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DragonStrike (board Game)
''Dragon Strike'' is a 1993 adventure board game from TSR, Inc. based on the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. It was intended to be a pathway for beginners to start with, and for players to eventually play the full ''Advanced Dungeons & Dragons'' tabletop game after kindling their interest. Overview ''Dragon Strike'' is a hybrid between a board game and a table-top role playing game. It was designed to be a gateway into ''Dungeons & Dragons'' for new and young players. The game used a ruleset that was simpler than the basic ''Dungeons & Dragons'' rules to make it easier to play. The designers hoped to attract players as young as eight years old. The game came with several fold-out maps, cards, dice, an instructional VHS video, and a number of plastic miniatures. They represent the player characters, monsters, traps, treasure and status effects. The game included several pre-created quests available for play, one of which could be played solo. VHS vide ...
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Rogue (Dungeons & Dragons)
The rogue, formerly known as the thief, is one of the standard playable character classes in most editions of the ''Dungeons & Dragons'' fantasy role-playing game. A rogue is a versatile character, capable of sneaky combat and nimble tricks. The rogue is stealthy and dexterous, and in early editions was the only official base class from the '' Player's Handbook'' capable of finding and disarming traps and picking locks. The rogue is also able to use a "sneak attack" ("backstab" in previous editions) against enemies who are caught off-guard or taken by surprise, inflicting extra damage. Publication history Creative origins The abilities of the thief class were drawn from various archetypes from history and myth, but clear debts from modern fantasy literature can be traced to characters such as J.R.R. Tolkien's Bilbo Baggins, Fritz Leiber's The Gray Mouser, and Jack Vance's Cugel the Clever. In his article "Jack Vance and the D&D Game", Gary Gygax stresses the influence t ...
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Rick Swan
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for ''Advanced Dungeons & Dragons'', appeared from 1989 to 1995. Swan also wrote '' The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for '' InQuest Gamer''. Publications *''Monstrous Compendium: Dragonlance Appendix'', 1989 *''Monstrous Compendium: Kara-Tur Appendix'', 1990 *'' The Complete Wizard's Handbook'', 1990 *''Marvel Super Heroes The Uncanny X-MEN Adventure Book'', 1990 *''The Complete Ranger's Handbook'', 1993 *''The Complete Paladin's Handbook'', 1994 *''The Complete Barbarian's Handbook'', 1995 *'' The Complete Book of Villains'', 1994 *''In the Cage: A Guide to Sigil'', 1995 (with Wolfgang Baur) *'' The Great Glacier'', 1992 *'' Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)'', 1990 *'' Dragon Magic'', 1989 *'' The Complete Guide to Role-Playing Games'', 1990 *''The Heart of the Enemy'', 1992 *'' ...
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Mike Harris (comics)
Michael Jay Harris (born 1962) is an American comic book artist who was active in the industry from the mid-1980s to the mid-1990s. Harris was able to use his personal interests in weapons and martial arts to establish himself as an illustrator for characters like The Punisher and G.I. Joe, and titles like '' Cops: The Job'', and '' No Escape''. Biography Harris attended New York City's Stuyvesant High School ('79) where he studied under Frank McCourt and School of Visual Arts, where he studied under Will Eisner, Harvey Kurtzman, Marshall Arisman, and Gil Stone;Harris entry
''Who's Who of American Comic Books'', 1928–1999.
Harris's influences included J. C. Leyendecker,



Jeff Grubb
Jeff Grubb (born August 27, 1957) is an author of novels, short stories, and comics, as well as a computer and role-playing game designer in the fantasy genre. Grubb worked on the ''Dragonlance'' campaign setting under Tracy Hickman, and the ''Forgotten Realms'' setting with Ed Greenwood. His written works include '' The Finder's Stone Trilogy'', the '' Spelljammer'' and '' Jakandor'' campaign settings, and contributions to ''Dragonlance'' and the computer game '' Guild Wars Nightfall'' (2006). Personal life Grubb was born in Pittsburgh, Pennsylvania. He met Kate Novak in high school and married her in 1983. His first year of employment involved work with air pollution control devices. Beginnings in role-playing games Grubb became a wargaming enthusiast during his high school years. He started to play Avalon Hill wargames including '' PanzerBlitz'' and ''Blitzkrieg'', and the SPI game, ''Frigate''. As a freshman, he attended the campus war-gaming club and was introduced to ...
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Literary Adaptation
Literary adaptation is the process of adapting a literary work (e.g. a novel, short story, poem) into another genre or medium, such as a film, stage play, video game, or other literary genre, such as a graphic novel, while still maintaining themes of the original story. Adaptors tend to try to keep the new piece faithful to the original. This is also known as fidelity, and adaptations can range from unfaithful to extremely faithful. Fidelity creates strong opinions among audiences, especially if they are fans of the original work. Adapted works are important in creating a network, which is known as intertextuality. This is sort of like a spider web, as a story shapes and expands across different mediums. Perhaps most importantly, especially for producers of the screen and stage, an adapted work is more bankable; adaptations represent considerably less risk to investors and pose the possibilities of huge financial gains. This is because: * It has already attracted a following. * ...
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Comic Book
A comic book, comic-magazine, or simply comic is a publication that consists of comics art in the form of sequential juxtaposed panel (comics), panels that represent individual scenes. Panels are often accompanied by descriptive prose and written narrative, usually dialogue contained in word balloons emblematic of the comics art form. ''Comic Cuts'' was a British comic published from 1890 to 1953. It was preceded by ''Ally Sloper's Half Holiday'' (1884), which is notable for its use of sequential Cartoon, cartoons to unfold narrative. These British comics existed alongside the popular lurid "penny dreadfuls" (such as ''Spring-heeled Jack''), boys' "story papers" and the humorous ''Punch (magazine), Punch'' magazine, which was the first to use the term "cartoon" in its modern sense of a humorous drawing. The first modern American comic book, American-style comic book, ''Famous Funnies: A Carnival of Comics'', was released in the US in 1933 and was a reprinting of earlier newsp ...
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Marvel Comics
Marvel Comics is a New York City–based comic book publishing, publisher, a property of the Walt Disney Company since December 31, 2009, and a subsidiary of Disney Publishing Worldwide since March 2023. Marvel was founded in 1939 by Martin Goodman (publisher), Martin Goodman as Timely Comics, and by 1951 had generally become known as Atlas Comics (1950s), Atlas Comics. The Marvel era began in August 1961 with the launch of ''Fantastic Four (comic book), The Fantastic Four'' and other superhero titles created by Stan Lee, Jack Kirby, Steve Ditko, and numerous others. The Marvel brand, which had been used over the years and decades, was solidified as the company's primary brand. Marvel counts among List of Marvel Comics characters, its characters such well-known superheroes as Spider-Man, Wolverine (character), Wolverine, Iron Man, Captain America, Hulk, Thor (Marvel Comics), Thor, Doctor Strange, Daredevil (Marvel Comics character), Daredevil, Black Panther (character), Black ...
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1994 In Comics
Notable events of 1994 in comics. Events Year overall * Huge changes in the North American marketplace (mostly due to the collapse of the speculation market) force many retailers and small publishers out of business. Aircel Comics, Apple Comics, Attic Books, Axis Comics, Blackball Comics, Comic Zone Productions, Continuity Comics, Continüm Comics, Dagger Enterprises, Eternity Comics, Fantagor Press, NOW Comics, Revolutionary Comics, Imperial Comics, Innovation Corporation, Majestic Entertainment, Ominous Press, Silver Moon Comics, and Triumphant Comics all cease publishing. All the same, a number of publishers debut, including Axis Comics, Big Bang Comics, Chaos! Comics, Crusade Comics, Event Comics, Les 400 coups, Mojo Press, Ominous Press, Re-Visionary Press, and Sirius Entertainment. January * January 2: Peter de Wit's gag-a-day comic '' Sigmund'', which debuted a year earlier in the Flemish newspaper '' Het Laatste Nieuws'' under the different ...
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First Quest
''First Quest'' is an accessory for the ''Dungeons & Dragons'' fantasy role-playing game, published in 1994. Contents ''First Quest'', subtitled "The Introduction to Role-Playing Games", is a boxed set intended for players who have no experience with role-playing games, to help them learn the basics of ''Advanced Dungeons & Dragons'' and about role-playing generally. ''First Quest'' comes with an audio compact disc, complete with 60 tracks, stereo sound and a plastic case. The CD begins with a long track which introduces roleplaying as an idea, where the narrator helps a group of young gamers act out a short sample roleplaying session. The adventure text directs the Dungeon Master to play certain tracks at various points to reveal clues or enhance the atmosphere. The rules are streamlined ''AD&D'' rules, intended for novice players and first-time Dungeon Masters (DM). The 16-page rule book covers the basics of character creation, combat and spell-casting. The Adventure Book con ...
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Dragon (magazine)
''Dragon'' was one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaced ''Dragon'' magazine, was launched in 2015. It was created by the advertising agency Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strate ...
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Andria Hayday
Andria Hayday is a game designer who has worked primarily on role-playing games. Career Between 1983 and 1984, approximately 200 people left TSR as a result of multiple rounds of layoffs; because of this Andria Hayday joined CEO John Rickets, as well as Mark Acres, Gaye Goldsberry O'Keefe, Gali Sanchez, Garry Spiegle, Carl Smith, Stephen D. Sullivan and Michael Williams in forming the game company Pacesetter on January 23, 1984. Hayday and Bruce Nesmith designed the '' DragonStrike'' board game, which was published by TSR, Inc. Hayday oversaw the artistic design of Jeff Grubb's 1992 Arabic setting Al-Qadim Al-Qadim is a campaign setting for the ''Dungeons & Dragons'' role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992. Al-Qadim uses ''One Thousand and One Nights'' as a theme and is .... Her '' D&D'' design work includes ''Monstrous Compendium Spelljammer Appendix'' (1990), '' Darklords'' (1991), '' Ra ...
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