Ray Greer
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Ray Greer
Ray Greer is a game designer who has worked primarily on role-playing games. Career By 1982 George MacDonald and Steve Peterson opened up an office for their company Hero Games and asked player Ray Greer to join them as a partner and to handle marketing and sales. By 1986, Greer moved first to Steve Jackson Games and then to Mark Williams' special effects company. After Peterson founded the company Hero Software and gathered together a team to create a ''Champions'' computer game, Greer joined them as well, but the project was never completed. Greer was involved, with Steve Peterson and Bruce Harlick, in the Hero Games partnership with R. Talsorian Games that began in 1996. Mike Pondsmith of R. Talsorian, and Hero Games owners Peterson and Greer built conversion rules to connect up Interlock and Hero Games, resulting in the Fuzion ''Fuzion'' is a generic role-playing game system created by the collaboration of R. Talsorian Games and Hero Games. The rights to Fuzion are jointl ...
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United States
The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territories, nine Minor Outlying Islands, and 326 Indian reservations. The United States is also in free association with three Pacific Island sovereign states: the Federated States of Micronesia, the Marshall Islands, and the Republic of Palau. It is the world's third-largest country by both land and total area. It shares land borders with Canada to its north and with Mexico to its south and has maritime borders with the Bahamas, Cuba, Russia, and other nations. With a population of over 333 million, it is the most populous country in the Americas and the third most populous in the world. The national capital of the United States is Washington, D.C. and its most populous city and principal financial center is New York City. Paleo-Americ ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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George MacDonald (game Designer)
George MacDonald is a game designer who has worked primarily on role-playing games and in the computer game industry. Career George MacDonald started work on role-playing games while at college, by adding more detailed super powers to Gamescience's '' Superhero: 2044'' RPG (1977) and ultimately creating his own original system which Steve Peterson typed up, and which eventually became the superhero RPG, ''Champions'' (1981). MacDonald and Peterson had only enough money to print 1,500 copies of the game and hand-collated the pages, and they sold their new game at Pacific Origins 1981; they were surprised to see it sell very well, selling 1,000 of their 1,500 copies at the convention. After this early success, MacDonald and Peterson started Hero Games as a publishing label. By 1982, they were ready to take the next step in turning Hero Games into a professional business, and opened up an office and asked Ray Greer to join them as a partner and handle marketing and sales, with Br ...
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Steve Peterson (game Designer)
Steve Peterson is an American game designer who has worked primarily on role-playing games. Career When George MacDonald started work on role-playing games by adding more detailed super powers to Gamescience's '' Superhero: 2044'' RPG and ultimately creating his own original system, Steve Peterson typed the game up, which eventually became the superhero RPG, ''Champions'' (1981). MacDonald and Peterson had only enough money to print 1,500 copies of the game and hand-collated the pages, and they sold their new game at Pacific Origins 1981; they were surprised to see it sell very well, selling 1,000 of their 1,500 copies at the convention. After this early success, MacDonald and Peterson started Hero Games as a publishing label. By 1982 MacDonald and Peterson opened up an office and asked player Ray Greer to join them as a partner and to handle marketing and sales. MacDonald and Peterson designed the game ''Espionage!'' (1983), which was later updated with L. Douglas Garrett as '' ...
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Hero Games
Hero Games (''DOJ, Inc dba Hero Games'') is the publisher of the Hero System, a generic roleplaying rules set that can be used to simulate many different genres, and was the co-developer of the ''Fuzion'' system. History In 1981, George MacDonald and Steve Peterson, from San Mateo, California, printed 1,000 copies of a 64-page rulebook for Champions, their super-hero role-playing game, to take to a Bay Area gaming convention. It sold very strongly, enough to form a company, Hero Games. Later, the pair recruited Ray Greer as their sales and marketing partner. In the following years, the company published two more editions of Champions, two dozen adventures, and several self-contained role-playing games using the Champions core rules as a universal role-playing system: Danger International, Justice, Inc., Robot Warriors, Fantasy Hero and Star Hero. The games were very compatible, but each differed slightly, using new rules or costs. Hero Games used the term Hero System to de ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', ''Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book ''Principia Discordia'', the sacred text of the Discordian religion. Raid by the Secret S ...
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Mike Pondsmith
Michael Alyn Pondsmith is an American Role-playing game, roleplaying, Board game, board, and video game designer. He is best known for founding the publisher R. Talsorian Games in 1982, where he developed a majority of the company's role-playing game lines. Pondsmith is the author of several RPG lines, including ''Mekton'' (1984), ''Cyberpunk 2020, Cyberpunk'' (1988) and ''Castle Falkenstein (role-playing game), Castle Falkenstein'' (1994). He also contributed to the Forgotten Realms and Oriental Adventures lines of the ''Dungeons & Dragons'' role-playing game, worked in various capacities on video games, and authored or co-created several board games. Pondsmith also worked as an instructor at the DigiPen Institute of Technology. Early life and education Born into a military family, Mike Pondsmith was the son of a psychologist and an Air Force officer, who traveled around the world with the U.S. Air Force for the first 18 years of his life. He graduated from the University of Cal ...
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Fuzion
''Fuzion'' is a generic role-playing game system created by the collaboration of R. Talsorian Games and Hero Games. The rights to Fuzion are jointly held by Mike Pondsmith of R. Talsorian Games, along with Steve Peterson and Ray Greer of Hero Games. ''Fuzion'' is a combination of the Interlock System, (used in games like ''Mekton'' and ''Cyberpunk 2020''), and the HERO system (used in ''Champions'', '' Justice, Inc.'', '' Star Hero'', etc.). ''Fuzion'' is an adaptable system which can be played in any genre and setting imaginable. ''Fuzion'' is noted for its anime-genre support, customizable rules flexibility, and being one of the first generic game systems to be released for free over the internet. It is one of the first games to readily allow licensing, albeit not the "hands-off" licensing offered by the Open Gaming License (OGL) that came about some years later. A modified OGL set of rules based on ''Fuzion'' is published by Gold Rush Games as the ''Action! System''. There ar ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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Role-playing Game Designers
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an oppos ...
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