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Slam Tilt
''Slam Tilt'' is a pinball simulation video game developed by Swedish studio Liquid Dezign HDB and published by 21st Century Entertainment in 1996 for AGA compatible Amiga computers and in 1997 for Microsoft Windows as ''Slamtilt Pinball''. The game is the last in a series of Amiga pinball titles released by the publisher, including ''Pinball Fantasies'' and ''Pinball Dreams''. Gameplay The Amiga release of ''Slam Tilt'' featured four themed tables: 'Mean Machines', 'The Pirate', 'Ace of Space' and 'Night of the Demon'. Each table features an animated LCD panel at the top of the screen upon which scores and animations are displayed. The game also offers additional challenges through 'video modes' in which the player must use the LCD panel and table to complete further objectives. Reception The Amiga version of ''Slam Tilt'' was received positively by reviewers. Tina Hackett for ''Amiga Computing'' praised the game as an "excellent title" at the same technical and graphical q ...
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Amiga
Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. This includes the Atari ST—released earlier the same year—as well as the Macintosh and Acorn Archimedes. Based on the Motorola 68000 microprocessor, the Amiga differs from its contemporaries through the inclusion of custom hardware to accelerate graphics and sound, including sprite (computer graphics), sprites and a blitter, and a pre-emptive multitasking operating system called AmigaOS. The Amiga 1000 was released in July 1985, but production problems kept it from becoming widely available until early 1986. The best-selling model, the Amiga 500, was introduced in 1987 along with the more expandable Amiga 2000. The Amiga 3000 was introduced in 1990, followed by the Amiga 500 Plus, and Am ...
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Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ...
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Pinball
Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails called 'pins' and had hollows or pockets which scored points if the ball came to rest in them. Today, pinball is most commonly an arcade game in which the ball is fired into a specially designed Arcade cabinet, cabinet known as a pinball machine, hitting various lights, bumpers, ramps, and other targets depending on its design. The game's object is generally to score as many points as possible by hitting these targets and making various shots with #Flippers, flippers before the ball is lost. Most pinball machines use one ball per turn (except during special multi-ball phases), and the game ends when the ball(s) from the last turn are lost. The biggest pinball machine manufacturers historically include Bally Manufacturing, Gottlieb, Williams Ele ...
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Amiga Advanced Graphics Architecture
Amiga Advanced Graphics Architecture (AGA) is the third-generation Amiga graphic chipset, first used in the Amiga 4000 in 1992. Before release AGA was codenamed Pandora by Commodore International. AGA was originally called AA for Advanced Architecture in the United States. The name was later changed to AGA for the European market to reflect that it largely improved the graphical subsystem, and to avoid trademark issues. AGA is able to display graphics modes with a depth of up to s per pixel. This allows for in indexed display modes and (18-bit) in Hold-And-Modify (HAM-8) modes. The palette for the AGA chipset has 256 entries from (24-bit), whereas previous chipsets, the Original Chip Set (OCS) and Enhanced Chip Set (ECS), only allow out of 4096 or 64 colors in Amiga Extra Half-Brite (EHB mode). Other features added to AGA over ECS are super-hi-res smooth scrolling and 32-bit fast page memory fetches to supply the graphics data bandwidth for 8 bitplane graphics modes and wider ...
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Pinball Fantasies
''Pinball Fantasies'' is a 1992 pinball video game originally developed by Digital Illusions and published by 21st Century Entertainment in Europe for the Amiga home computers. It is the sequel to ''Pinball Dreams'', which was released earlier in the same year on multiple platforms. In the game, players can choose between any of the four available playfields, both of which have their own thematic and main objectives in order to obtain the highest score possible. ''Pinball Fantasies'' was created by the same team who previously developed ''Pinball Dreams'' and although it was initially released for the Amiga computers, the title was later ported to other computers and consoles including the Amiga CD32, Atari Jaguar, Game Boy, MS-DOS, PlayStation and Super Nintendo Entertainment System, with each one featuring several changes and additions compared to the original version. Upon its release on the Amiga, ''Pinball Fantasies'' was met with critical acclaim from video game magazines ...
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Pinball Dreams
''Pinball Dreams'' is a pinball simulation video game developed by Digital Illusions and originally released for the Amiga in 1992. It spawned several sequels, including ''Pinball Fantasies'' and ''Pinball Illusions''. The MS-DOS port was digitally released by Rebellion Developments along with #Pinball Dreams 2, its sequel and ''#Pinball Mania, Pinball Mania'' on February 22, 2011 on GOG.com with support for Microsoft Windows. It received an macOS, OS X build on April 23, 2013; and a Linux build on August 19, 2014. Gameplay The game's four tables each had a theme, as do most real-life pinball & Panchinko machines. The version of Pinball Dreams bundled with the Amiga 1200 had a bug which rendered most of Beat Box's advanced features non-functional. *"Ignition", themed around a rocket launch, planets, and space exploration. The Expert Software's ''Pinball 2000'' port of the game renamed this table "Rocket". *"Steel Wheel", themed around steam trains and the Old West. *"Beat Box", ...
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Slam Tilt (1996)(21st Century)(AGA) All Tables
''Slam Tilt'' is a pinball simulation video game developed by Swedish studio Liquid Dezign HDB and published by 21st Century Entertainment in 1996 for AGA compatible Amiga computers and in 1997 for Microsoft Windows as ''Slamtilt Pinball''. The game is the last in a series of Amiga pinball titles released by the publisher, including ''Pinball Fantasies'' and ''Pinball Dreams''. Gameplay The Amiga release of ''Slam Tilt'' featured four themed tables: 'Mean Machines', 'The Pirate', 'Ace of Space' and 'Night of the Demon'. Each table features an animated LCD panel at the top of the screen upon which scores and animations are displayed. The game also offers additional challenges through 'video modes' in which the player must use the LCD panel and table to complete further objectives. Reception The Amiga version of ''Slam Tilt'' was received positively by reviewers. Tina Hackett for ''Amiga Computing'' praised the game as an "excellent title" at the same technical and graphical q ...
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Amiga Computing
''Amiga Computing'' was a monthly computer magazine of a serious nature, published by Europress and IDG in both the UK and USA. A total of 117 issues came out. The games section was called Gamer, although later ''Amiga Action'' was incorporated into the magazine and became the games section. History The magazine's first 80 issues were published by Europress, known as Database Publications from June 1988 to March 1990, Interactive Publishing from April 1990 to May 1991, and finally as Europress Publications From June 1991 until December 1994. It was then sold to IDG and published by them starting Christmas 1994 and until its final 117th issue in October 1997.''Amiga Computing'' #81 (1994-XMas); ''Amiga Computing'' #117 (1997-10) See also * Amiga Survivor ''Amiga Survivor'' was a monthly computer magazine published by Crystal Software. The first issue was published in June/July 1998. This publication originally started as a black and white A5 size fanzine A fanzine (blend ...
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Amiga Format
''Amiga Format'' was a British computer magazine for Amiga computers, published by Future plc. The magazine lasted 136 issues from 1989 to 2000. The magazine was formed when, in the wake of selling ''ACE'' to EMAP, Future split the dual-format title '' ST/Amiga Format'' into two separate publications (the other being '' ST Format''). At the height of its success the magazines sold over 170,000 copies per month, topping 200,000 with its most successful ever issue. History ''Amiga Format'' can be thought of the "mother" or "big sister" magazine of ''Amiga Power'', which it both predated and outlived. Whereas ''Amiga Power'' was strictly games-only, ''Amiga Format'' covered all aspects of Amiga computers, both hardware and software, both application and gaming uses. A further spin-off was '' Amiga Shopper'', which dealt purely with the hardware and "serious" software side of the Amiga scene. The magazine was published on a monthly basis and offered various multi-issue tutorial ...
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Amiga Power
''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future plc, and ran for 65 issues, from May 1991 to September 1996. Philosophy ''Amiga Power'' had several principles which comprised its philosophy regarding games. Like almost all Amiga magazines of the time, they marked games according to a percentage scale. However, ''Amiga Power'' firmly believed that the full range of this scale should be used when reviewing games. A game of average quality rated on this scale would therefore be awarded 50%. Stuart Campbell offered some rationale for this in his review of '' Kick Off '96'' in the final issue of the magazine: Amiga magazines at the time tended to give "average" games marks of around 70%, and rarely gave scores below 50%. Because the public was not used to this method of grading, ''AP'' gained a reputation among publishers for being harsh and unfair. ''AP'' occasionally hinted that game reviewers were being ...
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PC PowerPlay
''PC PowerPlay'' (''PCPP'') is Australia's only dedicated PC games magazine. ''PC PowerPlay'' focuses on news and reviews for upcoming and newly released games on the Microsoft Windows platform. The magazine also reviews computer hardware for use on gaming computers. The magazine is published by Future Australia. In 2018, Future, owner and publisher of ''PC Gamer'', purchased ''PC PowerPlay'' and related computing titles from nextmedia, incorporating ''PC PowerPlay'' articles into the online versions of ''PC Gamer''. While no physical media is included now, for most of the life of the magazine it included either a CD or DVD, that would be filled with game demos, freeware games, anime shows, film/anime/game teaser trailers, game patches, game mods, game maps, PC utilities and computer wallpapers. Main sections The main sections included in each month's magazine include letters to the editor, previews & reviews, feature articles & artwork, pictures of computers owned by read ...
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1996 Video Games
File:1996 Events Collage.png, From left, clockwise: A Centennial Olympic Park bombing, bomb explodes at Centennial Olympic Park in Atlanta, set off by a radical Anti-abortion violence, anti-abortionist; The center fuel tank explodes on TWA Flight 800, causing the plane to crash and killing everyone on board; Eight people 1996 Mount Everest disaster, die in a blizzard on Mount Everest; Dolly (sheep), Dolly the Sheep becomes the first mammal to have been cloned from an adult somatic cell; The Port Arthur massacre (Australia), Port Arthur Massacre occurs on Tasmania, and leads to major changes in Gun laws of Australia, Australia's gun laws; Macarena, sung by Los del Río and remixed by The Bayside Boys, becomes a major dance craze and cultural phenomenon; Ethiopian Airlines Flight 961 crash-ditches off of the Comoros Islands after the plane was Aircraft hijacking, hijacked; the 1996 Summer Olympics are held in Atlanta, marking the Centennial (100th Anniversary) of the modern Olympic Gam ...
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