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Squanch Games
Squanch Games (formerly known as Squanchtendo) is an American video game development studio based in Burbank, California. The company was founded by Justin Roiland in August 2016. The studio is most known for developing '' Accounting'' (2016), '' Trover Saves the Universe'' (2019) and '' High on Life'' (2022). The company has offices in Raleigh, North Carolina, and Burbank, California. Company Justin Roiland, the co-creator and voice actor behind the ''Rick and Morty'' series, founded Squanchtendo on August 25, 2016, in partnership with Tanya Watson, who previously worked as an executive producer at Epic Games. Roiland previously worked on '' Pocket Mortys'', a mobile game in the ''Rick and Morty'' franchise, in conjunction with Adult Swim. He formed the studio with the intention of developing virtual reality games, a passion he had since 2015, being one of the earliest backers for the Oculus Rift virtual reality headset. Roiland first met Watson through Ophir Lupu, United Ta ...
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Justin Roiland
Mark Justin Roiland (born February 21, 1980) is an American voice actor, animator, writer, producer, and director. He is best known as the co-creator of Adult Swim's ''Rick and Morty'' and its subsequent Rick and Morty (franchise), franchise. He voices the show's titular characters Rick Sanchez and Morty Smith. Roiland is the co-creator of Hulu's ''Solar Opposites'', in which he voices the main character, Korvo. He has also played Earl of Lemongrab on ''Adventure Time,'' Blendin Blandin on ''Gravity Falls'', and Oscar on ''Fish Hooks''. He founded the animation studio Justin Roiland's Solo Vanity Card Productions! and the video game studio Squanch Games. Early life Roiland was born and raised in Stockton, California. He attended Sierra High School (Manteca, California), Sierra High School up until the first quarter of his senior year and then transferred to Manteca High School for the remainder of his senior year, graduating in 1998. After high school he attended Modesto Junior ...
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United Talent Agency
United Talent Agency (UTA) is a global talent agency based in Beverly Hills, California. Established in 1991, it represents artists and other professionals across the entertainment industry. , the company has more than 1,400 global employees. UTA has divisions focused on film, television, music, sports, digital, books, video games, branding and licensing, speaking, marketing, fine arts, news, and broadcasting, among others. The agency also operates the non-profit UTA Foundation. Corporate overview UTA, established in 1991, is a private company representing talent in a variety of industries, including film, television, digital media, publishing, music, and video games. It is one of the largest such agencies in the world, with approximately 300 agents representing actors, directors, producers, recording artists, writers, and other professionals. Its services also include brand management, film financing and packaging, licensing, marketing, strategic management, and venture capi ...
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Chief Executive Officer
A chief executive officer (CEO), also known as a central executive officer (CEO), chief administrator officer (CAO) or just chief executive (CE), is one of a number of corporate executives charged with the management of an organization especially an independent legal entity such as a company or nonprofit institution. CEOs find roles in a range of organizations, including public and private corporations, non-profit organizations and even some government organizations (notably state-owned enterprises). The CEO of a corporation or company typically reports to the board of directors and is charged with maximizing the value of the business, which may include maximizing the share price, market share, revenues or another element. In the non-profit and government sector, CEOs typically aim at achieving outcomes related to the organization's mission, usually provided by legislation. CEOs are also frequently assigned the role of main manager of the organization and the highest-ranking offic ...
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Hollywood Reporter
''The Hollywood Reporter'' (''THR'') is an American digital and print magazine which focuses on the Hollywood film, television, and entertainment industries. It was founded in 1930 as a daily trade paper, and in 2010 switched to a weekly large-format print magazine with a revamped website. As of 2020, the day-to-day operations of the company are handled by Penske Media Corporation through a joint venture with Eldridge Industries. History Early years; 1930–1987 ''The Hollywood Reporter'' was founded in 1930 by William R. "Billy" Wilkerson (1890–1962) as Hollywood's first daily entertainment trade newspaper. The first edition appeared on September 3, 1930, and featured Wilkerson's front-page "Tradeviews" column, which became influential. The newspaper appeared Monday-to-Saturday for the first 10 years, except for a brief period, then Monday-to-Friday from 1940. Wilkerson used caustic articles and gossip to generate publicity and got noticed by the studio bosses in New York ...
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Google Daydream
Daydream is a discontinued virtual reality (VR) platform which was developed by Google, primarily for use with a Virtual reality headset, headset into which a smartphone is inserted. It is available for select phones running the Android (operating system), Android mobile operating system (versions Android Nougat, "Nougat" 7.1 and later) that meet the platform's software and hardware requirements. Daydream was announced at the Google I/O developer conference in May 2016, and the first headset, the Daydream View, was released on November 10, 2016. To use the platform, users place their phone into the back of a headset, run Daydream-compatible mobile apps, and view content through the viewer's lenses. Daydream was Google's second foray into VR following Google Cardboard, Cardboard, a low-cost platform intended to encourage interest in VR. Compared to Cardboard, which was built into compatible apps and offered limited features, Daydream was built into Android itself and included enh ...
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Boss Key Productions
Boss Key Productions, Inc. was an American video game developer based in Raleigh, North Carolina. Founded in April 2014 by Cliff Bleszinski and Arjan Brussee, formerly of Epic Games, the company developed ''LawBreakers'' (2017) and ''Radical Heights'' (2018), both of which were commercial failures, effectively leading to the closure of the development team in May 2018. History Boss Key Productions was founded by former Epic Games employees Cliff Bleszinski and Arjan Brussee, in Raleigh, North Carolina, on April 30, 2014. The studio's inception and name were officially revealed on July 4, 2014, with Bleszinski and Brussee helming the establishment as chief executive officer and chief operating officer, respectively. Boss Key Productions' first project was ''LawBreakers'', a first-person shooter for Microsoft Windows and PlayStation 4. Although ''LawBreakers'' was received positively following its August 2017 release, it underperformed commercially, leading the team to ...
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Battle Royale Game
A battle royale game is an online multiplayer video game genre that blends last-man-standing gameplay with the survival, exploration and scavenging elements of a survival game. Battle royale games involve dozens to hundreds of players, who start with minimal equipment and then must eliminate all other opponents while avoiding being trapped outside of a shrinking "safe area", with the winner being the last player or team alive. The name for the genre is taken from the 2000 Japanese film '' Battle Royale'', itself based on the novel of the same name, which presents a similar theme of a last-man-standing competition in a shrinking play zone. The genre's origins arose from mods for large-scale online survival games like ''Minecraft'' and '' ARMA 2'' in the early 2010s. By the end of the decade, the genre became a cultural phenomenon, with standalone games such as '' PUBG: Battlegrounds'' (2017), ''Fortnite Battle Royale'' (2017), ''Apex Legends'' (2019) and '' Call of Duty: Warz ...
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PCGamesN
''PCGamesN'' is a British online video game magazine focusing on PC gaming and hardware. It has a full-time team of over a dozen writers and is the oldest owned-and-operated site within publishing group Network N. History Parent company Network N was founded by James Binns (formerly of Future Publishing) in late May 2012. ''PCGamesN'' launched the following month. PCGamesN's first website was designed to host traditional games coverage alongside aggregated and user-created content, which was presented to the reader in channels dedicated to major gaming franchises. Over the course of two redesigns since launch, it has evolved to fully embrace a more traditional approach, and now produces original coverage across the gamut of PC games and hardware. The launch team included Tim Edwards, former editor of ''PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several ...
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The Stanley Parable
''The Stanley Parable'' is a story-based video game designed and written by developers Davey Wreden and William Pugh. The game carries themes such as choice in video games, the relationship between a game creator and player, and predestination/fate. In the game, the player guides a silent protagonist named Stanley alongside narration by British actor Kevan Brighting. As the story progresses, the player is confronted with diverging pathways. The player may contradict the narrator's directions, which if disobeyed will then be incorporated into the story. Depending on the choices made, the player will encounter different endings before the game resets to the beginning. ''The Stanley Parable'' was originally released on 31 July 2011, as a free modification for ''Half-Life 2'' by Wreden. Together with Pugh, Wreden later released a stand-alone remake using the Source engine under the Galactic Cafe studio name. The remake recreated many of the original mod's choices while adding ...
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William Pugh (game Designer)
William Pugh (born 1994/1995) is a British game designer best known for his work on ''The Stanley Parable''. Early life and career William Pugh's parents are art teachers. He developed an interest in video games after playing a Nintendo 64 during a hospital visit when he was six. He studied at the Leeds College of Art for two weeks, but dropped out to work on video games. Pugh taught himself video game environment design through working on modifications, or mod (video gaming), mods, of video games by Valve Corporation, Valve. He made Level (video gaming), levels for ''Team Fortress 2'', campaigns for ''Left 4 Dead 2'', and puzzles in ''Portal (video game), Portal''. His work earned him a Saxxy Awards, Saxxy Award, a fan-voted award for ''Team Fortress 2''-based creations. Pugh first heard of the Source engine mod of ''Half-Life 2'' known as ''The Stanley Parable'' from ''Minecraft'' creator Markus Persson's Twitter feed. Pugh wanted to work on a larger project and so co ...
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Crows Crows Crows
William Pugh (born 1994/1995) is a British game designer best known for his work on ''The Stanley Parable''. Early life and career William Pugh's parents are art teachers. He developed an interest in video games after playing a Nintendo 64 during a hospital visit when he was six. He studied at the Leeds College of Art for two weeks, but dropped out to work on video games. Pugh taught himself video game environment design through working on modifications, or mods, of video games by Valve. He made levels for ''Team Fortress 2'', campaigns for '' Left 4 Dead 2'', and puzzles in ''Portal''. His work earned him a Saxxy Award, a fan-voted award for ''Team Fortress 2''-based creations. Pugh first heard of the Source engine mod of '' Half-Life 2'' known as ''The Stanley Parable'' from ''Minecraft'' creator Markus Persson's Twitter feed. Pugh wanted to work on a larger project and so contacted the mod's creator, Davey Wreden. They decided to work on a remastered, standalone ...
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MCVUK
''MCV/Develop'' (formerly ''MCV'' and ''Market for Computer & Video Games'') is a UK trade magazine that focuses on the business aspects of the video game industry. It is published monthly by Biz Media, a subsidiary of Datateam Media Group and is available in print and digitally. Originally named ''MCV'', it absorbed the assets of sister magazines (including ''Develop'') in 2018, and changed its name to ''MCV/Develop'' in 2019. History ''MCV'' was started in September 1998 by former ''Computer Trade Weekly'' (''CTW'') employees Stuart Dinsey, editor, Lisa Carter (then Foster), deputy editor, Alex Moreham (then Jarvis), sales manager and Dave Roberts. ''CTW'' was published weekly from September 1984 and by 1998 was the official newspaper for ELSPA (The European Leisure Software Publishers Association) and the creator and sponsor of ECTS (European Computer Trade Show). Stuart Dinsey left ''MCV'' in 2013 after selling it a year earlier. Stuart is currently chairman of Curve Dig ...
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