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The Collective (company)
The Collective, Inc. was an American video game developer based in Newport Beach, California. Founded in 1997 by ex-Virgin Entertainment employees, the company merged with Backbone Entertainment in 2005 to create Foundation 9 Entertainment. Under Foundation 9, The Collective was merged with Shiny Entertainment and into Double Helix Games in October 2007. History The Collective was founded in 1997 by brothers Douglas and Richard Hare, together with Gary Priest, upon leaving Virgin Interactive. Works by The Collective include ''Star Trek: Deep Space Nine: The Fallen'', ''Buffy the Vampire Slayer (2002 video game), Buffy the Vampire Slayer'', ''Indiana Jones and the Emperor's Tomb'', ''Marc Ecko's Getting Up: Contents Under Pressure'', ''The Da Vinci Code (video game), The Da Vinci Code'' and ''Dirty Harry (canceled video game), Dirty Harry''. On March 29, 2005, it was announced that The Collective was merging with Backbone Entertainment, another game developer, to form Foundati ...
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Subsidiary
A subsidiary, subsidiary company or daughter company is a company owned or controlled by another company, which is called the parent company or holding company. Two or more subsidiaries that either belong to the same parent company or having a same management being substantially controlled by same entity/group are called sister companies. The subsidiary can be a company (usually with limited liability) and may be a government- or state-owned enterprise. They are a common feature of modern business life, and most multinational corporations organize their operations in this way. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, or Citigroup; as well as more focused companies such as IBM, Xerox, and Microsoft. These, and others, organize their businesses into national and functional subsidiaries, often with multiple levels of subsidiaries. Details Subsidiaries are separate, distinct legal entities f ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Episode III – Revenge Of The Sith (video Game)
An episode is a narrative unit within a larger dramatic work or documentary production, such as a serial (radio and television), series intended for radio, television or Streaming media, streaming consumption. The noun ''episode'' is derived from the Greek term ''epeisodion'' (), meaning the material contained between two songs or odes in a Greek tragedy. It is abbreviated as ''wikt:ep, ep'' (''plural'' eps). An episode is also a narrative unit within a ''continuous'' larger dramatic work. It is frequently used to describe units of television or radio serial (radio and television), series that are broadcast separately in order to form one longer series. An episode is to a sequence as a Chapter (books), chapter is to a book. Modern series episodes typically last 20 to 50 minutes in length. The noun ''episode'' can also refer to a part of a subject, such as an “episode of life” or an “episode of drama”. See also * List of most-watched television episodes References ...
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Wrath Unleashed
''Wrath Unleashed'' is a strategy game for the PlayStation 2 and the Xbox created by The Collective and published by LucasArts in 2004. Gameplay ''Wrath Unleashed'' is a chess-like game that combines strategy with combat. In the game, the player chooses a god and attempts to claim the territory of another god with their army of mythical creatures, which move over a "board" of hexagonal spaces (each space representing a type of terrain). When two opposing troops occupy the same hexagonal space, gameplay shifts to an arena, where the troops must battle to the death for the right to occupy the space. The goal of the game is to position troops over spaces which contain the enemy's temples. The characters in ''Wrath Unleashed'' are divided into Light (good) and Darkness (evil), as well as Order (intelligence, thought) and Chaos (combat, battle). Each faction of characters has the power of a specific element. All playable characters are able to heal their troops, teleport troops acro ...
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LucasArts
Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game brand licensing, licensor that is part of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a larger 1990 reorganization of the Lucasfilm divisions, the video game development division was grouped and rebranded as part of LucasArts. LucasArts became known for LucasArts adventure games, its line of adventure games based on its SCUMM engine in the 1990s, including ''Maniac Mansion'', the ''Monkey Island (series), Monkey Island'' series, and several ''Indiana Jones'' titles. A number of influential game developers were alumni of LucasArts from this period, including Brian Moriarty, Tim Schafer, Ron Gilbert, and Dave Grossman (game developer), Dave Grossman. Later, as Lucasfilm regained control over its licensing over the ''Star Wars'' franchise, LucasArts produced numerous action game, action-based ''Star Wars'' titles in th ...
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Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's ''Skate or Die!''. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Currently, EA develops and publishes games of established franchises, including ''Battlefield'', ''Need for Speed'', ''The Sims'', ''Medal of Honor'', ''Command & Conquer'', ''Dead Space'', ''Mass Effect'', ''Dragon Age'', ''Army of Two'', ''Apex Legends'', and '' Star Wars'', as well as the EA Sports titles '' FIFA'', ''Madden NFL'', ''NBA Live'', ''NHL'', an ...
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Simon & Schuster
Simon & Schuster () is an American publishing company and a subsidiary of Paramount Global. It was founded in New York City on January 2, 1924 by Richard L. Simon and M. Lincoln Schuster. As of 2016, Simon & Schuster was the third largest publisher in the United States, publishing 2,000 titles annually under 35 different imprints. History Early years In 1924, Richard Simon's aunt, a crossword puzzle enthusiast, asked whether there was a book of ''New York World'' crossword puzzles, which were very popular at the time. After discovering that none had been published, Simon and Max Schuster decided to launch a company to exploit the opportunity.Frederick Lewis Allen, ''Only Yesterday: An Informal History of the 1920s'', p. 165. . At the time, Simon was a piano salesman and Schuster was editor of an automotive trade magazine. They pooled , equivalent to $ today, to start a company that published crossword puzzles. The new publishing house used "fad" publishing to publish bo ...
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Gremlin Interactive
Gremlin Graphics Software Limited, later Gremlin Interactive Limited and ultimately Infogrames Studios Limited was a British software house based in Sheffield, working mostly in the home computer market. Like many software houses established in the 1980s, their primary market was the 8-bit range of computers such as the ZX Spectrum, Amstrad CPC, MSX, Commodore 16 and Commodore 64. The company was acquired by French video game publisher Infogrames in 1999, and was renamed Infogrames Studios in 2000. Infogrames Studios closed down in 2003. History The company, originally a computer store called Just Micro, was established as a software house in 1984 with the name Gremlin Graphics Software Ltd by Ian Stewart and Kevin Norburn with US Gold, US Gold's Geoff Brown owning 75% of the company until mid-1989. Gremlin's early success was based on games such as ''Wanted: Monty Mole'' for the ZX Spectrum and ''Thing on a Spring'' for the Commodore 64. In 1994, it was renamed as Gremlin I ...
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Porting
In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally designed for (e.g., different CPU, operating system, or third party library). The term is also used when software/hardware is changed to make them usable in different environments. Software is ''portable'' when the cost of porting it to a new platform is significantly less than the cost of writing it from scratch. The lower the cost of porting software relative to its implementation cost, the more portable it is said to be. Etymology The term "port" is derived from the Latin '' portāre'', meaning "to carry". When code is not compatible with a particular operating system or architecture, the code must be "carried" to the new system. The term is not generally applied to the process of adapting software to run with less memory on the sam ...
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The Game
The Game or The Games may refer to: Sports and games * The Game (dice game) (German: ''Das Spiel''), a dice game designed by Reinhold Wittig * The Game (mind game), a mind game, the objective of which is to avoid thinking about The Game itself * Charades (c. WWII American name) * The Game (treasure hunt), a 24- to 48-hour treasure hunt / puzzlehunt / road rally * The Game Headwear, a sports apparel and equipment company * The Game, a nickname of American professional wrestler Triple H College sports * The Game (Harvard–Yale), an annual American college football game * The Game (Michigan–Ohio State), an annual American college football game * The Game (Hampden–Sydney vs. Randolph–Macon), an annual American college football game * The Game (Cornell–Harvard), an annual American college ice hockey game Literature * The Game (Dryden book), ''The Game'' (Dryden book), a 1983 memoir by ice hockey player Ken Dryden * The Game (London novel), ''The Game'' (London novel), a 1905 ...
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Irvine, California
Irvine () is a Planned community, master-planned city in South Orange County, California, United States, in the Los Angeles metropolitan area. The Irvine Company started developing the area in the 1960s and the city was formally incorporated on December 28, 1971. The city had a population of 307,670 at the 2020 United States Census, 2020 census. A number of corporations, particularly in the technology and semiconductor sectors, have their national or international headquarters in Irvine. Irvine is also home to several higher education institutions including the University of California, Irvine (UCI), Concordia University Irvine, Concordia University, Irvine Valley College, the Orange County Center of the University of Southern California (USC), and campuses of California State University Fullerton (CSUF), University of La Verne, and Pepperdine University. History The Gabrieleño indigenous group inhabited Irvine about 2,000 years ago. Gaspar de Portolà, a Spanish explorer, cam ...
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Gamasutra
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Game Developer''. Sections ''Game Developer'' has five main sections: #News: where daily news is posted #Features: where developers post-game postmortems and critical essays #Blogs: where users can post their thoughts and views on various topics #Jobs/Resume: where users can apply for open positions at various development studios #Contractors: where users can apply for contracted work. The articles can be filtered by either topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) or category (Programming, Art, Audio, Design, Production, Biz(Business)/Marketing). There are three additional sections: a store where books on game design may be purchased, an RSS section where users may subscribe to RSS feeds of each s ...
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