Steve Peterson (game Designer)
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Steve Peterson (game Designer)
Steve Peterson is an American game designer who has worked primarily on role-playing games. Career When George MacDonald started work on role-playing games by adding more detailed super powers to Gamescience's '' Superhero: 2044'' RPG and ultimately creating his own original system, Steve Peterson typed the game up, which eventually became the superhero RPG, ''Champions'' (1981). MacDonald and Peterson had only enough money to print 1,500 copies of the game and hand-collated the pages, and they sold their new game at Pacific Origins 1981; they were surprised to see it sell very well, selling 1,000 of their 1,500 copies at the convention. After this early success, MacDonald and Peterson started Hero Games as a publishing label. By 1982 MacDonald and Peterson opened up an office and asked player Ray Greer to join them as a partner and to handle marketing and sales. MacDonald and Peterson designed the game ''Espionage!'' (1983), which was later updated with L. Douglas Garrett as '' ...
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United States
The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territories, nine Minor Outlying Islands, and 326 Indian reservations. The United States is also in free association with three Pacific Island sovereign states: the Federated States of Micronesia, the Marshall Islands, and the Republic of Palau. It is the world's third-largest country by both land and total area. It shares land borders with Canada to its north and with Mexico to its south and has maritime borders with the Bahamas, Cuba, Russia, and other nations. With a population of over 333 million, it is the most populous country in the Americas and the third most populous in the world. The national capital of the United States is Washington, D.C. and its most populous city and principal financial center is New York City. Paleo-Americ ...
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Ray Greer
Ray Greer is a game designer who has worked primarily on role-playing games. Career By 1982 George MacDonald and Steve Peterson opened up an office for their company Hero Games and asked player Ray Greer to join them as a partner and to handle marketing and sales. By 1986, Greer moved first to Steve Jackson Games and then to Mark Williams' special effects company. After Peterson founded the company Hero Software and gathered together a team to create a ''Champions'' computer game, Greer joined them as well, but the project was never completed. Greer was involved, with Steve Peterson and Bruce Harlick, in the Hero Games partnership with R. Talsorian Games that began in 1996. Mike Pondsmith of R. Talsorian, and Hero Games owners Peterson and Greer built conversion rules to connect up Interlock and Hero Games, resulting in the Fuzion ''Fuzion'' is a generic role-playing game system created by the collaboration of R. Talsorian Games and Hero Games. The rights to Fuzion are jointl ...
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Fuzion
''Fuzion'' is a generic role-playing game system created by the collaboration of R. Talsorian Games and Hero Games. The rights to Fuzion are jointly held by Mike Pondsmith of R. Talsorian Games, along with Steve Peterson and Ray Greer of Hero Games. ''Fuzion'' is a combination of the Interlock System, (used in games like ''Mekton'' and ''Cyberpunk 2020''), and the HERO system (used in ''Champions'', '' Justice, Inc.'', '' Star Hero'', etc.). ''Fuzion'' is an adaptable system which can be played in any genre and setting imaginable. ''Fuzion'' is noted for its anime-genre support, customizable rules flexibility, and being one of the first generic game systems to be released for free over the internet. It is one of the first games to readily allow licensing, albeit not the "hands-off" licensing offered by the Open Gaming License (OGL) that came about some years later. A modified OGL set of rules based on ''Fuzion'' is published by Gold Rush Games as the ''Action! System''. There ar ...
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Mike Pondsmith
Michael Alyn Pondsmith is an American Role-playing game, roleplaying, Board game, board, and video game designer. He is best known for founding the publisher R. Talsorian Games in 1982, where he developed a majority of the company's role-playing game lines. Pondsmith is the author of several RPG lines, including ''Mekton'' (1984), ''Cyberpunk 2020, Cyberpunk'' (1988) and ''Castle Falkenstein (role-playing game), Castle Falkenstein'' (1994). He also contributed to the Forgotten Realms and Oriental Adventures lines of the ''Dungeons & Dragons'' role-playing game, worked in various capacities on video games, and authored or co-created several board games. Pondsmith also worked as an instructor at the DigiPen Institute of Technology. Early life and education Born into a military family, Mike Pondsmith was the son of a psychologist and an Air Force officer, who traveled around the world with the U.S. Air Force for the first 18 years of his life. He graduated from the University of Cal ...
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Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's ''Skate or Die!''. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Currently, EA develops and publishes games of established franchises, including ''Battlefield'', ''Need for Speed'', ''The Sims'', ''Medal of Honor'', ''Command & Conquer'', ''Dead Space'', ''Mass Effect'', ''Dragon Age'', ''Army of Two'', ''Apex Legends'', and '' Star Wars'', as well as the EA Sports titles '' FIFA'', ''Madden NFL'', ''NBA Live'', ''NHL'', an ...
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Danger International
''Danger International'' is a role-playing game published by Hero Games in 1985. Description ''Danger International'' is a contemporary adventure system with rules for characters such as spies, detectives, investigative reporters, and paramilitary mercenaries. Basically an expansion and revision of ''Espionage!'', this game uses the Hero System of rules and thus is compatible with all Hero Games RPGs. Combat has both quick, basic rules and slower, more detailed advanced rules. The game includes rules for concealment, vehicle combat, modern equipment, and the modern political world, plus an introductory solo scenario and an espionage scenario for a group, "Night of the Ninja". Publication history ''Danger International'' was designed by L. Douglas Garrett, George MacDonald and Steve Peterson, with cover art by Denis Loubet, and was published in 1985 by Hero Games as a 176-page book. Reviews *''Different Worlds ''Different Worlds'' was an American role-playing games magazine p ...
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Espionage!
''Espionage!'' is a role-playing game published by Hero Games in 1983. Description ''Espionage!'' is a system of modern espionage rules that use the Hero System. The rulebook (64 pages) covers character creation, skills, combat (melee and firearms), vehicles and car chases, and a sample espionage organization, the CIA. "Merchants of Terror" (16 pages) is an introductory scenario in which the heroes must track down a stolen atom bomb. Publication history ''Espionage!'' was designed by George MacDonald and Steve Peterson, and was published in 1983 by Hero Games as a boxed set including a 64-page book, and a 16-page book, and dice. This system was later updated and republished as ''Danger International''. Reception W.G. Armintrout comparatively reviewed ''Top Secret'', ''Espionage!'', and ''Mercenaries, Spies and Private Eyes'' in ''Space Gamer'' No. 67. Armintrout commented that "''Espionage!'' is the most complicated of the games, but once you master the rules I think it's the mo ...
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Hero Games
Hero Games (''DOJ, Inc dba Hero Games'') is the publisher of the Hero System, a generic roleplaying rules set that can be used to simulate many different genres, and was the co-developer of the ''Fuzion'' system. History In 1981, George MacDonald and Steve Peterson, from San Mateo, California, printed 1,000 copies of a 64-page rulebook for Champions, their super-hero role-playing game, to take to a Bay Area gaming convention. It sold very strongly, enough to form a company, Hero Games. Later, the pair recruited Ray Greer as their sales and marketing partner. In the following years, the company published two more editions of Champions, two dozen adventures, and several self-contained role-playing games using the Champions core rules as a universal role-playing system: Danger International, Justice, Inc., Robot Warriors, Fantasy Hero and Star Hero. The games were very compatible, but each differed slightly, using new rules or costs. Hero Games used the term Hero System to de ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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Origins Game Fair
Origins Game Fair is an annual gaming convention that was first held in 1975. Since 1996, it has been held in Columbus, Ohio at the Greater Columbus Convention Center. Origins is run by The Game Manufacturers Association (GAMA). Origins was chartered to serve gaming in general, including wargaming and miniatures gaming. Origins is the site of the annual Origins Awards ceremony. For many years, the Charles S. Roberts Awards for historical boardgames were presented at Origins, but these are now presented at the World Boardgaming Championships. Board games, trading card games, LARPs and role-playing games are also popular at Origins. Origins Game Fair was formerly known as the Origins International Game Expo. The name was changed in the summer of 2007. Origins typically has a theme each year, which affects some of the events and decorations like banners or art, and the Origins mascot will be depicted wearing an outfit related to the theme as well. The theme in 2012 was Time Tra ...
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Champions (role-playing Game)
''Champions'' is a role-playing game published by Hero Games designed to simulate a superhero comic book world. It was originally created by George MacDonald and Steve Peterson in collaboration with Rob Bell, Bruce Harlick and Ray Greer. The latest edition of the game uses the sixth edition of the Hero System, as revised by Steve Long, and was written by Aaron Allston. It was released in early 2010. Description ''Champions'', first published in 1981, was inspired by '' Superhero: 2044'' and ''The Fantasy Trip'' as one of the first published role-playing games in which character generation was based on a point-buy system instead of random dice rolls. A player decides what kind of character to play, and designs the character using a set number of "character points," often abbreviated as "CP." The limited number of character points generally defines how powerful the character will be. Points can be used in many ways: to increase personal characteristics, such as strength or i ...
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