Telengard
''Telengard'' is a 1982 role-playing dungeon crawler video game developed by Daniel Lawrence and published by Avalon Hill. The player explores a dungeon, fights monsters with magic, and avoids traps in real-time without any set mission other than surviving. Lawrence first wrote the game as '' DND'', a 1976 version of ''Dungeons & Dragons'' for the DECsystem-10 mainframe computer. He continued to develop ''DND'' at Purdue University as a hobby, rewrote the game for the Commodore PET 2001 after 1978, and ported it to Apple II+, TRS-80, and Atari 800 platforms before Avalon Hill found the game at a convention and licensed it for distribution. Its Commodore 64 release was the most popular. Reviewers noted ''Telengard''s similarity to ''Dungeons and Dragons''. RPG historian Shannon Appelcline noted the game as one of the first professionally produced computer role-playing games, and ''Gamasutra''s Barton considered ''Telengard'' consequential in what he deemed "The Silver Age" of c ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
CP/M
CP/M, originally standing for Control Program/Monitor and later Control Program for Microcomputers, is a mass-market operating system created in 1974 for Intel 8080/ 85-based microcomputers by Gary Kildall of Digital Research, Inc. Initially confined to single-tasking on 8-bit processors and no more than 64 kilobytes of memory, later versions of CP/M added multi-user variations and were migrated to 16-bit processors. The combination of CP/M and S-100 bus computers became an early standard in the microcomputer industry. This computer platform was widely used in business through the late 1970s and into the mid-1980s. CP/M increased the market size for both hardware and software by greatly reducing the amount of programming required to install an application on a new manufacturer's computer. An important driver of software innovation was the advent of (comparatively) low-cost microcomputers running CP/M, as independent programmers and hackers bought them and shared their ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminolog ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Dungeon Crawl
A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinth environment (a " dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video games and board games which predominantly feature dungeon crawl elements are considered to be a genre. Board games Dungeon crawling in board games dates to 1975 when Gary Gygax introduced '' Solo Dungeon Adventures''. That year also saw the release of '' Dungeon!''. Over the years, many games build on that concept. One of the most acclaimed board games of the late 2010s, '' Gloomhaven'', is a dungeon crawler. Video games The first computer-based dungeon crawl was ''pedit5'', developed in 1975 by Rusty Rutherford on the PLATO interactive education system based in Urbana, Illinois. Although this game was quickly deleted from the system, several more like it appeared, including '' dnd'' and ''Moria''. Computer games and series from the 1980s, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Dungeon Crawler
A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinth environment (a "Dungeon#In fiction, dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video games and board games which predominantly feature dungeon crawl elements are considered to be a video game genre, genre. Board games Dungeon crawling in board games dates to 1975 when Gary Gygax introduced ''Solo Dungeon Adventures''. That year also saw the release of ''Dungeon!''. Over the years, many games build on that concept. One of the most acclaimed board games of the late 2010s, ''Gloomhaven'', is a dungeon crawler. Video games The first computer-based dungeon crawl was ''pedit5'', developed in 1975 by Rusty Rutherford on the PLATO (computer system), PLATO interactive education system based in Urbana, Illinois. Although this game was quickly deleted from the system, several more like it appeared, including ''dnd (vi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminolog ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Golden Age (metaphor)
A golden age is a period considered the apotheosis in the history of a country or people, a time period when the greatest achievements were made. The term originated from early Greek and Roman poets, who used it to refer to a time when mankind lived in a better time and was pure (see Golden Age). The ancient Greek philosopher Hesiod introduced the term in his ''Works and Days'', when referring to the period when the "Golden Race" of man lived. This was part of fivefold division of Ages of Man, starting with the Golden age, then the Silver Age, the Bronze Age, the Age of Heroes (including the Trojan War), and finally, the current Iron Age. The concept was further refined by Ovid, in his ''Metamorphoses'', into the four "metal ages" (golden, silver, bronze, and iron). The Golden age in Classic literature The Golden age as described by Hesiod was an age where all humans were created directly by the Olympian gods. They did not have women in their ranks but once Dianne and K ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Apple II+
The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-molded plastic case, Rod Holt developed the switching power supply, while Steve Jobs's role in the design of the computer was limited to overseeing Jerry Manock's work on the plastic case. It was introduced by Jobs and Wozniak at the 1977 West Coast Computer Faire, and marks Apple's first launch of a personal computer aimed at a consumer market—branded toward American households rather than businessmen or computer hobbyists. ''Byte'' magazine referred to the Apple II, Commodore PET 2001, and TRS-80 as the "1977 Trinity". As the Apple II had the defining feature of being able to display color graphics, the Apple logo was redesigned to have a spectrum of colors. The Apple II is the first model in the Apple II series, followed by App ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Atari 800
The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, and Atari XEGS, the last discontinued in 1992. They differ primarily in packaging, each based on the MOS Technology 6502 CPU at and the same custom coprocessor chips. As the first home computer architecture with coprocessors, it has graphics and sound more advanced than most contemporary machines. Video games were a major draw, and first-person space combat simulator ''Star Raiders'' is considered the platform's killer app. The plug-and-play peripherals use the Atari SIO serial bus, with one developer eventually also co-patenting USB. While using the same internal technology, the Atari 800 was sold as a high-end model, while the 400 was more affordable. The 400 has a pressure-sensitive, spillproof membrane keyboard and initially shi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Gamasutra
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Game Developer''. Sections ''Game Developer'' has five main sections: #News: where daily news is posted #Features: where developers post-game postmortems and critical essays #Blogs: where users can post their thoughts and views on various topics #Jobs/Resume: where users can apply for open positions at various development studios #Contractors: where users can apply for contracted work. The articles can be filtered by either topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) or category (Programming, Art, Audio, Design, Production, Biz(Business)/Marketing). There are three additional sections: a store where books on game design may be purchased, an RSS section where users may subscribe to RSS feeds of eac ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Avalon Hill
Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the company's "Hasbro Gaming" division. Avalon Hill introduced many of the concepts of modern recreational wargaming, including the use of a hexagonal grid (a.k.a. hexgrid) overlaid on a flat folding board, zones of control (ZOC), stacking of multiple units at a location, and board games based upon historical events. History The Avalon Game Company Avalon Hill was started in 1952 outside Baltimore in Catonsville, Maryland by Charles S. Roberts under the name of "The Avalon Game Company" for the publication of his game ''Tactics''. It is considered the first of a new type of war game, consisting of a self-contained printed map, pieces, rules and box designed for the mass-market. Other war games published over the prior half-century, which Robe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Commodore PET 2001
The Commodore PET is a line of personal computers produced starting in 1977 by Commodore International. A single all-in-one case combines a MOS Technology 6502 microprocessor, Commodore BASIC in read-only memory, keyboard, monochrome monitor, and, in early models, a cassette deck. Development of the system began in 1976, and a prototype was demonstrated at the January 1977 Consumer Electronics Show. The name "PET" was suggested by Andre Souson after he saw the Pet Rock in Los Gatos, and stated they were going to make the "pet computer". It was backronymed to Personal Electronic Transactor. A series of problems delayed production versions until December 1977, by which time the TRS-80 and Apple II had already begun deliveries. ''Byte'' referred to the three machines collectively as the "1977 trinity". Following the initial PET 2001, the design was updated through a series of models with more memory, better keyboard, larger screen, and other modifications. The systems were a top ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Tunnels Of Doom
''Tunnels of Doom'' is a role-playing video game programmed by Kevin Kenney for the TI-99/4A home computer and published by Texas Instruments on December 31, 1982. It was available in two formats: cartridge with accompanying disk and cartridge with cassette. Based loosely on the tabletop role-playing game ''Dungeons & Dragons'', it is a dungeon crawl in which players control the fates of 1–4 characters as they navigate a maze of tunnels. Texas Instruments Texas Instruments Incorporated (TI) is an American technology company headquartered in Dallas, Texas, that designs and manufactures semiconductors and various integrated circuits, which it sells to electronics designers and manufacturers globa ... used the game in its marketing, citing it as entertainment software involving "strategy and logic". Gameplay The game has four character classes: hero, fighter, rogue, and wizard. In a single character game, only "hero" is used. Upon encountering an enemy, the game transitio ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |