StrataVision 3D
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StrataVision 3D
StrataVision 3D is a comprehensive 3D computer graphics software package developed by Strata. Features include primitives-based modeling with texturising, keyframe animation, raytrace and later radiosity rendering under the name of ''Raydiosity''. It is notable for being part of the first wave of 3D graphics in desktop publishing. One particular milestone was rendering the environment in the blockbuster game ''Myst'' entirely using StrataVision. The multimedia novel, ''Sinkha'', and the Warner Bros 3D Looney Tunes Project were also created initially using this software. History StrataVision was released as the first product of the Strata company in 1989 to facilitate professional 3D graphics on regular desktop Macs. In 1993, StudioPro was added to the product line, with StrataVision remaining a reduced-feature "light" version. In May 2000, the Strata product lineup was consolidated into Strata 3D which is still developed to this day. Features At the time, StrataVision ...
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YouTube
YouTube is a global online video platform, online video sharing and social media, social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by Google, and is the List of most visited websites, second most visited website, after Google Search. YouTube has more than 2.5 billion monthly users who collectively watch more than one billion hours of videos each day. , videos were being uploaded at a rate of more than 500 hours of content per minute. In October 2006, YouTube was bought by Google for $1.65 billion. Google's ownership of YouTube expanded the site's business model, expanding from generating revenue from advertisements alone, to offering paid content such as movies and exclusive content produced by YouTube. It also offers YouTube Premium, a paid subscription option for watching content without ads. YouTube also approved creators to participate in Google's Google AdSens ...
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Macworld
''Macworld'' is a website dedicated to products and software of Apple Inc., published by Foundry, a subsidiary of IDG Inc. It started life as a print magazine in 1984 and had the largest audited circulation (both total and newsstand) of Macintosh-focused magazines in North America, more than double its nearest competitor, ''MacLife'' (formerly ''MacAddict''). ''Macworld'' was founded by David Bunnell and Cheryl Woodard (publishers) and Andrew Fluegelman (editor). It was the oldest Macintosh magazine still in publication, until September 10, 2014, when IDG, its parent company, announced it was discontinuing the print edition and laid off most of the staff, while continuing an online version. History of Macworld In 1997, the publication was renamed ''Macworld, incorporating MacUser'' (a name reflected subtly on the magazine's Table of Contents page) to reflect the consolidation of the Ziff-Davis-owned ''MacUser'' magazine into the International Data Group-owned ''Macworld'' wit ...
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MacUser (US Edition)
''MacUser'' was a monthly computer magazine published by Ziff Davis in the United States, while the UK edition was published by Dennis Publishing. History and profile ''MacUser'' started publication in late 1985 as a four-color monthly and contained general interest Mac articles. In 1986 the magazine was acquired by Ziff Davis. It had reviews and regular columns for novice and experienced users with a more humorous view of the Macintosh world than other publications of the time. Games were reviewed and well as business and productivity software. A unique feature, not available in other publications, was the inclusion of about 250 capsule reviews in each edition. The initial cover price was $3.50 with an annual subscription of $23 per year or $42 for two-years. In 1997, the publication was absorbed into ''Macworld'' as ''Macworld, incorporating MacUser'' (a name reflected subtly on the magazine's Table of Contents page) reflecting a consolidation of the Ziff Davis-owned ''MacUser ...
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