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The Legend Of Kage
is a side-scrolling hack-and-slash game developed and released by Taito as an arcade video game in 1985. It was ported to the Amstrad CPC, Commodore 64, Nintendo Entertainment System, MSX, Sharp X1, and ZX Spectrum, Plot The player takes the role of a young Iga-ryū, Iga ninja named Kage ("Shadow"), on a mission to rescue Princess Kiri (hime) - the Shogun's daughter - from the villainous warlord Yoshi (ro Kuyigusa) and fellow evil samurai Yuki (nosuke Riko). Kage must fight his way through a forest, along a secret passageway, up a fortress wall, and through a castle, rescuing her twice (three times in the FC/NES version) in order to win the game. Each time the princess is rescued, the seasons change from summer to fall to winter and back to summer. Cast of characters * Kage (Iga Ninja) * Kirihime (Princess) * Shinobi (Red or Blue Fuuma Ninja) * Yobo (Red or Blue Magic Monk) * Yukinosuke Riko (Samurai) * Yoshiro Kuyigusa (Warlord) Gameplay The player is armed with a kodachi s ...
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Taito
is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. It began production of video games in 1973. In 2005, Taito was purchased by Square Enix, becoming a wholly owned subsidiary by 2006. Taito is recognized as an important industry influencer in the early days of video games, producing a number of hit arcade games such as ''Speed Race'' (1974), ''Western Gun'' (1975), ''Space Invaders'' (1978), ''Bubble Bobble'' (1986) and ''Arkanoid'' (1986). Alongside Capcom, Konami, Namco and Sega, it is one of the most prominent video game companies from Japan and the first that exported its games into other countries. Several of its games have since been recognized as important and revolutionary for the industry - ''Space Invaders'' in particular was a major contributor to the growth of video games in the l ...
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Single-player
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), ''Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invade ...
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1985 In Video Games
1985 saw many sequels and prequels in video games, such as ''Super Mario Bros.'' and ''Kung Fu'', along with new titles such as ''Commando'', ''Duck Hunt'', '' Gauntlet'', ''Ghosts 'n Goblins'', ''Gradius'', ''Hang-On'', ''Space Harrier'' and '' The Way of the Exploding Fist''. The year's highest-grossing arcade video games were ''Hang-On'' and ''Karate Champ'' in the United States, and ''Commando'' in the United Kingdom. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the second year in a row, while the year's bestselling home video game was ''Super Mario Bros.'' Financial performance In the United States, annual home video game sales fell to ( adjusted for inflation) in 1985. Meanwhile, the arcade game industry began recovering in 1985. Highest-grossing arcade games Japan In Japan, the following titles were the top-grossing arcade video games on the bi-weekly '' Game Machine'' charts in 1985. United Kingdom and United States In the U ...
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Book
A book is a medium for recording information in the form of writing or images, typically composed of many pages (made of papyrus, parchment, vellum, or paper) bound together and protected by a cover. The technical term for this physical arrangement is '' codex'' (plural, ''codices''). In the history of hand-held physical supports for extended written compositions or records, the codex replaces its predecessor, the scroll. A single sheet in a codex is a leaf and each side of a leaf is a page. As an intellectual object, a book is prototypically a composition of such great length that it takes a considerable investment of time to compose and still considered as an investment of time to read. In a restricted sense, a book is a self-sufficient section or part of a longer composition, a usage reflecting that, in antiquity, long works had to be written on several scrolls and each scroll had to be identified by the book it contained. Each part of Aristotle's ''Physics'' is called a ...
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Shuriken
A ''shuriken'' ( ja, 手裏剣; literally: "hidden hand blade") is a Japanese concealed weapon that was used as a hidden dagger or metsubushi to distract or misdirect. They are also known as throwing stars, or ninja stars, although they were originally designed in many different shapes. The major varieties of shuriken are the and the or . Shuriken were supplementary weapons to the sword or various other weapons in a samurai's arsenal, although they often had an important tactical effect in battle. The art of wielding the shuriken is known as shurikenjutsu and was taught as a minor part of the martial arts curriculum of many famous schools, such as Yagyū Shinkage-ryū, Tenshin Shōden Katori Shintō-ryū, Ittō-ryū, Kukishin-ryū, and Togakure-ryū. Bo-shuriken A ''Bo-shuriken'' is a throwing weapon consisting of a straight iron or steel spike, usually four-sided but sometimes round or octagonal in section. Some examples have points on both ends. The length ranges from 1 ...
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Kodachi
A , literally translating into "small or short ''tachi'' (sword)", is one of the traditionally made Japanese swords (''nihontō'') used by the samurai class of feudal Japan. Kodachi are from the early Kamakura period (1185–1333) and are in the shape of a tachi. Kodachi are mounted in tachi style, but with a length of less than 60 cm.(12-24i''The Japanese sword'', Kanzan Satō, Kodansha International, May 30, 1983 P.54/ref> They are often confused with wakizashi, due to their length and handling techniques. However, their construction is what sets the two apart, as kodachi are a set length while wakizashi are forged to complement the wielder's height or the length of their katana. As a result, the kodachi was too short to be called a sword properly but was also too long to be considered a dagger, thus it is widely considered a primary short sword, unlike the tantō or the wakizashi which would act as a secondary weapon that was used alongside a longer blade. The exact use ...
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Ninja
A or was a covert agent or mercenary in feudal Japan. The functions of a ninja included reconnaissance In military operations, reconnaissance or scouting is the exploration of an area by military forces to obtain information about enemy forces, terrain, and other activities. Examples of reconnaissance include patrolling by troops (skirmisher ..., espionage, Infiltration tactics, infiltration, Military deception, deception, ambush, bodyguarding and their fighting skills in martial arts, including ninjutsu.Kawakami, pp. 21–22 Their covert methods of waging irregular warfare were deemed dishonorable and beneath the honor of the samurai. Though ''shinobi'' proper, as specially trained spies and mercenaries, appeared in the 15th century during the Sengoku period, antecedents may have existed as early as the 12th century. In the unrest of the Sengoku period, mercenaries and spies for hire became active in Iga Province and the adjacent area around the village of Kōka, Shi ...
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Iga-ryū
is an umbrella term for ninjutsu traditions that come from the Iga region, according to Japanese legend. It became one of the two most well-known ninja traditions in Japan. The ''Iga-ryū'' traditions originated in the Iga Province in the area around the towns of Iga, Ueno, and Nabari (modern Iga City and Nabari City in Mie Prefecture). ''Iga-mono'' is a synonym for Iga ninja. History Since the Nara period, the Iga district had supplied lumber to jisha (寺社, temple-shrines). But in the Kamakura period, jisha declined in influence while shugo (governors) and jitō (manor administrators) grew dominant. The power of these functionaries then waned in Iga while that of bushi (warriors) rose instead. Iga was divided into local jizamurai regions locked in guerrilla war for which Iga warriors developed specialized skills and tactics. During the early Muromachi period, the people of Iga became independent of their feudal overlords and established a kind of republic—''Iga Sokoku ...
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Sharp X1
The , sometimes called the Sharp X1 or CZ-800C, is a series of home computers released by Sharp Corporation from 1982 to 1988. It is based on a Zilog Z80 CPU. The RGB display monitor for the X1 had a television tuner, and a computer screen could be super-imposed on TV. All the TV functions could be controlled from a computer program. The character font was completely programmable (PCG) with 4-bit color, and was effectively used in many games. The entirety of the VRAM memory was mapped on to the I/O area, so it was controlled without bank switching. These features made the X1 very powerful for game software. Development Despite the fact that the ''Computer Division'' of Sharp Corporation had released the MZ series, suddenly the ''Television Division'' released a new computer series called the X1. At the time the original X1 was released, all other home computers generally had a BASIC language in ROM. However the X1 did not have a BASIC ROM, and it had to load the Hu-BASIC ...
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