StrataVision 3D
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StrataVision 3D
StrataVision 3D is a comprehensive 3D computer graphics software package developed by Strata. Features include primitives-based modeling with texturising, keyframe animation, raytrace and later radiosity rendering under the name of ''Raydiosity''. It is notable for being part of the first wave of 3D graphics in desktop publishing. One particular milestone was rendering the environment in the blockbuster game ''Myst'' entirely using StrataVision. The multimedia novel, ''Sinkha'', and the Warner Bros 3D Looney Tunes Project were also created initially using this software. History StrataVision was released as the first product of the Strata company in 1989 to facilitate professional 3D graphics on regular desktop Macs. In 1993, StudioPro was added to the product line, with StrataVision remaining a reduced-feature "light" version. In May 2000, the Strata product lineup was consolidated into Strata 3D which is still developed to this day. Features At the time, StrataVision ...
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YouTube
YouTube is a global online video platform, online video sharing and social media, social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by Google, and is the List of most visited websites, second most visited website, after Google Search. YouTube has more than 2.5 billion monthly users who collectively watch more than one billion hours of videos each day. , videos were being uploaded at a rate of more than 500 hours of content per minute. In October 2006, YouTube was bought by Google for $1.65 billion. Google's ownership of YouTube expanded the site's business model, expanding from generating revenue from advertisements alone, to offering paid content such as movies and exclusive content produced by YouTube. It also offers YouTube Premium, a paid subscription option for watching content without ads. YouTube also approved creators to participate in Google's Google AdSens ...
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Macworld
''Macworld'' is a website dedicated to products and software of Apple Inc., published by Foundry, a subsidiary of IDG Inc. It started life as a print magazine in 1984 and had the largest audited circulation (both total and newsstand) of Macintosh-focused magazines in North America, more than double its nearest competitor, ''MacLife'' (formerly ''MacAddict''). ''Macworld'' was founded by David Bunnell and Cheryl Woodard (publishers) and Andrew Fluegelman (editor). It was the oldest Macintosh magazine still in publication, until September 10, 2014, when IDG, its parent company, announced it was discontinuing the print edition and laid off most of the staff, while continuing an online version. History of Macworld In 1997, the publication was renamed ''Macworld, incorporating MacUser'' (a name reflected subtly on the magazine's Table of Contents page) to reflect the consolidation of the Ziff-Davis-owned ''MacUser'' magazine into the International Data Group-owned ''Macworld'' wit ...
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MacUser (US Edition)
''MacUser'' was a monthly computer magazine published by Ziff Davis in the United States, while the UK edition was published by Dennis Publishing. History and profile ''MacUser'' started publication in late 1985 as a four-color monthly and contained general interest Mac articles. In 1986 the magazine was acquired by Ziff Davis. It had reviews and regular columns for novice and experienced users with a more humorous view of the Macintosh world than other publications of the time. Games were reviewed and well as business and productivity software. A unique feature, not available in other publications, was the inclusion of about 250 capsule reviews in each edition. The initial cover price was $3.50 with an annual subscription of $23 per year or $42 for two-years. In 1997, the publication was absorbed into ''Macworld'' as ''Macworld, incorporating MacUser'' (a name reflected subtly on the magazine's Table of Contents page) reflecting a consolidation of the Ziff Davis-owned ''MacUser ...
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Pixar RenderMan
Pixar RenderMan (formerly PhotoRealistic RenderMan) is proprietary photorealistic 3D rendering software produced by Pixar Animation Studios. Pixar uses RenderMan to render their in-house 3D animated movie productions and it is also available as a commercial product licensed to third parties. In 2015, a free non-commercial version of RenderMan became available. Name To speed up rendering, Pixar engineers performed experiments with parallel rendering computers using Transputer chips inside a Pixar Image Computer. The name comes from the nickname of a small circuit board (2.5 × 5 inches or 6.4 × 13 cm) containing one Transputer that engineer Jeff Mock could put in his pocket. During that time the Sony Walkman was very popular and Jeff Mock called his portable board Renderman, leading to the software name. Technology RenderMan defines cameras, geometry, materials, and lights using the RenderMan Interface Specification. This specification facilitates communication between 3D m ...
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InfoWorld
''InfoWorld'' (abbreviated IW) is an information technology media business. Founded in 1978, it began as a monthly magazine. In 2007, it transitioned to a web-only publication. Its parent company today is International Data Group, and its sister publications include '' Macworld'' and ''PC World''. InfoWorld is based in San Francisco, with contributors and supporting staff based across the United States. Since its founding, ''InfoWorld''s readership has largely consisted of IT and business professionals. ''InfoWorld'' focuses on how-to, analysis, and editorial content from a mixture of experienced technology journalists and working technology practitioners. The site averages 4.6 million monthly page views and 1.1 million monthly unique visitors. History The magazine was founded by Jim Warren in 1978 as ''The Intelligent Machines Journal'' (IMJ). It was sold to IDG in late 1979. On 18 February 1980, the magazine name was changed to ''InfoWorld''. In 1986, the Robert X. Cringel ...
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Apple Macintosh
The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and software engineers. The current lineup includes the MacBook Air and MacBook Pro laptops, as well as the iMac, Mac Mini, Mac Studio and Mac Pro desktops. Macs run the macOS operating system. The first Mac was released in 1984, and was advertised with the highly-acclaimed "1984" ad. After a period of initial success, the Mac languished in the 1990s, until co-founder Steve Jobs returned to Apple in 1997. Jobs oversaw the release of many successful products, unveiled the modern Mac OS X, completed the 2005-06 Intel transition, and brought features from the iPhone back to the Mac. During Tim Cook's tenure as CEO, the Mac underwent a period of neglect, but was later reinvigorated with the introduction of popular high-end Macs and the ongoing Apple s ...
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3D Looney Tunes
3-D, 3D, or 3d may refer to: Science, technology, and mathematics Relating to three-dimensionality * Three-dimensional space ** 3D computer graphics, computer graphics that use a three-dimensional representation of geometric data ** 3D film, a motion picture that gives the illusion of three-dimensional perception ** 3D modeling, developing a representation of any three-dimensional surface or object ** 3D printing, making a three-dimensional solid object of a shape from a digital model ** 3D display, a type of information display that conveys depth to the viewer ** 3D television, television that conveys depth perception to the viewer ** Stereoscopy, any technique capable of recording three-dimensional visual information or creating the illusion of depth in an image Other uses in science and technology or commercial products * 3D projection * 3D rendering * 3D scanning, making a digital representation of three-dimensional objects * 3D video game (other) * 3-D Secure, a ...
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Sinkha
The Sinkha Project is a series of digital comics and multimedia novels created by Marco Patrito, an Italian science-fiction author and illustrator who has published comic novels in Italy, France, Germany, Sweden, Belgium, Holland and North America since 1984. He has drawn more than 150 cover illustrations for Italian publisher Arnoldo Mondadori Editore.Episode 2, Extras, 2007. The Sinkha Universe, originally conceived by Patrito in early 1991, was used as a set for the first ''Sinkha'' multimedia novel, which was completely realized using ground-breaking 3D computer graphics over the course of five years. In 1995, the ''Sinkha'' CD-ROM was finally distributed by Virtual Views in Europe, USA and Japan for Mac OS and Windows operating systems. Episodes As of 2008, the Sinkha Project is composed of four multimedia novels (Episodes 0, 1, 2 and 3) and three graphic novels (Episodes 1, 2 and 3). The printed versions are available in Italian, French, Portuguese and German languages. ...
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Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and round Table, roundtables by industry professionals on game-related topics covering Video game programmer, programming, game design, design, audio, production, business and management, and visual arts. History Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by Chris Crawford (game designer), Chris Crawford in his San Jose, California-area living room. About twenty-seven designers attended, including Don Daglow, Brenda Laurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson (game designer), Cliff Johnson, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a Holiday Inn at Milpitas, California, Milpitas, attracted abou ...
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Myst
''Myst'' is a graphic adventure/puzzle video game designed by the Miller brothers, Robyn and Rand. It was developed by Cyan, Inc., published by Broderbund, and initially released for the Macintosh in 1993. In the game, the player's character travels via a special book to the island of Myst. From there, solving puzzles allows the player to travel to four other worlds which reveal the backstory of the game's characters, one of which the player must eventually choose to aid. The Miller brothers got their start in video game development by creating titles for children. They conceived of ''Myst'' as their first game for adults, receiving funding from Japanese publisher Sunsoft. Development began in 1991 and was Cyan's biggest undertaking to date. Technical constraints of the time influenced the design of the game and the production of its graphics, which were state-of-the-art but mostly relied on static images. Robyn Miller composed 40 minutes of synthesized music for the soundtrac ...
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StrataVision 3D Screenshot
StrataVision 3D is a comprehensive 3D computer graphics software package developed by Strata. Features include primitives-based modeling with texturising, keyframe animation, raytrace and later radiosity rendering under the name of ''Raydiosity''. It is notable for being part of the first wave of 3D graphics in desktop publishing. One particular milestone was rendering the environment in the blockbuster game ''Myst'' entirely using StrataVision. The multimedia novel, ''Sinkha'', and the Warner Bros 3D Looney Tunes Project were also created initially using this software. History StrataVision was released as the first product of the Strata company in 1989 to facilitate professional 3D graphics on regular desktop Macs. In 1993, StudioPro was added to the product line, with StrataVision remaining a reduced-feature "light" version. In May 2000, the Strata product lineup was consolidated into Strata 3D which is still developed to this day. Features At the time, StrataVision ...
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