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StarCraft II StarLeague
The StarCraft II StarLeague, also known as SSL or S2SL in short, was a large StarCraft II tournament series hosted by SPOTV GAMES that was played offline in South Korea. The tournament series was held in parallel with the Global StarCraft II League (GSL) as qualifiers for the StarCraft World Championship Series (WCS) held yearly at BlizzCon. History Prior to the 2015 season, the StarCraft World Championship Series only had one StarCraft II individual league in South Korea, the GSL. On October 31, 2014 Blizzard Entertainment announced changes to the WCS system and that SPOTV GAMES would be holding a second individual league that would reward players with WCS points. It was announced on January 15, 2015, that Naver, Korea's largest search engine, would sponsor the first SSL tournament. The following two tournaments in the year were sponsored by SBENU, a casual footwear company. Tournaments Format General The SSL is normally made up of two events, the Main Event, renamed in 2 ...
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StarCraft II
''StarCraft II'' is a military science fiction video game created by Blizzard Entertainment as a sequel to the successful ''StarCraft'' video game released in 1998. Set in a fictional future, the game centers on a galactic struggle for dominance among the various fictional races of StarCraft. ''StarCraft II'' single-player campaign is split into three installments, each of which focuses on one of the three races: '' StarCraft II: Wings of Liberty'' (released 2010), ''Heart of the Swarm'' (2013) and ''Legacy of the Void'' (2015). A final campaign pack called '' StarCraft II: Nova Covert Ops'' was released in 2016. ''StarCraft II'' multi-player gameplay spawned a separate e-sports competition that later drew interest from companies other than Blizzard, and attracted attention in South Korea and elsewhere, similar to the original ''StarCraft'' e-sports. Since 2017, ''StarCraft II'' multi-player mode, co-op mode and the first single-player campaign have been free-to-play. Story ...
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South Korea
South Korea, officially the Republic of Korea (ROK), is a country in East Asia, constituting the southern part of the Korea, Korean Peninsula and sharing a Korean Demilitarized Zone, land border with North Korea. Its western border is formed by the Yellow Sea, while its eastern border is defined by the Sea of Japan. South Korea claims to be the sole legitimate government of the entire peninsula and List of islands of South Korea, adjacent islands. It has a Demographics of South Korea, population of 51.75 million, of which roughly half live in the Seoul Capital Area, the List of metropolitan areas by population, fourth most populous metropolitan area in the world. Other major cities include Incheon, Busan, and Daegu. The Korean Peninsula was inhabited as early as the Lower Paleolithic period. Its Gojoseon, first kingdom was noted in Chinese records in the early 7th century BCE. Following the unification of the Three Kingdoms of Korea into Unified Silla, Silla and Balhae in the ...
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Asia
Asia (, ) is one of the world's most notable geographical regions, which is either considered a continent in its own right or a subcontinent of Eurasia, which shares the continental landmass of Afro-Eurasia with Africa. Asia covers an area of , about 30% of Earth's total land area and 8.7% of Earth's total surface area. The continent, which has long been home to the majority of the human population, was the site of many of the first civilizations. Its 4.7 billion people constitute roughly 60% of the world's population. In general terms, Asia is bounded on the east by the Pacific Ocean, on the south by the Indian Ocean, and on the north by the Arctic Ocean. The border of Asia with Europe is a historical and cultural construct, as there is no clear physical and geographical separation between them. It is somewhat arbitrary and has moved since its first conception in classical antiquity. The division of Eurasia into two continents reflects East–West cultural, linguistic, ...
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SPOTV
SPOTV is a South Korean pay television network, which features sports programming and some sports-related talk shows. Founded in 2010, the network is the fourth non-'free-to-air' broadcaster in South Korea alongside KBS N Sports, MBC Sports+ and SBS Sports (the latter two of which were previously founded under a joint venture with ESPN International in the early 2000s and 2010s respectively). On December 1, 2015, ''The Daily Dot'' reported that SPOTV may be acquiring the rights to broadcast League of Legends Champions Korea from OnGameNet (now called as OGN) for its sister channel SPOTV Games, which mostly aired eSports tournaments, before it was rebranded as STATV in March 2020, which focus on athletes and celebrities. They also got SPOTV ON, which aired sports that didn't usually air on SPOTV & SPOTV2, along with SPOTV NOW, a sports-dedicated streaming service similar to DAZN and ESPN+. They also got SPOTV Golf & Health, for golf and eellness, as the channel previously found ...
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Offline
In computer technology and telecommunications, online indicates a state of connectivity and offline indicates a disconnected state. In modern terminology, this usually refers to an Internet connection, but (especially when expressed "on line" or "on the line") could refer to any piece of equipment or functional unit that is connected to a larger system. Being online means that the equipment or subsystem is connected, or that it is ready for use. "Online" has come to describe activities performed on and data available on the Internet, for example: "online identity", "online predator", "online gambling", "online game", "online shopping", "online banking", and "online learning". Similar meaning is also given by the prefixes "cyber" and "e", as in the words "cyberspace", "cybercrime", "email", and "ecommerce". In contrast, "offline" can refer to either computing activities performed while disconnected from the Internet, or alternatives to Internet activities (such as shopping in bri ...
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Global StarCraft II League
Global StarCraft II League (GSL) is a '' StarCraft II: Legacy of the Void'' tournament hosted by afreecaTV and Blizzard Entertainment in South Korea. This event is broadcast up to 2 nights a week. GOMeXp (formerly GOMTV) had hosted it until the last season of 2015. There is also an English language stream available. The tournament features two leagues, Code S (major) and Code A (minor). The English cast of them is mainly performed by Dan "Artosis" Stemkoski and Nicolas "Tasteless" Plott. Formerly broadcast on Wednesdays and Saturdays on TwitchTV, the programme is now broadcast on Mondays and Thursdays on YouTube. As of the end of 2015 GSL Season 2, GOMTV has given away over 3.6 billion Korean won (over $3.1 million USD) from the individual GSL and Arena of Legends leagues in ''StarCraft II''. Main Events 2010 Open Seasons The 2010 Open Seasons were the first tournaments for the GSL, featuring three initial events with an overall prize pool of 600 million Korean Won ( ...
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Battle
A battle is an occurrence of combat in warfare between opposing military units of any number or size. A war usually consists of multiple battles. In general, a battle is a military engagement that is well defined in duration, area, and force commitment. An engagement with only limited commitment between the forces and without decisive results is sometimes called a skirmish. The word "battle" can also be used infrequently to refer to an entire operational campaign, although this usage greatly diverges from its conventional or customary meaning. Generally, the word "battle" is used for such campaigns if referring to a protracted combat encounter in which either one or both of the combatants had the same methods, resources, and strategic objectives throughout the encounter. Some prominent examples of this would be the Battle of the Atlantic, Battle of Britain, and Battle of Stalingrad, all in World War II. Wars and military campaigns are guided by military strategy, whereas ...
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BlizzCon
BlizzCon is an annual gaming convention held by Blizzard Entertainment to promote its major franchises including ''Warcraft'', ''StarCraft'', '' Diablo'', '' Hearthstone'', ''Heroes of the Storm,'' and ''Overwatch''. The first BlizzCon was held in October 2005, and since then, all of the conventions have been held at the Anaheim Convention Center in Anaheim, California, in the same metropolitan area as Blizzard's headquarters in Irvine. The convention features game-related announcements, previews of upcoming Blizzard Entertainment games and content, Q&A sessions and panels, costume contests, and playable versions of various Blizzard games. The closing night has featured concerts by The Offspring, Tenacious D, Foo Fighters, Ozzy Osbourne, Blink-182, Metallica, Linkin Park, "Weird Al" Yankovic, and Muse. A similar event was the Blizzard Worldwide Invitational, held outside the U.S. from 2004 to 2008. Pricing Tickets for the BlizzCon events in 2005, 2007 and 2008 were for admi ...
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Blizzard Entertainment
Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles: Michael Morhaime, Frank Pearce and Allen Adham. The company originally concentrated on the creation of game ports for other studios' games before beginning development of their own software in 1993 with games like ''Rock n' Roll Racing'' and ''The Lost Vikings''. In 1993, the company became Chaos Studios, Inc., and eventually Blizzard Entertainment after being acquired by distributor Davidson & Associates. Shortly thereafter, Blizzard released '' Warcraft: Orcs & Humans''. Since then, Blizzard Entertainment has created several ''Warcraft'' sequels, including highly influential massively multiplayer online role-playing game ''World of Warcraft'' in 2004, as well as three other multi-million s ...
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Naver
Naver (Hangul: 네이버) is a South Korean online platform operated by the Naver Corporation. It was launched in 1999 as the first web portal in South Korea to develop and use its own search engine. It was also the world's first operator to introduce the comprehensive search feature, which compiles search results from various categories and presents them in a single page. Naver has since added a multitude of new services ranging from basic features such as e-mail and news to the world's first online Q&A platform Knowledge iN. As of September 2017, the search engine handled 74.7% of all web searches in South Korea and had 42 million enrolled users. More than 25 million Koreans have Naver as the start page on their default browser and the mobile application has 28 million daily visitors. Naver has also been referred to as 'the Google of South Korea'. Owing to its rising popularity in Japan, Naver is now competing with Kakao to claim position in Japanese market of web novel and ...
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SBENU
SBENU () was an athletic footwear and apparel company based in Seoul, South Korea. Founded on 30 June 2014, SBENU had opened more than 100 retail stores nationwide by 2015. SBENU also expanded its business by becoming a major sponsor of esports in South Korea; at its peak, SBENU was the main sponsor of the BroodWar Sonic league, the League of Legends Champions Korea league, the StarLeague and the Global StarCraft II League. History Originally established under the name Shoe Farm in 2013, SBENU was founded by Hwang Hyo-Jin. SBENU took the letter "S" for shoes and combined it with the ancient Egyptian deity ''Bennu'', which is thought to be the inspiration for the phoenix in Greek mythology. Focusing on building the SBENU brand globally, SBENU and football team Manchester United agreed to terms of sponsorship in 2015, making SBENU the official footwear brand of the team. Prior to its dissolution, SBENU was sponsoring various celebrities and gaming events, spending about $8.26 ...
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Korean Won
The Korean won ( ko, 원 (圓), ) or Korean Empire won (Korean: 대한제국 원), was the official currency of the Korean Empire between 1902 and 1910. It was subdivided into 100 ''jeon'' (; ko, 전 (錢), ). Etymology Won is a cognate of the Chinese yuan and Japanese yen, which were both derived from the Spanish-American silver dollar. It is derived from the hanja (, ''won''), meaning "round", which describes the shape of the silver dollar. History The Korean won, Chinese yuan and Japanese yen were all derived from the Spanish-American silver dollar, a coin widely used for international trade between Asia and the Americas from the 16th to 19th centuries. On May 22, 1901 the Korean Empire adopted the gold standard in response to many other countries doing the same. The won was introduced in 1902, replacing the yang at a rate of 1 won = 10 yang. Units: 1 won = 100 jeon (錢), 1 jeon = 5 bun (分, "fun" ec. yesteryear spellings) of the preceding currency. Go ...
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