4:3 are also referred to as widescreen. Widescreen computer displays were previously made in a 16:10 aspect ratio (e.g. 1680 × 1050), but now are usually 16:9 (e.g. 1920 × 1080). Film History Widescreen was ...
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2000s English-language Films
S, or s, is the nineteenth letter in the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''ess'' (pronounced ), plural ''esses''. History Origin Northwest Semitic šîn represented a voiceless postalveolar fricative (as in 'ip'). It originated most likely as a pictogram of a tooth () and represented the phoneme via the acrophonic principle. Ancient Greek did not have a phoneme, so the derived Greek letter sigma () came to represent the voiceless alveolar sibilant . While the letter shape Σ continues Phoenician ''šîn'', its name ''sigma'' is taken from the letter '' samekh'', while the shape and position of ''samekh'' but name of ''šîn'' is continued in the '' xi''. Within Greek, the name of ''sigma'' was influenced by its association with the Greek word (earlier ) "to hiss". The original name of the letter "sigma" may have been ''san'', but due to the compli ...
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Films Directed By Daniel Cockburn
A film also called a movie, motion picture, moving picture, picture, photoplay or (slang) flick is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere through the use of moving images. These images are generally accompanied by sound and, more rarely, other sensory stimulations. The word "cinema", short for cinematography, is often used to refer to filmmaking and the film industry, and to the art form that is the result of it. Recording and transmission of film The moving images of a film are created by photography, photographing actual scenes with a movie camera, motion-picture camera, by photographing drawings or miniature models using traditional animation techniques, by means of computer-generated imagery, CGI and computer animation, or by a combination of some or all of these techniques, and other visual effects. Before the introduction of digital production, series of still imag ...
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Betacam
Betacam is a family of half-inch professional videocassette products developed by Sony in 1982. In colloquial use, "Betacam" singly is often used to refer to a Betacam camcorder, a Betacam tape, a Betacam video recorder or the format itself. All Betacam variants from (plain) analog recording Betacam to Betacam SP and digital recording Digital Betacam (and additionally, HDCAM and HDCAM SR), use the same shape videocassettes, meaning vaults and other storage facilities do not have to be changed when upgrading to a new format. The cassettes are available in two sizes: S (for Short) and L (for Long). The Betacam camcorder can only load S magnetic tapes, while television studio sized video tape recorders (VTR) designed for video editing can play both S and L tapes. The cassette shell and case for each Betacam cassette is colored differently depending on the format, allowing for easy visual identification. There is also a mechanical key that allows a video tape recorder to identify whi ...
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Mini DV
DV refers to a family of codecs and tape formats used for storing digital video, launched in 1995 by a consortium of video camera manufacturers led by Sony and Panasonic. In the late 1990s and early 2000s, DV was strongly associated with the transition from analog to digital desktop video production, and also with several enduring " prosumer" camera designs such as the Sony VX-1000. DV is sometimes referred to as MiniDV, which was the most popular tape format using a DV codec during this time. In 2003, DV was joined by a successor format called HDV, which used the same tapes but with an updated video codec; HDV cameras could typically switch between DV and HDV recording modes. In the 2010s, DV rapidly grew obsolete as cameras using memory cards and solid-state drives became the norm, recording at higher bitrates and resolutions that were impractical for mechanical tape formats. Additionally, as manufacturers switched from interlaced to superior progressive recording method ...
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Outtakes
An outtake is a portion of a work (usually a film or music recording) that is removed in the editing process and not included in the work's final, publicly released version. In the digital era, significant outtakes have been appended to CD and DVD reissues of many albums and films as bonus tracks or features, in film often, but not always, for the sake of humor. In terms of photos, an outtake may also mean the ones which are not released in the original set of photos (i.e. photo shoots and digitals). Film An outtake is any take of a movie or a television program that is removed or otherwise not used in the final cut. Some of these takes are humorous mistakes made in the process of filming commonly known to American audiences as bloopers. Multiple takes of each shot are always taken, for safety. Due to this, the number of outtakes a film has will always vastly outnumber the takes included in the edited, finished product. An outtake may also be a complete version of a recording tha ...
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Take One (Canadian Magazine)
''Take One'' (published Montreal, 1966–1979) (, ) was a Canadian magazine devoted to coverage of both Canadian and international film. Founded by three "graduates" of the McGill Film Society—Peter Lebensold, Adam Symansky and John Roston -- ''Take One'' was the first serious English-Canadian film magazine. This—first of the two Canadian film magazines entitled ''Take One''—gave due attention to the newly emerging Canadian film scene, but was international in scope. Description It was inexpensive (initially 25 cents a copy), and aimed to publish bi-monthly—a goal which it rarely achieved. The magazine attracted some of the best film journalists of the time (including ''Time'' magazine reviewer Jay Cocks, James Monaco uthor of the standard textbook, ''How to Read a Film'' Alanna Nash, and the Montreal cartoonists Terry Mosher and Vittorio Fiorucci) -- and often filmmakers themselves (including Brian DePalma and Richard Dreyfuss, who met Lebensold while he was filming '' ...
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The Impostor (hello Goodbye)
''The Impostor (hello goodbye)'' is a 2003 Canadian short experimental film by video artist Daniel Cockburn, one of several works commissioned for The Colin Campbell Sessions and inspired by the makings of video art pioneer Colin Campbell for the Tranz Tech festival. Cockburn's video draws formally on Campbell's style while at the same time metaphorically expresses the artist's anxiety in making the video itself. Plot In a split screen, a man dressed in a black suit and tie (Daniel Cockburn) speaks directly to the audience, while a black and white home movie is being projected next to him, on the left. He describes a dream in which he was asked to read a eulogy for his father. As he does so, the projectionist on the left hand side (Daniel Cockburn) is cutting the film with scissors. Watching his father (Daniel Cockburn) in the home movie, he realizes that the gestures his father made are a kind of prison; he is forced to repeat them involuntarily. Then the man in black looks ...
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16 Mm Film
16 mm film is a historically popular and economical gauge of film. 16 mm refers to the width of the film (about inch); other common film gauges include 8 and 35 mm. It is generally used for non-theatrical (e.g., industrial, educational, televisual) film-making, or for low-budget motion pictures. It also existed as a popular amateur or home movie-making format for several decades, alongside 8 mm film and later Super 8 film. Eastman Kodak released the first 16 mm "outfit" in 1923, consisting of a camera, projector, tripod, screen and splicer, for US$335 (). RCA-Victor introduced a 16 mm sound movie projector in 1932, and developed an optical sound-on-film 16 mm camera, released in 1935. History Eastman Kodak introduced 16 mm film in 1923, as a less expensive alternative to 35 mm film for amateurs. The same year the Victor Animatograph Corporation started producing their own 16 mm cameras and projectors. During the 1920s, the fo ...
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Digital Video
Digital video is an electronic representation of moving visual images (video) in the form of encoded digital data. This is in contrast to analog video, which represents moving visual images in the form of analog signals. Digital video comprises a series of digital images displayed in rapid succession. Digital video is audio and video mixed together to make a production. the data gathered used to create a video, rather than a series of photos put together. Digital video have many advantages such as easy copying, multicasting, easy sharing and storage. Video recorded on tape is used on a computer on media player. Digital video is made of images displayed rapidly frequencies of 15, 24,30, and 60 frames per second. Digital video was first introduced commercially in 1986 with the Sony D1 format, which recorded an uncompressed standard-definition component video signal in digital form. In addition to uncompressed formats, popular compressed digital video formats today include H.264 ...
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Technophobia
Technophobia (from Greek τέχνη ''technē'', "art, skill, craft" and φόβος ''phobos'', "fear"), also known as technofear, is the fear or dislike of advanced technology or complex devices, especially computers. Although there are numerous interpretations of technophobia, they become more complex as technology continues to evolve. The term is generally used in the sense of an irrational fear, but others contend fears are justified. It is the opposite of technophilia. Larry Rosen, a research psychologist, computer educator, and professor at California State University, Dominguez Hills, suggests that there are three dominant subcategories of technophobes – the "uncomfortable users", the "cognitive computerphobes", and "anxious computerphobes".Gilbert, David, Liz Lee-Kelley, and Maya Barton. "Technophobia, gender influences and consumer decision-making for technology-related products." European Journal of Innovation Management 6.4 (2003): pp. 253–263. Print. First receivi ...
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