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The Mansion Of Mad Professor Ludlow
James M. Ward (born May 23, 1951) is an American game designer and fantasy author who worked for TSR, Inc. for more than 20 years. Career ''Dungeons & Dragons'' and TSR Ward was one of the players in Gary Gygax's early Greyhawk games as Gygax developed the '' Dungeons & Dragons'' game. The ''Dungeons & Dragons'' character Drawmij was named after him; "Drawmij" is simply "Jim Ward" spelled backwards. Rob Kuntz and Ward's '' Gods, Demi-Gods & Heroes'' (1976) expanded the original ''D&D'' game by introducing gods. Ward designed ''Metamorphosis Alpha'' (1976), which was the first science-fantasy role-playing game, and published as TSR's fourth role-playing game. Ward co-authored '' Deities & Demigods'' (1980) . In the early 1980s, Ward and Rose Estes formed an education department at TSR, intended to sell classroom modules to teachers. Ward ran Kuntz's adventure "The Maze of Xaene" as the ''D&D'' tournament module at EastCon in 1983, although the module never saw print at TSR. ...
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Fantasy
Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror fiction, horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient mythology, myths and legends to many recent and popular works. Traits Most fantasy uses magic (paranormal), magic or other supernatural elements as a ma ...
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Rose Estes
Rose Estes is the author of many fantasy and science fiction books, including full-length novels and multiple choice gamebooks. Career As an employee of Tactical Studies Rules (TSR), Rose Estes came up with an idea for a new sort of game, which would become the ''Endless Quest''. Estes wrote the first four books in the series, beginning with ''Dungeon of Dread'' (1982). These first four ''Endless Quest'' books were on the Best Seller list for more than six months. TSR considered ''Endless Quest'' ultimately a fad, and worked to diversify its new mainstream publishing; Estes and James M. Ward thus formed an education department, which ultimately failed, due to TSR's decision not to hire educational sales staff. After contributing extensively to TSR's ''Dungeons & Dragons'' Endless Quest series (of which she wrote the first six, as well as others later down the line), she wrote her first full-length novel, ''Children of the Dragon'' (1985). After Gary Gygax left TSR, Estes wrote ne ...
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Dragon Ball Z Collectible Card Game
''Dragon Ball Z Trading Card Game'' (originally the ''Dragon Ball Z Collectible Card Game'' and the ''Dragon Ball GT Trading Card Game'') is an out-of-print trading card game based on the Dragon Ball series created by Akira Toriyama. The game was produced by Score Entertainment and uses screen captures of the anime to attempt to recreate the famous events and battles seen in the anime. Score then sold the rights to Panini which eventually ceased publishing. The game first saw release in 2000, with the "Saiyan Saga" starter decks and booster packs. As of 2006, the game has had eighteen expansions, one "virtual" set, several "Subsets", and many promotional cards, or "Promos". A brand new game, the Dragon Ball Collectible Card Game, with completely different rules was released by Bandai in July 2008. This game was discontinued quickly, but was relaunched in July 2017. A remake of the original Score game was released on October 18, 2014 by the Panini brand. The remake, designed by ...
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Spellfire
''Spellfire: Master the Magic'' is an out-of-print collectible card game (CCG) created by TSR, Inc. and based on their popular ''Dungeons & Dragons'' role playing game. The game appeared first in April 1994, shortly after the introduction of ''Magic: The Gathering'', in the wake of the success enjoyed by trading card games. It was the second CCG to be released, preceding Wizards of the Coast's second CCG '' Jyhad'' by two months. History After the successful launch of Wizards of the Coast's ''Magic: The Gathering'' card game in 1993, TSR entered the fledgling CCG market with their take on a fantasy-themed card game in June 1994. ''Spellfire'' was designed by Steve Winter, Jim Ward, Dave Cook, and Tim Brown. ''Spellfire'' used characters, locations, magic items, artifacts, monsters, events, and spells from the intellectual properties of TSR's ''Dungeons & Dragons'' gaming worlds. However, it faced criticism immediately after release. One concern was TSR's use of artwork on ...
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Lake Geneva, Wisconsin
Lake Geneva is a city in the U.S. state of Wisconsin. Located in Walworth County and situated on Geneva Lake, it is home to an estimated 8,105 people as of 2019, up from 7,651 at the 2010 census. It is located about 40 miles southwest of Milwaukee and 65 miles northwest of Chicago. Given its relative proximity to both the Chicago metropolitan and Milwaukee metropolitan areas, it has become a popular resort city that thrives on tourism. Since the late 19th century, Lake Geneva has been home to numerous lakefront mansions owned by wealthy Chicagoans as second homes, leading it to be nicknamed the " Newport of the West". History Originally called "Maunk-suck" (''Big Foot'') for the Potawatomi leader who lived on the lake in the first half of the 19th Century, the city was later named Geneva after the town of Geneva, New York, located on Seneca Lake, to which government surveyor John Brink saw a resemblance. To avoid confusion with the nearby town of Geneva, Wisconsin, it was ...
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DragonStrike (board Game)
''Dragon Strike'' is a 1993 adventure board game from TSR, Inc. based on the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. It was intended to be a pathway for beginners to start with, and for players to eventually play the full ''Advanced Dungeons & Dragons'' tabletop game after kindling their interest. Overview ''Dragon Strike'' is a hybrid between a board game and a table-top role playing game. It was designed to be a gateway into ''Dungeons & Dragons'' for new and young players. The game used a ruleset that was simpler than the basic ''Dungeons & Dragons'' rules to make it easier to play. The designers hoped to attract players as young as eight years old. The game came with several fold-out maps, cards, dice, an instructional VHS video, and a number of plastic miniatures. They represent the player characters, monsters, traps, treasure and status effects. The game included several pre-created quests available for play, one of which could be played solo. VHS v ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Assassin (Dungeons & Dragons)
A character class is a fundamental part of the identity and nature of characters in the ''Dungeons & Dragons'' role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a ''Dungeons & Dragons'' player character. A character's class affects a character's available skills and abilities. A well-rounded party of characters requires a variety of abilities offered by the classes found within the game. ''Dungeons & Dragons'' was the first game to introduce the usage of character classes to role-playing. Many other traditional role-playing games and massively multiplayer online role-playing games have since adopted the concept as well. ''Dungeons & Dragons'' classes have generally been defined in the ''Player's Handbook'', one of the three core rulebooks; a variety of alternate classes have also been defined in supplemental sourcebooks. Classes by type Principal base c ...
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Game Manufacturers Association
The Game Manufacturers Association (GAMA) is a non-profit trade association based in Columbus, Ohio, dedicated to the advancement of the non-electronic social games Industry (economics), industry – Board/Tabletop Games, Miniatures Games, Card Games, Collectable/Tradeable Card Games, Role-Playing Games, and Live-Action Role Playing Games. Its members are game manufacturers, retailers, distributors, suppliers, conventions, clubs, and independent professionals related to the games industry. The association was formed in 1977 to protect the interests of the Origins Game Fair, and was incorporated as a non-profit venture in 1982. GAMA organizes two shows each year, the GAMA Trade Show (GTS) in Reno, Nevada – a professional trade show aimed at game retailers, and the Origins Game Fair in Columbus, Ohio – a 15,000 person consumer show that is aimed at the game-playing public. GAMA has a number of programs designed to advance hobby games as a business. The Games in Education prog ...
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Pool Of Radiance
''Pool of Radiance'' is a role-playing video game developed and published by Strategic Simulations, Inc (SSI) in 1988. It was the first adaptation of TSR's ''Advanced Dungeons & Dragons'' (''AD&D'') fantasy role-playing game for home computers, becoming the first episode in a four-part series of ''D&D'' computer adventure games. The other games in the " Gold Box" series used the game engine pioneered in ''Pool of Radiance'', as did later ''D&D'' titles such as the ''Neverwinter Nights'' online game. ''Pool of Radiance'' takes place in the Forgotten Realms fantasy setting, with the action centered in and around the port city of Phlan. Just as in traditional ''D&D'' games, the player starts by building a party of up to six characters, deciding the race, gender, class, and ability scores for each. The player's party is enlisted to help the settled part of the city by clearing out the marauding inhabitants that have taken over the surroundings. The characters move on from one ar ...
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Ruins Of Adventure
''Ruins of Adventure'' is a ''Dungeons & Dragons'' module that served as the basis for the popular " Gold Box" role-playing video game ''Pool of Radiance'', published in 1988 by Strategic Simulations, Inc. (SSI). According to the editors of ''Dragon'' magazine, ''Pool of Radiance'' was based on ''Ruins of Adventure'', and not vice versa. The plot loosely tracks that of the computer game. Plot summary ''Ruins of Adventure'' contains four short Forgotten Realms adventure scenarios which are connected and adapted from the ''Pool of Radiance'' computer game, and take place in the devastated town of Phlan. The adventurers are hired to remove evil forces from Phlan, presumably by killing them. They hear rumor of a ''Boss'' controlling them and seek him out. This ''Boss'' proves to be a worthy adversary, but in the end the adventurers defeat him. Locations There are various locations in the fictional city of Phlan. Each of these locations comes with a map and detailed area description. ...
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